common

package
v1.8.1 Latest Latest
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Published: Oct 26, 2021 License: Apache-2.0 Imports: 19 Imported by: 0

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Constants

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const BuildDirName = "build"

BuildDirName defines the name of the build folder

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const CmdDirName = "cmd"

CmdDirName defines the name of the cmd folder

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const DockerIgnoreFileName = ".dockerignore"

DockerIgnoreFileName defines the name for .dockerignore

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const DockerfileFileName = "Dockerfile"

DockerfileFileName defines the name for Dockerfile

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const GitIgnoreFileName = ".gitignore"

GitIgnoreFileName defines the name for .gitignore

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const GitRepoFileName = ".git"

GitRepoFileName defines the name for .git

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const GoModFileName = "go.mod"

GoModFileName defines the name for go.mod

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const LicenseFileName = "LICENSE"

LicenseFileName defines the name for LICENSE

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const ReadmeFileName = "README.md"

ReadmeFileName defines the name for README.md

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const ScriptDirName = "scripts"

ScriptDirName defines the name of the scripts folder

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const ScriptPostBuild = "post_build"

ScriptPostBuild defines the name of the post_build script

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const ScriptPreBuild = "pre_build"

ScriptPreBuild defines the name of the pre_build script

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const VersionInfoFileName = "versioninfo.go"

VersionInfoFileName defines the name for versioninfo.go

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const VersionInfoPackage = "versioninfo"

VersionInfoPackage defines the name for the version info package

Variables

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var (
	// ErrEmptyCommand is returned when the command is empty
	ErrEmptyCommand = errors.New("No command specified")
)

Functions

func PackageNameToShort added in v1.1.0

func PackageNameToShort(packageName string) string

PackageNameToShort converts a package name to it's short version

Types

type Badge added in v1.1.0

type Badge struct {
	Title string // The title of the badge
	Link  string // The link to link to
	Image string // The src of the image for the badge
}

Badge is used to link with a badge to a specific URL

func (Badge) MarkdownString added in v1.1.0

func (badge Badge) MarkdownString() string

MarkdownString returns the badge as a Markdown string

type CommandRunner

type CommandRunner struct {
	FileSystem
	Encoding
}

CommandRunner is what can be injected into a subcommand when you need to run system commands

func (CommandRunner) RunInteractive

func (commandRunner CommandRunner) RunInteractive(cmdLine []string, workdir string, env map[string]string) error

RunInteractive and interactive command

func (CommandRunner) RunProjectHook added in v0.6.0

func (commandRunner CommandRunner) RunProjectHook(project Project, hookName string, args james.BuildArgs) error

RunProjectHook runs the given hook in the context of the project passing the args to ti

func (CommandRunner) RunReturnOutput

func (commandRunner CommandRunner) RunReturnOutput(cmdLine []string, workdir string, env map[string]string) (string, error)

RunReturnOutput runs the command and returns the result as a string

func (CommandRunner) RunScriptIfExistsReturnOutput added in v0.6.0

func (commandRunner CommandRunner) RunScriptIfExistsReturnOutput(scriptPath string, args james.BuildArgs, workdir string, env map[string]string) (string, error)

RunScriptIfExistsReturnOutput runs the given script if it exists using "go run" and outputs the result to stdout/stderr

func (CommandRunner) RunScriptReturnOutput added in v0.6.0

func (commandRunner CommandRunner) RunScriptReturnOutput(scriptPath string, args james.BuildArgs, workdir string, env map[string]string) (string, error)

RunScriptReturnOutput runs the given script using "go run" and outputs the result to stdout/stderr

func (CommandRunner) RunScriptToStdout added in v0.6.0

func (commandRunner CommandRunner) RunScriptToStdout(scriptPath string, args james.BuildArgs, workdir string, env map[string]string) error

RunScriptToStdout runs the given script using "go run" and outputs the result to stdout/stderr

func (CommandRunner) RunToStdout

func (commandRunner CommandRunner) RunToStdout(cmdLine []string, workdir string, env map[string]string) error

RunToStdout runs the command and outputs the result to stdout/stderr

type Compressor

type Compressor struct{}

Compressor is what can be injected into a subcommand when you need zip / tgz functions

func (Compressor) CreateTgz

func (c Compressor) CreateTgz(tgzPath string) compressors.Compressor

CreateTgz creates a tgz file from a path

func (Compressor) CreateZip

func (c Compressor) CreateZip(zipPath string) compressors.Compressor

CreateZip creates a zip file from a path

type Encoding added in v0.6.0

type Encoding struct{}

Encoding is what can be injected into a subcommand when you need encoding-related items

func (Encoding) ToFormattedString added in v0.6.0

func (e Encoding) ToFormattedString(data interface{}) string

ToFormattedString returns a JSON formatted string encoding data

func (Encoding) ToJSON added in v0.6.0

func (e Encoding) ToJSON(data interface{}) []byte

ToJSON returns a JSON byte slice encoding data

func (Encoding) ToJSONString added in v0.6.0

func (e Encoding) ToJSONString(data interface{}) string

ToJSONString returns a JSON string encoding data

type FileSystem

type FileSystem struct {
	Logging
}

FileSystem is what can be injected into a subcommand when you need file system access

func (FileSystem) DirExists

func (fileSystem FileSystem) DirExists(path string) bool

DirExists is a helper function to check if a directory exists or not

func (FileSystem) FileExists

func (fileSystem FileSystem) FileExists(path string) bool

FileExists is a helper function to check if a file exists or not

func (FileSystem) PathExists added in v0.6.0

func (fileSystem FileSystem) PathExists(path string) bool

PathExists is a helper function to check if a path exists or not

func (FileSystem) WriteJSONFile

func (fileSystem FileSystem) WriteJSONFile(path string, data interface{}) error

WriteJSONFile marshals the data into a JSON file

func (FileSystem) WriteJSONFileIfNotExists

func (fileSystem FileSystem) WriteJSONFileIfNotExists(path string, data interface{}) error

WriteJSONFileIfNotExists writes JSON into a file if it doesn't exist yet

func (FileSystem) WriteTextFile

func (fileSystem FileSystem) WriteTextFile(path string, data string) error

WriteTextFile creates a text with with data as its contents

func (FileSystem) WriteTextFileIfNotExists

func (fileSystem FileSystem) WriteTextFileIfNotExists(path string, data string) error

WriteTextFileIfNotExists writes a text file if it doesn't exist yet

type Golang

type Golang struct{}

Golang is what can be injected into a subcommand when you need Go specific items

func (Golang) GoBin

func (g Golang) GoBin(subpath ...string) string

GoBin returns a relative path inside $GOPATH/bin

func (Golang) GoPath

func (g Golang) GoPath(subpath ...string) string

GoPath returns a relative path inside $GOPATH

func (Golang) IsDebug added in v1.7.0

func (g Golang) IsDebug() bool

IsDebug returns true of the DEBUG env var is set

type Logging

type Logging struct{}

Logging is what can be injected into a subcommand when you need logging

func (Logging) LogError

func (logging Logging) LogError(args ...interface{})

LogError logs an error

func (Logging) LogErrorInDebugMode

func (logging Logging) LogErrorInDebugMode(args ...interface{})

LogErrorInDebugMode logs an error when running in debug mode

func (Logging) LogInfo

func (logging Logging) LogInfo(args ...interface{})

LogInfo logs an info message

func (Logging) LogPathCreation

func (logging Logging) LogPathCreation(prefix string, path string)

LogPathCreation logs the creation of a file path

func (Logging) LogWarn added in v1.4.0

func (logging Logging) LogWarn(args ...interface{})

LogWarn logs a warning message

type Project

type Project struct {
	FileSystem

	Path string
	// contains filtered or unexported fields
}

Project defines a Go project based on Go modules

func NewProject

func NewProject(path string, packageName string) Project

NewProject returns a new Project instance

func (Project) Badges added in v1.1.0

func (project Project) Badges() []Badge

Badges returns the list of badges which should be shown for the project

func (Project) Package added in v1.1.0

func (project Project) Package() (string, error)

Package gets the main package of the project from the go.mod file

func (Project) RelPath

func (project Project) RelPath(subpath ...string) string

RelPath returns a relative path inside the project

func (Project) ShortPackageName added in v1.1.0

func (project Project) ShortPackageName() string

ShortPackageName returns the package name for the main package

type Template

type Template struct {
	FileSystem
}

Template is what can be injected into a subcommand when you need text templates

func (Template) RenderTextTemplate

func (t Template) RenderTextTemplate(templateData string, params interface{}) (string, error)

RenderTextTemplate renders a text template

func (Template) WriteTextTemplateIfNotExists

func (t Template) WriteTextTemplateIfNotExists(path string, templateData string, params interface{}) error

WriteTextTemplateIfNotExists renders a text template and writes it to a file if it doesn't exist yet

type Timer added in v0.6.0

type Timer struct {
	// contains filtered or unexported fields
}

Timer is what can be injected into a subcommand when you need a timer

func (*Timer) PrintElapsed added in v0.6.0

func (t *Timer) PrintElapsed(prefix string)

PrintElapsed prints the elapsed time to stdout

func (*Timer) StartTimer added in v0.6.0

func (t *Timer) StartTimer()

StartTimer starts the timer

type Version added in v1.6.0

type Version struct {
	CommandRunner
}

Version is used to get version information

func (Version) BranchName added in v1.6.0

func (version Version) BranchName(project Project) string

BranchName returns the name of the current branch

func (Version) Revision added in v1.6.0

func (version Version) Revision(project Project) string

Revision returns the Git revision in it's short format

Directories

Path Synopsis

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