Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Game ¶
type Game struct{}
Game is the testing level for Xaro at the moment.
func (*Game) Preload ¶
func (*Game) Preload()
Preload loads in all essential graphics and assets for the scene.
type MainMenu ¶
type MainMenu struct{}
MainMenu is the starting scene and way to access the game scene.
func (*MainMenu) Preload ¶
func (*MainMenu) Preload()
Preload loads in all essential graphics and assets for the scene.
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