Documentation ¶
Index ¶
- type Die
- type DieIcon
- func (d *DieIcon) Die() *Die
- func (d *DieIcon) Draw(screen *ebiten.Image)
- func (d *DieIcon) IsRolling() bool
- func (d *DieIcon) OnClick()
- func (d *DieIcon) Position() component.Position
- func (d *DieIcon) Roll()
- func (d *DieIcon) Selected() bool
- func (d *DieIcon) Sprite() component.Sprite
- func (d *DieIcon) Update()
- type Panel
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Die ¶
type Die struct {
// contains filtered or unexported fields
}
func MustNewDie ¶
func NewRandomDie ¶
func NewRandomDie() *Die
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