Documentation ¶
Index ¶
Constants ¶
Variables ¶
This section is empty.
Functions ¶
func NewSkeletonBinary ¶
func NewSkeletonBinary(atlas TextureAtlas) *skeletonBinary
func NewSlotData ¶
Types ¶
type SkeletonData ¶
type SkeletonData struct {
// contains filtered or unexported fields
}
func NewSkeletonData ¶
func NewSkeletonData() *SkeletonData
type TextureAtlas ¶
type TextureAtlas struct { }
type TransformMode ¶
type TransformMode int
Source Files ¶
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