Documentation ¶
Index ¶
- func Debug(args ...interface{})
- func Debugf(format string, args ...interface{})
- func Error(args ...interface{})
- func Errorf(format string, args ...interface{})
- func Fatal(args ...interface{})
- func Info(args ...interface{})
- func Infof(format string, args ...interface{})
- func Panic(args ...interface{})
- func SetLevel(level Level, f func(logger Logger))
- func SetLogger(logger Logger)
- func Trace(args ...interface{})
- func Tracef(format string, args ...interface{})
- func Warn(args ...interface{})
- func Warnf(format string, args ...interface{})
- type Level
- type Logger
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Debug ¶
func Debug(args ...interface{})
Debug logs a message at level Debug on the standard logger.
func Debugf ¶
func Debugf(format string, args ...interface{})
Debugf logs a message at level Debug on the standard logger.
func Error ¶
func Error(args ...interface{})
Error logs a message at level Error on the standard logger.
func Errorf ¶
func Errorf(format string, args ...interface{})
Errorf logs a message at level Error on the standard logger.
func Fatal ¶
func Fatal(args ...interface{})
Fatal logs a message at level Fatal on the standard logger then the process will exit with status set to 1.
func Info ¶
func Info(args ...interface{})
Info logs a message at level Info on the standard logger.
func Infof ¶
func Infof(format string, args ...interface{})
Infof logs a message at level Info on the standard logger.
func Panic ¶
func Panic(args ...interface{})
Panic logs a message at level Panic on the standard logger.
func Trace ¶
func Trace(args ...interface{})
Trace logs a message at level Trace on the standard logger.
func Tracef ¶
func Tracef(format string, args ...interface{})
Tracef logs a message at level Trace on the standard logger.
Types ¶
type Level ¶
type Level uint32
const ( // PanicLevel level, highest level of severity. Logs and then calls panic with the // message passed to Debug, Info, ... PanicLevel Level = iota // FatalLevel level. Logs and then calls `logger.Exit(1)`. It will exit even if the // logging level is set to Panic. FatalLevel // ErrorLevel level. Logs. Used for errors that should definitely be noted. // Commonly used for hooks to send errors to an error tracking service. ErrorLevel // WarnLevel level. Non-critical entries that deserve eyes. WarnLevel // InfoLevel level. General operational entries about what's going on inside the // application. InfoLevel // DebugLevel level. Usually only enabled when debugging. Very verbose logging. DebugLevel // TraceLevel level. Designates finer-grained informational events than the Debug. TraceLevel )
type Logger ¶
type Logger interface { Trace(args ...interface{}) Debug(args ...interface{}) Info(args ...interface{}) Warn(args ...interface{}) Error(args ...interface{}) Panic(args ...interface{}) Fatal(args ...interface{}) Tracef(format string, args ...interface{}) Debugf(format string, args ...interface{}) Infof(format string, args ...interface{}) Warnf(format string, args ...interface{}) Errorf(format string, args ...interface{}) }
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