nakama: github.com/heroiclabs/nakama/apigrpc Index | Files

package apigrpc

import "github.com/heroiclabs/nakama/apigrpc"

Package apigrpc is a reverse proxy.

It translates gRPC into RESTful JSON APIs.

Index

Package Files

apigrpc.pb.go apigrpc.pb.gw.go

func RegisterNakamaHandler Uses

func RegisterNakamaHandler(ctx context.Context, mux *runtime.ServeMux, conn *grpc.ClientConn) error

RegisterNakamaHandler registers the http handlers for service Nakama to "mux". The handlers forward requests to the grpc endpoint over "conn".

func RegisterNakamaHandlerClient Uses

func RegisterNakamaHandlerClient(ctx context.Context, mux *runtime.ServeMux, client NakamaClient) error

RegisterNakamaHandlerClient registers the http handlers for service Nakama to "mux". The handlers forward requests to the grpc endpoint over the given implementation of "NakamaClient". Note: the gRPC framework executes interceptors within the gRPC handler. If the passed in "NakamaClient" doesn't go through the normal gRPC flow (creating a gRPC client etc.) then it will be up to the passed in "NakamaClient" to call the correct interceptors.

func RegisterNakamaHandlerFromEndpoint Uses

func RegisterNakamaHandlerFromEndpoint(ctx context.Context, mux *runtime.ServeMux, endpoint string, opts []grpc.DialOption) (err error)

RegisterNakamaHandlerFromEndpoint is same as RegisterNakamaHandler but automatically dials to "endpoint" and closes the connection when "ctx" gets done.

func RegisterNakamaHandlerServer Uses

func RegisterNakamaHandlerServer(ctx context.Context, mux *runtime.ServeMux, server NakamaServer) error

RegisterNakamaHandlerServer registers the http handlers for service Nakama to "mux". UnaryRPC :call NakamaServer directly. StreamingRPC :currently unsupported pending https://github.com/grpc/grpc-go/issues/906.

func RegisterNakamaServer Uses

func RegisterNakamaServer(s *grpc.Server, srv NakamaServer)

type NakamaClient Uses

type NakamaClient interface {
    // Add friends by ID or username to a user's account.
    AddFriends(ctx context.Context, in *api.AddFriendsRequest, opts ...grpc.CallOption) (*empty.Empty, error)
    // Add users to a group.
    AddGroupUsers(ctx context.Context, in *api.AddGroupUsersRequest, opts ...grpc.CallOption) (*empty.Empty, error)
    // Authenticate a user with a custom id against the server.
    AuthenticateCustom(ctx context.Context, in *api.AuthenticateCustomRequest, opts ...grpc.CallOption) (*api.Session, error)
    // Authenticate a user with a device id against the server.
    AuthenticateDevice(ctx context.Context, in *api.AuthenticateDeviceRequest, opts ...grpc.CallOption) (*api.Session, error)
    // Authenticate a user with an email+password against the server.
    AuthenticateEmail(ctx context.Context, in *api.AuthenticateEmailRequest, opts ...grpc.CallOption) (*api.Session, error)
    // Authenticate a user with a Facebook OAuth token against the server.
    AuthenticateFacebook(ctx context.Context, in *api.AuthenticateFacebookRequest, opts ...grpc.CallOption) (*api.Session, error)
    // Authenticate a user with a Facebook Instant Game token against the server.
    AuthenticateFacebookInstantGame(ctx context.Context, in *api.AuthenticateFacebookInstantGameRequest, opts ...grpc.CallOption) (*api.Session, error)
    // Authenticate a user with Apple's GameCenter against the server.
    AuthenticateGameCenter(ctx context.Context, in *api.AuthenticateGameCenterRequest, opts ...grpc.CallOption) (*api.Session, error)
    // Authenticate a user with Google against the server.
    AuthenticateGoogle(ctx context.Context, in *api.AuthenticateGoogleRequest, opts ...grpc.CallOption) (*api.Session, error)
    // Authenticate a user with Steam against the server.
    AuthenticateSteam(ctx context.Context, in *api.AuthenticateSteamRequest, opts ...grpc.CallOption) (*api.Session, error)
    // Ban a set of users from a group.
    BanGroupUsers(ctx context.Context, in *api.BanGroupUsersRequest, opts ...grpc.CallOption) (*empty.Empty, error)
    // Block one or more users by ID or username.
    BlockFriends(ctx context.Context, in *api.BlockFriendsRequest, opts ...grpc.CallOption) (*empty.Empty, error)
    // Create a new group with the current user as the owner.
    CreateGroup(ctx context.Context, in *api.CreateGroupRequest, opts ...grpc.CallOption) (*api.Group, error)
    // Delete one or more users by ID or username.
    DeleteFriends(ctx context.Context, in *api.DeleteFriendsRequest, opts ...grpc.CallOption) (*empty.Empty, error)
    // Delete a group by ID.
    DeleteGroup(ctx context.Context, in *api.DeleteGroupRequest, opts ...grpc.CallOption) (*empty.Empty, error)
    // Delete a leaderboard record.
    DeleteLeaderboardRecord(ctx context.Context, in *api.DeleteLeaderboardRecordRequest, opts ...grpc.CallOption) (*empty.Empty, error)
    // Delete one or more notifications for the current user.
    DeleteNotifications(ctx context.Context, in *api.DeleteNotificationsRequest, opts ...grpc.CallOption) (*empty.Empty, error)
    // Delete one or more objects by ID or username.
    DeleteStorageObjects(ctx context.Context, in *api.DeleteStorageObjectsRequest, opts ...grpc.CallOption) (*empty.Empty, error)
    // Submit an event for processing in the server's registered runtime custom events handler.
    Event(ctx context.Context, in *api.Event, opts ...grpc.CallOption) (*empty.Empty, error)
    // Fetch the current user's account.
    GetAccount(ctx context.Context, in *empty.Empty, opts ...grpc.CallOption) (*api.Account, error)
    // Fetch zero or more users by ID and/or username.
    GetUsers(ctx context.Context, in *api.GetUsersRequest, opts ...grpc.CallOption) (*api.Users, error)
    // A healthcheck which load balancers can use to check the service.
    Healthcheck(ctx context.Context, in *empty.Empty, opts ...grpc.CallOption) (*empty.Empty, error)
    // Import Facebook friends and add them to a user's account.
    ImportFacebookFriends(ctx context.Context, in *api.ImportFacebookFriendsRequest, opts ...grpc.CallOption) (*empty.Empty, error)
    // Immediately join an open group, or request to join a closed one.
    JoinGroup(ctx context.Context, in *api.JoinGroupRequest, opts ...grpc.CallOption) (*empty.Empty, error)
    // Attempt to join an open and running tournament.
    JoinTournament(ctx context.Context, in *api.JoinTournamentRequest, opts ...grpc.CallOption) (*empty.Empty, error)
    // Kick a set of users from a group.
    KickGroupUsers(ctx context.Context, in *api.KickGroupUsersRequest, opts ...grpc.CallOption) (*empty.Empty, error)
    // Leave a group the user is a member of.
    LeaveGroup(ctx context.Context, in *api.LeaveGroupRequest, opts ...grpc.CallOption) (*empty.Empty, error)
    // Add a custom ID to the social profiles on the current user's account.
    LinkCustom(ctx context.Context, in *api.AccountCustom, opts ...grpc.CallOption) (*empty.Empty, error)
    // Add a device ID to the social profiles on the current user's account.
    LinkDevice(ctx context.Context, in *api.AccountDevice, opts ...grpc.CallOption) (*empty.Empty, error)
    // Add an email+password to the social profiles on the current user's account.
    LinkEmail(ctx context.Context, in *api.AccountEmail, opts ...grpc.CallOption) (*empty.Empty, error)
    // Add Facebook to the social profiles on the current user's account.
    LinkFacebook(ctx context.Context, in *api.LinkFacebookRequest, opts ...grpc.CallOption) (*empty.Empty, error)
    // Add Facebook Instant Game to the social profiles on the current user's account.
    LinkFacebookInstantGame(ctx context.Context, in *api.AccountFacebookInstantGame, opts ...grpc.CallOption) (*empty.Empty, error)
    // Add Apple's GameCenter to the social profiles on the current user's account.
    LinkGameCenter(ctx context.Context, in *api.AccountGameCenter, opts ...grpc.CallOption) (*empty.Empty, error)
    // Add Google to the social profiles on the current user's account.
    LinkGoogle(ctx context.Context, in *api.AccountGoogle, opts ...grpc.CallOption) (*empty.Empty, error)
    // Add Steam to the social profiles on the current user's account.
    LinkSteam(ctx context.Context, in *api.AccountSteam, opts ...grpc.CallOption) (*empty.Empty, error)
    // List a channel's message history.
    ListChannelMessages(ctx context.Context, in *api.ListChannelMessagesRequest, opts ...grpc.CallOption) (*api.ChannelMessageList, error)
    // List all friends for the current user.
    ListFriends(ctx context.Context, in *api.ListFriendsRequest, opts ...grpc.CallOption) (*api.FriendList, error)
    // List groups based on given filters.
    ListGroups(ctx context.Context, in *api.ListGroupsRequest, opts ...grpc.CallOption) (*api.GroupList, error)
    // List all users that are part of a group.
    ListGroupUsers(ctx context.Context, in *api.ListGroupUsersRequest, opts ...grpc.CallOption) (*api.GroupUserList, error)
    // List leaderboard records.
    ListLeaderboardRecords(ctx context.Context, in *api.ListLeaderboardRecordsRequest, opts ...grpc.CallOption) (*api.LeaderboardRecordList, error)
    // List leaderboard records that belong to a user.
    ListLeaderboardRecordsAroundOwner(ctx context.Context, in *api.ListLeaderboardRecordsAroundOwnerRequest, opts ...grpc.CallOption) (*api.LeaderboardRecordList, error)
    // Fetch list of running matches.
    ListMatches(ctx context.Context, in *api.ListMatchesRequest, opts ...grpc.CallOption) (*api.MatchList, error)
    // Fetch list of notifications.
    ListNotifications(ctx context.Context, in *api.ListNotificationsRequest, opts ...grpc.CallOption) (*api.NotificationList, error)
    // List publicly readable storage objects in a given collection.
    ListStorageObjects(ctx context.Context, in *api.ListStorageObjectsRequest, opts ...grpc.CallOption) (*api.StorageObjectList, error)
    // List current or upcoming tournaments.
    ListTournaments(ctx context.Context, in *api.ListTournamentsRequest, opts ...grpc.CallOption) (*api.TournamentList, error)
    // List tournament records.
    ListTournamentRecords(ctx context.Context, in *api.ListTournamentRecordsRequest, opts ...grpc.CallOption) (*api.TournamentRecordList, error)
    // List tournament records for a given owner.
    ListTournamentRecordsAroundOwner(ctx context.Context, in *api.ListTournamentRecordsAroundOwnerRequest, opts ...grpc.CallOption) (*api.TournamentRecordList, error)
    // List groups the current user belongs to.
    ListUserGroups(ctx context.Context, in *api.ListUserGroupsRequest, opts ...grpc.CallOption) (*api.UserGroupList, error)
    // Promote a set of users in a group to the next role up.
    PromoteGroupUsers(ctx context.Context, in *api.PromoteGroupUsersRequest, opts ...grpc.CallOption) (*empty.Empty, error)
    // Get storage objects.
    ReadStorageObjects(ctx context.Context, in *api.ReadStorageObjectsRequest, opts ...grpc.CallOption) (*api.StorageObjects, error)
    // Execute a Lua function on the server.
    RpcFunc(ctx context.Context, in *api.Rpc, opts ...grpc.CallOption) (*api.Rpc, error)
    // Remove the custom ID from the social profiles on the current user's account.
    UnlinkCustom(ctx context.Context, in *api.AccountCustom, opts ...grpc.CallOption) (*empty.Empty, error)
    // Remove the device ID from the social profiles on the current user's account.
    UnlinkDevice(ctx context.Context, in *api.AccountDevice, opts ...grpc.CallOption) (*empty.Empty, error)
    // Remove the email+password from the social profiles on the current user's account.
    UnlinkEmail(ctx context.Context, in *api.AccountEmail, opts ...grpc.CallOption) (*empty.Empty, error)
    // Remove Facebook from the social profiles on the current user's account.
    UnlinkFacebook(ctx context.Context, in *api.AccountFacebook, opts ...grpc.CallOption) (*empty.Empty, error)
    // Remove Facebook Instant Game profile from the social profiles on the current user's account.
    UnlinkFacebookInstantGame(ctx context.Context, in *api.AccountFacebookInstantGame, opts ...grpc.CallOption) (*empty.Empty, error)
    // Remove Apple's GameCenter from the social profiles on the current user's account.
    UnlinkGameCenter(ctx context.Context, in *api.AccountGameCenter, opts ...grpc.CallOption) (*empty.Empty, error)
    // Remove Google from the social profiles on the current user's account.
    UnlinkGoogle(ctx context.Context, in *api.AccountGoogle, opts ...grpc.CallOption) (*empty.Empty, error)
    // Remove Steam from the social profiles on the current user's account.
    UnlinkSteam(ctx context.Context, in *api.AccountSteam, opts ...grpc.CallOption) (*empty.Empty, error)
    // Update fields in the current user's account.
    UpdateAccount(ctx context.Context, in *api.UpdateAccountRequest, opts ...grpc.CallOption) (*empty.Empty, error)
    // Update fields in a given group.
    UpdateGroup(ctx context.Context, in *api.UpdateGroupRequest, opts ...grpc.CallOption) (*empty.Empty, error)
    // Write a record to a leaderboard.
    WriteLeaderboardRecord(ctx context.Context, in *api.WriteLeaderboardRecordRequest, opts ...grpc.CallOption) (*api.LeaderboardRecord, error)
    // Write objects into the storage engine.
    WriteStorageObjects(ctx context.Context, in *api.WriteStorageObjectsRequest, opts ...grpc.CallOption) (*api.StorageObjectAcks, error)
    // Write a record to a tournament.
    WriteTournamentRecord(ctx context.Context, in *api.WriteTournamentRecordRequest, opts ...grpc.CallOption) (*api.LeaderboardRecord, error)
}

NakamaClient is the client API for Nakama service.

For semantics around ctx use and closing/ending streaming RPCs, please refer to https://godoc.org/google.golang.org/grpc#ClientConn.NewStream.

func NewNakamaClient Uses

func NewNakamaClient(cc *grpc.ClientConn) NakamaClient

type NakamaServer Uses

type NakamaServer interface {
    // Add friends by ID or username to a user's account.
    AddFriends(context.Context, *api.AddFriendsRequest) (*empty.Empty, error)
    // Add users to a group.
    AddGroupUsers(context.Context, *api.AddGroupUsersRequest) (*empty.Empty, error)
    // Authenticate a user with a custom id against the server.
    AuthenticateCustom(context.Context, *api.AuthenticateCustomRequest) (*api.Session, error)
    // Authenticate a user with a device id against the server.
    AuthenticateDevice(context.Context, *api.AuthenticateDeviceRequest) (*api.Session, error)
    // Authenticate a user with an email+password against the server.
    AuthenticateEmail(context.Context, *api.AuthenticateEmailRequest) (*api.Session, error)
    // Authenticate a user with a Facebook OAuth token against the server.
    AuthenticateFacebook(context.Context, *api.AuthenticateFacebookRequest) (*api.Session, error)
    // Authenticate a user with a Facebook Instant Game token against the server.
    AuthenticateFacebookInstantGame(context.Context, *api.AuthenticateFacebookInstantGameRequest) (*api.Session, error)
    // Authenticate a user with Apple's GameCenter against the server.
    AuthenticateGameCenter(context.Context, *api.AuthenticateGameCenterRequest) (*api.Session, error)
    // Authenticate a user with Google against the server.
    AuthenticateGoogle(context.Context, *api.AuthenticateGoogleRequest) (*api.Session, error)
    // Authenticate a user with Steam against the server.
    AuthenticateSteam(context.Context, *api.AuthenticateSteamRequest) (*api.Session, error)
    // Ban a set of users from a group.
    BanGroupUsers(context.Context, *api.BanGroupUsersRequest) (*empty.Empty, error)
    // Block one or more users by ID or username.
    BlockFriends(context.Context, *api.BlockFriendsRequest) (*empty.Empty, error)
    // Create a new group with the current user as the owner.
    CreateGroup(context.Context, *api.CreateGroupRequest) (*api.Group, error)
    // Delete one or more users by ID or username.
    DeleteFriends(context.Context, *api.DeleteFriendsRequest) (*empty.Empty, error)
    // Delete a group by ID.
    DeleteGroup(context.Context, *api.DeleteGroupRequest) (*empty.Empty, error)
    // Delete a leaderboard record.
    DeleteLeaderboardRecord(context.Context, *api.DeleteLeaderboardRecordRequest) (*empty.Empty, error)
    // Delete one or more notifications for the current user.
    DeleteNotifications(context.Context, *api.DeleteNotificationsRequest) (*empty.Empty, error)
    // Delete one or more objects by ID or username.
    DeleteStorageObjects(context.Context, *api.DeleteStorageObjectsRequest) (*empty.Empty, error)
    // Submit an event for processing in the server's registered runtime custom events handler.
    Event(context.Context, *api.Event) (*empty.Empty, error)
    // Fetch the current user's account.
    GetAccount(context.Context, *empty.Empty) (*api.Account, error)
    // Fetch zero or more users by ID and/or username.
    GetUsers(context.Context, *api.GetUsersRequest) (*api.Users, error)
    // A healthcheck which load balancers can use to check the service.
    Healthcheck(context.Context, *empty.Empty) (*empty.Empty, error)
    // Import Facebook friends and add them to a user's account.
    ImportFacebookFriends(context.Context, *api.ImportFacebookFriendsRequest) (*empty.Empty, error)
    // Immediately join an open group, or request to join a closed one.
    JoinGroup(context.Context, *api.JoinGroupRequest) (*empty.Empty, error)
    // Attempt to join an open and running tournament.
    JoinTournament(context.Context, *api.JoinTournamentRequest) (*empty.Empty, error)
    // Kick a set of users from a group.
    KickGroupUsers(context.Context, *api.KickGroupUsersRequest) (*empty.Empty, error)
    // Leave a group the user is a member of.
    LeaveGroup(context.Context, *api.LeaveGroupRequest) (*empty.Empty, error)
    // Add a custom ID to the social profiles on the current user's account.
    LinkCustom(context.Context, *api.AccountCustom) (*empty.Empty, error)
    // Add a device ID to the social profiles on the current user's account.
    LinkDevice(context.Context, *api.AccountDevice) (*empty.Empty, error)
    // Add an email+password to the social profiles on the current user's account.
    LinkEmail(context.Context, *api.AccountEmail) (*empty.Empty, error)
    // Add Facebook to the social profiles on the current user's account.
    LinkFacebook(context.Context, *api.LinkFacebookRequest) (*empty.Empty, error)
    // Add Facebook Instant Game to the social profiles on the current user's account.
    LinkFacebookInstantGame(context.Context, *api.AccountFacebookInstantGame) (*empty.Empty, error)
    // Add Apple's GameCenter to the social profiles on the current user's account.
    LinkGameCenter(context.Context, *api.AccountGameCenter) (*empty.Empty, error)
    // Add Google to the social profiles on the current user's account.
    LinkGoogle(context.Context, *api.AccountGoogle) (*empty.Empty, error)
    // Add Steam to the social profiles on the current user's account.
    LinkSteam(context.Context, *api.AccountSteam) (*empty.Empty, error)
    // List a channel's message history.
    ListChannelMessages(context.Context, *api.ListChannelMessagesRequest) (*api.ChannelMessageList, error)
    // List all friends for the current user.
    ListFriends(context.Context, *api.ListFriendsRequest) (*api.FriendList, error)
    // List groups based on given filters.
    ListGroups(context.Context, *api.ListGroupsRequest) (*api.GroupList, error)
    // List all users that are part of a group.
    ListGroupUsers(context.Context, *api.ListGroupUsersRequest) (*api.GroupUserList, error)
    // List leaderboard records.
    ListLeaderboardRecords(context.Context, *api.ListLeaderboardRecordsRequest) (*api.LeaderboardRecordList, error)
    // List leaderboard records that belong to a user.
    ListLeaderboardRecordsAroundOwner(context.Context, *api.ListLeaderboardRecordsAroundOwnerRequest) (*api.LeaderboardRecordList, error)
    // Fetch list of running matches.
    ListMatches(context.Context, *api.ListMatchesRequest) (*api.MatchList, error)
    // Fetch list of notifications.
    ListNotifications(context.Context, *api.ListNotificationsRequest) (*api.NotificationList, error)
    // List publicly readable storage objects in a given collection.
    ListStorageObjects(context.Context, *api.ListStorageObjectsRequest) (*api.StorageObjectList, error)
    // List current or upcoming tournaments.
    ListTournaments(context.Context, *api.ListTournamentsRequest) (*api.TournamentList, error)
    // List tournament records.
    ListTournamentRecords(context.Context, *api.ListTournamentRecordsRequest) (*api.TournamentRecordList, error)
    // List tournament records for a given owner.
    ListTournamentRecordsAroundOwner(context.Context, *api.ListTournamentRecordsAroundOwnerRequest) (*api.TournamentRecordList, error)
    // List groups the current user belongs to.
    ListUserGroups(context.Context, *api.ListUserGroupsRequest) (*api.UserGroupList, error)
    // Promote a set of users in a group to the next role up.
    PromoteGroupUsers(context.Context, *api.PromoteGroupUsersRequest) (*empty.Empty, error)
    // Get storage objects.
    ReadStorageObjects(context.Context, *api.ReadStorageObjectsRequest) (*api.StorageObjects, error)
    // Execute a Lua function on the server.
    RpcFunc(context.Context, *api.Rpc) (*api.Rpc, error)
    // Remove the custom ID from the social profiles on the current user's account.
    UnlinkCustom(context.Context, *api.AccountCustom) (*empty.Empty, error)
    // Remove the device ID from the social profiles on the current user's account.
    UnlinkDevice(context.Context, *api.AccountDevice) (*empty.Empty, error)
    // Remove the email+password from the social profiles on the current user's account.
    UnlinkEmail(context.Context, *api.AccountEmail) (*empty.Empty, error)
    // Remove Facebook from the social profiles on the current user's account.
    UnlinkFacebook(context.Context, *api.AccountFacebook) (*empty.Empty, error)
    // Remove Facebook Instant Game profile from the social profiles on the current user's account.
    UnlinkFacebookInstantGame(context.Context, *api.AccountFacebookInstantGame) (*empty.Empty, error)
    // Remove Apple's GameCenter from the social profiles on the current user's account.
    UnlinkGameCenter(context.Context, *api.AccountGameCenter) (*empty.Empty, error)
    // Remove Google from the social profiles on the current user's account.
    UnlinkGoogle(context.Context, *api.AccountGoogle) (*empty.Empty, error)
    // Remove Steam from the social profiles on the current user's account.
    UnlinkSteam(context.Context, *api.AccountSteam) (*empty.Empty, error)
    // Update fields in the current user's account.
    UpdateAccount(context.Context, *api.UpdateAccountRequest) (*empty.Empty, error)
    // Update fields in a given group.
    UpdateGroup(context.Context, *api.UpdateGroupRequest) (*empty.Empty, error)
    // Write a record to a leaderboard.
    WriteLeaderboardRecord(context.Context, *api.WriteLeaderboardRecordRequest) (*api.LeaderboardRecord, error)
    // Write objects into the storage engine.
    WriteStorageObjects(context.Context, *api.WriteStorageObjectsRequest) (*api.StorageObjectAcks, error)
    // Write a record to a tournament.
    WriteTournamentRecord(context.Context, *api.WriteTournamentRecordRequest) (*api.LeaderboardRecord, error)
}

NakamaServer is the server API for Nakama service.

type UnimplementedNakamaServer Uses

type UnimplementedNakamaServer struct {
}

UnimplementedNakamaServer can be embedded to have forward compatible implementations.

func (*UnimplementedNakamaServer) AddFriends Uses

func (*UnimplementedNakamaServer) AddFriends(ctx context.Context, req *api.AddFriendsRequest) (*empty.Empty, error)

func (*UnimplementedNakamaServer) AddGroupUsers Uses

func (*UnimplementedNakamaServer) AddGroupUsers(ctx context.Context, req *api.AddGroupUsersRequest) (*empty.Empty, error)

func (*UnimplementedNakamaServer) AuthenticateCustom Uses

func (*UnimplementedNakamaServer) AuthenticateCustom(ctx context.Context, req *api.AuthenticateCustomRequest) (*api.Session, error)

func (*UnimplementedNakamaServer) AuthenticateDevice Uses

func (*UnimplementedNakamaServer) AuthenticateDevice(ctx context.Context, req *api.AuthenticateDeviceRequest) (*api.Session, error)

func (*UnimplementedNakamaServer) AuthenticateEmail Uses

func (*UnimplementedNakamaServer) AuthenticateEmail(ctx context.Context, req *api.AuthenticateEmailRequest) (*api.Session, error)

func (*UnimplementedNakamaServer) AuthenticateFacebook Uses

func (*UnimplementedNakamaServer) AuthenticateFacebook(ctx context.Context, req *api.AuthenticateFacebookRequest) (*api.Session, error)

func (*UnimplementedNakamaServer) AuthenticateFacebookInstantGame Uses

func (*UnimplementedNakamaServer) AuthenticateFacebookInstantGame(ctx context.Context, req *api.AuthenticateFacebookInstantGameRequest) (*api.Session, error)

func (*UnimplementedNakamaServer) AuthenticateGameCenter Uses

func (*UnimplementedNakamaServer) AuthenticateGameCenter(ctx context.Context, req *api.AuthenticateGameCenterRequest) (*api.Session, error)

func (*UnimplementedNakamaServer) AuthenticateGoogle Uses

func (*UnimplementedNakamaServer) AuthenticateGoogle(ctx context.Context, req *api.AuthenticateGoogleRequest) (*api.Session, error)

func (*UnimplementedNakamaServer) AuthenticateSteam Uses

func (*UnimplementedNakamaServer) AuthenticateSteam(ctx context.Context, req *api.AuthenticateSteamRequest) (*api.Session, error)

func (*UnimplementedNakamaServer) BanGroupUsers Uses

func (*UnimplementedNakamaServer) BanGroupUsers(ctx context.Context, req *api.BanGroupUsersRequest) (*empty.Empty, error)

func (*UnimplementedNakamaServer) BlockFriends Uses

func (*UnimplementedNakamaServer) BlockFriends(ctx context.Context, req *api.BlockFriendsRequest) (*empty.Empty, error)

func (*UnimplementedNakamaServer) CreateGroup Uses

func (*UnimplementedNakamaServer) CreateGroup(ctx context.Context, req *api.CreateGroupRequest) (*api.Group, error)

func (*UnimplementedNakamaServer) DeleteFriends Uses

func (*UnimplementedNakamaServer) DeleteFriends(ctx context.Context, req *api.DeleteFriendsRequest) (*empty.Empty, error)

func (*UnimplementedNakamaServer) DeleteGroup Uses

func (*UnimplementedNakamaServer) DeleteGroup(ctx context.Context, req *api.DeleteGroupRequest) (*empty.Empty, error)

func (*UnimplementedNakamaServer) DeleteLeaderboardRecord Uses

func (*UnimplementedNakamaServer) DeleteLeaderboardRecord(ctx context.Context, req *api.DeleteLeaderboardRecordRequest) (*empty.Empty, error)

func (*UnimplementedNakamaServer) DeleteNotifications Uses

func (*UnimplementedNakamaServer) DeleteNotifications(ctx context.Context, req *api.DeleteNotificationsRequest) (*empty.Empty, error)

func (*UnimplementedNakamaServer) DeleteStorageObjects Uses

func (*UnimplementedNakamaServer) DeleteStorageObjects(ctx context.Context, req *api.DeleteStorageObjectsRequest) (*empty.Empty, error)

func (*UnimplementedNakamaServer) Event Uses

func (*UnimplementedNakamaServer) Event(ctx context.Context, req *api.Event) (*empty.Empty, error)

func (*UnimplementedNakamaServer) GetAccount Uses

func (*UnimplementedNakamaServer) GetAccount(ctx context.Context, req *empty.Empty) (*api.Account, error)

func (*UnimplementedNakamaServer) GetUsers Uses

func (*UnimplementedNakamaServer) GetUsers(ctx context.Context, req *api.GetUsersRequest) (*api.Users, error)

func (*UnimplementedNakamaServer) Healthcheck Uses

func (*UnimplementedNakamaServer) Healthcheck(ctx context.Context, req *empty.Empty) (*empty.Empty, error)

func (*UnimplementedNakamaServer) ImportFacebookFriends Uses

func (*UnimplementedNakamaServer) ImportFacebookFriends(ctx context.Context, req *api.ImportFacebookFriendsRequest) (*empty.Empty, error)

func (*UnimplementedNakamaServer) JoinGroup Uses

func (*UnimplementedNakamaServer) JoinGroup(ctx context.Context, req *api.JoinGroupRequest) (*empty.Empty, error)

func (*UnimplementedNakamaServer) JoinTournament Uses

func (*UnimplementedNakamaServer) JoinTournament(ctx context.Context, req *api.JoinTournamentRequest) (*empty.Empty, error)

func (*UnimplementedNakamaServer) KickGroupUsers Uses

func (*UnimplementedNakamaServer) KickGroupUsers(ctx context.Context, req *api.KickGroupUsersRequest) (*empty.Empty, error)

func (*UnimplementedNakamaServer) LeaveGroup Uses

func (*UnimplementedNakamaServer) LeaveGroup(ctx context.Context, req *api.LeaveGroupRequest) (*empty.Empty, error)

func (*UnimplementedNakamaServer) LinkCustom Uses

func (*UnimplementedNakamaServer) LinkCustom(ctx context.Context, req *api.AccountCustom) (*empty.Empty, error)

func (*UnimplementedNakamaServer) LinkDevice Uses

func (*UnimplementedNakamaServer) LinkDevice(ctx context.Context, req *api.AccountDevice) (*empty.Empty, error)

func (*UnimplementedNakamaServer) LinkEmail Uses

func (*UnimplementedNakamaServer) LinkEmail(ctx context.Context, req *api.AccountEmail) (*empty.Empty, error)

func (*UnimplementedNakamaServer) LinkFacebook Uses

func (*UnimplementedNakamaServer) LinkFacebook(ctx context.Context, req *api.LinkFacebookRequest) (*empty.Empty, error)

func (*UnimplementedNakamaServer) LinkFacebookInstantGame Uses

func (*UnimplementedNakamaServer) LinkFacebookInstantGame(ctx context.Context, req *api.AccountFacebookInstantGame) (*empty.Empty, error)

func (*UnimplementedNakamaServer) LinkGameCenter Uses

func (*UnimplementedNakamaServer) LinkGameCenter(ctx context.Context, req *api.AccountGameCenter) (*empty.Empty, error)

func (*UnimplementedNakamaServer) LinkGoogle Uses

func (*UnimplementedNakamaServer) LinkGoogle(ctx context.Context, req *api.AccountGoogle) (*empty.Empty, error)

func (*UnimplementedNakamaServer) LinkSteam Uses

func (*UnimplementedNakamaServer) LinkSteam(ctx context.Context, req *api.AccountSteam) (*empty.Empty, error)

func (*UnimplementedNakamaServer) ListChannelMessages Uses

func (*UnimplementedNakamaServer) ListChannelMessages(ctx context.Context, req *api.ListChannelMessagesRequest) (*api.ChannelMessageList, error)

func (*UnimplementedNakamaServer) ListFriends Uses

func (*UnimplementedNakamaServer) ListFriends(ctx context.Context, req *api.ListFriendsRequest) (*api.FriendList, error)

func (*UnimplementedNakamaServer) ListGroupUsers Uses

func (*UnimplementedNakamaServer) ListGroupUsers(ctx context.Context, req *api.ListGroupUsersRequest) (*api.GroupUserList, error)

func (*UnimplementedNakamaServer) ListGroups Uses

func (*UnimplementedNakamaServer) ListGroups(ctx context.Context, req *api.ListGroupsRequest) (*api.GroupList, error)

func (*UnimplementedNakamaServer) ListLeaderboardRecords Uses

func (*UnimplementedNakamaServer) ListLeaderboardRecords(ctx context.Context, req *api.ListLeaderboardRecordsRequest) (*api.LeaderboardRecordList, error)

func (*UnimplementedNakamaServer) ListLeaderboardRecordsAroundOwner Uses

func (*UnimplementedNakamaServer) ListLeaderboardRecordsAroundOwner(ctx context.Context, req *api.ListLeaderboardRecordsAroundOwnerRequest) (*api.LeaderboardRecordList, error)

func (*UnimplementedNakamaServer) ListMatches Uses

func (*UnimplementedNakamaServer) ListMatches(ctx context.Context, req *api.ListMatchesRequest) (*api.MatchList, error)

func (*UnimplementedNakamaServer) ListNotifications Uses

func (*UnimplementedNakamaServer) ListNotifications(ctx context.Context, req *api.ListNotificationsRequest) (*api.NotificationList, error)

func (*UnimplementedNakamaServer) ListStorageObjects Uses

func (*UnimplementedNakamaServer) ListStorageObjects(ctx context.Context, req *api.ListStorageObjectsRequest) (*api.StorageObjectList, error)

func (*UnimplementedNakamaServer) ListTournamentRecords Uses

func (*UnimplementedNakamaServer) ListTournamentRecords(ctx context.Context, req *api.ListTournamentRecordsRequest) (*api.TournamentRecordList, error)

func (*UnimplementedNakamaServer) ListTournamentRecordsAroundOwner Uses

func (*UnimplementedNakamaServer) ListTournamentRecordsAroundOwner(ctx context.Context, req *api.ListTournamentRecordsAroundOwnerRequest) (*api.TournamentRecordList, error)

func (*UnimplementedNakamaServer) ListTournaments Uses

func (*UnimplementedNakamaServer) ListTournaments(ctx context.Context, req *api.ListTournamentsRequest) (*api.TournamentList, error)

func (*UnimplementedNakamaServer) ListUserGroups Uses

func (*UnimplementedNakamaServer) ListUserGroups(ctx context.Context, req *api.ListUserGroupsRequest) (*api.UserGroupList, error)

func (*UnimplementedNakamaServer) PromoteGroupUsers Uses

func (*UnimplementedNakamaServer) PromoteGroupUsers(ctx context.Context, req *api.PromoteGroupUsersRequest) (*empty.Empty, error)

func (*UnimplementedNakamaServer) ReadStorageObjects Uses

func (*UnimplementedNakamaServer) ReadStorageObjects(ctx context.Context, req *api.ReadStorageObjectsRequest) (*api.StorageObjects, error)

func (*UnimplementedNakamaServer) RpcFunc Uses

func (*UnimplementedNakamaServer) RpcFunc(ctx context.Context, req *api.Rpc) (*api.Rpc, error)

func (*UnimplementedNakamaServer) UnlinkCustom Uses

func (*UnimplementedNakamaServer) UnlinkCustom(ctx context.Context, req *api.AccountCustom) (*empty.Empty, error)

func (*UnimplementedNakamaServer) UnlinkDevice Uses

func (*UnimplementedNakamaServer) UnlinkDevice(ctx context.Context, req *api.AccountDevice) (*empty.Empty, error)

func (*UnimplementedNakamaServer) UnlinkEmail Uses

func (*UnimplementedNakamaServer) UnlinkEmail(ctx context.Context, req *api.AccountEmail) (*empty.Empty, error)

func (*UnimplementedNakamaServer) UnlinkFacebook Uses

func (*UnimplementedNakamaServer) UnlinkFacebook(ctx context.Context, req *api.AccountFacebook) (*empty.Empty, error)

func (*UnimplementedNakamaServer) UnlinkFacebookInstantGame Uses

func (*UnimplementedNakamaServer) UnlinkFacebookInstantGame(ctx context.Context, req *api.AccountFacebookInstantGame) (*empty.Empty, error)

func (*UnimplementedNakamaServer) UnlinkGameCenter Uses

func (*UnimplementedNakamaServer) UnlinkGameCenter(ctx context.Context, req *api.AccountGameCenter) (*empty.Empty, error)

func (*UnimplementedNakamaServer) UnlinkGoogle Uses

func (*UnimplementedNakamaServer) UnlinkGoogle(ctx context.Context, req *api.AccountGoogle) (*empty.Empty, error)

func (*UnimplementedNakamaServer) UnlinkSteam Uses

func (*UnimplementedNakamaServer) UnlinkSteam(ctx context.Context, req *api.AccountSteam) (*empty.Empty, error)

func (*UnimplementedNakamaServer) UpdateAccount Uses

func (*UnimplementedNakamaServer) UpdateAccount(ctx context.Context, req *api.UpdateAccountRequest) (*empty.Empty, error)

func (*UnimplementedNakamaServer) UpdateGroup Uses

func (*UnimplementedNakamaServer) UpdateGroup(ctx context.Context, req *api.UpdateGroupRequest) (*empty.Empty, error)

func (*UnimplementedNakamaServer) WriteLeaderboardRecord Uses

func (*UnimplementedNakamaServer) WriteLeaderboardRecord(ctx context.Context, req *api.WriteLeaderboardRecordRequest) (*api.LeaderboardRecord, error)

func (*UnimplementedNakamaServer) WriteStorageObjects Uses

func (*UnimplementedNakamaServer) WriteStorageObjects(ctx context.Context, req *api.WriteStorageObjectsRequest) (*api.StorageObjectAcks, error)

func (*UnimplementedNakamaServer) WriteTournamentRecord Uses

func (*UnimplementedNakamaServer) WriteTournamentRecord(ctx context.Context, req *api.WriteTournamentRecordRequest) (*api.LeaderboardRecord, error)

Package apigrpc imports 16 packages (graph). Updated 2020-03-02. Refresh now. Tools for package owners.