Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type ScreenshotState ¶
type ScreenshotState struct {
// contains filtered or unexported fields
}
func CreateState ¶
func CreateState() (*ScreenshotState, error)
func CreateStateWindow ¶
func CreateStateWindow(title string) (*ScreenshotState, error)
func (*ScreenshotState) Destroy ¶
func (ss *ScreenshotState) Destroy()
func (*ScreenshotState) Height ¶
func (ss *ScreenshotState) Height() int
func (*ScreenshotState) MakeScreenshot ¶
func (ss *ScreenshotState) MakeScreenshot() (*image.RGBA, error)
func (*ScreenshotState) Width ¶
func (ss *ScreenshotState) Width() int
type WindowStruct ¶
func EnumWindowList ¶
func EnumWindowList() []WindowStruct
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