cli

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Published: Mar 10, 2017 License: MIT Imports: 18 Imported by: 1

README

cli

GoDoc

Notice: This is a fork of the v2 branch of the awesome library github.com/urfave/cli that adds support for convenient "required" flags (c.f. #85. Note that the v2 branch is considered fairly unstable, and this fork will be tracking the upstream branch to the extent possible.

cli is a simple, fast, and fun package for building command line apps in Go. The goal is to enable developers to write fast and distributable command line applications in an expressive way.

Overview

Command line apps are usually so tiny that there is absolutely no reason why your code should not be self-documenting. Things like generating help text and parsing command flags/options should not hinder productivity when writing a command line app.

This is where cli comes into play. cli makes command line programming fun, organized, and expressive!

Installation

Make sure you have a working Go environment. Go version 1.2+ is supported. See the install instructions for Go.

To install cli, simply run:

$ go get github.com/dkolbly/cli

Make sure your PATH includes the $GOPATH/bin directory so your commands can be easily used:

export PATH=$PATH:$GOPATH/bin
Supported platforms

cli is tested against multiple versions of Go on Linux, and against the latest released version of Go on OS X and Windows. For full details, see ./.travis.yml and ./appveyor.yml.

Getting Started

One of the philosophies behind cli is that an API should be playful and full of discovery. So a cli app can be as little as one line of code in main().

package main

import (
  "os"

  "github.com/dkolbly/cli"
)

func main() {
  (&cli.App{}).Run(os.Args)
}

This app will run and show help text, but is not very useful. Let's give an action to execute and some help documentation:

package main

import (
  "fmt"
  "os"

  "github.com/dkolbly/cli"
)

func main() {
  app := &cli.App{
    Name: "boom",
    Usage: "make an explosive entrance",
    Action: func(c *cli.Context) error {
      fmt.Println("boom! I say!")
      return nil
    },
  }

  app.Run(os.Args)
}

Running this already gives you a ton of functionality, plus support for things like subcommands and flags, which are covered below.

Examples

Being a programmer can be a lonely job. Thankfully by the power of automation that is not the case! Let's create a greeter app to fend off our demons of loneliness!

Start by creating a directory named greet, and within it, add a file, greet.go with the following code in it:

package main

import (
  "fmt"
  "os"

  "github.com/dkolbly/cli"
)

func main() {
  app := &cli.App{
    Name: "greet",
    Usage: "fight the loneliness!",
    Action: func(c *cli.Context) error {
      fmt.Println("Hello friend!")
      return nil
    },
  }

  app.Run(os.Args)
}

Install our command to the $GOPATH/bin directory:

$ go install

Finally run our new command:

$ greet
Hello friend!

cli also generates neat help text:

$ greet help
NAME:
    greet - fight the loneliness!

USAGE:
    greet [global options] command [command options] [arguments...]

VERSION:
    0.0.0

COMMANDS:
    help, h  Shows a list of commands or help for one command

GLOBAL OPTIONS
    --version Shows version information
Arguments

You can lookup arguments by calling the Args function on cli.Context, e.g.:

package main

import (
  "fmt"
  "os"

  "github.com/dkolbly/cli"
)

func main() {
  app := &cli.App{
    Action: func(c *cli.Context) error {
      fmt.Printf("Hello %q", c.Args().Get(0))
      return nil
    },
  }

  app.Run(os.Args)
}
Flags

Setting and querying flags is simple.

package main

import (
  "fmt"
  "os"

  "github.com/dkolbly/cli"
)

func main() {
  app := &cli.App{
    Flags: []cli.Flag {
      &cli.StringFlag{
        Name: "lang",
        Value: "english",
        Usage: "language for the greeting",
      },
    },
    Action: func(c *cli.Context) error {
      name := "Nefertiti"
      if c.NArg() > 0 {
        name = c.Args().Get(0)
      }
      if c.String("lang") == "spanish" {
        fmt.Println("Hola", name)
      } else {
        fmt.Println("Hello", name)
      }
      return nil
    },
  }

  app.Run(os.Args)
}

You can also set a destination variable for a flag, to which the content will be scanned.

package main

import (
  "os"
  "fmt"

  "github.com/dkolbly/cli"
)

func main() {
  var language string

  app := &cli.App{
    Flags: []cli.Flag {
      &cli.StringFlag{
        Name:        "lang",
        Value:       "english",
        Usage:       "language for the greeting",
        Destination: &language,
      },
    },
    Action: func(c *cli.Context) error {
      name := "someone"
      if c.NArg() > 0 {
        name = c.Args().Get(0)
      }
      if language == "spanish" {
        fmt.Println("Hola", name)
      } else {
        fmt.Println("Hello", name)
      }
      return nil
    },
  }

  app.Run(os.Args)
}

See full list of flags at http://godoc.org/github.com/dkolbly/cli

Placeholder Values

Sometimes it's useful to specify a flag's value within the usage string itself. Such placeholders are indicated with back quotes.

For example this:

package main

import (
  "os"

  "github.com/dkolbly/cli"
)

func main() {
  app := &cli.App{
    Flags: []cli.Flag{
      &cli.StringFlag{
        Name:    "config",
        Aliases: []string{"c"},
        Usage:   "Load configuration from `FILE`",
      },
    },
  }

  app.Run(os.Args)
}

Will result in help output like:

--config FILE, -c FILE   Load configuration from FILE

Note that only the first placeholder is used. Subsequent back-quoted words will be left as-is.

Alternate Names

You can set alternate (or short) names for flags by providing a comma-delimited list for the Name. e.g.

package main

import (
  "os"

  "github.com/dkolbly/cli"
)

func main() {
  app := &cli.App{
    Flags: []cli.Flag {
      &cli.StringFlag{
        Name:    "lang",
        Aliases: []string{"l"},
        Value:   "english",
        Usage:   "language for the greeting",
      },
    },
  }

  app.Run(os.Args)
}

That flag can then be set with --lang spanish or -l spanish. Note that giving two different forms of the same flag in the same command invocation is an error.

Ordering

Flags for the application and commands are shown in the order they are defined. However, it's possible to sort them from outside this library by using FlagsByName with sort.

For example this:

package main

import (
  "os"
  "sort"

  "github.com/dkolbly/cli"
)

func main() {
  app := &cli.App{
    Flags: []cli.Flag{
      &cli.StringFlag{
        Name:  "lang, l",
        Value: "english",
        Usage: "Language for the greeting",
      },
      &cli.StringFlag{
        Name:  "config, c",
        Usage: "Load configuration from `FILE`",
      },
    },
  }

  sort.Sort(cli.FlagsByName(app.Flags))

  app.Run(os.Args)
}

Will result in help output like:

--config FILE, -c FILE  Load configuration from FILE
--lang value, -l value  Language for the greeting (default: "english")
Values from the Environment

You can also have the default value set from the environment via EnvVars. e.g.

package main

import (
  "os"

  "github.com/dkolbly/cli"
)

func main() {
  app := &cli.App{
    Flags: []cli.Flag {
      &cli.StringFlag{
        Name:    "lang",
        Aliases: []string{"l"},
        Value:   "english",
        Usage:   "language for the greeting",
        EnvVars: []string{"APP_LANG"},
      },
    },
  }

  app.Run(os.Args)
}

If EnvVars contains more than one string, the first environment variable that resolves is used as the default.

package main

import (
  "os"

  "github.com/dkolbly/cli"
)

func main() {
  app := &cli.App{
    Flags: []cli.Flag{
      &cli.StringFlag{
        Name:    "lang",
        Aliases: []string{"l"},
        Value:   "english",
        Usage:   "language for the greeting",
        EnvVars: []string{"LEGACY_COMPAT_LANG", "APP_LANG", "LANG"},
      },
    },
  }

  app.Run(os.Args)
}
Values from alternate input sources (YAML, TOML, and others)

There is a separate package altsrc that adds support for getting flag values from other file input sources.

Currently supported input source formats:

  • YAML
  • TOML

In order to get values for a flag from an alternate input source the following code would be added to wrap an existing cli.Flag like below:

  altsrc.NewIntFlag(&cli.IntFlag{Name: "test"})

Initialization must also occur for these flags. Below is an example initializing getting data from a yaml file below.

  command.Before = altsrc.InitInputSourceWithContext(command.Flags, NewYamlSourceFromFlagFunc("load"))

The code above will use the "load" string as a flag name to get the file name of a yaml file from the cli.Context. It will then use that file name to initialize the yaml input source for any flags that are defined on that command. As a note the "load" flag used would also have to be defined on the command flags in order for this code snipped to work.

Currently only the aboved specified formats are supported but developers can add support for other input sources by implementing the altsrc.InputSourceContext for their given sources.

Here is a more complete sample of a command using YAML support:

package notmain

import (
  "fmt"
  "os"

  "github.com/dkolbly/cli"
  "github.com/dkolbly/cli/altsrc"
)

func main() {
  flags := []cli.Flag{
    altsrc.NewIntFlag(&cli.IntFlag{Name: "test"}),
    &cli.StringFlag{Name: "load"},
  }

  app := &cli.App{
    Action: func(c *cli.Context) error {
      fmt.Println("yaml ist rad")
      return nil
    },
    Before: altsrc.InitInputSourceWithContext(flags, altsrc.NewYamlSourceFromFlagFunc("load")),
    Flags: flags,
  }

  app.Run(os.Args)
}
Default Values for help output

Sometimes it's useful to specify a flag's default help-text value within the flag declaration. This can be useful if the default value for a flag is a computed value. The default value can be set via the DefaultText struct field.

For example this:

package main

import (
  "os"

  "github.com/dkolbly/cli"
)

func main() {
  app := &cli.App{
    Flags: []cli.Flag{
      &cli.IntFlag{
        Name:    "port",
        Usage:   "Use a randomized port",
        Value: 0,
        DefaultText: "random",
      },
    },
  }

  app.Run(os.Args)
}

Will result in help output like:

--port value  Use a randomized port (default: random)
Required Flags

A common use case is requiring that particular flags be present. You can probably provide more application-specific error messages if you check for the flags' presence in application code, but this is such a common use case that all of the standard cli.Flag providers support a Required attribute which, if supplied, will cause the cli parser to report a usage error if the flag is not supplied.

package main

import (
  "os"

  "github.com/dkolbly/cli"
)

func main() {
  app := &cli.App{
    Flags: []cli.Flag{
      &cli.StringFlag{
        Name:     "url",
        Usage:    "The endpoint to hit",
        Required: true,
      },
    },
  }

  app.Run(os.Args)
}
Subcommands

Subcommands can be defined for a more git-like command line app.

package main

import (
  "fmt"
  "os"

  "github.com/dkolbly/cli"
)

func main() {
  app := &cli.App{
    Commands: []*cli.Command{
      {
        Name:    "add",
        Aliases: []string{"a"},
        Usage:   "add a task to the list",
        Action:  func(c *cli.Context) error {
          fmt.Println("added task: ", c.Args().First())
          return nil
        },
      },
      {
        Name:    "complete",
        Aliases: []string{"c"},
        Usage:   "complete a task on the list",
        Action:  func(c *cli.Context) error {
          fmt.Println("completed task: ", c.Args().First())
          return nil
        },
      },
      {
        Name:        "template",
        Aliases:     []string{"t"},
        Usage:       "options for task templates",
        Subcommands: []*cli.Command{
          {
            Name:  "add",
            Usage: "add a new template",
            Action: func(c *cli.Context) error {
              fmt.Println("new task template: ", c.Args().First())
              return nil
            },
          },
          {
            Name:  "remove",
            Usage: "remove an existing template",
            Action: func(c *cli.Context) error {
              fmt.Println("removed task template: ", c.Args().First())
              return nil
            },
          },
        },
      },
    },
  }

  app.Run(os.Args)
}
Subcommands categories

For additional organization in apps that have many subcommands, you can associate a category for each command to group them together in the help output.

E.g.

package main

import (
  "os"

  "github.com/dkolbly/cli"
)

func main() {
  app := &cli.App{
    Commands: []*cli.Command{
      {
        Name: "noop",
      },
      {
        Name:     "add",
        Category: "template",
      },
      {
        Name:     "remove",
        Category: "template",
      },
    },
  }

  app.Run(os.Args)
}

Will include:

COMMANDS:
    noop

  Template actions:
    add
    remove
Exit code

Calling App.Run will not automatically call os.Exit, which means that by default the exit code will "fall through" to being 0. An explicit exit code may be set by returning a non-nil error that fulfills cli.ExitCoder, or a cli.MultiError that includes an error that fulfills cli.ExitCoder, e.g.:

package main

import (
  "os"

  "github.com/dkolbly/cli"
)

func main() {
  app := &cli.App{
    Flags: []cli.Flag{
      &cli.BoolFlag{
        Name:  "ginger-crouton",
        Value: true,
        Usage: "is it in the soup?",
      },
    },
    Action: func(ctx *cli.Context) error {
      if !ctx.Bool("ginger-crouton") {
        return cli.Exit("it is not in the soup", 86)
      }
      return nil
    },
  }

  app.Run(os.Args)
}
Shell Completion

You can enable completion commands by setting the EnableShellCompletion flag on the App object. By default, this setting will only auto-complete to show an app's subcommands, but you can write your own completion methods for the App or its subcommands.

package main

import (
  "fmt"
  "os"

  "github.com/dkolbly/cli"
)

func main() {
  tasks := []string{"cook", "clean", "laundry", "eat", "sleep", "code"}

  app := &cli.App{
    EnableShellCompletion: true,
    Commands: []*cli.Command{
      {
        Name:    "complete",
        Aliases: []string{"c"},
        Usage:   "complete a task on the list",
        Action: func(c *cli.Context) error {
           fmt.Println("completed task: ", c.Args().First())
           return nil
        },
        ShellComplete: func(c *cli.Context) {
          // This will complete if no args are passed
          if c.NArg() > 0 {
            return
          }
          for _, t := range tasks {
            fmt.Println(t)
          }
        },
      },
    },
  }

  app.Run(os.Args)
}
Enabling

You can generate bash or zsh completion code by using the flag --init-completion bash or --init-completion zsh.

To setup for bash:

eval "`myprogram --init-completion bash`"

Alternatively, you can put the completion code in your .bashrc file:

myprogram --init-completion bash >> ~/.bashrc
Distribution

Copy autocomplete/bash_autocomplete into /etc/bash_completion.d/ and rename it to the name of the program you wish to add autocomplete support for (or automatically install it there if you are distributing a package). Don't forget to source the file to make it active in the current shell.

sudo cp src/bash_autocomplete /etc/bash_completion.d/<myprogram>
source /etc/bash_completion.d/<myprogram>

Alternatively, you can just document that users should source the generic autocomplete/bash_autocomplete in their bash configuration with $PROG set to the name of their program (as above).

Customization

The default shell completion flag (--generate-completion) is defined as cli.GenerateCompletionFlag, and may be redefined if desired, e.g.:

package main

import (
  "os"

  "github.com/dkolbly/cli"
)

func main() {
  cli.GenerateCompletionFlag = &cli.BoolFlag{
    Name:   "compgen",
    Hidden: true,
  }

  app := &cli.App{
    EnableShellCompletion: true,
    Commands: []*cli.Command{
      {
        Name: "wat",
      },
    },
  }
  app.Run(os.Args)
}
Generated Help Text

The default help flag (-h/--help) is defined as cli.HelpFlag and is checked by the cli internals in order to print generated help text for the app, command, or subcommand, and break execution.

Customization

All of the help text generation may be customized, and at multiple levels. The templates are exposed as variables AppHelpTemplate, CommandHelpTemplate, and SubcommandHelpTemplate which may be reassigned or augmented, and full override is possible by assigning a compatible func to the cli.HelpPrinter variable, e.g.:

package main

import (
  "fmt"
  "io"
  "os"

  "github.com/dkolbly/cli"
)

func main() {
  // EXAMPLE: Append to an existing template
  cli.AppHelpTemplate = fmt.Sprintf(`%s

WEBSITE: http://awesometown.example.com

SUPPORT: support@awesometown.example.com

`, cli.AppHelpTemplate)

  // EXAMPLE: Override a template
  cli.AppHelpTemplate = `NAME:
   {{.Name}} - {{.Usage}}
USAGE:
   {{.HelpName}} {{if .VisibleFlags}}[global options]{{end}}{{if .Commands}} command
[command options]{{end}} {{if
.ArgsUsage}}{{.ArgsUsage}}{{else}}[arguments...]{{end}}
   {{if len .Authors}}
AUTHOR(S):
   {{range .Authors}}{{ . }}{{end}}
   {{end}}{{if .Commands}}
COMMANDS:
{{range .Commands}}{{if not .HideHelp}}   {{join .Names ", "}}{{ "\t"
}}{{.Usage}}{{ "\n" }}{{end}}{{end}}{{end}}{{if .VisibleFlags}}
GLOBAL OPTIONS:
   {{range .VisibleFlags}}{{.}}
   {{end}}{{end}}{{if .Copyright }}
COPYRIGHT:
   {{.Copyright}}
   {{end}}{{if .Version}}
VERSION:
   {{.Version}}
   {{end}}
`

  // EXAMPLE: Replace the `HelpPrinter` func
  cli.HelpPrinter = func(w io.Writer, templ string, data interface{}) {
    fmt.Println("Ha HA.  I pwnd the help!!1")
  }

  (&cli.App{}).Run(os.Args)
}

The default flag may be customized to something other than -h/--help by setting cli.HelpFlag, e.g.:

package main

import (
  "os"

  "github.com/dkolbly/cli"
)

func main() {
  cli.HelpFlag = &cli.BoolFlag{
    Name: "haaaaalp", Aliases: []string{"halp"},
    Usage: "HALP",
    EnvVars: []string{"SHOW_HALP", "HALPPLZ"},
  }

  (&cli.App{}).Run(os.Args)
}
Version Flag

The default version flag (-v/--version) is defined as cli.VersionFlag, which is checked by the cli internals in order to print the App.Version via cli.VersionPrinter and break execution.

Customization

The default flag may be customized to something other than -v/--version by setting cli.VersionFlag, e.g.:

package main

import (
  "os"

  "github.com/dkolbly/cli"
)

func main() {
  cli.VersionFlag = &cli.BoolFlag{
    Name: "print-version", Aliases: []string{"V"},
    Usage: "print only the version",
  }

  app := &cli.App{
    Name: "partay",
    Version: "v19.99.0",
  }
  app.Run(os.Args)
}

Alternatively, the version printer at cli.VersionPrinter may be overridden, e.g.:

package main

import (
  "fmt"
  "os"

  "github.com/dkolbly/cli"
)

var (
  Revision = "fafafaf"
)

func main() {
  cli.VersionPrinter = func(c *cli.Context) {
    fmt.Printf("version=%s revision=%s\n", c.App.Version, Revision)
  }

  app := &cli.App{
    Name: "partay",
    Version: "v19.99.0",
  }
  app.Run(os.Args)
}
Full API Example

Notice: This is a contrived (functioning) example meant strictly for API demonstration purposes. Use of one's imagination is encouraged.

package main

import (
  "errors"
  "flag"
  "fmt"
  "io"
  "io/ioutil"
  "os"
  "time"

  "github.com/dkolbly/cli"
)

func init() {
  cli.AppHelpTemplate += "\nCUSTOMIZED: you bet ur muffins\n"
  cli.CommandHelpTemplate += "\nYMMV\n"
  cli.SubcommandHelpTemplate += "\nor something\n"

  cli.HelpFlag = &cli.BoolFlag{Name: "halp"}
  cli.GenerateCompletionFlag = &cli.BoolFlag{Name: "compgen", Hidden: true}
  cli.VersionFlag = &cli.BoolFlag{Name: "print-version", Aliases: []string{"V"}}

  cli.HelpPrinter = func(w io.Writer, templ string, data interface{}) {
    fmt.Fprintf(w, "best of luck to you\n")
  }
  cli.VersionPrinter = func(c *cli.Context) {
    fmt.Fprintf(c.App.Writer, "version=%s\n", c.App.Version)
  }
  cli.OsExiter = func(c int) {
    fmt.Fprintf(cli.ErrWriter, "refusing to exit %d\n", c)
  }
  cli.ErrWriter = ioutil.Discard
  cli.FlagStringer = func(fl cli.Flag) string {
    return fmt.Sprintf("\t\t%s", fl.Names()[0])
  }
}

type hexWriter struct{}

func (w *hexWriter) Write(p []byte) (int, error) {
  for _, b := range p {
    fmt.Printf("%x", b)
  }
  fmt.Printf("\n")

  return len(p), nil
}

type genericType struct {
  s string
}

func (g *genericType) Set(value string) error {
  g.s = value
  return nil
}

func (g *genericType) String() string {
  return g.s
}

func main() {
  app := cli.App{
    Name: "kənˈtrīv",
    Version: "v19.99.0",
    Compiled: time.Now(),
    Authors: []*cli.Author{
      &cli.Author{
        Name:  "Example Human",
        Email: "human@example.com",
      },
    },
    Copyright: "(c) 1999 Serious Enterprise",
    HelpName: "contrive",
    Usage: "demonstrate available API",
    UsageText: "contrive - demonstrating the available API",
    ArgsUsage: "[args and such]",
    Commands: []*cli.Command{
      &cli.Command{
        Name:        "doo",
        Aliases:     []string{"do"},
        Category:    "motion",
        Usage:       "do the doo",
        UsageText:   "doo - does the dooing",
        Description: "no really, there is a lot of dooing to be done",
        ArgsUsage:   "[arrgh]",
        Flags: []cli.Flag{
          &cli.BoolFlag{Name: "forever", Aliases: []string{"forevvarr"}},
        },
        Subcommands: []*cli.Command{
          &cli.Command{
            Name:   "wop",
            Action: wopAction,
          },
        },
        SkipFlagParsing: false,
        HideHelp:        false,
        Hidden:          false,
        HelpName:        "doo!",
        ShellComplete: func(c *cli.Context) {
          fmt.Fprintf(c.App.Writer, "--better\n")
        },
        Before: func(c *cli.Context) error {
          fmt.Fprintf(c.App.Writer, "brace for impact\n")
          return nil
        },
        After: func(c *cli.Context) error {
          fmt.Fprintf(c.App.Writer, "did we lose anyone?\n")
          return nil
        },
        Action: func(c *cli.Context) error {
          c.Command.FullName()
          c.Command.HasName("wop")
          c.Command.Names()
          c.Command.VisibleFlags()
          fmt.Fprintf(c.App.Writer, "dodododododoodododddooooododododooo\n")
          if c.Bool("forever") {
            c.Command.Run(c)
          }
          return nil
        },
        OnUsageError: func(c *cli.Context, err error, isSubcommand bool) error {
          fmt.Fprintf(c.App.Writer, "for shame\n")
          return err
        },
      },
    },
    Flags: []cli.Flag{
      &cli.BoolFlag{Name: "fancy"},
      &cli.BoolFlag{Value: true, Name: "fancier"},
      &cli.DurationFlag{Name: "howlong", Aliases: []string{"H"}, Value: time.Second * 3},
      &cli.Float64Flag{Name: "howmuch"},
      &cli.GenericFlag{Name: "wat", Value: &genericType{}},
      &cli.Int64Flag{Name: "longdistance"},
      &cli.Int64SliceFlag{Name: "intervals"},
      &cli.IntFlag{Name: "distance"},
      &cli.IntSliceFlag{Name: "times"},
      &cli.StringFlag{Name: "dance-move", Aliases: []string{"d"}},
      &cli.StringSliceFlag{Name: "names", Aliases: []string{"N"}},
      &cli.UintFlag{Name: "age"},
      &cli.Uint64Flag{Name: "bigage"},
    },
    EnableShellCompletion: true,
    HideHelp: false,
    HideVersion: false,
    ShellComplete: func(c *cli.Context) {
      fmt.Fprintf(c.App.Writer, "lipstick\nkiss\nme\nlipstick\nringo\n")
    },
    Before: func(c *cli.Context) error {
      fmt.Fprintf(c.App.Writer, "HEEEERE GOES\n")
      return nil
    },
    After: func(c *cli.Context) error {
      fmt.Fprintf(c.App.Writer, "Phew!\n")
      return nil
    },
    CommandNotFound: func(c *cli.Context, command string) {
      fmt.Fprintf(c.App.Writer, "Thar be no %q here.\n", command)
    },
    OnUsageError: func(c *cli.Context, err error, isSubcommand bool) error {
      if isSubcommand {
        return err
      }

      fmt.Fprintf(c.App.Writer, "WRONG: %#v\n", err)
      return nil
    },
    Action: func(c *cli.Context) error {
      cli.DefaultAppComplete(c)
      cli.HandleExitCoder(errors.New("not an exit coder, though"))
      cli.ShowAppHelp(c)
      cli.ShowCommandCompletions(c, "nope")
      cli.ShowCommandHelp(c, "also-nope")
      cli.ShowCompletions(c)
      cli.ShowSubcommandHelp(c)
      cli.ShowVersion(c)

      categories := c.App.Categories
      categories.AddCommand("sounds", &cli.Command{
        Name: "bloop",
      })

      for _, category := range c.App.Categories.Categories() {
        fmt.Fprintf(c.App.Writer, "%s\n", category.Name)
        fmt.Fprintf(c.App.Writer, "%#v\n", category.VisibleCommands())
        fmt.Fprintf(c.App.Writer, "%#v\n", category.VisibleCommands())
      }

      fmt.Printf("%#v\n", c.App.Command("doo"))
      if c.Bool("infinite") {
        c.App.Run([]string{"app", "doo", "wop"})
      }

      if c.Bool("forevar") {
        c.App.RunAsSubcommand(c)
      }
      c.App.Setup()
      fmt.Printf("%#v\n", c.App.VisibleCategories())
      fmt.Printf("%#v\n", c.App.VisibleCommands())
      fmt.Printf("%#v\n", c.App.VisibleFlags())

      fmt.Printf("%#v\n", c.Args().First())
      if c.Args().Len() > 0 {
        fmt.Printf("%#v\n", c.Args().Get(1))
      }
      fmt.Printf("%#v\n", c.Args().Present())
      fmt.Printf("%#v\n", c.Args().Tail())

      set := flag.NewFlagSet("contrive", 0)
      nc := cli.NewContext(c.App, set, c)

      fmt.Printf("%#v\n", nc.Args())
      fmt.Printf("%#v\n", nc.Bool("nope"))
      fmt.Printf("%#v\n", !nc.Bool("nerp"))
      fmt.Printf("%#v\n", nc.Duration("howlong"))
      fmt.Printf("%#v\n", nc.Float64("hay"))
      fmt.Printf("%#v\n", nc.Generic("bloop"))
      fmt.Printf("%#v\n", nc.Int64("bonk"))
      fmt.Printf("%#v\n", nc.Int64Slice("burnks"))
      fmt.Printf("%#v\n", nc.Int("bips"))
      fmt.Printf("%#v\n", nc.IntSlice("blups"))
      fmt.Printf("%#v\n", nc.String("snurt"))
      fmt.Printf("%#v\n", nc.StringSlice("snurkles"))
      fmt.Printf("%#v\n", nc.Uint("flub"))
      fmt.Printf("%#v\n", nc.Uint64("florb"))

      fmt.Printf("%#v\n", nc.FlagNames())
      fmt.Printf("%#v\n", nc.IsSet("wat"))
      fmt.Printf("%#v\n", nc.Set("wat", "nope"))
      fmt.Printf("%#v\n", nc.NArg())
      fmt.Printf("%#v\n", nc.NumFlags())
      fmt.Printf("%#v\n", nc.Lineage()[1])

      nc.Set("wat", "also-nope")

      ec := cli.Exit("ohwell", 86)
      fmt.Fprintf(c.App.Writer, "%d", ec.ExitCode())
      fmt.Printf("made it!\n")
      return ec
    },
    Metadata: map[string]interface{}{
      "layers":          "many",
      "explicable":      false,
      "whatever-values": 19.99,
    },
  }

  if os.Getenv("HEXY") != "" {
    app.Writer = &hexWriter{}
    app.ErrWriter = &hexWriter{}
  }

  app.Run(os.Args)
}

func wopAction(c *cli.Context) error {
  fmt.Fprintf(c.App.Writer, ":wave: over here, eh\n")
  return nil
}

Contribution Guidelines

Feel free to put up a pull request to fix a bug or maybe add a feature. I will give it a code review and make sure that it does not break backwards compatibility. If I or any other collaborators agree that it is in line with the vision of the project, we will work with you to get the code into a mergeable state and merge it into the master branch.

If you have contributed something significant to the project, we will most likely add you as a collaborator. As a collaborator you are given the ability to merge others pull requests. It is very important that new code does not break existing code, so be careful about what code you do choose to merge.

If you feel like you have contributed to the project but have not yet been added as a collaborator, we probably forgot to add you, please open an issue.

Documentation

Overview

Package cli provides a minimal framework for creating and organizing command line Go applications. cli is designed to be easy to understand and write, the most simple cli application can be written as follows:

func main() {
  (&cli.App{}).Run(os.Args)
}

Of course this application does not do much, so let's make this an actual application:

  func main() {
    app := &cli.App{
			 Name: "greet",
			 Usage: "say a greeting",
			 Action: func(c *cli.Context) error {
				 println("Greetings")
			 },
		 }

    app.Run(os.Args)
  }

Index

Examples

Constants

This section is empty.

Variables

View Source
var AppHelpTemplate = `` /* 951-byte string literal not displayed */

AppHelpTemplate is the text template for the Default help topic. cli.go uses text/template to render templates. You can render custom help text by setting this variable.

View Source
var CommandHelpTemplate = `` /* 358-byte string literal not displayed */

CommandHelpTemplate is the text template for the command help topic. cli.go uses text/template to render templates. You can render custom help text by setting this variable.

View Source
var ErrWriter io.Writer = os.Stderr

ErrWriter is used to write errors to the user. This can be anything implementing the io.Writer interface and defaults to os.Stderr.

View Source
var GenerateCompletionFlag = &BoolFlag{
	Name:   "generate-completion",
	Hidden: true,
}

GenerateCompletionFlag enables completion for all commands and subcommands

View Source
var HelpFlag = &BoolFlag{
	Name:    "help",
	Aliases: []string{"h"},
	Usage:   "show help",
}

HelpFlag prints the help for all commands and subcommands. Set to nil to disable the flag. The subcommand will still be added unless HideHelp is set to true.

View Source
var HelpPrinter helpPrinter = printHelp

HelpPrinter is a function that writes the help output. If not set a default is used. The function signature is: func(w io.Writer, templ string, data interface{})

View Source
var InitCompletionFlag = &StringFlag{
	Name:  "init-completion",
	Usage: "generate completion code. Value must be 'bash' or 'zsh'",
}

InitCompletionFlag generates completion code

View Source
var OsExiter = os.Exit

OsExiter is the function used when the app exits. If not set defaults to os.Exit.

View Source
var SubcommandHelpTemplate = `` /* 411-byte string literal not displayed */

SubcommandHelpTemplate is the text template for the subcommand help topic. cli.go uses text/template to render templates. You can render custom help text by setting this variable.

View Source
var VersionFlag = &BoolFlag{
	Name:    "version",
	Aliases: []string{"v"},
	Usage:   "print the version",
}

VersionFlag prints the version for the application

View Source
var VersionPrinter = printVersion

VersionPrinter prints the version for the App

Functions

func DefaultAppComplete added in v1.1.0

func DefaultAppComplete(c *Context)

DefaultAppComplete prints the list of subcommands as the default app completion method

func HandleExitCoder added in v1.15.0

func HandleExitCoder(err error)

HandleExitCoder checks if the error fulfills the ExitCoder interface, and if so prints the error to stderr (if it is non-empty) and calls OsExiter with the given exit code. If the given error is a MultiError, then this func is called on all members of the Errors slice.

func ShowAppHelp added in v1.0.0

func ShowAppHelp(c *Context) error

ShowAppHelp is an action that displays the help.

func ShowCommandCompletions added in v1.1.0

func ShowCommandCompletions(ctx *Context, command string)

ShowCommandCompletions prints the custom completions for a given command

func ShowCommandHelp added in v1.0.0

func ShowCommandHelp(ctx *Context, command string) error

ShowCommandHelp prints help for the given command

func ShowCompletions added in v1.1.0

func ShowCompletions(c *Context)

ShowCompletions prints the lists of commands within a given context

func ShowSubcommandHelp added in v1.1.0

func ShowSubcommandHelp(c *Context) error

ShowSubcommandHelp prints help for the given subcommand

func ShowVersion added in v1.0.0

func ShowVersion(c *Context)

ShowVersion prints the version number of the App

Types

type ActionFunc added in v1.15.0

type ActionFunc func(*Context) error

ActionFunc is the action to execute when no subcommands are specified

type AfterFunc added in v1.15.0

type AfterFunc func(*Context) error

AfterFunc is an action to execute after any subcommands are run, but after the subcommand has finished it is run even if Action() panics

type App

type App struct {
	// The name of the program. Defaults to path.Base(os.Args[0])
	Name string
	// Full name of command for help, defaults to Name
	HelpName string
	// Description of the program.
	Usage string
	// Text to override the USAGE section of help
	UsageText string
	// Description of the program argument format.
	ArgsUsage string
	// Version of the program
	Version string
	// Description of the program
	Description string
	// List of commands to execute
	Commands []*Command
	// List of flags to parse
	Flags []Flag
	// Boolean to enable shell completion commands
	EnableShellCompletion bool
	// Boolean to hide built-in help command
	HideHelp bool
	// Boolean to hide built-in version flag and the VERSION section of help
	HideVersion bool
	// Categories contains the categorized commands and is populated on app startup
	Categories CommandCategories
	// An action to execute when the shell completion flag is set
	ShellComplete ShellCompleteFunc
	// An action to execute before any subcommands are run, but after the context is ready
	// If a non-nil error is returned, no subcommands are run
	Before BeforeFunc
	// An action to execute after any subcommands are run, but after the subcommand has finished
	// It is run even if Action() panics
	After AfterFunc
	// The action to execute when no subcommands are specified
	Action ActionFunc
	// Execute this function if the proper command cannot be found
	CommandNotFound CommandNotFoundFunc
	// Execute this function if an usage error occurs
	OnUsageError OnUsageErrorFunc
	// Compilation date
	Compiled time.Time
	// List of all authors who contributed
	Authors []*Author
	// Copyright of the binary if any
	Copyright string
	// Writer writer to write output to
	Writer io.Writer
	// ErrWriter writes error output
	ErrWriter io.Writer
	// Other custom info
	Metadata map[string]interface{}
	// contains filtered or unexported fields
}

App is the main structure of a cli application.

func (*App) Command added in v1.0.0

func (a *App) Command(name string) *Command

Command returns the named command on App. Returns nil if the command does not exist

func (*App) Run

func (a *App) Run(arguments []string) (err error)

Run is the entry point to the cli app. Parses the arguments slice and routes to the proper flag/args combination

Example
// set args for examples sake
os.Args = []string{"greet", "--name", "Jeremy"}

app := &App{
	Name: "greet",
	Flags: []Flag{
		&StringFlag{Name: "name", Value: "bob", Usage: "a name to say"},
	},
	Action: func(c *Context) error {
		fmt.Printf("Hello %v\n", c.String("name"))
		return nil
	},
	UsageText: "app [first_arg] [second_arg]",
	Authors:   []*Author{{Name: "Oliver Allen", Email: "oliver@toyshop.example.com"}},
}

app.Run(os.Args)
Output:

Hello Jeremy
Example (AppHelp)
// set args for examples sake
os.Args = []string{"greet", "help"}

app := &App{
	Name:        "greet",
	Version:     "0.1.0",
	Description: "This is how we describe greet the app",
	Authors: []*Author{
		{Name: "Harrison", Email: "harrison@lolwut.com"},
		{Name: "Oliver Allen", Email: "oliver@toyshop.com"},
	},
	Flags: []Flag{
		&StringFlag{Name: "name", Value: "bob", Usage: "a name to say"},
	},
	Commands: []*Command{
		{
			Name:        "describeit",
			Aliases:     []string{"d"},
			Usage:       "use it to see a description",
			Description: "This is how we describe describeit the function",
			Action: func(c *Context) error {
				fmt.Printf("i like to describe things")
				return nil
			},
		},
	},
}
app.Run(os.Args)
Output:

NAME:
   greet - A new cli application

USAGE:
   greet [global options] command [command options] [arguments...]

VERSION:
   0.1.0

DESCRIPTION:
   This is how we describe greet the app

AUTHORS:
   Harrison <harrison@lolwut.com>
   Oliver Allen <oliver@toyshop.com>

COMMANDS:
     describeit, d  use it to see a description
     help, h        Shows a list of commands or help for one command

GLOBAL OPTIONS:
   --name value   a name to say (default: "bob")
   --help, -h     show help (default: false)
   --version, -v  print the version (default: false)
Example (CommandHelp)
// set args for examples sake
os.Args = []string{"greet", "h", "describeit"}

app := &App{
	Name: "greet",
	Flags: []Flag{
		&StringFlag{Name: "name", Value: "bob", Usage: "a name to say"},
	},
	Commands: []*Command{
		{
			Name:        "describeit",
			Aliases:     []string{"d"},
			Usage:       "use it to see a description",
			Description: "This is how we describe describeit the function",
			Action: func(c *Context) error {
				fmt.Printf("i like to describe things")
				return nil
			},
		},
	},
}
app.Run(os.Args)
Output:

NAME:
   greet describeit - use it to see a description

USAGE:
   greet describeit [arguments...]

DESCRIPTION:
   This is how we describe describeit the function
Example (ShellComplete)
// set args for examples sake
os.Args = []string{"greet", "--generate-completion"}

app := &App{
	Name:                  "greet",
	EnableShellCompletion: true,
	Commands: []*Command{
		{
			Name:        "describeit",
			Aliases:     []string{"d"},
			Usage:       "use it to see a description",
			Description: "This is how we describe describeit the function",
			Action: func(c *Context) error {
				fmt.Printf("i like to describe things")
				return nil
			},
		}, {
			Name:        "next",
			Usage:       "next example",
			Description: "more stuff to see when generating shell completion",
			Action: func(c *Context) error {
				fmt.Printf("the next example")
				return nil
			},
		},
	},
}

app.Run(os.Args)
Output:

describeit
d
next
help
h
Example (Subcommand)
// set args for examples sake
os.Args = []string{"say", "hi", "english", "--name", "Jeremy"}
app := &App{
	Name: "say",
	Commands: []*Command{
		{
			Name:        "hello",
			Aliases:     []string{"hi"},
			Usage:       "use it to see a description",
			Description: "This is how we describe hello the function",
			Subcommands: []*Command{
				{
					Name:        "english",
					Aliases:     []string{"en"},
					Usage:       "sends a greeting in english",
					Description: "greets someone in english",
					Flags: []Flag{
						&StringFlag{
							Name:  "name",
							Value: "Bob",
							Usage: "Name of the person to greet",
						},
					},
					Action: func(c *Context) error {
						fmt.Println("Hello,", c.String("name"))
						return nil
					},
				},
			},
		},
	},
}

app.Run(os.Args)
Output:

Hello, Jeremy

func (*App) RunAsSubcommand added in v1.1.0

func (a *App) RunAsSubcommand(ctx *Context) (err error)

RunAsSubcommand invokes the subcommand given the context, parses ctx.Args() to generate command-specific flags

func (*App) Setup added in v1.17.0

func (a *App) Setup()

Setup runs initialization code to ensure all data structures are ready for `Run` or inspection prior to `Run`. It is internally called by `Run`, but will return early if setup has already happened.

func (*App) VisibleCategories added in v1.17.0

func (a *App) VisibleCategories() []CommandCategory

VisibleCategories returns a slice of categories and commands that are Hidden=false

func (*App) VisibleCommands added in v1.17.0

func (a *App) VisibleCommands() []*Command

VisibleCommands returns a slice of the Commands with Hidden=false

func (*App) VisibleFlags added in v1.16.0

func (a *App) VisibleFlags() []Flag

VisibleFlags returns a slice of the Flags with Hidden=false

type Args added in v1.1.0

type Args interface {
	// Get returns the nth argument, or else a blank string
	Get(n int) string
	// First returns the first argument, or else a blank string
	First() string
	// Tail returns the rest of the arguments (not the first one)
	// or else an empty string slice
	Tail() []string
	// Len returns the length of the wrapped slice
	Len() int
	// Present checks if there are any arguments present
	Present() bool
	// Slice returns a copy of the internal slice
	Slice() []string
}

type Author added in v1.6.0

type Author struct {
	Name  string // The Authors name
	Email string // The Authors email
}

Author represents someone who has contributed to a cli project.

func (*Author) String added in v1.6.0

func (a *Author) String() string

String makes Author comply to the Stringer interface, to allow an easy print in the templating process

type BeforeFunc added in v1.15.0

type BeforeFunc func(*Context) error

BeforeFunc is an action to execute before any subcommands are run, but after the context is ready if a non-nil error is returned, no subcommands are run

type BoolFlag

type BoolFlag struct {
	Name        string
	Aliases     []string
	Usage       string
	EnvVars     []string
	Hidden      bool
	Value       bool
	DefaultText string
	Required    bool
	Destination *bool
}

BoolFlag is a flag with type bool

func (*BoolFlag) Apply

func (f *BoolFlag) Apply(set *flag.FlagSet)

Apply populates the flag given the flag set and environment

func (*BoolFlag) IsRequired

func (f *BoolFlag) IsRequired() bool

IsRequired implements IsRequirable. Returns true if the flag is required.

func (*BoolFlag) IsSetIn

func (f *BoolFlag) IsSetIn(c *Context) bool

IsSetIn implements IsRequirable. Returns true if the flag is set in the given context.

func (*BoolFlag) Names

func (f *BoolFlag) Names() []string

Names returns the names of the flag

func (*BoolFlag) String

func (f *BoolFlag) String() string

String returns a readable representation of this value (for usage defaults)

type Command

type Command struct {
	// The name of the command
	Name string
	// A list of aliases for the command
	Aliases []string
	// A short description of the usage of this command
	Usage string
	// Custom text to show on USAGE section of help
	UsageText string
	// A longer explanation of how the command works
	Description string
	// A short description of the arguments of this command
	ArgsUsage string
	// The category the command is part of
	Category string
	// The function to call when checking for shell command completions
	ShellComplete ShellCompleteFunc
	// An action to execute before any sub-subcommands are run, but after the context is ready
	// If a non-nil error is returned, no sub-subcommands are run
	Before BeforeFunc
	// An action to execute after any subcommands are run, but after the subcommand has finished
	// It is run even if Action() panics
	After AfterFunc
	// The function to call when this command is invoked
	Action ActionFunc
	// Execute this function if a usage error occurs.
	OnUsageError OnUsageErrorFunc
	// List of child commands
	Subcommands []*Command
	// List of flags to parse
	Flags []Flag
	// Treat all flags as normal arguments if true
	SkipFlagParsing bool
	// Boolean to hide built-in help command
	HideHelp bool
	// Boolean to hide this command from help or completion
	Hidden bool

	// Full name of command for help, defaults to full command name, including parent commands.
	HelpName string
	// contains filtered or unexported fields
}

Command is a subcommand for a cli.App.

func (*Command) FullName added in v1.9.0

func (c *Command) FullName() string

FullName returns the full name of the command. For subcommands this ensures that parent commands are part of the command path

func (*Command) HasName

func (c *Command) HasName(name string) bool

HasName returns true if Command.Name matches given name

func (*Command) Names added in v1.6.0

func (c *Command) Names() []string

Names returns the names including short names and aliases.

func (*Command) Run

func (c *Command) Run(ctx *Context) (err error)

Run invokes the command given the context, parses ctx.Args() to generate command-specific flags

func (*Command) VisibleFlags added in v1.16.0

func (c *Command) VisibleFlags() []Flag

VisibleFlags returns a slice of the Flags with Hidden=false

type CommandCategories added in v1.14.0

type CommandCategories interface {
	// AddCommand adds a command to a category, creating a new category if necessary.
	AddCommand(category string, command *Command)
	// Categories returns a copy of the category slice
	Categories() []CommandCategory
}

type CommandCategory added in v1.14.0

type CommandCategory interface {
	// Name returns the category name string
	Name() string
	// VisibleCommands returns a slice of the Commands with Hidden=false
	VisibleCommands() []*Command
}

CommandCategory is a category containing commands.

type CommandNotFoundFunc added in v1.15.0

type CommandNotFoundFunc func(*Context, string)

CommandNotFoundFunc is executed if the proper command cannot be found

type Context

type Context struct {
	App     *App
	Command *Command
	// contains filtered or unexported fields
}

Context is a type that is passed through to each Handler action in a cli application. Context can be used to retrieve context-specific args and parsed command-line options.

func NewContext

func NewContext(app *App, set *flag.FlagSet, parentCtx *Context) *Context

NewContext creates a new context. For use in when invoking an App or Command action.

func (*Context) Args

func (c *Context) Args() Args

Args returns the command line arguments associated with the context.

func (*Context) Bool

func (c *Context) Bool(name string) bool

Bool looks up the value of a local BoolFlag, returns false if not found

func (*Context) Duration added in v1.3.0

func (c *Context) Duration(name string) time.Duration

Duration looks up the value of a local DurationFlag, returns 0 if not found

func (*Context) FlagNames added in v1.3.0

func (c *Context) FlagNames() []string

FlagNames returns a slice of flag names used by the this context and all of its parent contexts.

func (*Context) Float64 added in v1.1.0

func (c *Context) Float64(name string) float64

Float64 looks up the value of a local Float64Flag, returns 0 if not found

func (*Context) Float64Slice

func (c *Context) Float64Slice(name string) []float64

Float64Slice looks up the value of a local Float64SliceFlag, returns nil if not found

func (*Context) Generic added in v1.1.0

func (c *Context) Generic(name string) interface{}

Generic looks up the value of a local GenericFlag, returns nil if not found

func (*Context) Int

func (c *Context) Int(name string) int

Int looks up the value of a local IntFlag, returns 0 if not found

func (*Context) Int64 added in v1.18.0

func (c *Context) Int64(name string) int64

Int64 looks up the value of a local Int64Flag, returns 0 if not found

func (*Context) Int64Slice added in v1.18.0

func (c *Context) Int64Slice(name string) []int64

Int64Slice looks up the value of a local Int64SliceFlag, returns nil if not found

func (*Context) IntSlice added in v1.0.0

func (c *Context) IntSlice(name string) []int

IntSlice looks up the value of a local IntSliceFlag, returns nil if not found

func (*Context) IsSet added in v1.1.0

func (c *Context) IsSet(name string) bool

IsSet determines if the flag was actually set

func (*Context) Lineage

func (c *Context) Lineage() []*Context

Lineage returns *this* context and all of its ancestor contexts in order from child to parent

func (*Context) LocalFlagNames

func (c *Context) LocalFlagNames() []string

LocalFlagNames returns a slice of flag names used in this context.

func (*Context) NArg added in v1.13.0

func (c *Context) NArg() int

NArg returns the number of the command line arguments.

func (*Context) NumFlags added in v1.6.0

func (c *Context) NumFlags() int

NumFlags returns the number of flags set

func (*Context) Set added in v1.15.0

func (c *Context) Set(name, value string) error

Set sets a context flag to a value.

func (*Context) String

func (c *Context) String(name string) string

String looks up the value of a local StringFlag, returns "" if not found

func (*Context) StringSlice added in v1.0.0

func (c *Context) StringSlice(name string) []string

StringSlice looks up the value of a local StringSliceFlag, returns nil if not found

func (*Context) Uint added in v1.18.0

func (c *Context) Uint(name string) uint

Uint looks up the value of a local UintFlag, returns 0 if not found

func (*Context) Uint64 added in v1.18.0

func (c *Context) Uint64(name string) uint64

Uint64 looks up the value of a local Uint64Flag, returns 0 if not found

type DurationFlag added in v1.3.0

type DurationFlag struct {
	Name        string
	Aliases     []string
	Usage       string
	EnvVars     []string
	Hidden      bool
	Value       time.Duration
	DefaultText string
	Required    bool
	Destination *time.Duration
}

DurationFlag is a flag with type time.Duration (see https://golang.org/pkg/time/#ParseDuration)

func (*DurationFlag) Apply added in v1.3.0

func (f *DurationFlag) Apply(set *flag.FlagSet)

Apply populates the flag given the flag set and environment

func (*DurationFlag) IsRequired

func (f *DurationFlag) IsRequired() bool

IsRequired implements IsRequirable. Returns true if the flag is required.

func (*DurationFlag) IsSetIn

func (f *DurationFlag) IsSetIn(c *Context) bool

IsSetIn implements IsRequirable. Returns true if the flag is set in the given context.

func (*DurationFlag) Names

func (f *DurationFlag) Names() []string

Names returns the names of the flag

func (*DurationFlag) String added in v1.3.0

func (f *DurationFlag) String() string

String returns a readable representation of this value (for usage defaults)

type ErrMissingRequired

type ErrMissingRequired struct {
	// contains filtered or unexported fields
}

func (*ErrMissingRequired) Error

func (e *ErrMissingRequired) Error() string

type ExitCoder added in v1.15.0

type ExitCoder interface {
	error
	ExitCode() int
}

ExitCoder is the interface checked by `App` and `Command` for a custom exit code

func Exit

func Exit(message string, exitCode int) ExitCoder

Exit wraps a message and exit code into an ExitCoder suitable for handling by HandleExitCoder

type Flag

type Flag interface {
	fmt.Stringer
	// Apply Flag settings to the given flag set
	Apply(*flag.FlagSet)
	Names() []string
}

Flag is a common interface related to parsing flags in cli. For more advanced flag parsing techniques, it is recommended that this interface be implemented.

type FlagStringFunc added in v1.17.0

type FlagStringFunc func(Flag) string

FlagStringFunc is used by the help generation to display a flag, which is expected to be a single line.

var FlagStringer FlagStringFunc = stringifyFlag

FlagStringer converts a flag definition to a string. This is used by help to display a flag.

type FlagsByName added in v1.19.0

type FlagsByName []Flag

FlagsByName is a slice of Flag.

func (FlagsByName) Len added in v1.19.0

func (f FlagsByName) Len() int

func (FlagsByName) Less added in v1.19.0

func (f FlagsByName) Less(i, j int) bool

func (FlagsByName) Swap added in v1.19.0

func (f FlagsByName) Swap(i, j int)

type Float64Flag added in v1.1.0

type Float64Flag struct {
	Name        string
	Aliases     []string
	Usage       string
	EnvVars     []string
	Hidden      bool
	Value       float64
	DefaultText string
	Required    bool
	Destination *float64
}

Float64Flag is a flag with type float64

func (*Float64Flag) Apply added in v1.1.0

func (f *Float64Flag) Apply(set *flag.FlagSet)

Apply populates the flag given the flag set and environment

func (*Float64Flag) IsRequired

func (f *Float64Flag) IsRequired() bool

IsRequired implements IsRequirable. Returns true if the flag is required.

func (*Float64Flag) IsSetIn

func (f *Float64Flag) IsSetIn(c *Context) bool

IsSetIn implements IsRequirable. Returns true if the flag is set in the given context.

func (*Float64Flag) Names

func (f *Float64Flag) Names() []string

Names returns the names of the flag

func (*Float64Flag) String added in v1.1.0

func (f *Float64Flag) String() string

String returns a readable representation of this value (for usage defaults)

type Float64Slice

type Float64Slice struct {
	// contains filtered or unexported fields
}

Float64Slice is an opaque type for []float64 to satisfy flag.Value

func NewFloat64Slice

func NewFloat64Slice(defaults ...float64) *Float64Slice

NewFloat64Slice makes a *Float64Slice with default values

func (*Float64Slice) Serialized

func (f *Float64Slice) Serialized() string

Serialized allows Float64Slice to fulfill Serializeder

func (*Float64Slice) Set

func (f *Float64Slice) Set(value string) error

Set parses the value into a float64 and appends it to the list of values

func (*Float64Slice) String

func (f *Float64Slice) String() string

String returns a readable representation of this value (for usage defaults)

func (*Float64Slice) Value

func (f *Float64Slice) Value() []float64

Value returns the slice of float64s set by this flag

type Float64SliceFlag

type Float64SliceFlag struct {
	Name        string
	Aliases     []string
	Usage       string
	EnvVars     []string
	Hidden      bool
	Value       *Float64Slice
	DefaultText string
	Required    bool
}

Float64SliceFlag is a flag with type *Float64Slice

func (*Float64SliceFlag) Apply

func (f *Float64SliceFlag) Apply(set *flag.FlagSet)

Apply populates the flag given the flag set and environment

func (*Float64SliceFlag) IsRequired

func (f *Float64SliceFlag) IsRequired() bool

IsRequired implements IsRequirable. Returns true if the flag is required.

func (*Float64SliceFlag) IsSetIn

func (f *Float64SliceFlag) IsSetIn(c *Context) bool

IsSetIn implements IsRequirable. Returns true if the flag is set in the given context.

func (*Float64SliceFlag) Names

func (f *Float64SliceFlag) Names() []string

Names returns the names of the flag

func (*Float64SliceFlag) String

func (f *Float64SliceFlag) String() string

String returns a readable representation of this value (for usage defaults)

type Generic added in v1.1.0

type Generic interface {
	Set(value string) error
	String() string
}

Generic is a generic parseable type identified by a specific flag

type GenericFlag added in v1.1.0

type GenericFlag struct {
	Name        string
	Aliases     []string
	Usage       string
	EnvVars     []string
	Hidden      bool
	Value       Generic
	DefaultText string
	Required    bool
}

GenericFlag is a flag with type Generic

func (*GenericFlag) Apply added in v1.1.0

func (f *GenericFlag) Apply(set *flag.FlagSet)

Apply takes the flagset and calls Set on the generic flag with the value provided by the user for parsing by the flag

func (*GenericFlag) IsRequired

func (f *GenericFlag) IsRequired() bool

IsRequired implements IsRequirable. Returns true if the flag is required.

func (*GenericFlag) IsSetIn

func (f *GenericFlag) IsSetIn(c *Context) bool

IsSetIn implements IsRequirable. Returns true if the flag is set in the given context.

func (*GenericFlag) Names

func (f *GenericFlag) Names() []string

Names returns the names of the flag

func (*GenericFlag) String added in v1.1.0

func (f *GenericFlag) String() string

String returns a readable representation of this value (for usage defaults)

type Int64Flag added in v1.18.0

type Int64Flag struct {
	Name        string
	Aliases     []string
	Usage       string
	EnvVars     []string
	Hidden      bool
	Value       int64
	DefaultText string
	Required    bool
	Destination *int64
}

Int64Flag is a flag with type int64

func (*Int64Flag) Apply added in v1.18.0

func (f *Int64Flag) Apply(set *flag.FlagSet)

Apply populates the flag given the flag set and environment

func (*Int64Flag) IsRequired

func (f *Int64Flag) IsRequired() bool

IsRequired implements IsRequirable. Returns true if the flag is required.

func (*Int64Flag) IsSetIn

func (f *Int64Flag) IsSetIn(c *Context) bool

IsSetIn implements IsRequirable. Returns true if the flag is set in the given context.

func (*Int64Flag) Names

func (f *Int64Flag) Names() []string

Names returns the names of the flag

func (*Int64Flag) String added in v1.18.0

func (f *Int64Flag) String() string

String returns a readable representation of this value (for usage defaults)

type Int64Slice added in v1.18.0

type Int64Slice struct {
	// contains filtered or unexported fields
}

Int64Slice is an opaque type for []int to satisfy flag.Value

func NewInt64Slice

func NewInt64Slice(defaults ...int64) *Int64Slice

NewInt64Slice makes an *Int64Slice with default values

func (*Int64Slice) Serialized

func (f *Int64Slice) Serialized() string

Serialized allows Int64Slice to fulfill Serializeder

func (*Int64Slice) Set added in v1.18.0

func (f *Int64Slice) Set(value string) error

Set parses the value into an integer and appends it to the list of values

func (*Int64Slice) String added in v1.18.0

func (f *Int64Slice) String() string

String returns a readable representation of this value (for usage defaults)

func (*Int64Slice) Value added in v1.18.0

func (f *Int64Slice) Value() []int64

Value returns the slice of ints set by this flag

type Int64SliceFlag added in v1.18.0

type Int64SliceFlag struct {
	Name        string
	Aliases     []string
	Usage       string
	EnvVars     []string
	Hidden      bool
	Value       *Int64Slice
	DefaultText string
	Required    bool
}

Int64SliceFlag is a flag with type *Int64Slice

func (*Int64SliceFlag) Apply added in v1.18.0

func (f *Int64SliceFlag) Apply(set *flag.FlagSet)

Apply populates the flag given the flag set and environment

func (*Int64SliceFlag) IsRequired

func (f *Int64SliceFlag) IsRequired() bool

IsRequired implements IsRequirable. Returns true if the flag is required.

func (*Int64SliceFlag) IsSetIn

func (f *Int64SliceFlag) IsSetIn(c *Context) bool

IsSetIn implements IsRequirable. Returns true if the flag is set in the given context.

func (*Int64SliceFlag) Names

func (f *Int64SliceFlag) Names() []string

Names returns the names of the flag

func (*Int64SliceFlag) String added in v1.18.0

func (f *Int64SliceFlag) String() string

String returns a readable representation of this value (for usage defaults)

type IntFlag

type IntFlag struct {
	Name        string
	Aliases     []string
	Usage       string
	EnvVars     []string
	Hidden      bool
	Value       int
	DefaultText string
	Required    bool
	Destination *int
}

IntFlag is a flag with type int

func (*IntFlag) Apply

func (f *IntFlag) Apply(set *flag.FlagSet)

Apply populates the flag given the flag set and environment

func (*IntFlag) IsRequired

func (f *IntFlag) IsRequired() bool

IsRequired implements IsRequirable. Returns true if the flag is required.

func (*IntFlag) IsSetIn

func (f *IntFlag) IsSetIn(c *Context) bool

IsSetIn implements IsRequirable. Returns true if the flag is set in the given context.

func (*IntFlag) Names

func (f *IntFlag) Names() []string

Names returns the names of the flag

func (*IntFlag) String

func (f *IntFlag) String() string

String returns a readable representation of this value (for usage defaults)

type IntSlice added in v1.0.0

type IntSlice struct {
	// contains filtered or unexported fields
}

IntSlice wraps an []int to satisfy flag.Value

func NewIntSlice

func NewIntSlice(defaults ...int) *IntSlice

NewIntSlice makes an *IntSlice with default values

func (*IntSlice) Serialized

func (i *IntSlice) Serialized() string

Serialized allows IntSlice to fulfill Serializeder

func (*IntSlice) Set added in v1.0.0

func (i *IntSlice) Set(value string) error

Set parses the value into an integer and appends it to the list of values

func (*IntSlice) SetInt

func (i *IntSlice) SetInt(value int)

SetInt directly adds an integer to the list of values

func (*IntSlice) String added in v1.0.0

func (f *IntSlice) String() string

String returns a readable representation of this value (for usage defaults)

func (*IntSlice) Value added in v1.0.0

func (i *IntSlice) Value() []int

Value returns the slice of ints set by this flag

type IntSliceFlag added in v1.0.0

type IntSliceFlag struct {
	Name        string
	Aliases     []string
	Usage       string
	EnvVars     []string
	Hidden      bool
	Value       *IntSlice
	DefaultText string
	Required    bool
}

IntSliceFlag is a flag with type *IntSlice

func (*IntSliceFlag) Apply added in v1.0.0

func (f *IntSliceFlag) Apply(set *flag.FlagSet)

Apply populates the flag given the flag set and environment

func (*IntSliceFlag) IsRequired

func (f *IntSliceFlag) IsRequired() bool

IsRequired implements IsRequirable. Returns true if the flag is required.

func (*IntSliceFlag) IsSetIn

func (f *IntSliceFlag) IsSetIn(c *Context) bool

IsSetIn implements IsRequirable. Returns true if the flag is set in the given context.

func (*IntSliceFlag) Names

func (f *IntSliceFlag) Names() []string

Names returns the names of the flag

func (*IntSliceFlag) String added in v1.0.0

func (f *IntSliceFlag) String() string

String returns a readable representation of this value (for usage defaults)

type IsRequirable

type IsRequirable interface {
	IsRequired() bool
	IsSetIn(*Context) bool
}

IsRequirable is a common interface for flags that might be required. This is a separate interface from Flag so that it can be an optional interface on Flag

type MultiError added in v1.7.1

type MultiError interface {
	error
	// Errors returns a copy of the errors slice
	Errors() []error
}

MultiError is an error that wraps multiple errors.

type OnUsageErrorFunc added in v1.15.0

type OnUsageErrorFunc func(context *Context, err error, isSubcommand bool) error

OnUsageErrorFunc is executed if an usage error occurs. This is useful for displaying customized usage error messages. This function is able to replace the original error messages. If this function is not set, the "Incorrect usage" is displayed and the execution is interrupted.

type Serializeder

type Serializeder interface {
	Serialized() string
}

Serializeder is used to circumvent the limitations of flag.FlagSet.Set

type ShellCompleteFunc

type ShellCompleteFunc func(*Context)

ShellCompleteFunc is an action to execute when the shell completion flag is set

type StringFlag

type StringFlag struct {
	Name        string
	Aliases     []string
	Usage       string
	EnvVars     []string
	Hidden      bool
	Value       string
	DefaultText string
	Required    bool
	Destination *string
}

StringFlag is a flag with type string

func (*StringFlag) Apply

func (f *StringFlag) Apply(set *flag.FlagSet)

Apply populates the flag given the flag set and environment

func (*StringFlag) IsRequired

func (f *StringFlag) IsRequired() bool

IsRequired implements IsRequirable. Returns true if the flag is required.

func (*StringFlag) IsSetIn

func (f *StringFlag) IsSetIn(c *Context) bool

IsSetIn implements IsRequirable. Returns true if the flag is set in the given context.

func (*StringFlag) Names

func (f *StringFlag) Names() []string

Names returns the names of the flag

func (*StringFlag) String

func (f *StringFlag) String() string

String returns a readable representation of this value (for usage defaults)

type StringSlice added in v1.0.0

type StringSlice struct {
	// contains filtered or unexported fields
}

StringSlice wraps a []string to satisfy flag.Value

func NewStringSlice

func NewStringSlice(defaults ...string) *StringSlice

NewStringSlice creates a *StringSlice with default values

func (*StringSlice) Serialized

func (f *StringSlice) Serialized() string

Serialized allows StringSlice to fulfill Serializeder

func (*StringSlice) Set added in v1.0.0

func (f *StringSlice) Set(value string) error

Set appends the string value to the list of values

func (*StringSlice) String added in v1.0.0

func (f *StringSlice) String() string

String returns a readable representation of this value (for usage defaults)

func (*StringSlice) Value added in v1.0.0

func (f *StringSlice) Value() []string

Value returns the slice of strings set by this flag

type StringSliceFlag added in v1.0.0

type StringSliceFlag struct {
	Name        string
	Aliases     []string
	Usage       string
	EnvVars     []string
	Hidden      bool
	Value       *StringSlice
	DefaultText string
	Required    bool
}

StringSliceFlag is a flag with type *StringSlice

func (*StringSliceFlag) Apply added in v1.0.0

func (f *StringSliceFlag) Apply(set *flag.FlagSet)

Apply populates the flag given the flag set and environment

func (*StringSliceFlag) IsRequired

func (f *StringSliceFlag) IsRequired() bool

IsRequired implements IsRequirable. Returns true if the flag is required.

func (*StringSliceFlag) IsSetIn

func (f *StringSliceFlag) IsSetIn(c *Context) bool

IsSetIn implements IsRequirable. Returns true if the flag is set in the given context.

func (*StringSliceFlag) Names

func (f *StringSliceFlag) Names() []string

Names returns the names of the flag

func (*StringSliceFlag) String added in v1.0.0

func (f *StringSliceFlag) String() string

String returns a readable representation of this value (for usage defaults)

type Uint64Flag added in v1.18.0

type Uint64Flag struct {
	Name        string
	Aliases     []string
	Usage       string
	EnvVars     []string
	Hidden      bool
	Value       uint64
	DefaultText string
	Required    bool
	Destination *uint64
}

Uint64Flag is a flag with type uint64

func (*Uint64Flag) Apply added in v1.18.0

func (f *Uint64Flag) Apply(set *flag.FlagSet)

Apply populates the flag given the flag set and environment

func (*Uint64Flag) IsRequired

func (f *Uint64Flag) IsRequired() bool

IsRequired implements IsRequirable. Returns true if the flag is required.

func (*Uint64Flag) IsSetIn

func (f *Uint64Flag) IsSetIn(c *Context) bool

IsSetIn implements IsRequirable. Returns true if the flag is set in the given context.

func (*Uint64Flag) Names

func (f *Uint64Flag) Names() []string

Names returns the names of the flag

func (*Uint64Flag) String added in v1.18.0

func (f *Uint64Flag) String() string

String returns a readable representation of this value (for usage defaults)

type UintFlag added in v1.18.0

type UintFlag struct {
	Name        string
	Aliases     []string
	Usage       string
	EnvVars     []string
	Hidden      bool
	Value       uint
	DefaultText string
	Required    bool
	Destination *uint
}

UintFlag is a flag with type uint

func (*UintFlag) Apply added in v1.18.0

func (f *UintFlag) Apply(set *flag.FlagSet)

Apply populates the flag given the flag set and environment

func (*UintFlag) IsRequired

func (f *UintFlag) IsRequired() bool

IsRequired implements IsRequirable. Returns true if the flag is required.

func (*UintFlag) IsSetIn

func (f *UintFlag) IsSetIn(c *Context) bool

IsSetIn implements IsRequirable. Returns true if the flag is set in the given context.

func (*UintFlag) Names

func (f *UintFlag) Names() []string

Names returns the names of the flag

func (*UintFlag) String added in v1.18.0

func (f *UintFlag) String() string

String returns a readable representation of this value (for usage defaults)

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