Documentation ¶
Index ¶
Constants ¶
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const ( Mirror = "mirror" Negative = "negative" Grayscale = "grayscale" RightLoop = "rightLoop" LeftLoop = "leftLoop" UpLoop = "upLoop" DownLoop = "downLoop" )
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const ( BasicStyle = "basic" WalkStyle = "walk" WideStyle = "wide" TiptoeStyle = "tiptoe" JumpStyle = "jump" SleepStyle = "sleep" DeepSleepStyle = "deepSleep" WakeStyle = "wake" )
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const ( PartyTheme = "party" WhiteTheme = "white" BrownTheme = "brown" BlackTheme = "black" BrownBlackTheme = "brownBlack" PandaTheme = "panda" YellowTheme = "yellow" GreenTheme = "green" MossGreenTheme = "mossGreen" LightBlueTheme = "lightBlue" BlueTheme = "blue" BluePurpleTheme = "bluePurple" PurpleTheme = "purple" PinkPurpleTheme = "pinkPurple" PinkTheme = "pink" RedTheme = "red" OrangeTheme = "orange" GrayTheme = "gray" Player2Theme = "player2" Player3Theme = "player3" Player4Theme = "player4" Player5Theme = "player5" VividTheme = "vivid" RandomTheme = "random" )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Portrait ¶
type Portrait struct {
// contains filtered or unexported fields
}
func NewPortrait ¶
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