Documentation ¶
Overview ¶
Package goriot is a library that provides a means of connecting and recieving data from Riot's League of Legend API
Index ¶
- Variables
- func IsKeySet() bool
- func LeagueBySummoner(region string, summonerID ...int64) (leagues map[int64][]League, err error)
- func LeagueByTeam(region string, teamID ...string) (leagues map[string][]League, err error)
- func LeagueEntryBySummoner(region string, summonerID ...int64) (leagues map[int64][]League, err error)
- func LeagueEntryByTeam(region string, teamID ...string) (leagues map[string][]League, err error)
- func MasteriesBySummoner(region string, summonerID ...int64) (masteries map[int64][]MasteryPage, err error)
- func NormalizeSummonerName(summonerNames ...string) []string
- func RunesBySummoner(region string, summonerID ...int64) (runes map[int64][]RunePage, err error)
- func SetAPIKey(key string)
- func SetLongRateLimit(numrequests int, pertime time.Duration)
- func SetSmallRateLimit(numrequests int, pertime time.Duration)
- func SummonerByID(region string, summonerID ...int64) (summoners map[int64]Summoner, err error)
- func SummonerByName(region string, name ...string) (summoners map[string]Summoner, err error)
- func SummonerNamesByID(region string, summonerID ...int64) (summoners map[int64]string, err error)
- func TeamBySummonerID(region string, summonerID ...int64) (teams map[int64][]Team, err error)
- func TeamByTeamID(region string, teamID ...string) (teams map[string]Team, err error)
- type AggregatedStats
- type BannedChampion
- type Champion
- type ChampionStats
- type Event
- type FeaturedGame
- type Frame
- type Game
- type GameStat
- type Games
- type League
- type LeagueItem
- type Mastery
- type MasteryPage
- type MatchDetail
- type MatchHistorySummary
- type MatchPlayer
- type MatchSummary
- type MiniSeries
- type Participant
- type ParticipantFrame
- type ParticipantIdentity
- type ParticipantStats
- type ParticipantTimeline
- type ParticipantTimelineData
- type Player
- type PlayerHistory
- type PlayerStatsSummary
- type Position
- type RankedStats
- type RiotError
- type Roster
- type RunePage
- type RuneSlot
- type Summoner
- type Team
- type TeamGameDetails
- type TeamMemberInfo
- type TeamStatDetail
- type Timeline
Examples ¶
Constants ¶
This section is empty.
Variables ¶
var ( //BaseURL is the base of the url used by Riot's API service BaseURL = "api.pvp.net" //BaseURL is the base of the url used by Riot's API service BaseAPIURL = BaseURL + "/api" //BaseURL is the base of the url used by Riot's API service BaseObserverURL = BaseURL + "/observer-mode/rest" //BR represents the string for the Brazilian League of Legends Servers, //only used as a helper to prevent typos BR = "br" //EUNE represents the string for the North Eastern European League of Legends Servers, //only used as a helper to prevent typos EUNE = "eune" //EUW represents the string for the West European League of Legends Servers, //only used as a helper to prevent typos EUW = "euw" //KR represents the string for the Korean League of Legends Servers, //only used as a helper to prevent typos KR = "kr" //LAN represents the string for the Latin America North League of Legends Servers, //only used as a helper to prevent typos LAN = "lan" //LAS represents the string for the Latin America South League of Legends Servers, //only used as a helper to prevent typos LAS = "las" //NA represents the string for the North American League of Legends Servers, //only used as a helper to prevent typos NA = "na" //OCE represents the string for the Oceanic League of Legends Servers, //only used as a helper to prevent typos OCE = "oce" //RU represents the string for the Russian League of Legends Servers, //only used as a helper to prevent typos RU = "ru" //TR represents the string for the Turkish League of Legends Servers, //only used as a helper to prevent typos TR = "tr" //SEASON3 is the string of "SEASON3". Used to help prevent typos SEASON3 = "SEASON3" //SEASON4 is the string of "SEASON4". Used to help prevent typos SEASON4 = "SEASON4" //Ranked Solo 5s RANKED_SOLO_5x5 = "RANKED_SOLO_5x5" //Ranked Team 3s RANKED_TEAM_3x3 = "RANKED_TEAM_3x3" //Ranked Team 5s RANKED_TEAM_5x5 = "RANKED_TEAM_5x5" //ErrAPIKeyNotSet is the error returned when no global API key has been set ErrAPIKeyNotSet = errors.New("goriot: API key has not been set. If you need a key visit https://developer.riotgames.com/") )
var (
RegionToPlatformId = map[string]string{
"br": "BR1",
"eune": "EUN1",
"euw": "EUW1",
"kr": "KR",
"lan": "LA1",
"las": "LA2",
"na": "NA1",
"oce": "OC1",
"ru": "RU",
"tr": "TR1",
}
)
Functions ¶
func LeagueBySummoner ¶
LeagueBySummoner retrieves the league of the supplied summonerID(s) from Riot Games API. It returns a League and any errors that occured from the server The global API key must be set before use
func LeagueByTeam ¶
LeagueByTeam retrieves all leagues for passed in Team(s) It returns a map of TeamID to slice of League and any errors The global API key must be set before use
func LeagueEntryBySummoner ¶
func LeagueEntryBySummoner(region string, summonerID ...int64) (leagues map[int64][]League, err error)
LeagueEntryBySummoner retrieves the league entry of the supplied summonerID. The difference from LeagueBySummoner is that LeagueEntryBySummoner only returns data for the given summonerID vs everyone in that summoner's league
func LeagueEntryByTeam ¶
LeagueEntryByTeam retrieves all entries for a Team It returns a League and any errors that occured from the server The global API key must be set before use
func MasteriesBySummoner ¶
func MasteriesBySummoner(region string, summonerID ...int64) (masteries map[int64][]MasteryPage, err error)
MasteriesBySummoner retrieves the mastery pages of the supplied summonerIDs from Riot Games API. It returns a map of array pf MasteryPage with the key being the summonerID and any errors that occured from the server The global API key must be set before use
func NormalizeSummonerName ¶
NormalizeSummonerName takes an arbitrary number of strings and returns a string array containing the strings standardized to league of legends internal standard (lowecase and strings removed)
func RunesBySummoner ¶
RunesBySummoner retrieves the rune pages of the supplied summonerIDs from Riot Games API. It returns a map of array of RunePage with the key being the summonerID and any errors that occured from the server The global API key must be set before use
func SetAPIKey ¶
func SetAPIKey(key string)
SetAPIKey sets the global key for the Riot Games API. If you do not have one you can get one for free at https://developer.riotgames.com/
func SetLongRateLimit ¶
SetLongRateLimit allows a custom rate limit to be set. For at the time of this writing the default for a development API key is 500 requests every 10 minutes
Example ¶
ExampleSetLongRateLimit shows the default way to set the larger rate limit for developers
SetLongRateLimit(500, 10*time.Minute)
Output:
func SetSmallRateLimit ¶
SetSmallRateLimit allows a custom rate limit to be set. For at the time of this writing the default for a development API key is 10 requests every 10 seconds
Example ¶
ExampleSetSmallRateLimit shows the default way to set the smaller rate limit for developers
SetSmallRateLimit(10, 10*time.Second)
Output:
func SummonerByID ¶
SummonerByID retrieves the summoner information of the provided summoner IDs from Riot Games API. It returns a map of Summoner with the key being summonerID and any errors that occured from the server The global API key must be set before use
func SummonerByName ¶
SummonerByName retrieves the summoner information of the provided summoner names from Riot Games API. It returns a Map of Summoner with the key being the summoner name and any errors that occured from the server The global API key must be set before use WARNING: The map's key is not necessarily the same string used in the request. It is recommended to use NormalizeSummonerName before calling this function
func SummonerNamesByID ¶
SummonerNamesByID retrieves multiple summoner's information of the provided summoner IDs from Riot Games API. It returns an map of string with the key being the summonerID and any errors that occured from the server The global API key must be set before use
func TeamBySummonerID ¶
TeamBySummonerID retrieves a summoner's assosiated teams from Riot Games API. It returns an array of Team and any errors that occured from the server The global API key must be set before use
Types ¶
type AggregatedStats ¶
type AggregatedStats struct { AverageAssists int `json:"averageAssists"` AverageChampionsKilled int `json:"averageChampionsKilled"` AverageCombatPlayerScore int `json:"averageCombatPlayerScore"` AverageNodeCapture int `json:"averageNodeCapture"` AverageNodeCaptureAssist int `json:"averageNodeCaptureAssist"` AverageNodeNeutralize int `json:"averageNodeNeutralize"` AverageNodeNeutralizeAssist int `json:"averageNodeNeutralizeAssist"` AverageNumDeaths int `json:"averageNumDeaths"` AverageObjectivePlayerScore int `json:"averageObjectivePlayerScore"` AverageTeamObjective int `json:"averageTeamObjective"` AverageTotalPlayerScore int `json:"averageTotalPlayerScore"` BotGamesPlayed int `json:"botGamesPlayed"` KillingSpree int `json:"killingSpree"` MaxAssists int `json:"maxAssists"` MaxChampionsKilled int `json:"maxChampionsKilled"` MaxCombatPlayerScore int `json:"maxCombatPlayerScore"` MaxLargestCriticalStrike int `json:"maxLargestCriticalStrike"` MaxLargestKillingSpree int `json:"maxLargestKillingSpree"` MaxNodeCapture int `json:"maxNodeCapture"` MaxNodeCaptureAssist int `json:"maxNodeCaptureAssist"` MaxNodeNeutralize int `json:"maxNodeNeutralize"` MaxNodeNeutralizeAssist int `json:"maxNodeNeutralizeAssist"` MaxObjectivePlayerScore int `json:"maxObjectivePlayerScore"` MaxTeamObjective int `json:"maxTeamObjective"` MaxTimePlayed int `json:"maxTimePlayed"` MaxTimeSpentLiving int `json:"maxTimeSpentLiving"` MaxTotalPlayerScore int `json:"maxTotalPlayerScore"` MostChampionKillsPerSession int `json:"mostChampionKillsPerSession"` MostSpellsCast int `json:"mostSpellsCast"` NormalGamesPlayed int `json:"normalGamesPlayed"` RankedPremadeGamesPlayed int `json:"rankedPremadeGamesPlayed"` RankedSoloGamesPlayed int `json:"rankedSoloGamesPlayed"` TotalAssists int `json:"totalAssists"` TotalChampionKills int `json:"totalChampionKills"` TotalDamageDealt int `json:"totalDamageDealt"` TotalDamageTaken int `json:"totalDamageTaken"` TotalDeathsPerSession int `json:"totalDeathsPerSession"` TotalDoubleKills int `json:"totalDoubleKills"` TotalFirstBlood int `json:"totalFirstBlood"` TotalGoldEarned int `json:"totalGoldEarned"` TotalHeal int `json:"totalHeal"` TotalMagicDamageDealt int `json:"totalMagicDamageDealt"` TotalMinionKills int `json:"totalMinionKills"` TotalNeutralMinionsKilled int `json:"totalNeutralMinionsKilled"` TotalNodeCapture int `json:"totalNodeCapture"` TotalNodeNeutralize int `json:"totalNodeNeutralize"` TotalPentaKills int `json:"totalPentaKills"` TotalPhysicalDamageDealt int `json:"totalPhysicalDamageDealt"` TotalQuadraKills int `json:"totalQuadraKills"` TotalSessionsLost int `json:"totalSessionsLost"` TotalSessionsPlayed int `json:"totalSessionsPlayed"` TotalSessionsWon int `json:"totalSessionsWon"` TotalTripleKills int `json:"totalTripleKills"` TotalTurretsKilled int `json:"totalTurretsKilled"` TotalUnrealKills int `json:"totalUnrealKills"` }
AggregatedStats contain all values for a player's game stat values
type BannedChampion ¶
type Champion ¶
type Champion struct { Active bool `json:"active"` BotEnabled bool `json:"botEnabled"` BotMmEnabled bool `json:"botMmEnabled"` FreeToPlay bool `json:"freeToPlay"` ID int `json:"id"` RankedPlayEnabled bool `json:"rankedPlayEnabled"` }
Champion represents a League of Legends champion
func ChampionByID ¶
ChampsionByID retrieves the champion from the Riot Games API. It returns a single Champion and any errors that occured from the server The global API key must be set before use
func ChampionList ¶
ChampionList retrieves the current list of champions from the Riot Games API. If freetoplay is set to true, only champions currently free to play are returned It returns an array of Champion(s) and any errors that occured from the server The global API key must be set before use
type ChampionStats ¶
type ChampionStats struct { ID int `json:"id"` Stats AggregatedStats `json:"stats"` }
ChampionStats are the stats for a League of Legends player's champion in ranked
type Event ¶
type Event struct { AssistingParticipantIDs []int `json:"assistingParticipantIds"` BuildingType string `json:"buildingType"` CreatorID int `json:"creatorId"` EventType string `json:"eventType"` ItemAfter int `json:"itemAfter"` ItemBefore int `json:"itemBefore"` ItemID int `json:"itemId"` KillerID int `json:"killerId"` LaneType string `json:"laneType"` LevelUpType string `json:"levelUpType"` MonsterType string `json:"monsterType"` ParticipantID int `json:"participantId"` Position Position `json:"position"` SkillSlot int `json:"skillSlot"` TeamID int `json:"teamId"` Timestamp int64 `json:"timestamp"` TowerType string `json:"towerType"` VictimId int `json:"victimId"` WardType string `json:"wardType"` }
type FeaturedGame ¶
type FeaturedGame struct { GameID int `json:"gameId"` MapID int `json:"mapId"` GameMode string `json:"gameMode"` GameType string `json:"gameType"` GameQueueConfigID int `json:"gameQueueConfigId"` Participants []Participant `json:"participants"` Observers struct { EncryptionKey string `json:"encryptionKey"` } `json:"observers"` PlatformID string `json:"platformId"` BannedChampions []struct { ChampionID int `json:"championId"` TeamID int `json:"teamId"` PickTurn int `json:"pickTurn"` } `json:"bannedChampions"` GameStartTime int64 `json:"gameStartTime"` GameLength int `json:"gameLength"` }
func FeaturedGameBySummonerID ¶
func FeaturedGameBySummonerID(region, summonerId string) (FeaturedGame, error)
FeaturedGameBySummonerID requests a FeaturedGame from Riot API key needs to be set prior to use
func FeaturedGames ¶
func FeaturedGames(region string) ([]FeaturedGame, error)
FeaturedGames requests a list of FeaturedGames from Riot API key needs to be set prior to use
type Frame ¶
type Frame struct { Events []Event `json:"events"` ParticipantFrames map[string]ParticipantFrame `json:"participantsFrames"` Timestamp int64 `json:"timestamp"` }
type Game ¶
type Game struct { ChampionID int `json:"championId"` CreateDate int64 `json:"createDate"` FellowPlayers []Player `json:"fellowPlayers"` GameID int64 `json:"gameId"` GameMode string `json:"gameMode"` GameType string `json:"gameType"` Invalid bool `json:"invalid"` IPEarned int `json:"ipEarned"` Level int `json:"level"` MapID int `json:"mapId"` Spell1 int `json:"spell1"` Spell2 int `json:"spell2"` Statistics GameStat `json:"stats"` SubType string `json:"subType"` TeamID int `json:"teamId"` }
Game represents a League of Legends game
func RecentGameBySummoner ¶
RecentGameBySummoner retrieves the current list of recent games from the Riot Games API. It returns an array of Game(s) and any errors that occured from the server The global API key must be set before use
type GameStat ¶
type GameStat struct { Assists int `json:"assists"` BarracksKilled int `json:"barracksKilled"` ChampionsKilled int `json:"championsKilled"` CombatPlayerScore int `json:"combatPlayerScore"` ConsumablesPurchased int `json:"consumablesPurchased"` DamageDealtPlayer int `json:"damageDealtPlayer"` DoubleKills int `json:"doubleKills"` FirstBlood int `json:"firstBlood"` Gold int `json:"gold"` GoldEarned int `json:"goldEarned"` GoldSpent int `json:"goldSpent"` Item0 int `json:"item0"` Item1 int `json:"item1"` Item2 int `json:"item2"` Item3 int `json:"item3"` Item4 int `json:"item4"` Item5 int `json:"item5"` Item6 int `json:"item6"` ItemsPurchased int `json:"itemsPurchased"` KillingSprees int `json:"killingSprees"` LargestCriticalStrike int `json:"largestCriticalStrike"` LargestKillingSpree int `json:"largestKillingSpree"` LargestMultiKill int `json:"largestMultiKill"` LegendaryItemsCreated int `json:"legendaryItemsCreated"` Level int `json:"level"` MagicDamageDealtPlayer int `json:"magicDamageDealtPlayer"` MagicDamageDealtToChampions int `json:"magicDamageDealtToChampions"` MagicDamageTaken int `json:"magicDamageTaken"` MinionsDenied int `json:"minionsDenied"` MinionsKilled int `json:"minionsKilled"` NeutralMinionsKilled int `json:"neutralMinionsKilled"` NeutralMinionsKilledEnemyJungle int `json:"neutralMinionsKilledEnemyJungle"` NeutralMinionsKilledYourJungle int `json:"neutralMinionsKilledYourJungle"` NexusKilled bool `json:"nexusKilled"` NodeCapture int `json:"nodeCapture"` NodeCaptureAssist int `json:"nodeCaptureAssist"` NodeNeutralize int `json:"nodeNeutralize"` NodeNeutralizeAssist int `json:"nodeNeutralizeAssist"` NumDeaths int `json:"numDeaths"` NumItemsBought int `json:"numItemsBought"` ObjectivePlayerScore int `json:"objectivePlayerScore"` PentaKills int `json:"pentaKills"` PhysicalDamageDealtPlayer int `json:"physicalDamageDealtPlayer"` PhysicalDamageDealtToChampions int `json:"physicalDamageDealtToChampions"` PhysicalDamageTaken int `json:"physicalDamageTaken"` QuadraKills int `json:"quadraKills"` SightWardsBought int `json:"sightWardsBought"` Spell1Cast int `json:"spell1Cast"` Spell2Cast int `json:"spell2Cast"` Spell3Cast int `json:"spell3Cast"` Spell4Cast int `json:"spell4Cast"` SummonSpell1Cast int `json:"summonSpell1Cast"` SummonSpell2Cast int `json:"summonSpell2Cast"` SuperMonsterKilled int `json:"superMonsterKilled"` Team int `json:"team"` TeamObjective int `json:"teamObjective"` TimePlayed int `json:"timePlayed"` TotalDamageDealt int `json:"totalDamageDealt"` TotalDamageDealtToChampions int `json:"totalDamageDealtToChampions"` TotalDamageTaken int `json:"totalDamageTaken"` TotalHeal int `json:"totalHeal"` TotalPlayerScore int `json:"totalPlayerScore"` TotalScoreRank int `json:"totalScoreRank"` TotalTimeCrowdControlDealt int `json:"totalTimeCrowdControlDealt"` TotalUnitsHealed int `json:"totalUnitsHealed"` TripleKills int `json:"tripleKills"` TrueDamageDealtPlayer int `json:"trueDamageDealtPlayer"` TrueDamageDealtToChampions int `json:"trueDamageDealtToChampions"` TrueDamageTaken int `json:"trueDamageTaken"` TurretsKilled int `json:"turretsKilled"` UnrealKills int `json:"unrealKills"` VictoryPointTotal int `json:"victoryPointTotal"` VisionWardsBought int `json:"visionWardsBought"` WardKilled int `json:"wardKilled"` WardPlaced int `json:"wardPlaced"` Win bool `json:"win"` }
GameStat represents a stat for the assosiated Game
type Games ¶
type Games struct { ClientRefreshInterval int64 `json:"clientRefreshInterval"` GameList []FeaturedGame `json:"gameList"` }
type League ¶
type League struct { Entries []LeagueItem `json:"entries"` Name string `json:"name"` ParticipantId string `json:"participantId"` Queue string `json:"queue"` Tier string `json:"tier"` }
League represents a League of Legends league
type LeagueItem ¶
type LeagueItem struct { Division string `json:"division"` IsFreshBlood bool `json:"isFreshBlood"` IsHotStreak bool `json:"isHotStreak"` IsInactive bool `json:"isInactive"` IsVeteran bool `json:"isVeteran"` LeaguePoints int `json:"leaguePoints"` MiniSeries MiniSeries `json:"miniSeries"` PlayerOrTeamID string `json:"playerOrTeamId"` PlayerOrTeamName string `json:"playerOrTeamName"` Wins int `json:"wins"` }
LeagueItem is an entry in a League. It represents a player or team
type MasteryPage ¶
type MasteryPage struct { Current bool `json:"current"` ID int64 `json:"id"` Name string `json:"name"` Masteries []Mastery `json:"masteries"` }
MasteryPage represents a League of Legends mastery page
type MatchDetail ¶
type MatchDetail struct { MapID int `json:"mapId"` MatchCreation int64 `json:"matchCreation"` MatchDuration int64 `json:"matchDuration"` MatchID int64 `json:"matchId"` MatchVersion string `json:"matchVersion"` ParticipantIdentities []ParticipantIdentity `json:"participantIdentities"` Participants []Participant `json:"participants"` QueueType string `json:"queueType"` Region string `json:"region"` Season string `json:"season"` Teams []TeamGameDetails `json:"teams"` Timeline Timeline `json:"timeline"` }
func MatchByMatchID ¶
func MatchByMatchID(region string, includeTimeline bool, matchID int64) (match MatchDetail, err error)
MatchByMatchID requests the MatchDetails from Riot You can optionally include the timeline of events if needed API key needs to be set prior to use
type MatchHistorySummary ¶
type MatchHistorySummary struct { Assists int `json:"assists"` Date int64 `json:"date"` Deaths int `json:"deaths"` GameID int64 `json:"gameId"` GameMode string `json:"gameMode"` Invalid bool `json:"invalid"` Kills int `json:"kills"` MapID int `json:"mapId"` OpposingTeamKills int `json:"opposingTeamKills"` OpposingTeamName string `json:"opposingTeamName"` Win bool `json:"win"` }
MatchHistorySummary is a summary of a matches played by a Team
type MatchPlayer ¶
type MatchSummary ¶
type MatchSummary struct { MapID int `json:"mapId"` MatchCreation int64 `json:"matchCreation"` MatchDuration int64 `json:"matchDuration"` MatchVersion string `json:"matchVersion"` ParticipantIdentities []ParticipantIdentity `json:"participantIdentities"` Participants []Participant `json:"participants"` QueueType string `json:"queueType"` Region string `json:"region"` Season string `json:"season"` }
type MiniSeries ¶
type MiniSeries struct { Losses int `json:"losses"` Progress string `json:"progress"` Target int `json:"target"` Wins int `json:"wins"` }
MiniSeries shows if a player is in their Series and how far they are within it
type Participant ¶
type Participant struct { ChampionID int `json:"championId"` ParticipantID int `json:"participantId"` Spell1ID int `json:"spell1Id"` Spell2ID int `json:"spell2Id"` Stats ParticipantStats `json:"stats"` TeamID int `json:"teamId"` Timeline ParticipantTimeline `json:"timeline"` ProfileIconID int `json:"profileIconId"` SummonerName string `json:"summonerName"` Bot bool `json:"bot"` }
type ParticipantFrame ¶
type ParticipantFrame struct { CurrentGold int `json:"currentGold"` JungleMinionsKilled int `json:"jungleMinionsKilled"` Level int `json:"level"` MinionsKilled int `json:"minionsKilled"` ParticipantID int `json:"participantId"` Position Position `json:"position"` TotalGold int `json:"totalGold"` Xp int `json:"xp"` }
type ParticipantIdentity ¶
type ParticipantIdentity struct { ParticipantId int `json:"participantId"` Player MatchPlayer `json:"player"` }
type ParticipantStats ¶
type ParticipantStats struct { Assists int64 `json:"assists"` ChampLevel int64 `json:"champLevel"` CombatPlayerScore int64 `json:"combatPlayerScore"` Deaths int64 `json:"deaths"` DoubleKills int64 `json:"doubleKills"` FirstBloodAssist bool `json:"firstBloodAssist"` FirstBloodKill bool `json:"firstBloodKill"` FirstInhibitorAssist bool `json:"firstInhibitorAssist"` FirstInhibitorKill bool `json:"firstInhibitorKill"` FirstTowerAssist bool `json:"firstTowerAssist"` FirstTowerKill bool `json:"firstTowerKill"` GoldEarned int64 `json:"goldEarned"` GoldSpent int64 `json:"goldSpent"` InhibitorKills int64 `json:"inhibitorKills"` Item0 int64 `json:"item0"` Item1 int64 `json:"item1"` Item2 int64 `json:"item2"` Item3 int64 `json:"item3"` Item4 int64 `json:"item4"` Item5 int64 `json:"item5"` Item6 int64 `json:"item6"` KillingSprees int64 `json:"killingSprees"` Kills int64 `json:"kills"` LargestCriticalStrike int64 `json:"largestCriticalStrike"` LargestKillingSpree int64 `json:"largestKillingSpree"` LargestMultiKill int64 `json:"largestMultiKill"` MagicDamageDealt int64 `json:"magicDamageDealt"` MagicDamageDealtToChampions int64 `json:"magicDamageDealtToChampions"` MagicDamageTaken int64 `json:"magicDamageTaken"` MinionsKilled int64 `json:"minionsKilled"` NeutralMinionsKilled int64 `json:"neutralMinionsKilled"` NeutralMinionsKilledEnemyJungle int64 `json:"neutralMinionsKilledEnemyJungle"` NeutralMinionsKilledTeamJungle int64 `json:"neutralMinionsKilledTeamJungle"` NodeCapture int64 `json:"nodeCapture"` NodeCaptureAssist int64 `json:"nodeCaptureAssist"` NodeNeutralize int64 `json:"nodeNeutralize"` NodeNeutralizeAssist int64 `json:"nodeNeutralizeAssist"` ObjectivePlayerScore int64 `json:"objectivePlayerScore"` PentaKills int64 `json:"pentaKills"` PhysicalDamageDealt int64 `json:"physicalDamageDealt"` PhysicalDamageDealtToChampions int64 `json:"physicalDamageDealtToChampions"` PhysicalDamageTaken int64 `json:"physicalDamageTaken"` QuadraKills int64 `json:"quadraKills"` SightWardsBoughtInGame int64 `json:"sightWardsBoughtInGame"` TeamObjective int64 `json:"teamObjective"` TotalDamageDealt int64 `json:"totalDamageDealt"` TotalDamageDealtToChampions int64 `json:"totalDamageDealtToChampions"` TotalDamageTaken int64 `json:"totalDamageTaken"` TotalHeal int64 `json:"totalHeal"` TotalPlayerScore int64 `json:"totalPlayerScore"` TotalScoreRank int64 `json:"totalScoreRank"` TotalTimeCrowdControlDealt int64 `json:"totalTimeCrowdControlDealt"` TotalUnitsHealed int64 `json:"totalUnitsHealed"` TowerKills int64 `json:"towerKills"` TripleKills int64 `json:"tripleKills"` TrueDamageDealt int64 `json:"trueDamageDealt"` TrueDamageDealtToChampions int64 `json:"trueDamageDealtToChampions"` TrueDamageTaken int64 `json:"trueDamageTaken"` UnrealKills int64 `json:"unrealKills"` VisionWardsBoughtInGame int64 `json:"visionWardsBoughtInGame"` WardsKilled int64 `json:"wardsKilled"` WardsPlaced int64 `json:"wardsPlaced"` Winner bool `json:"winner"` }
type ParticipantTimeline ¶
type ParticipantTimeline struct { AncientGolemAssistsPerMinCounts ParticipantTimelineData `json:"ancientGolemAssistsPerMinCounts"` AncientGolemKillsPerMinCounts ParticipantTimelineData `json:"ancientGolemKillsPerMinCounts"` AssistedLaneDeathsPerMinDeltas ParticipantTimelineData `json:"assistedLaneDeathsPerMinDeltas"` BaronAssistsPerMinCounts ParticipantTimelineData `json:"baronAssistsPerMinCounts"` BaronKillsPerMinCounts ParticipantTimelineData `json:"baronKillsPerMinCounts"` CreepsPerMinDeltas ParticipantTimelineData `json:"creepsPerMinDeltas"` CsDiffPerMinDeltas ParticipantTimelineData `json:"csDiffPerMinDeltas"` DamageTakenDiffPerMinDeltas ParticipantTimelineData `json:"damageTakenDiffPerMinDeltas"` DamageTakenPerMinDeltas ParticipantTimelineData `json:"damageTakenPerMinDeltas"` DragonAssistsPerMinCounts ParticipantTimelineData `json:"dragonAssistsPerMinCounts"` DragonKillsPerMinCounts ParticipantTimelineData `json:"dragonKillsPerMinCounts"` ElderLizardAssistsPerMinCounts ParticipantTimelineData `json:"elderLizardAssistsPerMinCounts"` ElderLizardKillsPerMinCounts ParticipantTimelineData `json:"elderLizardKillsPerMinCounts"` GoldPerMinDeltas ParticipantTimelineData `json:"goldPerMinDeltas"` InhibitorAssistsPerMinCounts ParticipantTimelineData `json:"inhibitorAssistsPerMinCounts"` InhibitorKillsPerMinCounts ParticipantTimelineData `json:"inhibitorKillsPerMinCounts"` Lane string `json:"lane"` Role string `json:"role"` TowerAssistsPerMinCounts ParticipantTimelineData `json:"towerAssistsPerMinCounts"` TowerKillsPerMinCounts ParticipantTimelineData `json:"towerKillsPerMinCounts"` TowerKillsPerMinDeltas ParticipantTimelineData `json:"towerKillsPerMinDeltas"` VilemawAssistsPerMinCounts ParticipantTimelineData `json:"vilemawAssistsPerMinCounts"` VilemawKillsPerMinCounts ParticipantTimelineData `json:"vilemawKillsPerMinCounts"` WardsPerMinDeltas ParticipantTimelineData `json:"wardsPerMinDeltas"` XpDiffPerMinDeltas ParticipantTimelineData `json:"xpDiffPerMinDeltas"` XpPerMinDeltas ParticipantTimelineData `json:"xpPerMinDeltas"` }
type ParticipantTimelineData ¶
type Player ¶
type Player struct { ChampionID int `json:"championId"` SummonerID int64 `json:"summonerId"` TeamID int `json:"teamId"` }
Player represents a League of Legends player that was in the requested game
type PlayerHistory ¶
type PlayerHistory struct {
Matches []MatchSummary `json:"matches"`
}
type PlayerStatsSummary ¶
type PlayerStatsSummary struct { AggregatedStats AggregatedStats `json:"aggregatedStats"` Losses int `json:"losses"` ModifyDate int64 `json:"modifyDate"` PlayerStatSummaryType string `json:"playerStatSummaryType"` Wins int `json:"wins"` }
PlayerStatsSummary represents a summary of a League of Legends player's game stats
func StatSummariesBySummoner ¶
func StatSummariesBySummoner(region string, summonerID int64, season string) (stats []PlayerStatsSummary, err error)
StatSummariesBySummoner retrieves the statistics of the supplied summonerID from Riot Games API. It returns an array of PlayerStatsSummary and any errors that occured from the server The global API key must be set before use
type RankedStats ¶
type RankedStats struct { Champions []ChampionStats `json:"champions"` ModifyDate int64 `json:"modifyDate"` SummonerID int64 `json:"summonerId"` }
RankedStats represents a League of Legends player's statistics for ranked play
func RankedStatsBySummoner ¶
func RankedStatsBySummoner(region string, summonerID int64, season string) (stats RankedStats, err error)
RankedStatsBySummoner retrieves the ranked statistics of the supplied summonerID from Riot Games API. It returns a RankedStats and any errors that occured from the server The global API key must be set before use
type RiotError ¶
type RiotError struct {
StatusCode int
}
RiotError contains the http status code of the erro
type Roster ¶
type Roster struct { MemberList []TeamMemberInfo `json:"memberList"` OwnerID int64 `json:"ownerId"` }
Roster represents the roster of a League of Legends ranked team
type RunePage ¶
type RunePage struct { Current bool `json:"current"` ID int64 `json:"id"` Name string `json:"name"` Slots []RuneSlot `json:"slots"` }
RunePage is a League of Legends rune page
type Summoner ¶
type Summoner struct { ProfileIconID int `json:"profileIconId"` SummonerLevel int `json:"summonerLevel"` ID int64 `json:"id"` Name string `json:"name"` RevisionDate int64 `json:"revisionDate"` }
Summoner is a player of League of Legends
type Team ¶
type Team struct { CreateDate int64 `json:"createDate"` FullID string `json:"fullId"` LastGameDate int64 `json:"lastGameDate"` LastJoinDate int64 `json:"lastJoinDate"` LastJoinedRankedTeamQueueDate int64 `json:"lastJoinedRankedTeamQueueDate"` MatchHistory []MatchHistorySummary `json:"matchHistory"` ModifyDate int64 `json:"modifyDate"` Name string `json:"name"` Roster Roster `json:"roster"` SecondLastJoinDate int64 `json:"secondLastJoinDate"` Status string `json:"status"` Tag string `json:"tag"` TeamStatDetails []TeamStatDetail `json:"teamStatDetails"` ThirdJoinDate int64 `json:"thirdLastJoinDate"` }
Team is a League of Legends Ranked Team
type TeamGameDetails ¶
type TeamGameDetails struct { Bans []BannedChampion `json:"bans"` BaronKills int `json:"baronKills"` DragonKills int `json:"dragonKills"` FirstBaron bool `json:"firstBaron"` FirstBlood bool `json:"firstBlood"` FirstDragon bool `json:"firstDragon"` FirstInhibitor bool `json:"firstInhibitor"` FirstTower bool `json:"firstTower"` InhibitorKills int `json:"inhibitorKills"` TeamID int `json:"teamId"` TowerKills int `json:"towerKills"` VilemawKills int `json:"vilemawKills"` Winner bool `json:"winner"` }
type TeamMemberInfo ¶
type TeamMemberInfo struct { InviteDate int64 `json:"inviteDate"` JoinDate int64 `json:"joinDate"` PlayerID int64 `json:"playerId"` Status string `json:"status"` }
TeamMemberInfo is the individual information for a player on a ranked team