kubernetes: k8s.io/kubernetes/test/e2e/framework/job Index | Files

package job

import "k8s.io/kubernetes/test/e2e/framework/job"

Index

Package Files

const.go fixtures.go rest.go wait.go

Constants

const (
    // JobTimeout is how long to wait for a job to finish.
    JobTimeout = 15 * time.Minute

    // JobSelectorKey is a job selector name
    JobSelectorKey = "job"
)

func CreateJob Uses

func CreateJob(c clientset.Interface, ns string, job *batchv1.Job) (*batchv1.Job, error)

CreateJob uses c to create job in namespace ns. If the returned error is nil, the returned Job is valid and has been created.

func GetJob Uses

func GetJob(c clientset.Interface, ns, name string) (*batchv1.Job, error)

GetJob uses c to get the Job in namespace ns named name. If the returned error is nil, the returned Job is valid.

func GetJobPods Uses

func GetJobPods(c clientset.Interface, ns, jobName string) (*v1.PodList, error)

GetJobPods returns a list of Pods belonging to a Job.

func NewTestJob Uses

func NewTestJob(behavior, name string, rPol v1.RestartPolicy, parallelism, completions int32, activeDeadlineSeconds *int64, backoffLimit int32) *batchv1.Job

NewTestJob returns a Job which does one of several testing behaviors. notTerminate starts a Job that will run effectively forever. fail starts a Job that will fail immediately. succeed starts a Job that will succeed immediately. randomlySucceedOrFail starts a Job that will succeed or fail randomly. failOnce fails the Job the first time it is run and succeeds subsequently. name is the Name of the Job. RestartPolicy indicates the restart policy of the containers in which the Pod is running. Parallelism is the Job's parallelism, and completions is the Job's required number of completions.

func NewTestJobOnNode Uses

func NewTestJobOnNode(behavior, name string, rPol v1.RestartPolicy, parallelism, completions int32, activeDeadlineSeconds *int64, backoffLimit int32, nodeName string) *batchv1.Job

NewTestJobOnNode is similar to NewTestJob but supports specifying a Node on which the Job's Pods will run. Empty nodeName means no node selection constraints.

func WaitForAllJobPodsGone Uses

func WaitForAllJobPodsGone(c clientset.Interface, ns, jobName string) error

WaitForAllJobPodsGone waits for all pods for the Job named jobName in namespace ns to be deleted.

func WaitForAllJobPodsRunning Uses

func WaitForAllJobPodsRunning(c clientset.Interface, ns, jobName string, parallelism int32) error

WaitForAllJobPodsRunning wait for all pods for the Job named JobName in namespace ns to become Running. Only use when pods will run for a long time, or it will be racy.

func WaitForJobComplete Uses

func WaitForJobComplete(c clientset.Interface, ns, jobName string, completions int32) error

WaitForJobComplete uses c to wait for completions to complete for the Job jobName in namespace ns.

func WaitForJobFinish Uses

func WaitForJobFinish(c clientset.Interface, ns, jobName string) error

WaitForJobFinish uses c to wait for the Job jobName in namespace ns to finish (either Failed or Complete).

func WaitForJobGone Uses

func WaitForJobGone(c clientset.Interface, ns, jobName string, timeout time.Duration) error

WaitForJobGone uses c to wait for up to timeout for the Job named jobName in namespace ns to be removed.

Package job imports 11 packages (graph) and is imported by 144 packages. Updated 2020-04-01. Refresh now. Tools for package owners.