Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Parse ¶
Parse takes a lua table as a string (s) and then the variable name of the lua table as arguments and returns a map[string]interface{} where interface{} is either more map[string]interface{} or map[string]string
func ParseByLState ¶
ParseByLState require "*lua.LState" and the name of table/variable
Types ¶
This section is empty.
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