Documentation ¶
Index ¶
- Constants
- func Float(x float64, decimals ...int) float64
- func Float2(x, y float64, decimals ...int) float64
- func IsZeroFloat6(f float64) bool
- func MaxInt(a ...int) (n int)
- func MaxInt32(a ...int32) (n int32)
- func MaxInt64(a ...int64) (n int64)
- func MinInt(a ...int) (n int)
- func MinInt32(a ...int32) (n int32)
- func MinInt64(a ...int64) (n int64)
- func MinMaxInt(a, min, max int) (n int)
- func MinMaxInt32(a, min, max int32) (n int32)
- func MinMaxInt64(a, min, max int64) (n int64)
- func Round(f float64, decimals int) float64
- func Round6(f float64) float64
- func SumFloat(a []float64) (n float64)
- func SumInt(a []int) (n int)
- func SumInt32(a []int32) (n int32)
- func SumInt64(a []int64) (n int64)
Constants ¶
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const ( MAX_Int = int(^uint(0) >> 1) MIN_Int = -MAX_Int )
Variables ¶
This section is empty.
Functions ¶
func IsZeroFloat6 ¶
func MinMaxInt32 ¶
将 a 的值限定在 [min, max] 区间内:如果 a < min 则返回 min;如果 a > max 则返回 max;否则返回 a 本身。
func MinMaxInt64 ¶
将 a 的值限定在 [min, max] 区间内:如果 a < min 则返回 min;如果 a > max 则返回 max;否则返回 a 本身。
Types ¶
This section is empty.
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