Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var (
START = "start" //游戏开始
)
Functions ¶
This section is empty.
Types ¶
type PushServer ¶
type PushServer struct{}
推送服务器
func (*PushServer) Fetch ¶
func (ps *PushServer) Fetch(pr *pb.PushRequest, pf pb.PushServer_FetchServer) error
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