Documentation ¶
Index ¶
- Variables
- type Color
- type ConnectionType
- func (ConnectionType) Descriptor() protoreflect.EnumDescriptor
- func (x ConnectionType) Enum() *ConnectionType
- func (ConnectionType) EnumDescriptor() ([]byte, []int)deprecated
- func (x ConnectionType) Number() protoreflect.EnumNumber
- func (x ConnectionType) String() string
- func (ConnectionType) Type() protoreflect.EnumType
- type GamepadConfiguration
- func (c *GamepadConfiguration) ApplyTo(bean *config.AllConfigBean)
- func (*GamepadConfiguration) Descriptor() ([]byte, []int)deprecated
- func (x *GamepadConfiguration) GetLeftJoystick() *JoystickConfiguration
- func (x *GamepadConfiguration) GetRightJoystick() *JoystickConfiguration
- func (*GamepadConfiguration) ProtoMessage()
- func (x *GamepadConfiguration) ProtoReflect() protoreflect.Message
- func (x *GamepadConfiguration) Reset()
- func (x *GamepadConfiguration) String() string
- type GamepadInfo
- func (*GamepadInfo) Descriptor() ([]byte, []int)deprecated
- func (x *GamepadInfo) GetBatteryPercent() int32
- func (x *GamepadInfo) GetConnectionType() ConnectionType
- func (x *GamepadInfo) GetCpuName() string
- func (x *GamepadInfo) GetCpuType() string
- func (x *GamepadInfo) GetDeviceId() int32
- func (*GamepadInfo) ProtoMessage()
- func (x *GamepadInfo) ProtoReflect() protoreflect.Message
- func (x *GamepadInfo) Reset()
- func (x *GamepadInfo) String() string
- type JoystickConfiguration
- func (c *JoystickConfiguration) ApplyTo(bean *config.JoyStickBean)
- func (*JoystickConfiguration) Descriptor() ([]byte, []int)deprecated
- func (x *JoystickConfiguration) GetDeadzone() int32
- func (*JoystickConfiguration) ProtoMessage()
- func (x *JoystickConfiguration) ProtoReflect() protoreflect.Message
- func (x *JoystickConfiguration) Reset()
- func (x *JoystickConfiguration) String() string
- type LedsConfiguration
- func (c *LedsConfiguration) ApplyTo(bean *config.NewLedConfigBean)
- func (*LedsConfiguration) Descriptor() ([]byte, []int)deprecated
- func (x *LedsConfiguration) GetBrightness() float32
- func (m *LedsConfiguration) GetLeds() isLedsConfiguration_Leds
- func (x *LedsConfiguration) GetOff() *LedsOff
- func (x *LedsConfiguration) GetSteady() *LedsSteady
- func (x *LedsConfiguration) GetStreamlined() *LedsStreamlined
- func (*LedsConfiguration) ProtoMessage()
- func (x *LedsConfiguration) ProtoReflect() protoreflect.Message
- func (x *LedsConfiguration) Reset()
- func (x *LedsConfiguration) String() string
- type LedsConfiguration_Off
- type LedsConfiguration_Steady
- type LedsConfiguration_Streamlined
- type LedsOff
- type LedsSteady
- type LedsStreamlined
Constants ¶
This section is empty.
Variables ¶
View Source
var ( ConnectionType_name = map[int32]string{ 0: "UNKNOWN", 1: "WIRELESS", 2: "WIRED", } ConnectionType_value = map[string]int32{ "UNKNOWN": 0, "WIRELESS": 1, "WIRED": 2, } )
Enum value maps for ConnectionType.
View Source
var File_flydigi_proto protoreflect.FileDescriptor
Functions ¶
This section is empty.
Types ¶
type Color ¶
type Color struct { Rgb int32 `protobuf:"varint,1,opt,name=rgb,proto3" json:"rgb,omitempty"` // contains filtered or unexported fields }
func ColorFromHex ¶
func ColorFromName ¶
func ColorFromRGB ¶
func (*Color) Descriptor
deprecated
func (*Color) ProtoMessage ¶
func (*Color) ProtoMessage()
func (*Color) ProtoReflect ¶
func (x *Color) ProtoReflect() protoreflect.Message
type ConnectionType ¶
type ConnectionType int32
const ( ConnectionType_UNKNOWN ConnectionType = 0 ConnectionType_WIRELESS ConnectionType = 1 ConnectionType_WIRED ConnectionType = 2 )
func (ConnectionType) Descriptor ¶
func (ConnectionType) Descriptor() protoreflect.EnumDescriptor
func (ConnectionType) Enum ¶
func (x ConnectionType) Enum() *ConnectionType
func (ConnectionType) EnumDescriptor
deprecated
func (ConnectionType) EnumDescriptor() ([]byte, []int)
Deprecated: Use ConnectionType.Descriptor instead.
func (ConnectionType) Number ¶
func (x ConnectionType) Number() protoreflect.EnumNumber
func (ConnectionType) String ¶
func (x ConnectionType) String() string
func (ConnectionType) Type ¶
func (ConnectionType) Type() protoreflect.EnumType
type GamepadConfiguration ¶
type GamepadConfiguration struct { LeftJoystick *JoystickConfiguration `protobuf:"bytes,1,opt,name=left_joystick,json=leftJoystick,proto3" json:"left_joystick,omitempty"` RightJoystick *JoystickConfiguration `protobuf:"bytes,2,opt,name=right_joystick,json=rightJoystick,proto3" json:"right_joystick,omitempty"` // contains filtered or unexported fields }
func ConvertGamepadConfiguration ¶
func ConvertGamepadConfiguration(bean *config.AllConfigBean) *GamepadConfiguration
func (*GamepadConfiguration) ApplyTo ¶
func (c *GamepadConfiguration) ApplyTo(bean *config.AllConfigBean)
func (*GamepadConfiguration) Descriptor
deprecated
func (*GamepadConfiguration) Descriptor() ([]byte, []int)
Deprecated: Use GamepadConfiguration.ProtoReflect.Descriptor instead.
func (*GamepadConfiguration) GetLeftJoystick ¶
func (x *GamepadConfiguration) GetLeftJoystick() *JoystickConfiguration
func (*GamepadConfiguration) GetRightJoystick ¶
func (x *GamepadConfiguration) GetRightJoystick() *JoystickConfiguration
func (*GamepadConfiguration) ProtoMessage ¶
func (*GamepadConfiguration) ProtoMessage()
func (*GamepadConfiguration) ProtoReflect ¶
func (x *GamepadConfiguration) ProtoReflect() protoreflect.Message
func (*GamepadConfiguration) Reset ¶
func (x *GamepadConfiguration) Reset()
func (*GamepadConfiguration) String ¶
func (x *GamepadConfiguration) String() string
type GamepadInfo ¶
type GamepadInfo struct { DeviceId int32 `protobuf:"varint,1,opt,name=device_id,json=deviceId,proto3" json:"device_id,omitempty"` BatteryPercent int32 `protobuf:"varint,2,opt,name=battery_percent,json=batteryPercent,proto3" json:"battery_percent,omitempty"` ConnectionType ConnectionType `` /* 132-byte string literal not displayed */ CpuType string `protobuf:"bytes,4,opt,name=cpu_type,json=cpuType,proto3" json:"cpu_type,omitempty"` CpuName string `protobuf:"bytes,5,opt,name=cpu_name,json=cpuName,proto3" json:"cpu_name,omitempty"` // contains filtered or unexported fields }
func (*GamepadInfo) Descriptor
deprecated
func (*GamepadInfo) Descriptor() ([]byte, []int)
Deprecated: Use GamepadInfo.ProtoReflect.Descriptor instead.
func (*GamepadInfo) GetBatteryPercent ¶
func (x *GamepadInfo) GetBatteryPercent() int32
func (*GamepadInfo) GetConnectionType ¶
func (x *GamepadInfo) GetConnectionType() ConnectionType
func (*GamepadInfo) GetCpuName ¶
func (x *GamepadInfo) GetCpuName() string
func (*GamepadInfo) GetCpuType ¶
func (x *GamepadInfo) GetCpuType() string
func (*GamepadInfo) GetDeviceId ¶
func (x *GamepadInfo) GetDeviceId() int32
func (*GamepadInfo) ProtoMessage ¶
func (*GamepadInfo) ProtoMessage()
func (*GamepadInfo) ProtoReflect ¶
func (x *GamepadInfo) ProtoReflect() protoreflect.Message
func (*GamepadInfo) Reset ¶
func (x *GamepadInfo) Reset()
func (*GamepadInfo) String ¶
func (x *GamepadInfo) String() string
type JoystickConfiguration ¶
type JoystickConfiguration struct { Deadzone int32 `protobuf:"varint,1,opt,name=deadzone,proto3" json:"deadzone,omitempty"` // contains filtered or unexported fields }
func ConvertJoystickConfiguration ¶
func ConvertJoystickConfiguration(bean *config.JoyStickBean) *JoystickConfiguration
func (*JoystickConfiguration) ApplyTo ¶
func (c *JoystickConfiguration) ApplyTo(bean *config.JoyStickBean)
func (*JoystickConfiguration) Descriptor
deprecated
func (*JoystickConfiguration) Descriptor() ([]byte, []int)
Deprecated: Use JoystickConfiguration.ProtoReflect.Descriptor instead.
func (*JoystickConfiguration) GetDeadzone ¶
func (x *JoystickConfiguration) GetDeadzone() int32
func (*JoystickConfiguration) ProtoMessage ¶
func (*JoystickConfiguration) ProtoMessage()
func (*JoystickConfiguration) ProtoReflect ¶
func (x *JoystickConfiguration) ProtoReflect() protoreflect.Message
func (*JoystickConfiguration) Reset ¶
func (x *JoystickConfiguration) Reset()
func (*JoystickConfiguration) String ¶
func (x *JoystickConfiguration) String() string
type LedsConfiguration ¶
type LedsConfiguration struct { Brightness float32 `protobuf:"fixed32,1,opt,name=brightness,proto3" json:"brightness,omitempty"` // Types that are assignable to Leds: // // *LedsConfiguration_Off // *LedsConfiguration_Steady // *LedsConfiguration_Streamlined Leds isLedsConfiguration_Leds `protobuf_oneof:"leds"` // contains filtered or unexported fields }
func ConvertLEDConfiguration ¶
func ConvertLEDConfiguration(bean *config.NewLedConfigBean) *LedsConfiguration
func (*LedsConfiguration) ApplyTo ¶
func (c *LedsConfiguration) ApplyTo(bean *config.NewLedConfigBean)
func (*LedsConfiguration) Descriptor
deprecated
func (*LedsConfiguration) Descriptor() ([]byte, []int)
Deprecated: Use LedsConfiguration.ProtoReflect.Descriptor instead.
func (*LedsConfiguration) GetBrightness ¶
func (x *LedsConfiguration) GetBrightness() float32
func (*LedsConfiguration) GetLeds ¶
func (m *LedsConfiguration) GetLeds() isLedsConfiguration_Leds
func (*LedsConfiguration) GetOff ¶
func (x *LedsConfiguration) GetOff() *LedsOff
func (*LedsConfiguration) GetSteady ¶
func (x *LedsConfiguration) GetSteady() *LedsSteady
func (*LedsConfiguration) GetStreamlined ¶
func (x *LedsConfiguration) GetStreamlined() *LedsStreamlined
func (*LedsConfiguration) ProtoMessage ¶
func (*LedsConfiguration) ProtoMessage()
func (*LedsConfiguration) ProtoReflect ¶
func (x *LedsConfiguration) ProtoReflect() protoreflect.Message
func (*LedsConfiguration) Reset ¶
func (x *LedsConfiguration) Reset()
func (*LedsConfiguration) String ¶
func (x *LedsConfiguration) String() string
type LedsConfiguration_Off ¶
type LedsConfiguration_Off struct {
Off *LedsOff `protobuf:"bytes,10,opt,name=off,proto3,oneof"`
}
type LedsConfiguration_Steady ¶
type LedsConfiguration_Steady struct {
Steady *LedsSteady `protobuf:"bytes,12,opt,name=steady,proto3,oneof"`
}
type LedsConfiguration_Streamlined ¶
type LedsConfiguration_Streamlined struct {
Streamlined *LedsStreamlined `protobuf:"bytes,13,opt,name=streamlined,proto3,oneof"`
}
type LedsOff ¶
type LedsOff struct {
// contains filtered or unexported fields
}
func (*LedsOff) Descriptor
deprecated
func (*LedsOff) ProtoMessage ¶
func (*LedsOff) ProtoMessage()
func (*LedsOff) ProtoReflect ¶
func (x *LedsOff) ProtoReflect() protoreflect.Message
type LedsSteady ¶
type LedsSteady struct { Color *Color `protobuf:"bytes,1,opt,name=color,proto3" json:"color,omitempty"` // contains filtered or unexported fields }
func (*LedsSteady) Descriptor
deprecated
func (*LedsSteady) Descriptor() ([]byte, []int)
Deprecated: Use LedsSteady.ProtoReflect.Descriptor instead.
func (*LedsSteady) GetColor ¶
func (x *LedsSteady) GetColor() *Color
func (*LedsSteady) ProtoMessage ¶
func (*LedsSteady) ProtoMessage()
func (*LedsSteady) ProtoReflect ¶
func (x *LedsSteady) ProtoReflect() protoreflect.Message
func (*LedsSteady) Reset ¶
func (x *LedsSteady) Reset()
func (*LedsSteady) String ¶
func (x *LedsSteady) String() string
type LedsStreamlined ¶
type LedsStreamlined struct { Speed float32 `protobuf:"fixed32,1,opt,name=speed,proto3" json:"speed,omitempty"` // contains filtered or unexported fields }
func (*LedsStreamlined) Descriptor
deprecated
func (*LedsStreamlined) Descriptor() ([]byte, []int)
Deprecated: Use LedsStreamlined.ProtoReflect.Descriptor instead.
func (*LedsStreamlined) GetSpeed ¶
func (x *LedsStreamlined) GetSpeed() float32
func (*LedsStreamlined) ProtoMessage ¶
func (*LedsStreamlined) ProtoMessage()
func (*LedsStreamlined) ProtoReflect ¶
func (x *LedsStreamlined) ProtoReflect() protoreflect.Message
func (*LedsStreamlined) Reset ¶
func (x *LedsStreamlined) Reset()
func (*LedsStreamlined) String ¶
func (x *LedsStreamlined) String() string
Click to show internal directories.
Click to hide internal directories.