Documentation ¶
Index ¶
- Variables
- func Call(fn string, args ...interface{}) (lua.LValue, error)
- func CallUnmarshal(v interface{}, fn string, args ...interface{}) error
- func Close()
- func Each(clb func(p Plugin))
- func Init()
- func IsLoaded(path string) bool
- func Set(name string, val interface{})
- func Unload(path string) error
- type Plugin
Constants ¶
This section is empty.
Variables ¶
View Source
var (
L *lua.LState
)
L is the lua state This is the VM that runs the plugins
Functions ¶
func CallUnmarshal ¶
Types ¶
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