build

package
v0.1.2 Latest Latest
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Published: Jul 19, 2020 License: MIT Imports: 16 Imported by: 0

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Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func Asset added in v0.0.3

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDir added in v0.0.3

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.

func AssetInfo added in v0.0.3

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames added in v0.0.3

func AssetNames() []string

AssetNames returns the names of the assets.

func GenType

func GenType(prefix string, typ reflect.Type, self string, getTypeName func(reflect.Type) string) string

func MustAsset added in v0.0.3

func MustAsset(name string) []byte

MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.

func RestoreAsset added in v0.0.3

func RestoreAsset(dir, name string) error

RestoreAsset restores an asset under the given directory

func RestoreAssets added in v0.0.3

func RestoreAssets(dir, name string) error

RestoreAssets restores an asset under the given directory recursively

Types

type Build

type Build struct {
	// contains filtered or unexported fields
}

func NewBuild

func NewBuild(pkg string) *Build

func (*Build) Add

func (b *Build) Add(kind string, t reflect.Type, fun reflect.Value)

func (*Build) Bytes

func (b *Build) Bytes() []byte

func (*Build) String

func (b *Build) String() string

Directories

Path Synopsis

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