Documentation ¶
Index ¶
Constants ¶
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Functions ¶
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Types ¶
type BookCategory ¶
type BookCategory struct { System *SystemInstance BookCategoryId int DBBookCategory *model.BookCategory }
func CreateBookCategory ¶
func CreateBookCategory(system *SystemInstance, categoryName string) (*BookCategory, error)
func (*BookCategory) ClearCacheData ¶
func (b *BookCategory) ClearCacheData(ctx context.Context)
func (*BookCategory) ClearData ¶
func (b *BookCategory) ClearData(ctx context.Context)
func (*BookCategory) VerifyBookCategoryExists ¶
func (b *BookCategory) VerifyBookCategoryExists() bool
func (*BookCategory) VerifyBookCategoryIsCached ¶
func (b *BookCategory) VerifyBookCategoryIsCached(ctx context.Context) bool
type SystemInstance ¶
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