Documentation ¶
Index ¶
- Constants
- Variables
- func CreateLocalControllerService()
- func CreateWebControllerService(Addr string) *http.Server
- func NewSwitchProController(DeviceInfo *hid.DeviceInfo)
- func Notification(title, message string)
- type ControllerMsg
- type Emulator
- type StickCalibration
- type SwitchProController
- type Vibration
- type VigemError
- type Xbox360Controller
- type Xbox360ControllerReport
- func (r *Xbox360ControllerReport) GetButtons() uint16
- func (r *Xbox360ControllerReport) GetLeftThumb() (x, y int16)
- func (r *Xbox360ControllerReport) GetLeftTrigger() byte
- func (r *Xbox360ControllerReport) GetRightThumb() (x, y int16)
- func (r *Xbox360ControllerReport) GetRightTrigger() byte
- func (r *Xbox360ControllerReport) MaybeSetButton(shiftBy int, isSet bool)
- func (r *Xbox360ControllerReport) SetButton(shiftBy int)
- func (r *Xbox360ControllerReport) SetButtonFromGamePadAPI(button int, value byte)
- func (r *Xbox360ControllerReport) SetButtons(buttons uint16)
- func (r *Xbox360ControllerReport) SetLeftThumb(x, y int16)
- func (r *Xbox360ControllerReport) SetLeftTrigger(value byte)
- func (r *Xbox360ControllerReport) SetRightThumb(x, y int16)
- func (r *Xbox360ControllerReport) SetRightTrigger(value byte)
Constants ¶
View Source
const ( SwitchProControllerButtonY = 0 SwitchProControllerButtonX = 1 SwitchProControllerButtonB = 2 SwitchProControllerButtonA = 3 SwitchProControllerButtonRightShoulder = 6 SwitchProControllerButtonRightTrigger = 7 SwitchProControllerButtonMinus = 0 SwitchProControllerButtonPlus = 1 SwitchProControllerButtonRightThumb = 2 SwitchProControllerButtonLeftThumb = 3 SwitchProControllerButtonHome = 4 SwitchProControllerButtonCapture = 5 SwitchProControllerButtonDown = 0 SwitchProControllerButtonUp = 1 SwitchProControllerButtonRight = 2 SwitchProControllerButtonLeft = 3 SwitchProControllerButtonLeftShoulder = 6 SwitchProControllerButtonLeftTrigger = 7 )
View Source
const ( VIGEM_ERROR_NONE = 0x20000000 VIGEM_ERROR_BUS_NOT_FOUND = 0xE0000001 VIGEM_ERROR_NO_FREE_SLOT = 0xE0000002 VIGEM_ERROR_INVALID_TARGET = 0xE0000003 VIGEM_ERROR_REMOVAL_FAILED = 0xE0000004 VIGEM_ERROR_ALREADY_CONNECTED = 0xE0000005 VIGEM_ERROR_TARGET_UNINITIALIZED = 0xE0000006 VIGEM_ERROR_TARGET_NOT_PLUGGED_IN = 0xE0000007 VIGEM_ERROR_BUS_VERSION_MISMATCH = 0xE0000008 VIGEM_ERROR_BUS_ACCESS_FAILED = 0xE0000009 VIGEM_ERROR_CALLBACK_ALREADY_REGISTERED = 0xE0000010 VIGEM_ERROR_CALLBACK_NOT_FOUND = 0xE0000011 VIGEM_ERROR_BUS_ALREADY_CONNECTED = 0xE0000012 VIGEM_ERROR_BUS_INVALID_HANDLE = 0xE0000013 VIGEM_ERROR_XUSB_USERINDEX_OUT_OF_RANGE = 0xE0000014 VIGEM_ERROR_MAX = VIGEM_ERROR_XUSB_USERINDEX_OUT_OF_RANGE + 1 )
View Source
const ( Xbox360ControllerButtonUp = 0 Xbox360ControllerButtonDown = 1 Xbox360ControllerButtonLeft = 2 Xbox360ControllerButtonRight = 3 Xbox360ControllerButtonStart = 4 Xbox360ControllerButtonBack = 5 Xbox360ControllerButtonLeftThumb = 6 Xbox360ControllerButtonRightThumb = 7 Xbox360ControllerButtonLeftShoulder = 8 Xbox360ControllerButtonRightShoulder = 9 Xbox360ControllerButtonGuide = 10 Xbox360ControllerButtonA = 12 Xbox360ControllerButtonB = 13 Xbox360ControllerButtonX = 14 Xbox360ControllerButtonY = 15 )
Bits that correspond to the Xbox 360 controller buttons.
Variables ¶
View Source
var HIDDeviceMap map[string]*hid.DeviceInfo
Functions ¶
func CreateLocalControllerService ¶
func CreateLocalControllerService()
func NewSwitchProController ¶
func NewSwitchProController(DeviceInfo *hid.DeviceInfo)
func Notification ¶
func Notification(title, message string)
Types ¶
type ControllerMsg ¶
type Emulator ¶
type Emulator struct {
// contains filtered or unexported fields
}
func NewEmulator ¶
func (*Emulator) CreateXbox360Controller ¶
func (e *Emulator) CreateXbox360Controller() (*Xbox360Controller, error)
type StickCalibration ¶
type StickCalibration struct { MaxX uint16 MaxY uint16 CenterX uint16 CenterY uint16 MinX uint16 MinY uint16 DeadZone uint16 }
func (StickCalibration) StickCalibrate ¶
func (StickCal StickCalibration) StickCalibrate(ThumbX uint16, ThumbY uint16) (float32, float32)
type SwitchProController ¶
type SwitchProController struct { Name string Device hid.Device CommmandID byte StickCalLeft StickCalibration StickCalRight StickCalibration AccNeutral [3]uint16 AccSensiti [3]uint16 GyrNeutral [3]uint16 GyrSensiti [3]uint16 }
func (*SwitchProController) Init ¶
func (Controller *SwitchProController) Init() error
func (*SwitchProController) ReadSPI ¶
func (Controller *SwitchProController) ReadSPI(cmd []byte) ([]byte, error)
func (*SwitchProController) Subcommand ¶
func (Controller *SwitchProController) Subcommand(sc byte, cmd []byte) ([]byte, error)
type VigemError ¶
type VigemError struct {
// contains filtered or unexported fields
}
func NewVigemError ¶
func NewVigemError(rawCode uintptr) *VigemError
func (*VigemError) Error ¶
func (err *VigemError) Error() string
type Xbox360Controller ¶
type Xbox360Controller struct {
// contains filtered or unexported fields
}
func (*Xbox360Controller) Close ¶
func (c *Xbox360Controller) Close() error
func (*Xbox360Controller) Connect ¶
func (c *Xbox360Controller) Connect() error
func (*Xbox360Controller) Disconnect ¶
func (c *Xbox360Controller) Disconnect() error
func (*Xbox360Controller) Send ¶
func (c *Xbox360Controller) Send(report *Xbox360ControllerReport) error
type Xbox360ControllerReport ¶
type Xbox360ControllerReport struct { Capture bool Assistant bool // contains filtered or unexported fields }
func NewXbox360ControllerReport ¶
func NewXbox360ControllerReport() Xbox360ControllerReport
func (*Xbox360ControllerReport) GetButtons ¶
func (r *Xbox360ControllerReport) GetButtons() uint16
func (*Xbox360ControllerReport) GetLeftThumb ¶
func (r *Xbox360ControllerReport) GetLeftThumb() (x, y int16)
func (*Xbox360ControllerReport) GetLeftTrigger ¶
func (r *Xbox360ControllerReport) GetLeftTrigger() byte
func (*Xbox360ControllerReport) GetRightThumb ¶
func (r *Xbox360ControllerReport) GetRightThumb() (x, y int16)
func (*Xbox360ControllerReport) GetRightTrigger ¶
func (r *Xbox360ControllerReport) GetRightTrigger() byte
func (*Xbox360ControllerReport) MaybeSetButton ¶
func (r *Xbox360ControllerReport) MaybeSetButton(shiftBy int, isSet bool)
func (*Xbox360ControllerReport) SetButton ¶
func (r *Xbox360ControllerReport) SetButton(shiftBy int)
func (*Xbox360ControllerReport) SetButtonFromGamePadAPI ¶
func (r *Xbox360ControllerReport) SetButtonFromGamePadAPI(button int, value byte)
func (*Xbox360ControllerReport) SetButtons ¶
func (r *Xbox360ControllerReport) SetButtons(buttons uint16)
func (*Xbox360ControllerReport) SetLeftThumb ¶
func (r *Xbox360ControllerReport) SetLeftThumb(x, y int16)
func (*Xbox360ControllerReport) SetLeftTrigger ¶
func (r *Xbox360ControllerReport) SetLeftTrigger(value byte)
func (*Xbox360ControllerReport) SetRightThumb ¶
func (r *Xbox360ControllerReport) SetRightThumb(x, y int16)
func (*Xbox360ControllerReport) SetRightTrigger ¶
func (r *Xbox360ControllerReport) SetRightTrigger(value byte)
Click to show internal directories.
Click to hide internal directories.