Documentation ¶
Index ¶
- Variables
- func ControlsAddLeft(builder *flatbuffers.Builder, left bool)
- func ControlsAddRight(builder *flatbuffers.Builder, right bool)
- func ControlsAddShooting(builder *flatbuffers.Builder, shooting bool)
- func ControlsAddThrusting(builder *flatbuffers.Builder, thrusting bool)
- func ControlsEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func ControlsStart(builder *flatbuffers.Builder)
- func MessageAddPacket(builder *flatbuffers.Builder, packet flatbuffers.UOffsetT)
- func MessageAddPacketType(builder *flatbuffers.Builder, packetType byte)
- func MessageEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func MessageStart(builder *flatbuffers.Builder)
- func PingAddTimestamp(builder *flatbuffers.Builder, timestamp int64)
- func PingEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func PingStart(builder *flatbuffers.Builder)
- func SpawnAddName(builder *flatbuffers.Builder, name flatbuffers.UOffsetT)
- func SpawnEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func SpawnStart(builder *flatbuffers.Builder)
- type Controls
- func (rcv *Controls) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *Controls) Left() bool
- func (rcv *Controls) MutateLeft(n bool) bool
- func (rcv *Controls) MutateRight(n bool) bool
- func (rcv *Controls) MutateShooting(n bool) bool
- func (rcv *Controls) MutateThrusting(n bool) bool
- func (rcv *Controls) Right() bool
- func (rcv *Controls) Shooting() bool
- func (rcv *Controls) Table() flatbuffers.Table
- func (rcv *Controls) Thrusting() bool
- type Message
- type Packet
- type Ping
- type Spawn
Constants ¶
This section is empty.
Variables ¶
View Source
var EnumNamesPacket = map[Packet]string{ PacketNONE: "NONE", PacketSpawn: "Spawn", PacketControls: "Controls", }
Functions ¶
func ControlsAddLeft ¶
func ControlsAddLeft(builder *flatbuffers.Builder, left bool)
func ControlsAddRight ¶
func ControlsAddRight(builder *flatbuffers.Builder, right bool)
func ControlsAddShooting ¶
func ControlsAddShooting(builder *flatbuffers.Builder, shooting bool)
func ControlsAddThrusting ¶
func ControlsAddThrusting(builder *flatbuffers.Builder, thrusting bool)
func ControlsEnd ¶
func ControlsEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func ControlsStart ¶
func ControlsStart(builder *flatbuffers.Builder)
func MessageAddPacket ¶
func MessageAddPacket(builder *flatbuffers.Builder, packet flatbuffers.UOffsetT)
func MessageAddPacketType ¶
func MessageAddPacketType(builder *flatbuffers.Builder, packetType byte)
func MessageEnd ¶
func MessageEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func MessageStart ¶
func MessageStart(builder *flatbuffers.Builder)
func PingAddTimestamp ¶
func PingAddTimestamp(builder *flatbuffers.Builder, timestamp int64)
func PingEnd ¶
func PingEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func PingStart ¶
func PingStart(builder *flatbuffers.Builder)
func SpawnAddName ¶
func SpawnAddName(builder *flatbuffers.Builder, name flatbuffers.UOffsetT)
func SpawnEnd ¶
func SpawnEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func SpawnStart ¶
func SpawnStart(builder *flatbuffers.Builder)
Types ¶
type Controls ¶
type Controls struct {
// contains filtered or unexported fields
}
func GetRootAsControls ¶
func GetRootAsControls(buf []byte, offset flatbuffers.UOffsetT) *Controls
func (*Controls) MutateLeft ¶
func (*Controls) MutateRight ¶
func (*Controls) MutateShooting ¶
func (*Controls) MutateThrusting ¶
func (*Controls) Table ¶
func (rcv *Controls) Table() flatbuffers.Table
type Message ¶
type Message struct {
// contains filtered or unexported fields
}
func GetRootAsMessage ¶
func GetRootAsMessage(buf []byte, offset flatbuffers.UOffsetT) *Message
func (*Message) MutatePacketType ¶
func (*Message) PacketType ¶
func (*Message) Table ¶
func (rcv *Message) Table() flatbuffers.Table
type Ping ¶
type Ping struct {
// contains filtered or unexported fields
}
func GetRootAsPing ¶
func GetRootAsPing(buf []byte, offset flatbuffers.UOffsetT) *Ping
func (*Ping) MutateTimestamp ¶
func (*Ping) Table ¶
func (rcv *Ping) Table() flatbuffers.Table
type Spawn ¶
type Spawn struct {
// contains filtered or unexported fields
}
func GetRootAsSpawn ¶
func GetRootAsSpawn(buf []byte, offset flatbuffers.UOffsetT) *Spawn
func (*Spawn) Table ¶
func (rcv *Spawn) Table() flatbuffers.Table
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