mw: github.com/morhekil/mw/chaotic/bindata Index | Files

package bindata

import "github.com/morhekil/mw/chaotic/bindata"

Index

Package Files

bindata.go

func Asset Uses

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDir Uses

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.

func AssetInfo Uses

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames Uses

func AssetNames() []string

AssetNames returns the names of the assets.

func RestoreAsset Uses

func RestoreAsset(dir, name string) error

Restore an asset under the given directory

func RestoreAssets Uses

func RestoreAssets(dir, name string) error

Restore assets under the given directory recursively

Package bindata imports 10 packages (graph) and is imported by 1 packages. Updated 2016-07-23. Refresh now. Tools for package owners.