config

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Published: Apr 17, 2024 License: Apache-2.0 Imports: 1 Imported by: 405

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type ClientConnectionConfiguration

type ClientConnectionConfiguration struct {
	// kubeconfig is the path to a KubeConfig file.
	Kubeconfig string
	// acceptContentTypes defines the Accept header sent by clients when connecting to a server, overriding the
	// default value of 'application/json'. This field will control all connections to the server used by a particular
	// client.
	AcceptContentTypes string
	// contentType is the content type used when sending data to the server from this client.
	ContentType string
	// qps controls the number of queries per second allowed for this connection.
	QPS float32
	// burst allows extra queries to accumulate when a client is exceeding its rate.
	Burst int32
}

ClientConnectionConfiguration contains details for constructing a client.

func (*ClientConnectionConfiguration) DeepCopy

DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new ClientConnectionConfiguration.

func (*ClientConnectionConfiguration) DeepCopyInto

DeepCopyInto is an autogenerated deepcopy function, copying the receiver, writing into out. in must be non-nil.

type DebuggingConfiguration

type DebuggingConfiguration struct {
	// enableProfiling enables profiling via web interface host:port/debug/pprof/
	EnableProfiling bool
	// enableContentionProfiling enables block profiling, if
	// enableProfiling is true.
	EnableContentionProfiling bool
}

DebuggingConfiguration holds configuration for Debugging related features.

func (*DebuggingConfiguration) DeepCopy

DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new DebuggingConfiguration.

func (*DebuggingConfiguration) DeepCopyInto

func (in *DebuggingConfiguration) DeepCopyInto(out *DebuggingConfiguration)

DeepCopyInto is an autogenerated deepcopy function, copying the receiver, writing into out. in must be non-nil.

type LeaderElectionConfiguration

type LeaderElectionConfiguration struct {
	// leaderElect enables a leader election client to gain leadership
	// before executing the main loop. Enable this when running replicated
	// components for high availability.
	LeaderElect bool
	// leaseDuration is the duration that non-leader candidates will wait
	// after observing a leadership renewal until attempting to acquire
	// leadership of a led but unrenewed leader slot. This is effectively the
	// maximum duration that a leader can be stopped before it is replaced
	// by another candidate. This is only applicable if leader election is
	// enabled.
	LeaseDuration metav1.Duration
	// renewDeadline is the interval between attempts by the acting master to
	// renew a leadership slot before it stops leading. This must be less
	// than or equal to the lease duration. This is only applicable if leader
	// election is enabled.
	RenewDeadline metav1.Duration
	// retryPeriod is the duration the clients should wait between attempting
	// acquisition and renewal of a leadership. This is only applicable if
	// leader election is enabled.
	RetryPeriod metav1.Duration
	// resourceLock indicates the resource object type that will be used to lock
	// during leader election cycles.
	ResourceLock string
	// resourceName indicates the name of resource object that will be used to lock
	// during leader election cycles.
	ResourceName string
	// resourceNamespace indicates the namespace of resource object that will be used to lock
	// during leader election cycles.
	ResourceNamespace string
}

LeaderElectionConfiguration defines the configuration of leader election clients for components that can run with leader election enabled.

func (*LeaderElectionConfiguration) DeepCopy

DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new LeaderElectionConfiguration.

func (*LeaderElectionConfiguration) DeepCopyInto

DeepCopyInto is an autogenerated deepcopy function, copying the receiver, writing into out. in must be non-nil.

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