Documentation ¶
Index ¶
- Constants
- type PhysicalDeviceShaderFloat16Int8Features
- func (o PhysicalDeviceShaderFloat16Int8Features) PopulateCPointer(allocator *cgoparam.Allocator, preallocatedPointer unsafe.Pointer, ...) (unsafe.Pointer, error)
- func (o *PhysicalDeviceShaderFloat16Int8Features) PopulateHeader(allocator *cgoparam.Allocator, preallocatedPointer unsafe.Pointer, ...) (unsafe.Pointer, error)
- func (o *PhysicalDeviceShaderFloat16Int8Features) PopulateOutData(cDataPointer unsafe.Pointer, helpers ...any) (next unsafe.Pointer, err error)
Constants ¶
View Source
const (
ExtensionName string = C.VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME
)
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type PhysicalDeviceShaderFloat16Int8Features ¶
type PhysicalDeviceShaderFloat16Int8Features struct { ShaderFloat16 bool ShaderInt8 bool common.NextOptions common.NextOutData }
func (PhysicalDeviceShaderFloat16Int8Features) PopulateCPointer ¶
func (*PhysicalDeviceShaderFloat16Int8Features) PopulateHeader ¶
func (*PhysicalDeviceShaderFloat16Int8Features) PopulateOutData ¶
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