evaluator

package
v0.0.0-...-2577f20 Latest Latest
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Published: Jan 17, 2023 License: MIT Imports: 28 Imported by: 0

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Constants

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const ABS_SOURCE_DEPTH = "10"

source("file.abs")

Variables

View Source
var (
	NULL  = object.NULL
	EOF   = object.EOF
	TRUE  = object.TRUE
	FALSE = object.FALSE
	Fns   map[string]*object.Builtin
)

Functions

func Asset

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDir

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.

func AssetNames

func AssetNames() []string

AssetNames returns the names of the assets.

func BeginEval

func BeginEval(program ast.Node, env *object.Environment, lexer *lexer.Lexer) object.Object

BeginEval (program, env, lexer) object.Object REPL and testing modules call this function to init the global lexer pointer for error location NB. Eval(node, env) is recursive

func Eval

func Eval(node ast.Node, env *object.Environment) object.Object

Types

This section is empty.

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