Documentation ¶
Index ¶
- Constants
- func AccessoryEquip(session *network.Session, reader *network.Reader)
- func BackToCharLobby(session *network.Session, reader *network.Reader)
- func ChangeDirection(session *network.Session, reader *network.Reader)
- func ChangeStyle(session *network.Session, reader *network.Reader)
- func ChannelChange(session *network.Session, reader *network.Reader)
- func ChannelList(session *network.Session, reader *network.Reader)
- func CharacterDeleteCheckSubPassword(session *network.Session, reader *network.Reader)
- func ChargeInfo(session *network.Session, reader *network.Reader)
- func CheckUserPrivacyData(session *network.Session, reader *network.Reader)
- func Connect2Svr(session *network.Session, reader *network.Reader)
- func DelItemList(id int32, reason byte) *network.Writer
- func DelMyChartr(session *network.Session, reader *network.Reader)
- func DelUserList(session *network.Session, reason server.DelUserType) *network.Writer
- func GetMyChartr(session *network.Session, reader *network.Reader)
- func GetPlayerLevel(session *network.Session) int
- func GetSvrTime(session *network.Session, reader *network.Reader)
- func Initialized(session *network.Session, reader *network.Reader)
- func ItemLooting(session *network.Session, reader *network.Reader)
- func KeyMoveBegined(session *network.Session, reader *network.Reader)
- func KeyMoveChanged(session *network.Session, reader *network.Reader)
- func KeyMoveEnded(session *network.Session, reader *network.Reader)
- func MessageEvnt(session *network.Session, reader *network.Reader)
- func MobMoveBegin(mob context.MobHandler) *network.Writer
- func MobMoveEnd(mob context.MobHandler) *network.Writer
- func MoveBegined(session *network.Session, reader *network.Reader)
- func MoveChanged(session *network.Session, reader *network.Reader)
- func MoveEnded(session *network.Session, reader *network.Reader)
- func MoveTilePos(session *network.Session, reader *network.Reader)
- func NewItemList(items []context.ItemHandler) *network.Writer
- func NewItemSingle(item context.ItemHandler, dropped bool) *network.Writer
- func NewMobsList(mobs []context.MobHandler) *network.Writer
- func NewMyChartr(session *network.Session, reader *network.Reader)
- func NewTargetUser(session *network.Session, reader *network.Reader)
- func NewUserList(players map[uint16]*network.Session, reason server.NewUserType) *network.Writer
- func NewUserSingle(session *network.Session, reason server.NewUserType) *network.Writer
- func QuickLinkSet(session *network.Session, reader *network.Reader)
- func QuickLinkSwap(session *network.Session, reader *network.Reader)
- func RegisterFunc()
- func RegisterPackets()
- func SendMessage(session *network.Session, msg string) *network.Writer
- func ServerEnv(session *network.Session, reader *network.Reader)
- func SetCharacterSlotOrder(session *network.Session, reader *network.Reader)
- func SetPlayerLevel(session *network.Session, level int)
- func SkillToActs(session *network.Session, reader *network.Reader)
- func SkillToUser(session *network.Session, reader *network.Reader)
- func StackItem(dst *inventory.Item, src context.ItemHandler) bool
- func StorageExchangeMove(session *network.Session, reader *network.Reader)
- func StorageItemDrop(session *network.Session, reader *network.Reader)
- func StorageItemSwap(session *network.Session, reader *network.Reader)
- func SubPasswordChangeQA(session *network.Session, reader *network.Reader)
- func SubPasswordChangeQARequest(session *network.Session, reader *network.Reader)
- func SubPasswordCheck(session *network.Session, reader *network.Reader)
- func SubPasswordCheckRequest(session *network.Session, reader *network.Reader)
- func SubPasswordDel(session *network.Session, reader *network.Reader)
- func SubPasswordDelRequest(session *network.Session, reader *network.Reader)
- func SubPasswordFind(session *network.Session, reader *network.Reader)
- func SubPasswordFindRequest(session *network.Session, reader *network.Reader)
- func SubPasswordSet(session *network.Session, reader *network.Reader)
- func SystemMessg(message byte, length uint16) *network.Writer
- func Uninitialze(session *network.Session, reader *network.Reader)
- func VerifyLinks(session *network.Session, reader *network.Reader)
- func WarpCommand(session *network.Session, reader *network.Reader)
- type StorageType
Constants ¶
const ( GETMYCHARTR = 133 NEWMYCHARTR = 134 DELMYCHARTR = 135 CONNECT2SVR = 140 VERIFYLINKS = 141 INITIALIZED = 142 UNINITIALZE = 143 QUICKLINKSET = 146 QUICKLINKSWAP = 147 GETSVRTIME = 148 ITEMLOOTING = 153 SKILLTOUSER = 175 MOVEBEGINED = 190 MOVEENDED00 = 191 MOVECHANGED = 192 MOVETILEPOS = 194 MESSAGEEVNT = 195 NEWUSERLIST = 200 DELUSERLIST = 201 NFY_NEWMOBSLIST = 202 NFY_DELMOBSLIST = 203 NFY_NEWITEMLIST = 204 NFY_DELITEMLIST = 205 NFY_ITEM_EQUIP = 206 NFY_ITEM_UNEQUIP = 207 NFY_MOVEBEGINED = 210 NFY_MOVEENDED00 = 211 NFY_MOVECHANGED = 212 NFY_MOBSMOVEBGN = 213 NFY_MOBSMOVEEND = 214 NFY_MESSAGEEVNT = 217 NFY_SKILLTOUSER = 221 SYSTEMMESSG = 241 WARPCOMMAND = 244 SKILLTOACTS = 310 NFY_SKILLTOACTS = 311 CHANGESTYLE = 322 NFY_CHANGESTYLE = 323 CHARGEINFO = 324 NEW_TARGET_USER = 350 CHANGEDIRECTION = 391 NFY_CHANGEDIRECTION = 392 KEYMOVEBEGINED = 401 KEYMOVEENDED00 = 402 NFY_KEYMOVEBEGINED = 403 NFY_KEYMOVEENDED00 = 404 KEYMOVECHANGED = 405 NFY_KEYMOVECHANGED = 406 SERVERENV = 464 ACCESSORY_EQUIP = 486 CHECK_USR_PDATA = 800 BACK_TO_CHAR_LOBBY = 985 SUBPW_SET = 1030 SUBPW_CHECK_REQ = 1032 SUBPW_CHECK = 1034 SUBPW_FIND_REQ = 1036 SUBPW_FIND = 1038 SUBPW_DEL_REQ = 1040 SUBPW_DEL = 1042 SUBPW_CHG_QA_REQ = 1044 SUBPW_CHG_QA = 1046 SET_CHAR_SLOT_ORDER = 2001 CHANNEL_LIST = 2112 CHANNEL_CHANGE = 2141 CHAR_DEL_CHK_SUBPW = 2160 STORAGE_EXCHANGE_MOVE = 2165 STORAGE_ITEM_SWAP = 2166 STORAGE_ITEM_DROP = 2168 )
Packet Type ID's
Variables ¶
This section is empty.
Functions ¶
func BackToCharLobby ¶
BackToCharLobby Packet
func ChangeDirection ¶
ChangeDirection Packet
func ChannelChange ¶
ChannelChange Packet
func ChannelList ¶
ChannelChange Packet
func CharacterDeleteCheckSubPassword ¶
CharacterDeleteCheckSubPassword Packet
func ChargeInfo ¶
ChargeInfo Packet
func CheckUserPrivacyData ¶
CheckUserPrivacyData Packet
func Connect2Svr ¶
Connect2Svr Packet
func DelMyChartr ¶
DelMyChartr Packet
func DelUserList ¶
DelUserList to all already connected players
func GetMyChartr ¶
GetMyChartr Packet
func GetPlayerLevel ¶
func GetSvrTime ¶
GetSvrTime Packet
func Initialized ¶
Initialized Packet
func KeyMoveBegined ¶
KeyMoveBegined Packet
func KeyMoveChanged ¶
KeyMoveChanged Packet
func KeyMoveEnded ¶
KeyMoveEnded Packet
func MessageEvnt ¶
MessageEvnt Packet
func MobMoveBegin ¶
func MobMoveBegin(mob context.MobHandler) *network.Writer
func MobMoveEnd ¶
func MobMoveEnd(mob context.MobHandler) *network.Writer
func MoveBegined ¶
MoveBegined Packet
func MoveChanged ¶
MoveChanged Packet
func MoveTilePos ¶
MoveTilePos packet
func NewItemList ¶
func NewItemList(items []context.ItemHandler) *network.Writer
func NewItemSingle ¶
func NewItemSingle(item context.ItemHandler, dropped bool) *network.Writer
func NewMobsList ¶
func NewMobsList(mobs []context.MobHandler) *network.Writer
func NewMyChartr ¶
NewMyChartr Packet
func NewTargetUser ¶
NewTargetUser Packet
func NewUserList ¶
func NewUserSingle ¶
func RegisterFunc ¶
func RegisterFunc()
func SetCharacterSlotOrder ¶
SetCharacterSlotOrder Packet
func SetPlayerLevel ¶
func StorageExchangeMove ¶
func SubPasswordChangeQA ¶
SubPasswordChangeQA Packet
func SubPasswordChangeQARequest ¶
SubPasswordChangeQARequest Packet
func SubPasswordCheck ¶
SubPasswordCheck Packet
func SubPasswordCheckRequest ¶
SubPasswordCheckRequest Packet
func SubPasswordDel ¶
SubPasswordDel Packet
func SubPasswordDelRequest ¶
SubPasswordDelRequest Packet
func SubPasswordFind ¶
SubPasswordFind Packet
func SubPasswordFindRequest ¶
SubPasswordFindRequest Packet
func SubPasswordSet ¶
SubPasswordSet Packet
func SystemMessg ¶
SystemMessg Packet which is NFY
func Uninitialze ¶
Uninitialze Packet