README ¶ Learn OpenGL with GO Go version of JoeyDeVries/LearnOpenGL Why GO I use Go every day. Simple. No Makefile, no link libraries, only the go build is needed. It is indeed feasible, the triangle is what you expected. Work in progress... Expand ▾ Collapse ▴ Directories ¶ Show internal Expand all Path Synopsis 1.getting_started 1.1.hello_window 1.2.hello_window_clear 2.1.hello_triangle 2.2.hello_triangle_indexed 2.3.hello_triangle_exercise1 2.4.hello_triangle_exercise2 2.5.hello_triangle_exercise3 3.1.shaders_uniform 3.2.shaders_interpolation 3.3.shaders_class 3.4.shaders_exercise1 3.5.shaders_exercise2 3.6.shaders_exercise3 4.1.textures 4.2.textures_combined 4.3.textures_exercise2 4.4.textures_exercise3 4.5.textures_exercise4 5.1.transformations 5.2.transformations_exercise2 6.1.coordinate_systems 6.2.coordinate_systems_depth 6.3.coordinate_systems_multiple 7.1.camera_circle 7.2.camera_keyboard_dt utils shader texture Click to show internal directories. Click to hide internal directories.