server

package
v1.0.1 Latest Latest
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Published: Mar 8, 2024 License: GPL-3.0 Imports: 14 Imported by: 0

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Constants

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Variables

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Functions

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Types

type CardServer

type CardServer struct {
	// contains filtered or unexported fields
}

func NewCardServer

func NewCardServer(cardService service.ICardService, systemServer *SystemServer) *CardServer

func (*CardServer) CreateHandler

func (s *CardServer) CreateHandler(w http.ResponseWriter, r *http.Request)

func (*CardServer) DeleteHandler

func (s *CardServer) DeleteHandler(w http.ResponseWriter, r *http.Request)

func (*CardServer) ItemHandler

func (s *CardServer) ItemHandler(w http.ResponseWriter, r *http.Request)

func (*CardServer) ListHandler

func (s *CardServer) ListHandler(w http.ResponseWriter, r *http.Request)

func (*CardServer) UpdateHandler

func (s *CardServer) UpdateHandler(w http.ResponseWriter, r *http.Request)

type CollectionServer

type CollectionServer struct {
	// contains filtered or unexported fields
}

func NewCollectionServer

func NewCollectionServer(collectionService service.ICollectionService, systemServer *SystemServer) *CollectionServer

func (*CollectionServer) CreateHandler

func (s *CollectionServer) CreateHandler(w http.ResponseWriter, r *http.Request)

func (*CollectionServer) DeleteHandler

func (s *CollectionServer) DeleteHandler(w http.ResponseWriter, r *http.Request)

func (*CollectionServer) ItemHandler

func (s *CollectionServer) ItemHandler(w http.ResponseWriter, r *http.Request)

func (*CollectionServer) ListHandler

func (s *CollectionServer) ListHandler(w http.ResponseWriter, r *http.Request)

func (*CollectionServer) UpdateHandler

func (s *CollectionServer) UpdateHandler(w http.ResponseWriter, r *http.Request)

type DeckServer

type DeckServer struct {
	// contains filtered or unexported fields
}

func NewDeckServer

func NewDeckServer(deckService service.IDeckService, systemServer *SystemServer) *DeckServer

func (*DeckServer) AllDecksHandler

func (s *DeckServer) AllDecksHandler(w http.ResponseWriter, r *http.Request)

func (*DeckServer) CreateHandler

func (s *DeckServer) CreateHandler(w http.ResponseWriter, r *http.Request)

func (*DeckServer) DeleteHandler

func (s *DeckServer) DeleteHandler(w http.ResponseWriter, r *http.Request)

func (*DeckServer) ItemHandler

func (s *DeckServer) ItemHandler(w http.ResponseWriter, r *http.Request)

func (*DeckServer) ListHandler

func (s *DeckServer) ListHandler(w http.ResponseWriter, r *http.Request)

func (*DeckServer) UpdateHandler

func (s *DeckServer) UpdateHandler(w http.ResponseWriter, r *http.Request)

type GameServer

type GameServer struct {
	// contains filtered or unexported fields
}

func NewGameServer

func NewGameServer(gameService service.IGameService, systemServer *SystemServer) *GameServer

func (*GameServer) CreateHandler

func (s *GameServer) CreateHandler(w http.ResponseWriter, r *http.Request)

func (*GameServer) DeleteHandler

func (s *GameServer) DeleteHandler(w http.ResponseWriter, r *http.Request)

func (*GameServer) DuplicateHandler

func (s *GameServer) DuplicateHandler(w http.ResponseWriter, r *http.Request)

func (*GameServer) ExportHandler

func (s *GameServer) ExportHandler(w http.ResponseWriter, r *http.Request)

func (*GameServer) ImportHandler

func (s *GameServer) ImportHandler(w http.ResponseWriter, r *http.Request)

func (*GameServer) ItemHandler

func (s *GameServer) ItemHandler(w http.ResponseWriter, r *http.Request)

func (*GameServer) ListHandler

func (s *GameServer) ListHandler(w http.ResponseWriter, r *http.Request)

func (*GameServer) UpdateHandler

func (s *GameServer) UpdateHandler(w http.ResponseWriter, r *http.Request)

type GeneratorServer

type GeneratorServer struct {
	// contains filtered or unexported fields
}

func NewGeneratorServer

func NewGeneratorServer(generatorService service.IGeneratorService) *GeneratorServer

func (*GeneratorServer) GameHandler

func (s *GeneratorServer) GameHandler(w http.ResponseWriter, r *http.Request)

type ImageServer

type ImageServer struct {
	// contains filtered or unexported fields
}

func NewImageServer

func NewImageServer(gameService service.IGameService, collectionService service.ICollectionService, deckService service.IDeckService, cardService service.ICardService) *ImageServer

func (*ImageServer) CardHandler

func (s *ImageServer) CardHandler(w http.ResponseWriter, r *http.Request)

func (*ImageServer) CollectionHandler

func (s *ImageServer) CollectionHandler(w http.ResponseWriter, r *http.Request)

func (*ImageServer) DeckHandler

func (s *ImageServer) DeckHandler(w http.ResponseWriter, r *http.Request)

func (*ImageServer) GameHandler

func (s *ImageServer) GameHandler(w http.ResponseWriter, r *http.Request)

type ReplaceServer added in v0.2.3

type ReplaceServer struct {
	// contains filtered or unexported fields
}

func NewReplaceServer added in v0.2.3

func NewReplaceServer(replaceService service.IReplaceService) *ReplaceServer

func (*ReplaceServer) PrepareHandler added in v0.2.3

func (s *ReplaceServer) PrepareHandler(w http.ResponseWriter, r *http.Request)

func (*ReplaceServer) ReplaceHandler added in v0.2.3

func (s *ReplaceServer) ReplaceHandler(w http.ResponseWriter, r *http.Request)

type SearchServer added in v0.2.3

type SearchServer struct {
	// contains filtered or unexported fields
}

func NewSearchServer added in v0.2.3

func NewSearchServer(searchService service.ISearchService) *SearchServer

func (*SearchServer) CollectionHandler added in v0.2.3

func (s *SearchServer) CollectionHandler(w http.ResponseWriter, r *http.Request)

func (*SearchServer) GameHandler added in v0.2.3

func (s *SearchServer) GameHandler(w http.ResponseWriter, r *http.Request)

func (*SearchServer) RootHandler added in v0.2.3

func (s *SearchServer) RootHandler(w http.ResponseWriter, r *http.Request)

type SystemServer

type SystemServer struct {
	// contains filtered or unexported fields
}

func NewSystemServer

func NewSystemServer(cfg *config.Config, systemService service.ISystemService) *SystemServer

func (*SystemServer) GetSettingsHandler

func (s *SystemServer) GetSettingsHandler(w http.ResponseWriter, _ *http.Request)

func (*SystemServer) GetVersionHandler

func (s *SystemServer) GetVersionHandler(w http.ResponseWriter, _ *http.Request)

func (*SystemServer) QuitHandler

func (s *SystemServer) QuitHandler(w http.ResponseWriter, _ *http.Request)

func (*SystemServer) StatusHandler

func (s *SystemServer) StatusHandler(w http.ResponseWriter, _ *http.Request)

func (*SystemServer) StopQuit

func (s *SystemServer) StopQuit()

func (*SystemServer) UpdateSettingsHandler

func (s *SystemServer) UpdateSettingsHandler(w http.ResponseWriter, r *http.Request)

type TTSServer added in v0.2.3

type TTSServer struct {
	// contains filtered or unexported fields
}

func NewTTSServer added in v0.2.3

func NewTTSServer(ttsService service.ITTSService) *TTSServer

func (*TTSServer) DataHandler added in v0.2.3

func (s *TTSServer) DataHandler(w http.ResponseWriter, r *http.Request)

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