Documentation ¶
Index ¶
Constants ¶
const ( BoardCellNum = 8 )
Share Code Constants
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type V8 ¶
type V8 struct { UnitItems [BoardCellNum][BoardCellNum]V8EquippedItem3Bytes // 24 bits per unit item (192 bytes) BoardUnitIDs [BoardCellNum][BoardCellNum]uint8 // 8 bits per unit (64 bytes) SelectedTalents [SharecodeMaxTalents][2]uint8 // 128 bits per player (32 bytes) PackedUnitRanks [BoardCellNum]V8PackedUnitRank // 4 bits per unit rank (32 bytes) BenchUnitItems [BoardCellNum]V8EquippedItem3Bytes // 24 bits per unit item (24 bytes) BenchedUnitIDs [BoardCellNum]uint8 // 8 bits per unit (8 bytes) PackedBenchUnitRanks V8PackedUnitRank // 4 bits per unit rank (4 bytes) UnderlordIDs [2]uint8 // 8 bits per player (2 bytes) UnderlordRanks [2]uint8 // 8 bits per player (2 bytes) UnequippedItems [SharecodeMaxUnequippedItems][2]V8EquippedItem3Bytes // 24 bits per unused item (60 bytes) // contains filtered or unexported fields }
V8 - The actual share code structure
func NewV8FromCode ¶
NewV8FromCode - Create a new v8 share code from a byte64 string
func (*V8) DebugPrintSizes ¶
func (sc *V8) DebugPrintSizes()
DebugPrintSizes - Debug tool printing byte sizes of each field
func (*V8) PrintBytesString ¶
func (sc *V8) PrintBytesString()
PrintBytesString - Print bytes of share code
func (*V8) ReflectAlignments ¶
func (sc *V8) ReflectAlignments()
ReflectAlignments - Debug function to view memory usage and layout
func (*V8) ToBase64String ¶
ToBase64String - Returns base64 encoding of the share code
type V8EquippedItem ¶
type V8EquippedItem struct {
ItemID uint16
}
V8EquippedItem - Equipped item struct
type V8EquippedItem3Bytes ¶
type V8EquippedItem3Bytes [3]byte
V8EquippedItem3Bytes - Equipped items use up 24 bits, yet one byte is unused
func NewV8EquippedItem3Bytes ¶
func NewV8EquippedItem3Bytes(item V8EquippedItem) V8EquippedItem3Bytes
NewV8EquippedItem3Bytes - Creates a 3 bytes big struct from a ShareCodeEquippedItem
func (*V8EquippedItem3Bytes) ToEquippedItem ¶
func (item *V8EquippedItem3Bytes) ToEquippedItem() V8EquippedItem
ToEquippedItem - Convert back 3 bytes array to EquippedItem struct
type V8PackedUnitRank ¶
type V8PackedUnitRank uint32
V8PackedUnitRank - Alias for uint32
func NewV8PackedUnitRanks ¶
func NewV8PackedUnitRanks(ranks []uint8) V8PackedUnitRank
NewV8PackedUnitRanks - Function to pack uint8 array into a uint32, removing the first 4 bits of each uint8
func (*V8PackedUnitRank) UnpackUnitRanks ¶
func (packedRanks *V8PackedUnitRank) UnpackUnitRanks() []uint8
UnpackUnitRanks - Unpack packed unit ranks