has_children

package
v0.0.0-...-c5d59ff Latest Latest
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Published: Sep 21, 2022 License: MIT Imports: 4 Imported by: 0

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Constants

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Variables

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Functions

This section is empty.

Types

type Component

type Component = HasChildren // Component is an alias to HasChildren

type ComponentFactory

type ComponentFactory struct {
	*akara.ComponentFactory
}

ComponentFactory is a wrapper for the generic component factory.

func (*ComponentFactory) Add

func (concrete *ComponentFactory) Add(id akara.EID) *HasChildren

Add a HasChildren component to the given entity and return it

func (*ComponentFactory) ExportToLua

func (concrete *ComponentFactory) ExportToLua(state *lua.LState, table *lua.LTable) *lua.LTable

func (*ComponentFactory) Get

func (concrete *ComponentFactory) Get(id akara.EID) (*HasChildren, bool)

Get returns the HasChildren component for the given entity, and a bool for whether or not it exists

type HasChildren

type HasChildren struct {
	Children []akara.EID
}

HasChildren represents an entity's ability to reference children in a parent-child relationship

func (*HasChildren) ExportToLua

func (component *HasChildren) ExportToLua(state *lua.LState, table *lua.LTable) *lua.LTable

ExportToLua exports the component into the given table, using the given lua state machine.

func (*HasChildren) New

func (*HasChildren) New() akara.Component

New creates a new color component

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