reboot

package
v0.0.0-...-6cf1bc9 Latest Latest
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Published: Oct 13, 2016 License: AGPL-3.0 Imports: 15 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func Manifold

func Manifold(config ManifoldConfig) dependency.Manifold

Manifold returns a dependency manifold that runs a reboot worker, using the resource names defined in the supplied config.

func NewReboot

func NewReboot(st reboot.State, agentConfig agent.Config, machineLockName string, clock clock.Clock) (worker.Worker, error)

Types

type ManifoldConfig

type ManifoldConfig struct {
	AgentName       string
	APICallerName   string
	MachineLockName string
	Clock           clock.Clock
}

ManifoldConfig defines the names of the manifolds on which a Manifold will depend.

type Reboot

type Reboot struct {
	// contains filtered or unexported fields
}

The reboot worker listens for changes to the reboot flag and exists with worker.ErrRebootMachine if the machine should reboot or with worker.ErrShutdownMachine if it should shutdown. This will be picked up by the machine agent as a fatal error and will do the right thing (reboot or shutdown)

func (*Reboot) Handle

func (r *Reboot) Handle(_ <-chan struct{}) error

func (*Reboot) SetUp

func (r *Reboot) SetUp() (watcher.NotifyWatcher, error)

func (*Reboot) TearDown

func (r *Reboot) TearDown() error

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