gamedev-sketchbook

command module
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Published: Mar 13, 2023 License: MIT Imports: 0 Imported by: 0

README

gamedev-sketchbook

miscellaneous sketches to develop gamedev knowledge

diffusion_pathfinding

testing diffusion-based pathfinding alongside more traditional path-solving pathfinding

moreira_santos_concave.go

go translation of the moreira-santos concave hull algorithm (doesn't produce points in clockwise order)

polygon-map

building polygonal lakes from a randomly-generated perlin-noise terrain grid

terraingen

perlin noise terrain generation (and terrain-cost pathfinding)

Documentation

The Go Gopher

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Directories

Path Synopsis
opengl module
taken from https://github.com/furstenheim/ConcaveHull/
taken from https://github.com/furstenheim/ConcaveHull/

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