proto

package
v6.4.0 Latest Latest
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Published: May 18, 2020 License: BSD-3-Clause Imports: 3 Imported by: 0

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Constants

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Variables

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Functions

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Types

type Game

type Game struct {
	GameID               string   `protobuf:"bytes,1,opt,name=gameID,proto3" json:"gameID,omitempty"`
	Status               int64    `protobuf:"varint,2,opt,name=status,proto3" json:"status,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*Game) Descriptor

func (*Game) Descriptor() ([]byte, []int)

func (*Game) GetGameID

func (m *Game) GetGameID() string

func (*Game) GetStatus

func (m *Game) GetStatus() int64

func (*Game) ProtoMessage

func (*Game) ProtoMessage()

func (*Game) Reset

func (m *Game) Reset()

func (*Game) String

func (m *Game) String() string

func (*Game) XXX_DiscardUnknown

func (m *Game) XXX_DiscardUnknown()

func (*Game) XXX_Marshal

func (m *Game) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*Game) XXX_Merge

func (dst *Game) XXX_Merge(src proto.Message)

func (*Game) XXX_Size

func (m *Game) XXX_Size() int

func (*Game) XXX_Unmarshal

func (m *Game) XXX_Unmarshal(b []byte) error

type GameAddr

type GameAddr struct {
	Txhash               string   `protobuf:"bytes,1,opt,name=txhash,proto3" json:"txhash,omitempty"`
	GameID               string   `protobuf:"bytes,2,opt,name=gameID,proto3" json:"gameID,omitempty"`
	Addr                 string   `protobuf:"bytes,3,opt,name=addr,proto3" json:"addr,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*GameAddr) Descriptor

func (*GameAddr) Descriptor() ([]byte, []int)

func (*GameAddr) GetAddr

func (m *GameAddr) GetAddr() string

func (*GameAddr) GetGameID

func (m *GameAddr) GetGameID() string

func (*GameAddr) GetTxhash

func (m *GameAddr) GetTxhash() string

func (*GameAddr) ProtoMessage

func (*GameAddr) ProtoMessage()

func (*GameAddr) Reset

func (m *GameAddr) Reset()

func (*GameAddr) String

func (m *GameAddr) String() string

func (*GameAddr) XXX_DiscardUnknown

func (m *GameAddr) XXX_DiscardUnknown()

func (*GameAddr) XXX_Marshal

func (m *GameAddr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*GameAddr) XXX_Merge

func (dst *GameAddr) XXX_Merge(src proto.Message)

func (*GameAddr) XXX_Size

func (m *GameAddr) XXX_Size() int

func (*GameAddr) XXX_Unmarshal

func (m *GameAddr) XXX_Unmarshal(b []byte) error

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