sse

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Published: Jan 9, 2017 License: MIT Imports: 9 Imported by: 0

README

Server-Sent Events

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Server-sent events (SSE) is a technology where a browser receives automatic updates from a server via HTTP connection. The Server-Sent Events EventSource API is standardized as part of HTML5[1] by the W3C.

Sample code

import "github.com/gin-contrib/sse"

func httpHandler(w http.ResponseWriter, req *http.Request) {
	// data can be a primitive like a string, an integer or a float
	sse.Encode(w, sse.Event{
		Event: "message",
		Data:  "some data\nmore data",
	})

	// also a complex type, like a map, a struct or a slice
	sse.Encode(w, sse.Event{
		Id:    "124",
		Event: "message",
		Data: map[string]interface{}{
			"user":    "manu",
			"date":    time.Now().Unix(),
			"content": "hi!",
		},
	})
}
event: message
data: some data\\nmore data

id: 124
event: message
data: {"content":"hi!","date":1431540810,"user":"manu"}
 

Content-Type

fmt.Println(sse.ContentType)
text/event-stream

Decoding support

There is a client-side implementation of SSE coming soon.

Documentation

Index

Constants

View Source
const ContentType = "text/event-stream"

Variables

This section is empty.

Functions

func Encode

func Encode(writer io.Writer, event Event) error

Types

type Event

type Event struct {
	Event string
	Id    string
	Retry uint
	Data  interface{}
}

func Decode

func Decode(r io.Reader) ([]Event, error)

func (Event) Render

func (r Event) Render(w http.ResponseWriter) error

func (Event) WriteContentType

func (r Event) WriteContentType(w http.ResponseWriter)

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