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v2.0.0-beta.1 Latest Latest
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Published: Nov 7, 2023 License: Apache-2.0 Imports: 4 Imported by: 0

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Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func BoolToBoolP

func BoolToBoolP(flagSet *pflag.FlagSet, name, shorthand string, value map[bool]bool, usage string) *map[bool]bool

func BoolToInt32P

func BoolToInt32P(flagSet *pflag.FlagSet, name, shorthand string, value map[bool]int32, usage string) *map[bool]int32

func BoolToInt64P

func BoolToInt64P(flagSet *pflag.FlagSet, name, shorthand string, value map[bool]int64, usage string) *map[bool]int64

func BoolToStringP

func BoolToStringP(flagSet *pflag.FlagSet, name, shorthand string, value map[bool]string, usage string) *map[bool]string

func BoolToUint32P

func BoolToUint32P(flagSet *pflag.FlagSet, name, shorthand string, value map[bool]uint32, usage string) *map[bool]uint32

func BoolToUint64P

func BoolToUint64P(flagSet *pflag.FlagSet, name, shorthand string, value map[bool]uint64, usage string) *map[bool]uint64

func Int32ToBoolP

func Int32ToBoolP(flagSet *pflag.FlagSet, name, shorthand string, value map[int32]bool, usage string) *map[int32]bool

func Int32ToInt32P

func Int32ToInt32P(flagSet *pflag.FlagSet, name, shorthand string, value map[int32]int32, usage string) *map[int32]int32

func Int32ToInt64P

func Int32ToInt64P(flagSet *pflag.FlagSet, name, shorthand string, value map[int32]int64, usage string) *map[int32]int64

func Int32ToStringP

func Int32ToStringP(flagSet *pflag.FlagSet, name, shorthand string, value map[int32]string, usage string) *map[int32]string

func Int32ToUint32P

func Int32ToUint32P(flagSet *pflag.FlagSet, name, shorthand string, value map[int32]uint32, usage string) *map[int32]uint32

func Int32ToUint64P

func Int32ToUint64P(flagSet *pflag.FlagSet, name, shorthand string, value map[int32]uint64, usage string) *map[int32]uint64

func Int64ToBoolP

func Int64ToBoolP(flagSet *pflag.FlagSet, name, shorthand string, value map[int64]bool, usage string) *map[int64]bool

func Int64ToInt32P

func Int64ToInt32P(flagSet *pflag.FlagSet, name, shorthand string, value map[int64]int32, usage string) *map[int64]int32

func Int64ToInt64P

func Int64ToInt64P(flagSet *pflag.FlagSet, name, shorthand string, value map[int64]int64, usage string) *map[int64]int64

func Int64ToStringP

func Int64ToStringP(flagSet *pflag.FlagSet, name, shorthand string, value map[int64]string, usage string) *map[int64]string

func Int64ToUint32P

func Int64ToUint32P(flagSet *pflag.FlagSet, name, shorthand string, value map[int64]uint32, usage string) *map[int64]uint32

func Int64ToUint64P

func Int64ToUint64P(flagSet *pflag.FlagSet, name, shorthand string, value map[int64]uint64, usage string) *map[int64]uint64

func StringToBoolP

func StringToBoolP(flagSet *pflag.FlagSet, name, shorthand string, value map[string]bool, usage string) *map[string]bool

func StringToInt32P

func StringToInt32P(flagSet *pflag.FlagSet, name, shorthand string, value map[string]int32, usage string) *map[string]int32

func StringToUint32P

func StringToUint32P(flagSet *pflag.FlagSet, name, shorthand string, value map[string]uint32, usage string) *map[string]uint32

func StringToUint64P

func StringToUint64P(flagSet *pflag.FlagSet, name, shorthand string, value map[string]uint64, usage string) *map[string]uint64

func Uint32ToBoolP

func Uint32ToBoolP(flagSet *pflag.FlagSet, name, shorthand string, value map[uint32]bool, usage string) *map[uint32]bool

func Uint32ToInt32P

func Uint32ToInt32P(flagSet *pflag.FlagSet, name, shorthand string, value map[uint32]int32, usage string) *map[uint32]int32

func Uint32ToInt64P

func Uint32ToInt64P(flagSet *pflag.FlagSet, name, shorthand string, value map[uint32]int64, usage string) *map[uint32]int64

func Uint32ToStringP

func Uint32ToStringP(flagSet *pflag.FlagSet, name, shorthand string, value map[uint32]string, usage string) *map[uint32]string

func Uint32ToUint32P

func Uint32ToUint32P(flagSet *pflag.FlagSet, name, shorthand string, value map[uint32]uint32, usage string) *map[uint32]uint32

func Uint32ToUint64P

func Uint32ToUint64P(flagSet *pflag.FlagSet, name, shorthand string, value map[uint32]uint64, usage string) *map[uint32]uint64

func Uint64ToBoolP

func Uint64ToBoolP(flagSet *pflag.FlagSet, name, shorthand string, value map[uint64]bool, usage string) *map[uint64]bool

func Uint64ToInt32P

func Uint64ToInt32P(flagSet *pflag.FlagSet, name, shorthand string, value map[uint64]int32, usage string) *map[uint64]int32

func Uint64ToInt64P

func Uint64ToInt64P(flagSet *pflag.FlagSet, name, shorthand string, value map[uint64]int64, usage string) *map[uint64]int64

func Uint64ToStringP

func Uint64ToStringP(flagSet *pflag.FlagSet, name, shorthand string, value map[uint64]string, usage string) *map[uint64]string

func Uint64ToUint32P

func Uint64ToUint32P(flagSet *pflag.FlagSet, name, shorthand string, value map[uint64]uint32, usage string) *map[uint64]uint32

func Uint64ToUint64P

func Uint64ToUint64P(flagSet *pflag.FlagSet, name, shorthand string, value map[uint64]uint64, usage string) *map[uint64]uint64

Types

This section is empty.

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