Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Camera ¶
type Camera struct { ID int Model CameraModel Width uint64 Height uint64 Params []float64 }
func LoadCamerasBinary ¶ added in v1.0.1
type CameraModel ¶
type CameraModel int
const ( SIMPLE_PINHOLE CameraModel = iota PINHOLE SIMPLE_RADIAL RADIAL OPENCV OPENCV_FISHEYE FULL_OPENCV FOV SIMPLE_RADIAL_FISHEYE RADIAL_FISHEYE THIN_PRISM_FISHEYE )
func (CameraModel) NumParameters ¶
func (cm CameraModel) NumParameters() int
type Point3D ¶
type Point3D struct { ID uint64 Position vector3.Float64 Color color.RGBA Error float64 Tracks []Point3DTrack // as (IMAGE_ID, POINT2D_IDX) }
func LoadPoints3DBinary ¶ added in v1.0.1
type Point3DTrack ¶
Click to show internal directories.
Click to hide internal directories.