uniter

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Published: Oct 13, 2016 License: AGPL-3.0 Imports: 12 Imported by: 0

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Constants

This section is empty.

Variables

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var ErrNoCharmURLSet = errors.New("unit has no charm url set")
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var NewState = newStateV4

NewState creates a new client-side Uniter facade. Defined like this to allow patching during tests.

Functions

func ErrIfNotVersionFn

func ErrIfNotVersionFn(minVersion int, bestAPIVersion int) func(string) error

ErrIfNotVersionFn returns a function which can be used to check for the minimum supported version, and, if appropriate, generate an error.

Types

type Action

type Action struct {
	// contains filtered or unexported fields
}

Action represents a single instance of an Action call, by name and params.

func NewAction

func NewAction(name string, params map[string]interface{}) (*Action, error)

NewAction makes a new Action with specified name and params map.

func (*Action) Name

func (a *Action) Name() string

Name retrieves the name of the Action.

func (*Action) Params

func (a *Action) Params() map[string]interface{}

Params retrieves the params map of the Action.

type Application

type Application struct {
	// contains filtered or unexported fields
}

Application represents the state of an application.

func (*Application) CharmModifiedVersion

func (s *Application) CharmModifiedVersion() (int, error)

CharmModifiedVersion increments every time the charm, or any part of it, is changed in some way.

func (*Application) CharmURL

func (s *Application) CharmURL() (*charm.URL, bool, error)

CharmURL returns the service's charm URL, and whether units should upgrade to the charm with that URL even if they are in an error state (force flag).

NOTE: This differs from state.Service.CharmURL() by returning an error instead as well, because it needs to make an API call.

func (*Application) Life

func (s *Application) Life() params.Life

Life returns the application's current life state.

func (*Application) Name

func (s *Application) Name() string

Name returns the application name.

func (*Application) Refresh

func (s *Application) Refresh() error

Refresh refreshes the contents of the Service from the underlying state.

func (*Application) SetStatus

func (s *Application) SetStatus(unitName string, serviceStatus status.Status, info string, data map[string]interface{}) error

SetStatus sets the status of the service if the passed unitName, corresponding to the calling unit, is of the leader.

func (*Application) Status

func (s *Application) Status(unitName string) (params.ApplicationStatusResult, error)

Status returns the status of the service if the passed unitName, corresponding to the calling unit, is of the leader.

func (*Application) String

func (s *Application) String() string

String returns the application as a string.

func (*Application) Tag

func (s *Application) Tag() names.ApplicationTag

Tag returns the application's tag.

func (*Application) Watch

func (s *Application) Watch() (watcher.NotifyWatcher, error)

Watch returns a watcher for observing changes to an application.

func (*Application) WatchLeadershipSettings

func (s *Application) WatchLeadershipSettings() (watcher.NotifyWatcher, error)

WatchLeadershipSettings returns a watcher which can be used to wait for leadership settings changes to be made for the application.

func (*Application) WatchRelations

func (s *Application) WatchRelations() (watcher.StringsWatcher, error)

WatchRelations returns a StringsWatcher that notifies of changes to the lifecycles of relations involving s.

type Charm

type Charm struct {
	// contains filtered or unexported fields
}

Charm represents the state of a charm in the model.

func (*Charm) ArchiveSha256

func (c *Charm) ArchiveSha256() (string, error)

ArchiveSha256 returns the SHA256 digest of the charm archive (bundle) bytes.

NOTE: This differs from state.Charm.BundleSha256() by returning an error as well, because it needs to make an API call. It's also renamed to avoid confusion with juju deployment bundles.

TODO(dimitern): 2013-09-06 bug 1221834 Cache the result after getting it once for the same charm URL, because it's immutable.

func (*Charm) String

func (c *Charm) String() string

String returns the charm URL as a string.

func (*Charm) URL

func (c *Charm) URL() *charm.URL

URL returns the URL that identifies the charm.

type CheckAPIVersionFn

type CheckAPIVersionFn func(functionName string) error

type Endpoint

type Endpoint struct {
	charm.Relation
}

Endpoint represents one endpoint of a relation. It is just a wrapper around charm.Relation. No API calls to the server-side are needed to support the interface needed by the uniter worker.

type FacadeCallFn

type FacadeCallFn func(request string, params, response interface{}) error

type LeadershipSettingsAccessor

type LeadershipSettingsAccessor struct {
	// contains filtered or unexported fields
}

LeadershipSettingsAccessor provides a type that can make RPC calls to a service which can read, write, and watch leadership settings.

func NewLeadershipSettingsAccessor

func NewLeadershipSettingsAccessor(
	caller FacadeCallFn,
	newWatcher NewNotifyWatcherFn,
	checkAPIVersion CheckAPIVersionFn,
) *LeadershipSettingsAccessor

NewLeadershipSettingsAccessor returns a new LeadershipSettingsAccessor.

func (*LeadershipSettingsAccessor) Merge

func (lsa *LeadershipSettingsAccessor) Merge(serviceId string, settings map[string]string) error

Merge merges the provided settings into the leadership settings for the given service ID. Only leaders of a given service may perform this operation.

func (*LeadershipSettingsAccessor) Read

func (lsa *LeadershipSettingsAccessor) Read(serviceId string) (map[string]string, error)

Read retrieves the leadership settings for the given service ID. Anyone may perform this operation.

func (*LeadershipSettingsAccessor) WatchLeadershipSettings

func (lsa *LeadershipSettingsAccessor) WatchLeadershipSettings(serviceId string) (watcher.NotifyWatcher, error)

WatchLeadershipSettings returns a watcher which can be used to wait for leadership settings changes to be made for a given service ID.

type Model

type Model struct {
	// contains filtered or unexported fields
}

Model represents the state of a model.

func (Model) Name

func (e Model) Name() string

Name returns the human friendly name of the model.

func (Model) UUID

func (e Model) UUID() string

UUID returns the universally unique identifier of the model.

type NewNotifyWatcherFn

type NewNotifyWatcherFn func(params.NotifyWatchResult) watcher.NotifyWatcher

type Relation

type Relation struct {
	// contains filtered or unexported fields
}

Relation represents a relation between one or two service endpoints.

func (*Relation) Endpoint

func (r *Relation) Endpoint() (*Endpoint, error)

Endpoint returns the endpoint of the relation for the application the uniter's managed unit belongs to.

func (*Relation) Id

func (r *Relation) Id() int

Id returns the integer internal relation key. This is exposed because the unit agent needs to expose a value derived from this (as JUJU_RELATION_ID) to allow relation hooks to differentiate between relations with different services.

func (*Relation) Life

func (r *Relation) Life() params.Life

Life returns the relation's current life state.

func (*Relation) Refresh

func (r *Relation) Refresh() error

Refresh refreshes the contents of the relation from the underlying state. It returns an error that satisfies errors.IsNotFound if the relation has been removed.

func (*Relation) String

func (r *Relation) String() string

String returns the relation as a string.

func (*Relation) Tag

func (r *Relation) Tag() names.RelationTag

Tag returns the relation tag.

func (*Relation) Unit

func (r *Relation) Unit(u *Unit) (*RelationUnit, error)

Unit returns a RelationUnit for the supplied unit.

type RelationUnit

type RelationUnit struct {
	// contains filtered or unexported fields
}

RelationUnit holds information about a single unit in a relation, and allows clients to conveniently access unit-specific functionality.

func (*RelationUnit) Endpoint

func (ru *RelationUnit) Endpoint() Endpoint

Endpoint returns the relation endpoint that defines the unit's participation in the relation.

func (*RelationUnit) EnterScope

func (ru *RelationUnit) EnterScope() error

EnterScope ensures that the unit has entered its scope in the relation. When the unit has already entered its relation scope, EnterScope will report success but make no changes to state.

Otherwise, assuming both the relation and the unit are alive, it will enter scope.

If the unit is a principal and the relation has container scope, EnterScope will also create the required subordinate unit, if it does not already exist; this is because there's no point having a principal in scope if there is no corresponding subordinate to join it.

Once a unit has entered a scope, it stays in scope without further intervention; the relation will not be able to become Dead until all units have departed its scopes.

NOTE: Unlike state.RelatioUnit.EnterScope(), this method does not take settings, because uniter only uses this to supply the unit's private address, but this is not done at the server-side by the API.

func (*RelationUnit) LeaveScope

func (ru *RelationUnit) LeaveScope() error

LeaveScope signals that the unit has left its scope in the relation. After the unit has left its relation scope, it is no longer a member of the relation; if the relation is dying when its last member unit leaves, it is removed immediately. It is not an error to leave a scope that the unit is not, or never was, a member of.

func (*RelationUnit) PrivateAddress

func (ru *RelationUnit) PrivateAddress() (string, error)

PrivateAddress returns the private address of the unit and whether it is valid.

NOTE: This differs from state.RelationUnit.PrivateAddress() by returning an error instead of a bool, because it needs to make an API call.

func (*RelationUnit) ReadSettings

func (ru *RelationUnit) ReadSettings(uname string) (params.Settings, error)

ReadSettings returns a map holding the settings of the unit with the supplied name within this relation. An error will be returned if the relation no longer exists, or if the unit's service is not part of the relation, or the settings are invalid; but mere non-existence of the unit is not grounds for an error, because the unit settings are guaranteed to persist for the lifetime of the relation, regardless of the lifetime of the unit.

func (*RelationUnit) Relation

func (ru *RelationUnit) Relation() *Relation

Relation returns the relation associated with the unit.

func (*RelationUnit) Settings

func (ru *RelationUnit) Settings() (*Settings, error)

Settings returns a Settings which allows access to the unit's settings within the relation.

func (*RelationUnit) Watch

Watch returns a watcher that notifies of changes to counterpart units in the relation.

type Settings

type Settings struct {
	// contains filtered or unexported fields
}

Settings manages changes to unit settings in a relation.

func (*Settings) Delete

func (s *Settings) Delete(key string)

Delete removes key.

func (*Settings) Map

func (s *Settings) Map() params.Settings

Map returns all keys and values of the node.

TODO(dimitern): This differes from state.Settings.Map() - it does not return map[string]interface{}, but since all values are expected to be strings anyway, we need to fix the uniter code accordingly when migrating to the API.

func (*Settings) Set

func (s *Settings) Set(key, value string)

Set sets key to value.

TODO(dimitern): value must be a string. Change the code that uses this accordingly.

func (*Settings) Write

func (s *Settings) Write() error

Write writes changes made to s back onto its node. Keys set to empty values will be deleted, others will be updated to the new value.

TODO(dimitern): 2013-09-06 bug 1221798 Once the machine addressability changes lands, we may need to revise the logic here to take into account that the "private-address" setting for a unit can be changed outside of the uniter's control. So we may need to send diffs of what has changed to make sure we update the address (and other settings) correctly, without overwritting.

type State

type State struct {
	*common.ModelWatcher
	*common.APIAddresser
	*StorageAccessor

	LeadershipSettings *LeadershipSettingsAccessor
	// contains filtered or unexported fields
}

State provides access to the Uniter API facade.

func (*State) Action

func (st *State) Action(tag names.ActionTag) (*Action, error)

Action returns the Action with the given tag.

func (*State) ActionBegin

func (st *State) ActionBegin(tag names.ActionTag) error

ActionBegin marks an action as running.

func (*State) ActionFinish

func (st *State) ActionFinish(tag names.ActionTag, status string, results map[string]interface{}, message string) error

ActionFinish captures the structured output of an action.

func (*State) AllMachinePorts

func (st *State) AllMachinePorts(machineTag names.MachineTag) (map[network.PortRange]params.RelationUnit, error)

AllMachinePorts returns all port ranges currently open on the given machine, mapped to the tags of the unit that opened them and the relation that applies.

func (*State) Application

func (st *State) Application(tag names.ApplicationTag) (*Application, error)

Application returns an application state by tag.

func (*State) BestAPIVersion

func (st *State) BestAPIVersion() int

BestAPIVersion returns the API version that we were able to determine is supported by both the client and the API Server.

func (*State) Charm

func (st *State) Charm(curl *charm.URL) (*Charm, error)

Charm returns the charm with the given URL.

func (*State) Facade

func (st *State) Facade() base.FacadeCaller

Facade returns the current facade.

func (*State) Model

func (st *State) Model() (*Model, error)

Model returns the model entity.

func (*State) ProviderType

func (st *State) ProviderType() (string, error)

ProviderType returns a provider type used by the current juju model.

TODO(dimitern): We might be able to drop this, once we have machine addresses implemented fully. See also LP bug 1221798.

func (*State) Relation

func (st *State) Relation(relationTag names.RelationTag) (*Relation, error)

Relation returns the existing relation with the given tag.

func (*State) RelationById

func (st *State) RelationById(id int) (*Relation, error)

RelationById returns the existing relation with the given id.

func (*State) Unit

func (st *State) Unit(tag names.UnitTag) (*Unit, error)

Unit provides access to methods of a state.Unit through the facade.

func (*State) WatchRelationUnits

func (st *State) WatchRelationUnits(
	relationTag names.RelationTag,
	unitTag names.UnitTag,
) (watcher.RelationUnitsWatcher, error)

WatchRelationUnits returns a watcher that notifies of changes to the counterpart units in the relation for the given unit.

type StorageAccessor

type StorageAccessor struct {
	// contains filtered or unexported fields
}

func NewStorageAccessor

func NewStorageAccessor(facade base.FacadeCaller) *StorageAccessor

NewStorageAccessor creates a StorageAccessor on the specified facade, and uses this name when calling through the caller.

func (*StorageAccessor) DestroyUnitStorageAttachments

func (sa *StorageAccessor) DestroyUnitStorageAttachments(unitTag names.UnitTag) error

DestroyUnitStorageAttachments ensures that the specified unit's storage attachments will be removed at some point in the future.

func (*StorageAccessor) RemoveStorageAttachment

func (sa *StorageAccessor) RemoveStorageAttachment(storageTag names.StorageTag, unitTag names.UnitTag) error

RemoveStorageAttachment removes the storage attachment with the specified unit and storage tags from state. This method is only expected to succeed if the storage attachment is Dead.

func (*StorageAccessor) StorageAttachment

func (sa *StorageAccessor) StorageAttachment(storageTag names.StorageTag, unitTag names.UnitTag) (params.StorageAttachment, error)

StorageAttachment returns the storage attachment with the specified unit and storage tags.

func (*StorageAccessor) StorageAttachmentLife

func (sa *StorageAccessor) StorageAttachmentLife(ids []params.StorageAttachmentId) ([]params.LifeResult, error)

StorageAttachmentLife returns the lifecycle state of the storage attachments with the specified IDs.

func (*StorageAccessor) UnitStorageAttachments

func (sa *StorageAccessor) UnitStorageAttachments(unitTag names.UnitTag) ([]params.StorageAttachmentId, error)

UnitStorageAttachments returns the IDs of a unit's storage attachments.

func (*StorageAccessor) WatchStorageAttachment

func (sa *StorageAccessor) WatchStorageAttachment(storageTag names.StorageTag, unitTag names.UnitTag) (watcher.NotifyWatcher, error)

WatchStorageAttachments starts a watcher for changes to the info of the storage attachment with the specified unit and storage tags.

func (*StorageAccessor) WatchUnitStorageAttachments

func (sa *StorageAccessor) WatchUnitStorageAttachments(unitTag names.UnitTag) (watcher.StringsWatcher, error)

WatchUnitStorageAttachments starts a watcher for changes to storage attachments related to the unit. The watcher will return the IDs of the corresponding storage instances.

type Unit

type Unit struct {
	// contains filtered or unexported fields
}

Unit represents a juju unit as seen by a uniter worker.

func (*Unit) AddMetricBatches

func (u *Unit) AddMetricBatches(batches []params.MetricBatch) (map[string]error, error)

AddMetricsBatches makes an api call to the uniter requesting it to store metrics batches in state.

func (*Unit) AddMetrics

func (u *Unit) AddMetrics(metrics []params.Metric) error

AddMetrics adds the metrics for the unit.

func (*Unit) AddStorage

func (u *Unit) AddStorage(constraints map[string][]params.StorageConstraints) error

AddStorage adds desired storage instances to a unit.

func (*Unit) Application

func (u *Unit) Application() (*Application, error)

Service returns the service.

func (*Unit) ApplicationName

func (u *Unit) ApplicationName() string

ApplicationName returns the service name.

func (*Unit) ApplicationTag

func (u *Unit) ApplicationTag() names.ApplicationTag

ApplicationTag returns the service tag.

func (*Unit) AssignedMachine

func (u *Unit) AssignedMachine() (names.MachineTag, error)

AssignedMachine returns the unit's assigned machine tag or an error satisfying params.IsCodeNotAssigned when the unit has no assigned machine..

func (*Unit) AvailabilityZone

func (u *Unit) AvailabilityZone() (string, error)

AvailabilityZone returns the availability zone of the unit.

func (*Unit) CharmURL

func (u *Unit) CharmURL() (*charm.URL, error)

CharmURL returns the charm URL this unit is currently using.

NOTE: This differs from state.Unit.CharmURL() by returning an error instead of a bool, because it needs to make an API call.

func (*Unit) ClearResolved

func (u *Unit) ClearResolved() error

ClearResolved removes any resolved setting on the unit.

func (*Unit) ClosePorts

func (u *Unit) ClosePorts(protocol string, fromPort, toPort int) error

ClosePorts sets the policy of the port range with protocol to be closed.

func (*Unit) ConfigSettings

func (u *Unit) ConfigSettings() (charm.Settings, error)

ConfigSettings returns the complete set of service charm config settings available to the unit. Unset values will be replaced with the default value for the associated option, and may thus be nil when no default is specified.

func (*Unit) Destroy

func (u *Unit) Destroy() error

Destroy, when called on a Alive unit, advances its lifecycle as far as possible; it otherwise has no effect. In most situations, the unit's life is just set to Dying; but if a principal unit that is not assigned to a provisioned machine is Destroyed, it will be removed from state directly.

func (*Unit) DestroyAllSubordinates

func (u *Unit) DestroyAllSubordinates() error

DestroyAllSubordinates destroys all subordinates of the unit.

func (*Unit) EnsureDead

func (u *Unit) EnsureDead() error

EnsureDead sets the unit lifecycle to Dead if it is Alive or Dying. It does nothing otherwise.

func (*Unit) HasSubordinates

func (u *Unit) HasSubordinates() (bool, error)

HasSubordinates returns the tags of any subordinate units.

func (*Unit) IsPrincipal

func (u *Unit) IsPrincipal() (bool, error)

IsPrincipal returns whether the unit is deployed in its own container, and can therefore have subordinate services deployed alongside it.

NOTE: This differs from state.Unit.IsPrincipal() by returning an error as well, because it needs to make an API call.

func (*Unit) JoinedRelations

func (u *Unit) JoinedRelations() ([]names.RelationTag, error)

JoinedRelations returns the tags of the relations the unit has joined.

func (*Unit) Life

func (u *Unit) Life() params.Life

Life returns the unit's lifecycle value.

func (*Unit) MeterStatus

func (u *Unit) MeterStatus() (statusCode, statusInfo string, rErr error)

MeterStatus returns the meter status of the unit.

func (*Unit) Name

func (u *Unit) Name() string

Name returns the name of the unit.

func (*Unit) NetworkConfig

func (u *Unit) NetworkConfig(bindingName string) ([]params.NetworkConfig, error)

NetworkConfig requests network config information for the unit and the given bindingName.

func (*Unit) OpenPorts

func (u *Unit) OpenPorts(protocol string, fromPort, toPort int) error

OpenPorts sets the policy of the port range with protocol to be opened.

func (*Unit) PrivateAddress

func (u *Unit) PrivateAddress() (string, error)

PrivateAddress returns the private address of the unit and whether it is valid.

NOTE: This differs from state.Unit.PrivateAddress() by returning an error instead of a bool, because it needs to make an API call.

TODO(dimitern): We might be able to drop this, once we have machine addresses implemented fully. See also LP bug 1221798.

func (*Unit) PublicAddress

func (u *Unit) PublicAddress() (string, error)

PublicAddress returns the public address of the unit and whether it is valid.

NOTE: This differs from state.Unit.PublicAddres() by returning an error instead of a bool, because it needs to make an API call.

TODO(dimitern): We might be able to drop this, once we have machine addresses implemented fully. See also LP bug 1221798.

func (*Unit) Refresh

func (u *Unit) Refresh() error

Refresh updates the cached local copy of the unit's data.

func (*Unit) RequestReboot

func (u *Unit) RequestReboot() error

RequestReboot sets the reboot flag for its machine agent

func (*Unit) Resolved

func (u *Unit) Resolved() (params.ResolvedMode, error)

Resolved returns the resolved mode for the unit.

NOTE: This differs from state.Unit.Resolved() by returning an error as well, because it needs to make an API call

func (*Unit) SetAgentStatus

func (u *Unit) SetAgentStatus(agentStatus status.Status, info string, data map[string]interface{}) error

SetAgentStatus sets the status of the unit agent.

func (*Unit) SetCharmURL

func (u *Unit) SetCharmURL(curl *charm.URL) error

SetCharmURL marks the unit as currently using the supplied charm URL. An error will be returned if the unit is dead, or the charm URL not known.

func (*Unit) SetUnitStatus

func (u *Unit) SetUnitStatus(unitStatus status.Status, info string, data map[string]interface{}) error

SetUnitStatus sets the status of the unit.

func (*Unit) String

func (u *Unit) String() string

String returns the unit as a string.

func (*Unit) Tag

func (u *Unit) Tag() names.UnitTag

Tag returns the unit's tag.

func (*Unit) UnitStatus

func (u *Unit) UnitStatus() (params.StatusResult, error)

UnitStatus gets the status details of the unit.

func (*Unit) Watch

func (u *Unit) Watch() (watcher.NotifyWatcher, error)

Watch returns a watcher for observing changes to the unit.

func (*Unit) WatchActionNotifications

func (u *Unit) WatchActionNotifications() (watcher.StringsWatcher, error)

WatchActionNotifications returns a StringsWatcher for observing the ids of Actions added to the Unit. The initial event will contain the ids of any Actions pending at the time the Watcher is made.

func (*Unit) WatchAddresses

func (u *Unit) WatchAddresses() (watcher.NotifyWatcher, error)

WatchAddresses returns a watcher for observing changes to the unit's addresses. The unit must be assigned to a machine before this method is called, and the returned watcher will be valid only while the unit's assigned machine is not changed.

func (*Unit) WatchConfigSettings

func (u *Unit) WatchConfigSettings() (watcher.NotifyWatcher, error)

WatchConfigSettings returns a watcher for observing changes to the unit's service configuration settings. The unit must have a charm URL set before this method is called, and the returned watcher will be valid only while the unit's charm URL is not changed.

func (*Unit) WatchMeterStatus

func (u *Unit) WatchMeterStatus() (watcher.NotifyWatcher, error)

WatchMeterStatus returns a watcher for observing changes to the unit's meter status.

func (*Unit) WatchStorage

func (u *Unit) WatchStorage() (watcher.StringsWatcher, error)

WatchStorage returns a watcher for observing changes to the unit's storage attachments.

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