Documentation ¶
Index ¶
- Variables
- func BattleGatewayGetRoomListMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func BattleGatewayKCPHeartBeatMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func BattleGatewayKCPVerifyTokenMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func BattleGatewayTCPHeartBeatMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func BattleGatewayTCPVerifyTokenMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func BattleGatewayTestMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func OnEventDisConnClient(remote *xrtcp.Remote) error
- func OnEventDisConnClientBattleGatewayTCP(remote *xrtcp.Remote) error
- func OnEventPacketClientBattleGatewayTCP(parsePacket *xrtcp.Packet) error
- func OnEventPacketClientWorld(parsePacket *xrtcp.Packet) error
- func OnParsePacketFromBattleGateway(remote *xrtcp.Remote, data []byte) (parsePacket *xrtcp.Packet, err error)
- func OnParsePacketFromWorld(remote *xrtcp.Remote, data []byte) (parsePacket *xrtcp.Packet, err error)
- func RoomBattleStartMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func RoomChooseLevelMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func RoomCreateRoomMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func RoomExitRoomMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func RoomFrameDataMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func RoomGetFrameDataMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func RoomGetRoomUserDetailInformationMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func RoomJoinBattleRoomMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func RoomJoinRoomMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func RoomKickUserMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func RoomModifyRoomTypeMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func RoomSetBTLHeroMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func RoomSetPrimaryWeaponMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func RoomStartMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func RoomSyncUserDataMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func RoomTimeMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func RoomUserReadyMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func RoomVerifyHashMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func WorldCreatUserMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func WorldEnterBattleGatewayMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func WorldGetUserMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func WorldGetZoneRegionAreaUserCntMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func WorldNoticeMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func WorldRoomEndMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func WorldSetSecondaryWeaponMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func WorldStageCreateRegionMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func WorldStatRoomEndMsg(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func WorldTaskCompleteMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func WorldUpdateRegionAreaLevelMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func WorldUserChatMsg(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
- func WorldVerifyTokenMsgRes(ctx context.Context, protoHead xrpb.IHeader, protoMessage proto.Message, ...) *xrerror.Error
Constants ¶
This section is empty.
Variables ¶
View Source
var GBattleGatewayPbFunMgr xrpb.Mgr
View Source
var GWorldPbFunMgr xrpb.Mgr
Functions ¶
func BattleGatewayTestMsgRes ¶
func OnEventDisConnClient ¶
func OnParsePacketFromWorld ¶
func RoomBattleStartMsgRes ¶
func RoomChooseLevelMsgRes ¶
func RoomCreateRoomMsgRes ¶
func RoomExitRoomMsgRes ¶
func RoomFrameDataMsgRes ¶
func RoomGetFrameDataMsgRes ¶
func RoomJoinRoomMsgRes ¶
func RoomKickUserMsgRes ¶
func RoomSetBTLHeroMsgRes ¶
func RoomStartMsgRes ¶
func RoomSyncUserDataMsgRes ¶
func RoomTimeMsgRes ¶
func RoomUserReadyMsgRes ¶
func RoomVerifyHashMsgRes ¶
func WorldCreatUserMsgRes ¶
func WorldGetUserMsgRes ¶
func WorldNoticeMsgRes ¶
func WorldRoomEndMsgRes ¶
func WorldStatRoomEndMsg ¶
func WorldTaskCompleteMsgRes ¶
func WorldUserChatMsg ¶
Types ¶
This section is empty.
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