lantern-android

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Published: May 1, 2015 License: Apache-2.0

README

Lantern on Android

import go.flashlight.Flashlight;

The lantern-android repository provides documentation and scripts for building a basic lantern shared library that exports special methods that can be used from Java code, making it possible to run the lantern backend on Android devices.

try {
  Flashlight.RunClientProxy("0.0.0.0:9192");
} catch (Exception e) {
  throw new RuntimeException(e);
}

Prerequisites

Setting up a development environment

We're going to clone and use the lantern repository, that project provides us with everything we need to build Lantern tools and libraries.

mkdir -p $GOPATH/src/github.com/getlantern
cd $GOPATH/src/github.com/getlantern
git clone https://github.com/getlantern/lantern.git

After cloning the repository use the setenv.bash script to export development enviromental variables to the current terminal session.

cd lantern
source setenv.bash

Building the Android library

lantern will provide you with a copy of lantern-android, change directory into lantern-android and execute make to start compiling our shared library:

cd $GOPATH/src/github.com/getlantern/lantern-android

make
# ...
# BUILD SUCCESSFUL
# Total time: 7 seconds

The make command will create a new app subdirectory that will contain an Android example project. You may import the contents of the app subdirectory into Android Studio to see libflashlight working.

If you're on a Mac, be sure to export docker's enviromental variables before running make:

$(boot2docker shellinit)

make

Testing the example project

Open Android Studio and in the welcome screen choose "Import Non-Android Studio project".

Android Studio

You'll be prompted with a file dialog, browse to the app subdirectory and select it. Press OK.

App Subdirectory

On the next dialog you must define a destination for the project, hit Next.

Destination

After import you may be prompted to restart Android Studio.

Now add a new main activity by right-clicking on the top most directory on the Project pane and selecting New->Activity->Blank Activity, the default values would be OK, click Finish.

Main Activity

Paste the following code on the org.getlantern/example/MainActivity.java file that was just added:

package org.getlantern.example;

import go.Go;
import go.flashlight.Flashlight;
import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.view.View;
import android.widget.Button;
import org.getlantern.example.R;


public class MainActivity extends Activity {


    private Button killButton;
    private Button startButton;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        setContentView(R.layout.activity_main);

        // Initializing application context.
        Go.init(getApplicationContext());

        killButton = (Button)findViewById(R.id.stopProxyButton);
        startButton = (Button)findViewById(R.id.startProxyButton);

        // Disabling stop button.
        killButton.setEnabled(false);

        // Enabling proxy button.
        startButton.setEnabled(true);
    }

    public void stopProxyButtonOnClick(View v) {

        Log.v("DEBUG", "Attempt to stop running proxy.");
        try {
            Flashlight.StopClientProxy();
        } catch (Exception e) {
            throw new RuntimeException(e);
        };

        // Disabling stop button.
        killButton.setEnabled(false);

        // Enabling proxy button.
        startButton.setEnabled(true);

    }

    public void startProxyButtonOnClick(View v) {
        Log.v("DEBUG", "Attempt to run client proxy on :9192");

        try {
            Flashlight.RunClientProxy("0.0.0.0:9192");
        } catch (Exception e) {
            throw new RuntimeException(e);
        }

        // Enabling stop button.
        killButton.setEnabled(true);

        // Disabling proxy button.
        startButton.setEnabled(false);
    }
}

After this new activity is added the design view will be active, drag two buttons from the Pallete into the screen.

Adding two buttons

Select the first button and look for the id property on the Properties pane, set it to startProxyButton and name the button accordingly. Look for the onClick property and choose the startProxyButtonOnClick value from the drop down.

The second button's id must be set to stopProxyButton and the onClick to stopProxyButtonOnClick.

Finally, hit the Run app action under the Run menu and deploy it to a real device or to an ARM-based emulator (armeabi-v7a).

ARM-based emulator

I you're having configuration related problems when attempting to build, make sure your AndroidManifest.xml looks like this:

<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright 2014 The Go Authors. All rights reserved.
Use of this source code is governed by a BSD-style
license that can be found in the LICENSE file.
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="org.getlantern.example" android:versionCode="1" android:versionName="1.0">

  <application android:label="Flashlight">
    <activity android:name="org.getlantern.example.MainActivity"
      android:label="Flashlight"
      android:exported="true">
      <intent-filter>
        <action android:name="android.intent.action.MAIN" />
        <category android:name="android.intent.category.LAUNCHER" />
      </intent-filter>
    </activity>
  </application>
  <uses-permission android:name="android.permission.INTERNET" />
</manifest>

If everything goes OK, you'll have two buttons and you can start lantern by touching the startProxyButton.

Deploy to a device

As long as the app is open, you'll be able to test the canonical example by finding the device's IP and sending it a special request:

curl -x 10.10.100.97:9192 http://www.google.com/humans.txt
# Google is built by a large team of engineers, designers, researchers, robots, and others in many different sites across the globe. It is updated continuously, and built with more tools and technologies than we can shake a stick at. If you'd like to help us out, see google.com/careers.

You may not want everyone proxying through your phone! Tune the RunClientProxy() function on the MainActivity.java accordingly.

If you chose to run flashlight inside an emulator instead of a real device, you must connect to it using telnet and set up port redirection to actually test the proxy.

Identify the port number your emulator is listening to

screen shot 2015-01-30 at 6 40 52 pm

In this case its listening on the 5554 local port.

Open a telnet session to the emulator and write the instruction redir add tcp:9192:9192 to map the emulator's 9192 port to our local 9192 port.

telnet 127.0.0.1 5554
# Trying 127.0.0.1...
# Connected to localhost.
# Escape character is '^]'.
# Android Console: type 'help' for a list of commands
# OK
redir add tcp:9192:9192
# OK

Now you'll be able to connect to the emulator's lantern proxy through your local 9192 port:

curl -x 127.0.0.1:9192 https://www.google.com/humans.txt
# Google is built by a large team of engineers, designers, researchers, robots, and others in many different sites across the globe. It is updated continuously, and built with more tools and technologies than we can shake a stick at. If you'd like to help us out, see google.com/careers.

Directories

Path Synopsis
main package holds references to the go_bindings package and is based on instructions from http://godoc.org/golang.org/x/mobile/cmd/gobind
main package holds references to the go_bindings package and is based on instructions from http://godoc.org/golang.org/x/mobile/cmd/gobind
bindings/go_bindings
Package go_flashlight is an autogenerated binder stub for package flashlight.
Package go_flashlight is an autogenerated binder stub for package flashlight.

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