uconfig

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Published: Mar 14, 2024 License: MIT Imports: 13 Imported by: 7

README

uConfig GoDoc Build Status Go Report Card Coverage

Lightweight, zero-dependency, and extendable configuration management.

uConfig is extremely light and extendable configuration management library with zero dependencies. Every aspect of configuration is provided through a plugin, which means you can have any combination of flags, environment variables, defaults, secret providers, Kubernetes Downward API, and what you want, and only what you want, through plugins.

uConfig takes the config schema as a struct decorated with tags, nesting is supported.

Supports all basic types, time.Duration, and any other type through encoding.TextUnmarshaler interface. See the flat view package for details.

Example Configuration:

package database
// Config holds the database configurations.
type Config struct {
  Address  string `default:"localhost"`
  Port     string `default:"28015"`
  Database string `default:"my-project"`
}
package redis
// Config describes the requirement for redis client.
type Config struct {
  Address  string        `default:"redis-master"`
  Port     string        `default:"6379"`
  Password string        `secret:""`
  DB       int           `default:"0"`
  Expire   time.Duration `default:"5s"`
}
package main



import (
  "encoding/json"

  "github.com/omeid/uconfig"

  "$PROJECT/redis"
  "$PROJECT/database"
)

// Config is our application config.
type Config struct {

  // yes you can have slices.
  Hosts    []string `default:"localhost,localhost.local" usage:"the ip or domains to bind to"`

  Redis    redis.Config
  Database database.Config

}



func main() {

	conf := &Config{}

	files := uconfig.Files{
		{"config.json", json.Unmarshal, true},
		// you can of course add as many files
		// as you want, and they will be applied
		// in the given order.
	}

	_, err := uconfig.Classic(&conf, files)

	if err != nil {
		fmt.Println(err)
		os.Exit(1)
	}

	// use conf as you please.
	// let's pretty print it as JSON for example:
	configAsJson, err := json.MarshalIndent(conf, "", " ")
	if err != nil {
		fmt.Println(err)
		os.Exit(1)
	}

	fmt.Print(string(configAsJson))

}

Now lets run our program:

$ go run main.go -h

Supported Fields:
FIELD                FLAG                  ENV                  DEFAULT                      USAGE
-----                -----                 -----                -------                      -----
Hosts                -hosts                HOSTS                localhost,localhost.local    the ip or domains to bind to
Redis.Address        -redis-address        REDIS_ADDRESS        redis-master                 
Redis.Port           -redis-port           REDIS_PORT           6379                         
Redis.Password       -redis-password       REDIS_PASSWORD                                    
Redis.DB             -redis-db             REDIS_DB             0                            
Redis.Expire         -redis-expire         REDIS_EXPIRE         5s                           
Database.Address     -database-address     DATABASE_ADDRESS     localhost                    
Database.Port        -database-port        DATABASE_PORT        28015                        
Database.Database    -database-database    DATABASE_DATABASE    my-project                   

$ go run main.go 

{
 "Hosts": [
  "localhost",
  "localhost.local"
 ],
 "Redis": {
  "Address": "redis-master",
  "Port": "6379",
  "Password": "",
  "DB": 0,
  "Expire": 5000000000
 },
 "Database": {
  "Address": "localhost",
  "Port": "28015",
  "Database": "my-project"
 }
}

Custom names:

Sometimes you might want to use a different env var, or flag name for backwards compatibility or other reasons, you have two options.

  1. uconfig tag

You can change the name of a field as seen by uconfig.

Please not that this flag only works for walker plugins (flags, env, anything flat) and for Visitor plugins (file, stream, et al) you will need to use encoder specific tags like json:"field_name" and so on.

  1. Plugin specific tags

Most plugins support controlling the field name as seen by that specific plugin. For example env:"DB_NAME".

For both type of tags, you can prefix them with . to rename the field only at the struct level. See the Service.Port and DB_NAME examples below.

package database

// Config holds the database configurations.
type Database struct {
  Address  string `default:"localhost"`
  Port     string `default:"28015" uconfig:".Service.Port"`
  Database string `default:"my-project" env:"DB_NAME" flag:"main-db-name"`
}
package main

// Config is our application config.
type Config struct {

  // yes you can have slices.
  Hosts    []string `default:"localhost,localhost.local"`

  Redis    redis.Config
  Database database.Config
}

Which should give you the following settings:

Supported Fields:
FIELD                    FLAG                      ENV                      DEFAULT                      USAGE
-----                    -----                     -----                    -------                      -----
Hosts                    -hosts                    HOSTS                    localhost,localhost.local    the ip or domains to bind to
Redis.Port               -redis-port               REDIS_PORT               6379
Redis.Password           -redis-password           REDIS_PASSWORD
Redis.DB                 -redis-db                 REDIS_DB                 0
Redis.Expire             -redis-expire             REDIS_EXPIRE             5s
Database.Address         -database-address         DATABASE_ADDRESS         localhost
Database.Service.Port    -database-service-port    DATABASE_SERVICE_PORT    28015
Database.Database        -main-db-db               DB_NAME                  my-project
exit status 1

For file based plugins, you will need to use the appropriate tags as used by your encoder of choice. For example:

package users

// Config holds the database configurations.
type Config struct {
  Host string `json:"bind_addr"`
}

Secrets Plugin

GoDoc

The secret provider allows you to grab the value of a config from anywhere you want. You simply need to implement the func(name string) (value string) function and pass it to the secrets plugin.

Unlike most other plugins, secret requires explicit secret:"" tag, this is because only specific config values like passwords and api keys come from a secret provider, compared to the rest of the config which can be set in various ways.


import (

  "github.com/omeid/uconfig"
  "github.com/omeid/uconfig/plugins/secret"
)
// Creds is an example of a config struct that uses secret values.
type Creds struct {
  // by default, secret plugin will generate a name that is identical
  // to env plugin, SCREAM_SNAKE_CASE, so in this case it will be
  // APIKEY however, following the standard uConfig nesting rules
  // in Config struct below, it becomes CREDS_APIKEY.
  APIKey   string `secret:""`
  // or you can provide your own name, which will not be impacted
  // by nesting or the field name.
  APIToken string `secret:"API_TOKEN"`
}

type Config struct {
  Redis   Redis
  Creds   Creds
}


func main() {

  conf := &Config{}


  files := uconfig.Files{
    {"config.json", json.Unmarshal, false}
  }

   // secret.New accepts a function that maps a secret name to it's value.
   secretPlugin := secret.New(func(name string) (string, error) {
      // you're free to grab the secret based on the name from wherever
      // you please, aws secrets-manager, hashicorp vault, or wherever.
      value, ok := secretSource.Get(name)

      if !ok {
        return "", ErrSecretNotFound
      }

      return value, nil
  })

  // then you can use the secretPlugin with uConfig like any other plugin.
  // Lucky, uconfig.Classic allows passing more plugins, which means
  // you can simply do the following for flags, envs, files, and secrets!
  _, err := uconfig.Classic(&conf, files, secretPlugin)
  if err != nil {
    t.Fatal(err)
  }

}

Tests

For tests, you may consider the Must function to set the defaults, like so

package something

import (
  "testing"

  "github.com/omeid/uconfig"
  "github.com/omeid/uconfig/defaults"
)

func TestSomething(t *testing.T) error {

  conf := &YourConfigStruct{}

  // It will panic on error
  uconfig.Must(conf, defaults.New())

  // Use your conf as you please.
}

See the Classic source for how to compose plugins. For more details, see the godoc.

Extending uConfig:

uConfig provides a plugin mechanism for adding new sources of configuration. There are two kind of plugins, Walkers and Visitors.

To implement your own, see the examples.

Visitors

Visitors get a flat view of the configuration struct, which is a flat view of the structs regardless of nesting level, for more details see the flat package documentation.

Plugins that load the configurations from flat structures (e.g flags, environment variables, default tags) are good candidates for this type of plugin. See env plugin for an example.

Walkers

Walkers are used for configuration plugins that take the whole config struct and unmarshal the underlying content into the config struct. Plugins that load the configuration from files are good candidates for this.

See file plugin for an example.

Documentation

Overview

Package uconfig provides advanced command line flags supporting defaults, env vars, and config structs.

Index

Constants

This section is empty.

Variables

View Source
var ErrUsage = plugins.ErrUsage
View Source
var UsageOutput io.Writer = os.Stdout

UsageOutput is the io.Writer used by Usage message printer.

Functions

func Must

func Must(conf interface{}, plugins ...plugins.Plugin)

Must is like New but also calls Parse and panics instead of returning errors. This is useful in tests.

Types

type Config

type Config interface {
	// Parse will call the parse method of all the added pluginss in the order
	// that the pluginss were registered, it will return early as soon as any
	// plugins fails.
	// You must call this before using the config value.
	Parse() error

	// Usage provides a simple usage message based on the meta data registered
	// by the pluginss.
	Usage()
}

Config is the config manager.

func Classic

func Classic(conf interface{}, files Files, userPlugins ...plugins.Plugin) (Config, error)

Classic creates a uconfig manager with defaults,environment variables, and flags (in that order) and optionally file loaders based on the provided Files map and parses them right away.

func New

func New(conf interface{}, ps ...plugins.Plugin) (Config, error)

New returns a new Config. The conf must be a pointer to a struct.

type Files

type Files = file.Files

Files represents a set of file paths and the appropriate unmarshaller function.

Directories

Path Synopsis
examples
Package flat provides a flat view of an arbitrary nested structs.
Package flat provides a flat view of an arbitrary nested structs.
internal
f
Package f provides simple test fixtures for uconfig.
Package f provides simple test fixtures for uconfig.
Package plugins describes the uconfig provider interface.
Package plugins describes the uconfig provider interface.
defaults
Package defaults provides flags support for uconfig
Package defaults provides flags support for uconfig
env
Package env provides environment variables support for uconfig
Package env provides environment variables support for uconfig
file
Package file provides config file support for uconfig
Package file provides config file support for uconfig
flag
Package flag provides flags support for uconfig
Package flag provides flags support for uconfig
secret
Package secret enable uconfig to integrate with secret plugins.
Package secret enable uconfig to integrate with secret plugins.

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