Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type FormAddNode ¶
type FormAddNode struct { uicontrols.Dialog // contains filtered or unexported fields }
func NewFormAddNode ¶
func NewFormAddNode(parent uiinterfaces.Widget, client *client.Client) *FormAddNode
func (*FormAddNode) OnInit ¶
func (c *FormAddNode) OnInit()
type FormEditNode ¶
type FormEditNode struct { uicontrols.Dialog // contains filtered or unexported fields }
func NewFormEditNode ¶
func NewFormEditNode(parent uiinterfaces.Widget, client *client.Client, nodeId string, oldName string) *FormEditNode
func (*FormEditNode) OnInit ¶
func (c *FormEditNode) OnInit()
type WidgetCloud ¶
type WidgetCloud struct { uicontrols.Panel // contains filtered or unexported fields }
func NewWidgetCloud ¶
func NewWidgetCloud(parent uiinterfaces.Widget, client *client.Client) *WidgetCloud
func (*WidgetCloud) Dispose ¶
func (c *WidgetCloud) Dispose()
func (*WidgetCloud) OnInit ¶
func (c *WidgetCloud) OnInit()
type WidgetCloudHeader ¶
type WidgetCloudHeader struct { uicontrols.Panel OnNeedToLoadState func() // contains filtered or unexported fields }
func NewWidgetCloudHeader ¶
func NewWidgetCloudHeader(parent uiinterfaces.Widget, client *client.Client) *WidgetCloudHeader
func (*WidgetCloudHeader) Dispose ¶
func (c *WidgetCloudHeader) Dispose()
func (*WidgetCloudHeader) OnInit ¶
func (c *WidgetCloudHeader) OnInit()
func (*WidgetCloudHeader) SetState ¶
func (c *WidgetCloudHeader) SetState(response nodeinterface.CloudStateResponse)
type WidgetCloudLogin ¶
type WidgetCloudLogin struct { uicontrols.Panel OnNeedToLoadState func() // contains filtered or unexported fields }
func NewWidgetCloudLogin ¶
func NewWidgetCloudLogin(parent uiinterfaces.Widget, client *client.Client) *WidgetCloudLogin
func (*WidgetCloudLogin) Dispose ¶
func (c *WidgetCloudLogin) Dispose()
func (*WidgetCloudLogin) OnInit ¶
func (c *WidgetCloudLogin) OnInit()
func (*WidgetCloudLogin) SetState ¶
func (c *WidgetCloudLogin) SetState(response nodeinterface.CloudStateResponse)
type WidgetCloudMain ¶
type WidgetCloudMain struct { uicontrols.Panel // contains filtered or unexported fields }
func NewWidgetCloudMain ¶
func NewWidgetCloudMain(parent uiinterfaces.Widget, client *client.Client) *WidgetCloudMain
func (*WidgetCloudMain) Dispose ¶
func (c *WidgetCloudMain) Dispose()
func (*WidgetCloudMain) OnInit ¶
func (c *WidgetCloudMain) OnInit()
func (*WidgetCloudMain) SetState ¶
func (c *WidgetCloudMain) SetState(response nodeinterface.CloudStateResponse)
type WidgetCloudNodes ¶
type WidgetCloudNodes struct { uicontrols.Panel // contains filtered or unexported fields }
func NewWidgetCloudNodes ¶
func NewWidgetCloudNodes(parent uiinterfaces.Widget, client *client.Client) *WidgetCloudNodes
func (*WidgetCloudNodes) Dispose ¶
func (c *WidgetCloudNodes) Dispose()
func (*WidgetCloudNodes) OnInit ¶
func (c *WidgetCloudNodes) OnInit()
func (*WidgetCloudNodes) SetState ¶
func (c *WidgetCloudNodes) SetState(response nodeinterface.CloudStateResponse)
func (*WidgetCloudNodes) UpdateStyle ¶
func (c *WidgetCloudNodes) UpdateStyle()
type WidgetCloudSettings ¶
type WidgetCloudSettings struct { uicontrols.Panel // contains filtered or unexported fields }
func NewWidgetCloudSettings ¶
func NewWidgetCloudSettings(parent uiinterfaces.Widget, client *client.Client) *WidgetCloudSettings
func (*WidgetCloudSettings) Dispose ¶
func (c *WidgetCloudSettings) Dispose()
func (*WidgetCloudSettings) OnInit ¶
func (c *WidgetCloudSettings) OnInit()
func (*WidgetCloudSettings) SetState ¶
func (c *WidgetCloudSettings) SetState(response nodeinterface.CloudStateResponse)
type WidgetCloudState ¶
type WidgetCloudState struct { uicontrols.Panel // contains filtered or unexported fields }
func NewWidgetCloudState ¶
func NewWidgetCloudState(parent uiinterfaces.Widget, client *client.Client) *WidgetCloudState
func (*WidgetCloudState) Dispose ¶
func (c *WidgetCloudState) Dispose()
func (*WidgetCloudState) OnInit ¶
func (c *WidgetCloudState) OnInit()
func (*WidgetCloudState) SetState ¶
func (c *WidgetCloudState) SetState(response nodeinterface.CloudStateResponse)
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