admin_game_binary_record

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Published: Mar 13, 2024 License: MIT Imports: 16 Imported by: 0

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Constants

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Variables

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Functions

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Types

type AdminDeleteGameBinaryRecordV1BadRequest

type AdminDeleteGameBinaryRecordV1BadRequest struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminDeleteGameBinaryRecordV1BadRequest handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18201</td><td>invalid record operator, expect [%s] but actual [%s]</td></tr></table>

func NewAdminDeleteGameBinaryRecordV1BadRequest

func NewAdminDeleteGameBinaryRecordV1BadRequest() *AdminDeleteGameBinaryRecordV1BadRequest

NewAdminDeleteGameBinaryRecordV1BadRequest creates a AdminDeleteGameBinaryRecordV1BadRequest with default headers values

func (*AdminDeleteGameBinaryRecordV1BadRequest) Error

func (*AdminDeleteGameBinaryRecordV1BadRequest) GetPayload

func (*AdminDeleteGameBinaryRecordV1BadRequest) ToJSONString

type AdminDeleteGameBinaryRecordV1Forbidden

type AdminDeleteGameBinaryRecordV1Forbidden struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminDeleteGameBinaryRecordV1Forbidden handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>20013</td><td>insufficient permission</td></tr></table>

func NewAdminDeleteGameBinaryRecordV1Forbidden

func NewAdminDeleteGameBinaryRecordV1Forbidden() *AdminDeleteGameBinaryRecordV1Forbidden

NewAdminDeleteGameBinaryRecordV1Forbidden creates a AdminDeleteGameBinaryRecordV1Forbidden with default headers values

func (*AdminDeleteGameBinaryRecordV1Forbidden) Error

func (*AdminDeleteGameBinaryRecordV1Forbidden) GetPayload

func (*AdminDeleteGameBinaryRecordV1Forbidden) ToJSONString

type AdminDeleteGameBinaryRecordV1InternalServerError

type AdminDeleteGameBinaryRecordV1InternalServerError struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminDeleteGameBinaryRecordV1InternalServerError handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18320</td><td>unable to delete record</td></tr></table>

func NewAdminDeleteGameBinaryRecordV1InternalServerError

func NewAdminDeleteGameBinaryRecordV1InternalServerError() *AdminDeleteGameBinaryRecordV1InternalServerError

NewAdminDeleteGameBinaryRecordV1InternalServerError creates a AdminDeleteGameBinaryRecordV1InternalServerError with default headers values

func (*AdminDeleteGameBinaryRecordV1InternalServerError) Error

func (*AdminDeleteGameBinaryRecordV1InternalServerError) GetPayload

func (*AdminDeleteGameBinaryRecordV1InternalServerError) ToJSONString

type AdminDeleteGameBinaryRecordV1NoContent

type AdminDeleteGameBinaryRecordV1NoContent struct {
}

AdminDeleteGameBinaryRecordV1NoContent handles this case with default header values.

Record deleted

func NewAdminDeleteGameBinaryRecordV1NoContent

func NewAdminDeleteGameBinaryRecordV1NoContent() *AdminDeleteGameBinaryRecordV1NoContent

NewAdminDeleteGameBinaryRecordV1NoContent creates a AdminDeleteGameBinaryRecordV1NoContent with default headers values

func (*AdminDeleteGameBinaryRecordV1NoContent) Error

type AdminDeleteGameBinaryRecordV1NotFound

type AdminDeleteGameBinaryRecordV1NotFound struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminDeleteGameBinaryRecordV1NotFound handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18322</td><td>record not found</td></tr></table>

func NewAdminDeleteGameBinaryRecordV1NotFound

func NewAdminDeleteGameBinaryRecordV1NotFound() *AdminDeleteGameBinaryRecordV1NotFound

NewAdminDeleteGameBinaryRecordV1NotFound creates a AdminDeleteGameBinaryRecordV1NotFound with default headers values

func (*AdminDeleteGameBinaryRecordV1NotFound) Error

func (*AdminDeleteGameBinaryRecordV1NotFound) GetPayload

func (*AdminDeleteGameBinaryRecordV1NotFound) ToJSONString

type AdminDeleteGameBinaryRecordV1Params

type AdminDeleteGameBinaryRecordV1Params struct {

	/*RetryPolicy*/
	RetryPolicy *utils.Retry
	/*Key
	  key of record

	*/
	Key string
	/*Namespace
	  namespace of the game, only accept alphabet and numeric

	*/
	Namespace string

	AuthInfoWriter runtime.ClientAuthInfoWriter
	Context        context.Context
	HTTPClient     *http.Client

	// XFlightId is an optional parameter from this SDK
	XFlightId *string
	// contains filtered or unexported fields
}

AdminDeleteGameBinaryRecordV1Params contains all the parameters to send to the API endpoint for the admin delete game binary record v1 operation typically these are written to a http.Request

func NewAdminDeleteGameBinaryRecordV1Params

func NewAdminDeleteGameBinaryRecordV1Params() *AdminDeleteGameBinaryRecordV1Params

NewAdminDeleteGameBinaryRecordV1Params creates a new AdminDeleteGameBinaryRecordV1Params object with the default values initialized.

func NewAdminDeleteGameBinaryRecordV1ParamsWithContext

func NewAdminDeleteGameBinaryRecordV1ParamsWithContext(ctx context.Context) *AdminDeleteGameBinaryRecordV1Params

NewAdminDeleteGameBinaryRecordV1ParamsWithContext creates a new AdminDeleteGameBinaryRecordV1Params object with the default values initialized, and the ability to set a context for a request

func NewAdminDeleteGameBinaryRecordV1ParamsWithHTTPClient

func NewAdminDeleteGameBinaryRecordV1ParamsWithHTTPClient(client *http.Client) *AdminDeleteGameBinaryRecordV1Params

NewAdminDeleteGameBinaryRecordV1ParamsWithHTTPClient creates a new AdminDeleteGameBinaryRecordV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewAdminDeleteGameBinaryRecordV1ParamsWithTimeout

func NewAdminDeleteGameBinaryRecordV1ParamsWithTimeout(timeout time.Duration) *AdminDeleteGameBinaryRecordV1Params

NewAdminDeleteGameBinaryRecordV1ParamsWithTimeout creates a new AdminDeleteGameBinaryRecordV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*AdminDeleteGameBinaryRecordV1Params) SetAuthInfoWriter

func (o *AdminDeleteGameBinaryRecordV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)

SetAuthInfoWriter adds the authInfoWriter to the admin delete game binary record v1 params

func (*AdminDeleteGameBinaryRecordV1Params) SetContext

SetContext adds the context to the admin delete game binary record v1 params

func (*AdminDeleteGameBinaryRecordV1Params) SetFlightId

func (o *AdminDeleteGameBinaryRecordV1Params) SetFlightId(flightId string)

SetFlightId adds the flightId as the header value for this specific endpoint

func (*AdminDeleteGameBinaryRecordV1Params) SetHTTPClient

func (o *AdminDeleteGameBinaryRecordV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the admin delete game binary record v1 params

func (*AdminDeleteGameBinaryRecordV1Params) SetHTTPClientTransport

func (o *AdminDeleteGameBinaryRecordV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)

SetHTTPClient adds the HTTPClient Transport to the admin delete game binary record v1 params

func (*AdminDeleteGameBinaryRecordV1Params) SetKey

SetKey adds the key to the admin delete game binary record v1 params

func (*AdminDeleteGameBinaryRecordV1Params) SetNamespace

func (o *AdminDeleteGameBinaryRecordV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the admin delete game binary record v1 params

func (*AdminDeleteGameBinaryRecordV1Params) SetTimeout

func (o *AdminDeleteGameBinaryRecordV1Params) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the admin delete game binary record v1 params

func (*AdminDeleteGameBinaryRecordV1Params) WithContext

WithContext adds the context to the admin delete game binary record v1 params

func (*AdminDeleteGameBinaryRecordV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the admin delete game binary record v1 params

func (*AdminDeleteGameBinaryRecordV1Params) WithKey

WithKey adds the key to the admin delete game binary record v1 params

func (*AdminDeleteGameBinaryRecordV1Params) WithNamespace

WithNamespace adds the namespace to the admin delete game binary record v1 params

func (*AdminDeleteGameBinaryRecordV1Params) WithTimeout

WithTimeout adds the timeout to the admin delete game binary record v1 params

func (*AdminDeleteGameBinaryRecordV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type AdminDeleteGameBinaryRecordV1Reader

type AdminDeleteGameBinaryRecordV1Reader struct {
	// contains filtered or unexported fields
}

AdminDeleteGameBinaryRecordV1Reader is a Reader for the AdminDeleteGameBinaryRecordV1 structure.

func (*AdminDeleteGameBinaryRecordV1Reader) ReadResponse

func (o *AdminDeleteGameBinaryRecordV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type AdminDeleteGameBinaryRecordV1Unauthorized

type AdminDeleteGameBinaryRecordV1Unauthorized struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminDeleteGameBinaryRecordV1Unauthorized handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>20001</td><td>unauthorized access</td></tr></table>

func NewAdminDeleteGameBinaryRecordV1Unauthorized

func NewAdminDeleteGameBinaryRecordV1Unauthorized() *AdminDeleteGameBinaryRecordV1Unauthorized

NewAdminDeleteGameBinaryRecordV1Unauthorized creates a AdminDeleteGameBinaryRecordV1Unauthorized with default headers values

func (*AdminDeleteGameBinaryRecordV1Unauthorized) Error

func (*AdminDeleteGameBinaryRecordV1Unauthorized) GetPayload

func (*AdminDeleteGameBinaryRecordV1Unauthorized) ToJSONString

type AdminGetGameBinaryRecordV1Forbidden

type AdminGetGameBinaryRecordV1Forbidden struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminGetGameBinaryRecordV1Forbidden handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>20013</td><td>insufficient permission</td></tr></table>

func NewAdminGetGameBinaryRecordV1Forbidden

func NewAdminGetGameBinaryRecordV1Forbidden() *AdminGetGameBinaryRecordV1Forbidden

NewAdminGetGameBinaryRecordV1Forbidden creates a AdminGetGameBinaryRecordV1Forbidden with default headers values

func (*AdminGetGameBinaryRecordV1Forbidden) Error

func (*AdminGetGameBinaryRecordV1Forbidden) GetPayload

func (*AdminGetGameBinaryRecordV1Forbidden) ToJSONString

func (o *AdminGetGameBinaryRecordV1Forbidden) ToJSONString() string

type AdminGetGameBinaryRecordV1InternalServerError

type AdminGetGameBinaryRecordV1InternalServerError struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminGetGameBinaryRecordV1InternalServerError handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18301</td><td>unable to get record</td></tr></table>

func NewAdminGetGameBinaryRecordV1InternalServerError

func NewAdminGetGameBinaryRecordV1InternalServerError() *AdminGetGameBinaryRecordV1InternalServerError

NewAdminGetGameBinaryRecordV1InternalServerError creates a AdminGetGameBinaryRecordV1InternalServerError with default headers values

func (*AdminGetGameBinaryRecordV1InternalServerError) Error

func (*AdminGetGameBinaryRecordV1InternalServerError) GetPayload

func (*AdminGetGameBinaryRecordV1InternalServerError) ToJSONString

type AdminGetGameBinaryRecordV1NotFound

type AdminGetGameBinaryRecordV1NotFound struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminGetGameBinaryRecordV1NotFound handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18303</td><td>record not found</td></tr></table>

func NewAdminGetGameBinaryRecordV1NotFound

func NewAdminGetGameBinaryRecordV1NotFound() *AdminGetGameBinaryRecordV1NotFound

NewAdminGetGameBinaryRecordV1NotFound creates a AdminGetGameBinaryRecordV1NotFound with default headers values

func (*AdminGetGameBinaryRecordV1NotFound) Error

func (*AdminGetGameBinaryRecordV1NotFound) GetPayload

func (*AdminGetGameBinaryRecordV1NotFound) ToJSONString

func (o *AdminGetGameBinaryRecordV1NotFound) ToJSONString() string

type AdminGetGameBinaryRecordV1OK

type AdminGetGameBinaryRecordV1OK struct {
	Payload *cloudsaveclientmodels.ModelsGameBinaryRecordAdminResponse
}

AdminGetGameBinaryRecordV1OK handles this case with default header values.

Record in namespace-level retrieved

func NewAdminGetGameBinaryRecordV1OK

func NewAdminGetGameBinaryRecordV1OK() *AdminGetGameBinaryRecordV1OK

NewAdminGetGameBinaryRecordV1OK creates a AdminGetGameBinaryRecordV1OK with default headers values

func (*AdminGetGameBinaryRecordV1OK) Error

func (*AdminGetGameBinaryRecordV1OK) GetPayload

func (*AdminGetGameBinaryRecordV1OK) ToJSONString

func (o *AdminGetGameBinaryRecordV1OK) ToJSONString() string

type AdminGetGameBinaryRecordV1Params

type AdminGetGameBinaryRecordV1Params struct {

	/*RetryPolicy*/
	RetryPolicy *utils.Retry
	/*Key
	  key of record

	*/
	Key string
	/*Namespace
	  namespace of the game, only accept alphabet and numeric

	*/
	Namespace string

	AuthInfoWriter runtime.ClientAuthInfoWriter
	Context        context.Context
	HTTPClient     *http.Client

	// XFlightId is an optional parameter from this SDK
	XFlightId *string
	// contains filtered or unexported fields
}

AdminGetGameBinaryRecordV1Params contains all the parameters to send to the API endpoint for the admin get game binary record v1 operation typically these are written to a http.Request

func NewAdminGetGameBinaryRecordV1Params

func NewAdminGetGameBinaryRecordV1Params() *AdminGetGameBinaryRecordV1Params

NewAdminGetGameBinaryRecordV1Params creates a new AdminGetGameBinaryRecordV1Params object with the default values initialized.

func NewAdminGetGameBinaryRecordV1ParamsWithContext

func NewAdminGetGameBinaryRecordV1ParamsWithContext(ctx context.Context) *AdminGetGameBinaryRecordV1Params

NewAdminGetGameBinaryRecordV1ParamsWithContext creates a new AdminGetGameBinaryRecordV1Params object with the default values initialized, and the ability to set a context for a request

func NewAdminGetGameBinaryRecordV1ParamsWithHTTPClient

func NewAdminGetGameBinaryRecordV1ParamsWithHTTPClient(client *http.Client) *AdminGetGameBinaryRecordV1Params

NewAdminGetGameBinaryRecordV1ParamsWithHTTPClient creates a new AdminGetGameBinaryRecordV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewAdminGetGameBinaryRecordV1ParamsWithTimeout

func NewAdminGetGameBinaryRecordV1ParamsWithTimeout(timeout time.Duration) *AdminGetGameBinaryRecordV1Params

NewAdminGetGameBinaryRecordV1ParamsWithTimeout creates a new AdminGetGameBinaryRecordV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*AdminGetGameBinaryRecordV1Params) SetAuthInfoWriter

func (o *AdminGetGameBinaryRecordV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)

SetAuthInfoWriter adds the authInfoWriter to the admin get game binary record v1 params

func (*AdminGetGameBinaryRecordV1Params) SetContext

SetContext adds the context to the admin get game binary record v1 params

func (*AdminGetGameBinaryRecordV1Params) SetFlightId

func (o *AdminGetGameBinaryRecordV1Params) SetFlightId(flightId string)

SetFlightId adds the flightId as the header value for this specific endpoint

func (*AdminGetGameBinaryRecordV1Params) SetHTTPClient

func (o *AdminGetGameBinaryRecordV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the admin get game binary record v1 params

func (*AdminGetGameBinaryRecordV1Params) SetHTTPClientTransport

func (o *AdminGetGameBinaryRecordV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)

SetHTTPClient adds the HTTPClient Transport to the admin get game binary record v1 params

func (*AdminGetGameBinaryRecordV1Params) SetKey

SetKey adds the key to the admin get game binary record v1 params

func (*AdminGetGameBinaryRecordV1Params) SetNamespace

func (o *AdminGetGameBinaryRecordV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the admin get game binary record v1 params

func (*AdminGetGameBinaryRecordV1Params) SetTimeout

func (o *AdminGetGameBinaryRecordV1Params) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the admin get game binary record v1 params

func (*AdminGetGameBinaryRecordV1Params) WithContext

WithContext adds the context to the admin get game binary record v1 params

func (*AdminGetGameBinaryRecordV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the admin get game binary record v1 params

func (*AdminGetGameBinaryRecordV1Params) WithKey

WithKey adds the key to the admin get game binary record v1 params

func (*AdminGetGameBinaryRecordV1Params) WithNamespace

WithNamespace adds the namespace to the admin get game binary record v1 params

func (*AdminGetGameBinaryRecordV1Params) WithTimeout

WithTimeout adds the timeout to the admin get game binary record v1 params

func (*AdminGetGameBinaryRecordV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type AdminGetGameBinaryRecordV1Reader

type AdminGetGameBinaryRecordV1Reader struct {
	// contains filtered or unexported fields
}

AdminGetGameBinaryRecordV1Reader is a Reader for the AdminGetGameBinaryRecordV1 structure.

func (*AdminGetGameBinaryRecordV1Reader) ReadResponse

func (o *AdminGetGameBinaryRecordV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type AdminGetGameBinaryRecordV1Unauthorized

type AdminGetGameBinaryRecordV1Unauthorized struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminGetGameBinaryRecordV1Unauthorized handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>20001</td><td>unauthorized access</td></tr></table>

func NewAdminGetGameBinaryRecordV1Unauthorized

func NewAdminGetGameBinaryRecordV1Unauthorized() *AdminGetGameBinaryRecordV1Unauthorized

NewAdminGetGameBinaryRecordV1Unauthorized creates a AdminGetGameBinaryRecordV1Unauthorized with default headers values

func (*AdminGetGameBinaryRecordV1Unauthorized) Error

func (*AdminGetGameBinaryRecordV1Unauthorized) GetPayload

func (*AdminGetGameBinaryRecordV1Unauthorized) ToJSONString

type AdminListGameBinaryRecordsV1BadRequest

type AdminListGameBinaryRecordsV1BadRequest struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminListGameBinaryRecordsV1BadRequest handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18304</td><td>invalid request body</td></tr></table>

func NewAdminListGameBinaryRecordsV1BadRequest

func NewAdminListGameBinaryRecordsV1BadRequest() *AdminListGameBinaryRecordsV1BadRequest

NewAdminListGameBinaryRecordsV1BadRequest creates a AdminListGameBinaryRecordsV1BadRequest with default headers values

func (*AdminListGameBinaryRecordsV1BadRequest) Error

func (*AdminListGameBinaryRecordsV1BadRequest) GetPayload

func (*AdminListGameBinaryRecordsV1BadRequest) ToJSONString

type AdminListGameBinaryRecordsV1Forbidden

type AdminListGameBinaryRecordsV1Forbidden struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminListGameBinaryRecordsV1Forbidden handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>20013</td><td>insufficient permission</td></tr></table>

func NewAdminListGameBinaryRecordsV1Forbidden

func NewAdminListGameBinaryRecordsV1Forbidden() *AdminListGameBinaryRecordsV1Forbidden

NewAdminListGameBinaryRecordsV1Forbidden creates a AdminListGameBinaryRecordsV1Forbidden with default headers values

func (*AdminListGameBinaryRecordsV1Forbidden) Error

func (*AdminListGameBinaryRecordsV1Forbidden) GetPayload

func (*AdminListGameBinaryRecordsV1Forbidden) ToJSONString

type AdminListGameBinaryRecordsV1InternalServerError

type AdminListGameBinaryRecordsV1InternalServerError struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminListGameBinaryRecordsV1InternalServerError handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18301</td><td>unable to get record</td></tr></table>

func NewAdminListGameBinaryRecordsV1InternalServerError

func NewAdminListGameBinaryRecordsV1InternalServerError() *AdminListGameBinaryRecordsV1InternalServerError

NewAdminListGameBinaryRecordsV1InternalServerError creates a AdminListGameBinaryRecordsV1InternalServerError with default headers values

func (*AdminListGameBinaryRecordsV1InternalServerError) Error

func (*AdminListGameBinaryRecordsV1InternalServerError) GetPayload

func (*AdminListGameBinaryRecordsV1InternalServerError) ToJSONString

type AdminListGameBinaryRecordsV1OK

type AdminListGameBinaryRecordsV1OK struct {
	Payload *cloudsaveclientmodels.ModelsListGameBinaryRecordsAdminResponse
}

AdminListGameBinaryRecordsV1OK handles this case with default header values.

Retrieve list of records by namespace

func NewAdminListGameBinaryRecordsV1OK

func NewAdminListGameBinaryRecordsV1OK() *AdminListGameBinaryRecordsV1OK

NewAdminListGameBinaryRecordsV1OK creates a AdminListGameBinaryRecordsV1OK with default headers values

func (*AdminListGameBinaryRecordsV1OK) Error

func (*AdminListGameBinaryRecordsV1OK) GetPayload

func (*AdminListGameBinaryRecordsV1OK) ToJSONString

func (o *AdminListGameBinaryRecordsV1OK) ToJSONString() string

type AdminListGameBinaryRecordsV1Params

type AdminListGameBinaryRecordsV1Params struct {

	/*RetryPolicy*/
	RetryPolicy *utils.Retry
	/*Namespace
	  namespace of the game, only accept alphabet and numeric

	*/
	Namespace string
	/*Limit
	  the number of data retrieved in a page, default 25

	*/
	Limit *int64
	/*Offset
	  the number of offset, default 0

	*/
	Offset *int64
	/*Query
	  query, search game records by key

	*/
	Query *string

	AuthInfoWriter runtime.ClientAuthInfoWriter
	Context        context.Context
	HTTPClient     *http.Client

	// XFlightId is an optional parameter from this SDK
	XFlightId *string
	// contains filtered or unexported fields
}

AdminListGameBinaryRecordsV1Params contains all the parameters to send to the API endpoint for the admin list game binary records v1 operation typically these are written to a http.Request

func NewAdminListGameBinaryRecordsV1Params

func NewAdminListGameBinaryRecordsV1Params() *AdminListGameBinaryRecordsV1Params

NewAdminListGameBinaryRecordsV1Params creates a new AdminListGameBinaryRecordsV1Params object with the default values initialized.

func NewAdminListGameBinaryRecordsV1ParamsWithContext

func NewAdminListGameBinaryRecordsV1ParamsWithContext(ctx context.Context) *AdminListGameBinaryRecordsV1Params

NewAdminListGameBinaryRecordsV1ParamsWithContext creates a new AdminListGameBinaryRecordsV1Params object with the default values initialized, and the ability to set a context for a request

func NewAdminListGameBinaryRecordsV1ParamsWithHTTPClient

func NewAdminListGameBinaryRecordsV1ParamsWithHTTPClient(client *http.Client) *AdminListGameBinaryRecordsV1Params

NewAdminListGameBinaryRecordsV1ParamsWithHTTPClient creates a new AdminListGameBinaryRecordsV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewAdminListGameBinaryRecordsV1ParamsWithTimeout

func NewAdminListGameBinaryRecordsV1ParamsWithTimeout(timeout time.Duration) *AdminListGameBinaryRecordsV1Params

NewAdminListGameBinaryRecordsV1ParamsWithTimeout creates a new AdminListGameBinaryRecordsV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*AdminListGameBinaryRecordsV1Params) SetAuthInfoWriter

func (o *AdminListGameBinaryRecordsV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)

SetAuthInfoWriter adds the authInfoWriter to the admin list game binary records v1 params

func (*AdminListGameBinaryRecordsV1Params) SetContext

SetContext adds the context to the admin list game binary records v1 params

func (*AdminListGameBinaryRecordsV1Params) SetFlightId

func (o *AdminListGameBinaryRecordsV1Params) SetFlightId(flightId string)

SetFlightId adds the flightId as the header value for this specific endpoint

func (*AdminListGameBinaryRecordsV1Params) SetHTTPClient

func (o *AdminListGameBinaryRecordsV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the admin list game binary records v1 params

func (*AdminListGameBinaryRecordsV1Params) SetHTTPClientTransport

func (o *AdminListGameBinaryRecordsV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)

SetHTTPClient adds the HTTPClient Transport to the admin list game binary records v1 params

func (*AdminListGameBinaryRecordsV1Params) SetLimit

func (o *AdminListGameBinaryRecordsV1Params) SetLimit(limit *int64)

SetLimit adds the limit to the admin list game binary records v1 params

func (*AdminListGameBinaryRecordsV1Params) SetNamespace

func (o *AdminListGameBinaryRecordsV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the admin list game binary records v1 params

func (*AdminListGameBinaryRecordsV1Params) SetOffset

func (o *AdminListGameBinaryRecordsV1Params) SetOffset(offset *int64)

SetOffset adds the offset to the admin list game binary records v1 params

func (*AdminListGameBinaryRecordsV1Params) SetQuery

func (o *AdminListGameBinaryRecordsV1Params) SetQuery(query *string)

SetQuery adds the query to the admin list game binary records v1 params

func (*AdminListGameBinaryRecordsV1Params) SetTimeout

func (o *AdminListGameBinaryRecordsV1Params) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the admin list game binary records v1 params

func (*AdminListGameBinaryRecordsV1Params) WithContext

WithContext adds the context to the admin list game binary records v1 params

func (*AdminListGameBinaryRecordsV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the admin list game binary records v1 params

func (*AdminListGameBinaryRecordsV1Params) WithLimit

WithLimit adds the limit to the admin list game binary records v1 params

func (*AdminListGameBinaryRecordsV1Params) WithNamespace

WithNamespace adds the namespace to the admin list game binary records v1 params

func (*AdminListGameBinaryRecordsV1Params) WithOffset

WithOffset adds the offset to the admin list game binary records v1 params

func (*AdminListGameBinaryRecordsV1Params) WithQuery

WithQuery adds the query to the admin list game binary records v1 params

func (*AdminListGameBinaryRecordsV1Params) WithTimeout

WithTimeout adds the timeout to the admin list game binary records v1 params

func (*AdminListGameBinaryRecordsV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type AdminListGameBinaryRecordsV1Reader

type AdminListGameBinaryRecordsV1Reader struct {
	// contains filtered or unexported fields
}

AdminListGameBinaryRecordsV1Reader is a Reader for the AdminListGameBinaryRecordsV1 structure.

func (*AdminListGameBinaryRecordsV1Reader) ReadResponse

func (o *AdminListGameBinaryRecordsV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type AdminListGameBinaryRecordsV1Unauthorized

type AdminListGameBinaryRecordsV1Unauthorized struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminListGameBinaryRecordsV1Unauthorized handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>20001</td><td>unauthorized access</td></tr></table>

func NewAdminListGameBinaryRecordsV1Unauthorized

func NewAdminListGameBinaryRecordsV1Unauthorized() *AdminListGameBinaryRecordsV1Unauthorized

NewAdminListGameBinaryRecordsV1Unauthorized creates a AdminListGameBinaryRecordsV1Unauthorized with default headers values

func (*AdminListGameBinaryRecordsV1Unauthorized) Error

func (*AdminListGameBinaryRecordsV1Unauthorized) GetPayload

func (*AdminListGameBinaryRecordsV1Unauthorized) ToJSONString

type AdminPostGameBinaryPresignedURLV1BadRequest

type AdminPostGameBinaryPresignedURLV1BadRequest struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminPostGameBinaryPresignedURLV1BadRequest handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18311</td><td>invalid request body</td></tr><tr><td>18201</td><td>invalid record operator, expect [%s] but actual [%s]</td></tr></table>

func NewAdminPostGameBinaryPresignedURLV1BadRequest

func NewAdminPostGameBinaryPresignedURLV1BadRequest() *AdminPostGameBinaryPresignedURLV1BadRequest

NewAdminPostGameBinaryPresignedURLV1BadRequest creates a AdminPostGameBinaryPresignedURLV1BadRequest with default headers values

func (*AdminPostGameBinaryPresignedURLV1BadRequest) Error

func (*AdminPostGameBinaryPresignedURLV1BadRequest) GetPayload

func (*AdminPostGameBinaryPresignedURLV1BadRequest) ToJSONString

type AdminPostGameBinaryPresignedURLV1Created

type AdminPostGameBinaryPresignedURLV1Created struct {
	Payload *cloudsaveclientmodels.ModelsUploadBinaryRecordResponse
}

AdminPostGameBinaryPresignedURLV1Created handles this case with default header values.

Successful Operation

func NewAdminPostGameBinaryPresignedURLV1Created

func NewAdminPostGameBinaryPresignedURLV1Created() *AdminPostGameBinaryPresignedURLV1Created

NewAdminPostGameBinaryPresignedURLV1Created creates a AdminPostGameBinaryPresignedURLV1Created with default headers values

func (*AdminPostGameBinaryPresignedURLV1Created) Error

func (*AdminPostGameBinaryPresignedURLV1Created) GetPayload

func (*AdminPostGameBinaryPresignedURLV1Created) ToJSONString

type AdminPostGameBinaryPresignedURLV1Forbidden

type AdminPostGameBinaryPresignedURLV1Forbidden struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminPostGameBinaryPresignedURLV1Forbidden handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>20013</td><td>insufficient permission</td></tr></table>

func NewAdminPostGameBinaryPresignedURLV1Forbidden

func NewAdminPostGameBinaryPresignedURLV1Forbidden() *AdminPostGameBinaryPresignedURLV1Forbidden

NewAdminPostGameBinaryPresignedURLV1Forbidden creates a AdminPostGameBinaryPresignedURLV1Forbidden with default headers values

func (*AdminPostGameBinaryPresignedURLV1Forbidden) Error

func (*AdminPostGameBinaryPresignedURLV1Forbidden) GetPayload

func (*AdminPostGameBinaryPresignedURLV1Forbidden) ToJSONString

type AdminPostGameBinaryPresignedURLV1InternalServerError

type AdminPostGameBinaryPresignedURLV1InternalServerError struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminPostGameBinaryPresignedURLV1InternalServerError handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18312</td><td>unable to get record</td></tr><tr><td>18314</td><td>unable to get presigned URL</td></tr></table>

func NewAdminPostGameBinaryPresignedURLV1InternalServerError

func NewAdminPostGameBinaryPresignedURLV1InternalServerError() *AdminPostGameBinaryPresignedURLV1InternalServerError

NewAdminPostGameBinaryPresignedURLV1InternalServerError creates a AdminPostGameBinaryPresignedURLV1InternalServerError with default headers values

func (*AdminPostGameBinaryPresignedURLV1InternalServerError) Error

func (*AdminPostGameBinaryPresignedURLV1InternalServerError) GetPayload

func (*AdminPostGameBinaryPresignedURLV1InternalServerError) ToJSONString

type AdminPostGameBinaryPresignedURLV1NotFound

type AdminPostGameBinaryPresignedURLV1NotFound struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminPostGameBinaryPresignedURLV1NotFound handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18313</td><td>record not found</td></tr></table>

func NewAdminPostGameBinaryPresignedURLV1NotFound

func NewAdminPostGameBinaryPresignedURLV1NotFound() *AdminPostGameBinaryPresignedURLV1NotFound

NewAdminPostGameBinaryPresignedURLV1NotFound creates a AdminPostGameBinaryPresignedURLV1NotFound with default headers values

func (*AdminPostGameBinaryPresignedURLV1NotFound) Error

func (*AdminPostGameBinaryPresignedURLV1NotFound) GetPayload

func (*AdminPostGameBinaryPresignedURLV1NotFound) ToJSONString

type AdminPostGameBinaryPresignedURLV1Params

type AdminPostGameBinaryPresignedURLV1Params struct {

	/*RetryPolicy*/
	RetryPolicy *utils.Retry
	/*Body*/
	Body *cloudsaveclientmodels.ModelsUploadBinaryRecordRequest
	/*Key
	  key of record

	*/
	Key string
	/*Namespace
	  namespace of the game, only accept alphabet and numeric

	*/
	Namespace string

	AuthInfoWriter runtime.ClientAuthInfoWriter
	Context        context.Context
	HTTPClient     *http.Client

	// XFlightId is an optional parameter from this SDK
	XFlightId *string
	// contains filtered or unexported fields
}

AdminPostGameBinaryPresignedURLV1Params contains all the parameters to send to the API endpoint for the admin post game binary presigned urlv1 operation typically these are written to a http.Request

func NewAdminPostGameBinaryPresignedURLV1Params

func NewAdminPostGameBinaryPresignedURLV1Params() *AdminPostGameBinaryPresignedURLV1Params

NewAdminPostGameBinaryPresignedURLV1Params creates a new AdminPostGameBinaryPresignedURLV1Params object with the default values initialized.

func NewAdminPostGameBinaryPresignedURLV1ParamsWithContext

func NewAdminPostGameBinaryPresignedURLV1ParamsWithContext(ctx context.Context) *AdminPostGameBinaryPresignedURLV1Params

NewAdminPostGameBinaryPresignedURLV1ParamsWithContext creates a new AdminPostGameBinaryPresignedURLV1Params object with the default values initialized, and the ability to set a context for a request

func NewAdminPostGameBinaryPresignedURLV1ParamsWithHTTPClient

func NewAdminPostGameBinaryPresignedURLV1ParamsWithHTTPClient(client *http.Client) *AdminPostGameBinaryPresignedURLV1Params

NewAdminPostGameBinaryPresignedURLV1ParamsWithHTTPClient creates a new AdminPostGameBinaryPresignedURLV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewAdminPostGameBinaryPresignedURLV1ParamsWithTimeout

func NewAdminPostGameBinaryPresignedURLV1ParamsWithTimeout(timeout time.Duration) *AdminPostGameBinaryPresignedURLV1Params

NewAdminPostGameBinaryPresignedURLV1ParamsWithTimeout creates a new AdminPostGameBinaryPresignedURLV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*AdminPostGameBinaryPresignedURLV1Params) SetAuthInfoWriter

func (o *AdminPostGameBinaryPresignedURLV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)

SetAuthInfoWriter adds the authInfoWriter to the admin post game binary presigned urlv1 params

func (*AdminPostGameBinaryPresignedURLV1Params) SetBody

SetBody adds the body to the admin post game binary presigned urlv1 params

func (*AdminPostGameBinaryPresignedURLV1Params) SetContext

SetContext adds the context to the admin post game binary presigned urlv1 params

func (*AdminPostGameBinaryPresignedURLV1Params) SetFlightId

func (o *AdminPostGameBinaryPresignedURLV1Params) SetFlightId(flightId string)

SetFlightId adds the flightId as the header value for this specific endpoint

func (*AdminPostGameBinaryPresignedURLV1Params) SetHTTPClient

func (o *AdminPostGameBinaryPresignedURLV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the admin post game binary presigned urlv1 params

func (*AdminPostGameBinaryPresignedURLV1Params) SetHTTPClientTransport

func (o *AdminPostGameBinaryPresignedURLV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)

SetHTTPClient adds the HTTPClient Transport to the admin post game binary presigned urlv1 params

func (*AdminPostGameBinaryPresignedURLV1Params) SetKey

SetKey adds the key to the admin post game binary presigned urlv1 params

func (*AdminPostGameBinaryPresignedURLV1Params) SetNamespace

func (o *AdminPostGameBinaryPresignedURLV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the admin post game binary presigned urlv1 params

func (*AdminPostGameBinaryPresignedURLV1Params) SetTimeout

func (o *AdminPostGameBinaryPresignedURLV1Params) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the admin post game binary presigned urlv1 params

func (*AdminPostGameBinaryPresignedURLV1Params) WithBody

WithBody adds the body to the admin post game binary presigned urlv1 params

func (*AdminPostGameBinaryPresignedURLV1Params) WithContext

WithContext adds the context to the admin post game binary presigned urlv1 params

func (*AdminPostGameBinaryPresignedURLV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the admin post game binary presigned urlv1 params

func (*AdminPostGameBinaryPresignedURLV1Params) WithKey

WithKey adds the key to the admin post game binary presigned urlv1 params

func (*AdminPostGameBinaryPresignedURLV1Params) WithNamespace

WithNamespace adds the namespace to the admin post game binary presigned urlv1 params

func (*AdminPostGameBinaryPresignedURLV1Params) WithTimeout

WithTimeout adds the timeout to the admin post game binary presigned urlv1 params

func (*AdminPostGameBinaryPresignedURLV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type AdminPostGameBinaryPresignedURLV1Reader

type AdminPostGameBinaryPresignedURLV1Reader struct {
	// contains filtered or unexported fields
}

AdminPostGameBinaryPresignedURLV1Reader is a Reader for the AdminPostGameBinaryPresignedURLV1 structure.

func (*AdminPostGameBinaryPresignedURLV1Reader) ReadResponse

func (o *AdminPostGameBinaryPresignedURLV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type AdminPostGameBinaryPresignedURLV1Unauthorized

type AdminPostGameBinaryPresignedURLV1Unauthorized struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminPostGameBinaryPresignedURLV1Unauthorized handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>20001</td><td>unauthorized access</td></tr></table>

func NewAdminPostGameBinaryPresignedURLV1Unauthorized

func NewAdminPostGameBinaryPresignedURLV1Unauthorized() *AdminPostGameBinaryPresignedURLV1Unauthorized

NewAdminPostGameBinaryPresignedURLV1Unauthorized creates a AdminPostGameBinaryPresignedURLV1Unauthorized with default headers values

func (*AdminPostGameBinaryPresignedURLV1Unauthorized) Error

func (*AdminPostGameBinaryPresignedURLV1Unauthorized) GetPayload

func (*AdminPostGameBinaryPresignedURLV1Unauthorized) ToJSONString

type AdminPostGameBinaryRecordV1BadRequest

type AdminPostGameBinaryRecordV1BadRequest struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminPostGameBinaryRecordV1BadRequest handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18305</td><td>invalid request body</td></tr></table>

func NewAdminPostGameBinaryRecordV1BadRequest

func NewAdminPostGameBinaryRecordV1BadRequest() *AdminPostGameBinaryRecordV1BadRequest

NewAdminPostGameBinaryRecordV1BadRequest creates a AdminPostGameBinaryRecordV1BadRequest with default headers values

func (*AdminPostGameBinaryRecordV1BadRequest) Error

func (*AdminPostGameBinaryRecordV1BadRequest) GetPayload

func (*AdminPostGameBinaryRecordV1BadRequest) ToJSONString

type AdminPostGameBinaryRecordV1Conflict

type AdminPostGameBinaryRecordV1Conflict struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminPostGameBinaryRecordV1Conflict handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18309</td><td>key already exists</td></tr></table>

func NewAdminPostGameBinaryRecordV1Conflict

func NewAdminPostGameBinaryRecordV1Conflict() *AdminPostGameBinaryRecordV1Conflict

NewAdminPostGameBinaryRecordV1Conflict creates a AdminPostGameBinaryRecordV1Conflict with default headers values

func (*AdminPostGameBinaryRecordV1Conflict) Error

func (*AdminPostGameBinaryRecordV1Conflict) GetPayload

func (*AdminPostGameBinaryRecordV1Conflict) ToJSONString

func (o *AdminPostGameBinaryRecordV1Conflict) ToJSONString() string

type AdminPostGameBinaryRecordV1Created

type AdminPostGameBinaryRecordV1Created struct {
	Payload *cloudsaveclientmodels.ModelsUploadBinaryRecordResponse
}

AdminPostGameBinaryRecordV1Created handles this case with default header values.

Record in namespace-level created

func NewAdminPostGameBinaryRecordV1Created

func NewAdminPostGameBinaryRecordV1Created() *AdminPostGameBinaryRecordV1Created

NewAdminPostGameBinaryRecordV1Created creates a AdminPostGameBinaryRecordV1Created with default headers values

func (*AdminPostGameBinaryRecordV1Created) Error

func (*AdminPostGameBinaryRecordV1Created) GetPayload

func (*AdminPostGameBinaryRecordV1Created) ToJSONString

func (o *AdminPostGameBinaryRecordV1Created) ToJSONString() string

type AdminPostGameBinaryRecordV1Forbidden

type AdminPostGameBinaryRecordV1Forbidden struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminPostGameBinaryRecordV1Forbidden handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>20013</td><td>insufficient permission</td></tr></table>

func NewAdminPostGameBinaryRecordV1Forbidden

func NewAdminPostGameBinaryRecordV1Forbidden() *AdminPostGameBinaryRecordV1Forbidden

NewAdminPostGameBinaryRecordV1Forbidden creates a AdminPostGameBinaryRecordV1Forbidden with default headers values

func (*AdminPostGameBinaryRecordV1Forbidden) Error

func (*AdminPostGameBinaryRecordV1Forbidden) GetPayload

func (*AdminPostGameBinaryRecordV1Forbidden) ToJSONString

func (o *AdminPostGameBinaryRecordV1Forbidden) ToJSONString() string

type AdminPostGameBinaryRecordV1InternalServerError

type AdminPostGameBinaryRecordV1InternalServerError struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminPostGameBinaryRecordV1InternalServerError handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18301</td><td>unable to get record</td></tr><tr><td>18307</td><td>unable to save record</td></tr><tr><td>18310</td><td>unable to get presigned URL</td></tr></table>

func NewAdminPostGameBinaryRecordV1InternalServerError

func NewAdminPostGameBinaryRecordV1InternalServerError() *AdminPostGameBinaryRecordV1InternalServerError

NewAdminPostGameBinaryRecordV1InternalServerError creates a AdminPostGameBinaryRecordV1InternalServerError with default headers values

func (*AdminPostGameBinaryRecordV1InternalServerError) Error

func (*AdminPostGameBinaryRecordV1InternalServerError) GetPayload

func (*AdminPostGameBinaryRecordV1InternalServerError) ToJSONString

type AdminPostGameBinaryRecordV1Params

type AdminPostGameBinaryRecordV1Params struct {

	/*RetryPolicy*/
	RetryPolicy *utils.Retry
	/*Body*/
	Body *cloudsaveclientmodels.ModelsGameBinaryRecordCreate
	/*Namespace
	  namespace of the game, only accept alphabet and numeric

	*/
	Namespace string

	AuthInfoWriter runtime.ClientAuthInfoWriter
	Context        context.Context
	HTTPClient     *http.Client

	// XFlightId is an optional parameter from this SDK
	XFlightId *string
	// contains filtered or unexported fields
}

AdminPostGameBinaryRecordV1Params contains all the parameters to send to the API endpoint for the admin post game binary record v1 operation typically these are written to a http.Request

func NewAdminPostGameBinaryRecordV1Params

func NewAdminPostGameBinaryRecordV1Params() *AdminPostGameBinaryRecordV1Params

NewAdminPostGameBinaryRecordV1Params creates a new AdminPostGameBinaryRecordV1Params object with the default values initialized.

func NewAdminPostGameBinaryRecordV1ParamsWithContext

func NewAdminPostGameBinaryRecordV1ParamsWithContext(ctx context.Context) *AdminPostGameBinaryRecordV1Params

NewAdminPostGameBinaryRecordV1ParamsWithContext creates a new AdminPostGameBinaryRecordV1Params object with the default values initialized, and the ability to set a context for a request

func NewAdminPostGameBinaryRecordV1ParamsWithHTTPClient

func NewAdminPostGameBinaryRecordV1ParamsWithHTTPClient(client *http.Client) *AdminPostGameBinaryRecordV1Params

NewAdminPostGameBinaryRecordV1ParamsWithHTTPClient creates a new AdminPostGameBinaryRecordV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewAdminPostGameBinaryRecordV1ParamsWithTimeout

func NewAdminPostGameBinaryRecordV1ParamsWithTimeout(timeout time.Duration) *AdminPostGameBinaryRecordV1Params

NewAdminPostGameBinaryRecordV1ParamsWithTimeout creates a new AdminPostGameBinaryRecordV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*AdminPostGameBinaryRecordV1Params) SetAuthInfoWriter

func (o *AdminPostGameBinaryRecordV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)

SetAuthInfoWriter adds the authInfoWriter to the admin post game binary record v1 params

func (*AdminPostGameBinaryRecordV1Params) SetBody

SetBody adds the body to the admin post game binary record v1 params

func (*AdminPostGameBinaryRecordV1Params) SetContext

SetContext adds the context to the admin post game binary record v1 params

func (*AdminPostGameBinaryRecordV1Params) SetFlightId

func (o *AdminPostGameBinaryRecordV1Params) SetFlightId(flightId string)

SetFlightId adds the flightId as the header value for this specific endpoint

func (*AdminPostGameBinaryRecordV1Params) SetHTTPClient

func (o *AdminPostGameBinaryRecordV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the admin post game binary record v1 params

func (*AdminPostGameBinaryRecordV1Params) SetHTTPClientTransport

func (o *AdminPostGameBinaryRecordV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)

SetHTTPClient adds the HTTPClient Transport to the admin post game binary record v1 params

func (*AdminPostGameBinaryRecordV1Params) SetNamespace

func (o *AdminPostGameBinaryRecordV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the admin post game binary record v1 params

func (*AdminPostGameBinaryRecordV1Params) SetTimeout

func (o *AdminPostGameBinaryRecordV1Params) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the admin post game binary record v1 params

func (*AdminPostGameBinaryRecordV1Params) WithBody

WithBody adds the body to the admin post game binary record v1 params

func (*AdminPostGameBinaryRecordV1Params) WithContext

WithContext adds the context to the admin post game binary record v1 params

func (*AdminPostGameBinaryRecordV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the admin post game binary record v1 params

func (*AdminPostGameBinaryRecordV1Params) WithNamespace

WithNamespace adds the namespace to the admin post game binary record v1 params

func (*AdminPostGameBinaryRecordV1Params) WithTimeout

WithTimeout adds the timeout to the admin post game binary record v1 params

func (*AdminPostGameBinaryRecordV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type AdminPostGameBinaryRecordV1Reader

type AdminPostGameBinaryRecordV1Reader struct {
	// contains filtered or unexported fields
}

AdminPostGameBinaryRecordV1Reader is a Reader for the AdminPostGameBinaryRecordV1 structure.

func (*AdminPostGameBinaryRecordV1Reader) ReadResponse

func (o *AdminPostGameBinaryRecordV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type AdminPostGameBinaryRecordV1Unauthorized

type AdminPostGameBinaryRecordV1Unauthorized struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminPostGameBinaryRecordV1Unauthorized handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>20001</td><td>unauthorized access</td></tr></table>

func NewAdminPostGameBinaryRecordV1Unauthorized

func NewAdminPostGameBinaryRecordV1Unauthorized() *AdminPostGameBinaryRecordV1Unauthorized

NewAdminPostGameBinaryRecordV1Unauthorized creates a AdminPostGameBinaryRecordV1Unauthorized with default headers values

func (*AdminPostGameBinaryRecordV1Unauthorized) Error

func (*AdminPostGameBinaryRecordV1Unauthorized) GetPayload

func (*AdminPostGameBinaryRecordV1Unauthorized) ToJSONString

type AdminPutGameBinaryRecorMetadataV1BadRequest

type AdminPutGameBinaryRecorMetadataV1BadRequest struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminPutGameBinaryRecorMetadataV1BadRequest handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18316</td><td>invalid request body</td></tr></table>

func NewAdminPutGameBinaryRecorMetadataV1BadRequest

func NewAdminPutGameBinaryRecorMetadataV1BadRequest() *AdminPutGameBinaryRecorMetadataV1BadRequest

NewAdminPutGameBinaryRecorMetadataV1BadRequest creates a AdminPutGameBinaryRecorMetadataV1BadRequest with default headers values

func (*AdminPutGameBinaryRecorMetadataV1BadRequest) Error

func (*AdminPutGameBinaryRecorMetadataV1BadRequest) GetPayload

func (*AdminPutGameBinaryRecorMetadataV1BadRequest) ToJSONString

type AdminPutGameBinaryRecorMetadataV1Forbidden

type AdminPutGameBinaryRecorMetadataV1Forbidden struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminPutGameBinaryRecorMetadataV1Forbidden handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>20013</td><td>insufficient permission</td></tr></table>

func NewAdminPutGameBinaryRecorMetadataV1Forbidden

func NewAdminPutGameBinaryRecorMetadataV1Forbidden() *AdminPutGameBinaryRecorMetadataV1Forbidden

NewAdminPutGameBinaryRecorMetadataV1Forbidden creates a AdminPutGameBinaryRecorMetadataV1Forbidden with default headers values

func (*AdminPutGameBinaryRecorMetadataV1Forbidden) Error

func (*AdminPutGameBinaryRecorMetadataV1Forbidden) GetPayload

func (*AdminPutGameBinaryRecorMetadataV1Forbidden) ToJSONString

type AdminPutGameBinaryRecorMetadataV1InternalServerError

type AdminPutGameBinaryRecorMetadataV1InternalServerError struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminPutGameBinaryRecorMetadataV1InternalServerError handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18318</td><td>unable to update record</td></tr></table>

func NewAdminPutGameBinaryRecorMetadataV1InternalServerError

func NewAdminPutGameBinaryRecorMetadataV1InternalServerError() *AdminPutGameBinaryRecorMetadataV1InternalServerError

NewAdminPutGameBinaryRecorMetadataV1InternalServerError creates a AdminPutGameBinaryRecorMetadataV1InternalServerError with default headers values

func (*AdminPutGameBinaryRecorMetadataV1InternalServerError) Error

func (*AdminPutGameBinaryRecorMetadataV1InternalServerError) GetPayload

func (*AdminPutGameBinaryRecorMetadataV1InternalServerError) ToJSONString

type AdminPutGameBinaryRecorMetadataV1NotFound

type AdminPutGameBinaryRecorMetadataV1NotFound struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminPutGameBinaryRecorMetadataV1NotFound handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18317</td><td>record not found</td></tr></table>

func NewAdminPutGameBinaryRecorMetadataV1NotFound

func NewAdminPutGameBinaryRecorMetadataV1NotFound() *AdminPutGameBinaryRecorMetadataV1NotFound

NewAdminPutGameBinaryRecorMetadataV1NotFound creates a AdminPutGameBinaryRecorMetadataV1NotFound with default headers values

func (*AdminPutGameBinaryRecorMetadataV1NotFound) Error

func (*AdminPutGameBinaryRecorMetadataV1NotFound) GetPayload

func (*AdminPutGameBinaryRecorMetadataV1NotFound) ToJSONString

type AdminPutGameBinaryRecorMetadataV1OK

type AdminPutGameBinaryRecorMetadataV1OK struct {
	Payload *cloudsaveclientmodels.ModelsGameBinaryRecordAdminResponse
}

AdminPutGameBinaryRecorMetadataV1OK handles this case with default header values.

Record saved

func NewAdminPutGameBinaryRecorMetadataV1OK

func NewAdminPutGameBinaryRecorMetadataV1OK() *AdminPutGameBinaryRecorMetadataV1OK

NewAdminPutGameBinaryRecorMetadataV1OK creates a AdminPutGameBinaryRecorMetadataV1OK with default headers values

func (*AdminPutGameBinaryRecorMetadataV1OK) Error

func (*AdminPutGameBinaryRecorMetadataV1OK) GetPayload

func (*AdminPutGameBinaryRecorMetadataV1OK) ToJSONString

func (o *AdminPutGameBinaryRecorMetadataV1OK) ToJSONString() string

type AdminPutGameBinaryRecorMetadataV1Params

type AdminPutGameBinaryRecorMetadataV1Params struct {

	/*RetryPolicy*/
	RetryPolicy *utils.Retry
	/*Body*/
	Body *cloudsaveclientmodels.ModelsGameBinaryRecordMetadataRequest
	/*Key
	  key of record

	*/
	Key string
	/*Namespace
	  namespace of the game, only accept alphabet and numeric

	*/
	Namespace string

	AuthInfoWriter runtime.ClientAuthInfoWriter
	Context        context.Context
	HTTPClient     *http.Client

	// XFlightId is an optional parameter from this SDK
	XFlightId *string
	// contains filtered or unexported fields
}

AdminPutGameBinaryRecorMetadataV1Params contains all the parameters to send to the API endpoint for the admin put game binary recor metadata v1 operation typically these are written to a http.Request

func NewAdminPutGameBinaryRecorMetadataV1Params

func NewAdminPutGameBinaryRecorMetadataV1Params() *AdminPutGameBinaryRecorMetadataV1Params

NewAdminPutGameBinaryRecorMetadataV1Params creates a new AdminPutGameBinaryRecorMetadataV1Params object with the default values initialized.

func NewAdminPutGameBinaryRecorMetadataV1ParamsWithContext

func NewAdminPutGameBinaryRecorMetadataV1ParamsWithContext(ctx context.Context) *AdminPutGameBinaryRecorMetadataV1Params

NewAdminPutGameBinaryRecorMetadataV1ParamsWithContext creates a new AdminPutGameBinaryRecorMetadataV1Params object with the default values initialized, and the ability to set a context for a request

func NewAdminPutGameBinaryRecorMetadataV1ParamsWithHTTPClient

func NewAdminPutGameBinaryRecorMetadataV1ParamsWithHTTPClient(client *http.Client) *AdminPutGameBinaryRecorMetadataV1Params

NewAdminPutGameBinaryRecorMetadataV1ParamsWithHTTPClient creates a new AdminPutGameBinaryRecorMetadataV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewAdminPutGameBinaryRecorMetadataV1ParamsWithTimeout

func NewAdminPutGameBinaryRecorMetadataV1ParamsWithTimeout(timeout time.Duration) *AdminPutGameBinaryRecorMetadataV1Params

NewAdminPutGameBinaryRecorMetadataV1ParamsWithTimeout creates a new AdminPutGameBinaryRecorMetadataV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*AdminPutGameBinaryRecorMetadataV1Params) SetAuthInfoWriter

func (o *AdminPutGameBinaryRecorMetadataV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)

SetAuthInfoWriter adds the authInfoWriter to the admin put game binary recor metadata v1 params

func (*AdminPutGameBinaryRecorMetadataV1Params) SetBody

SetBody adds the body to the admin put game binary recor metadata v1 params

func (*AdminPutGameBinaryRecorMetadataV1Params) SetContext

SetContext adds the context to the admin put game binary recor metadata v1 params

func (*AdminPutGameBinaryRecorMetadataV1Params) SetFlightId

func (o *AdminPutGameBinaryRecorMetadataV1Params) SetFlightId(flightId string)

SetFlightId adds the flightId as the header value for this specific endpoint

func (*AdminPutGameBinaryRecorMetadataV1Params) SetHTTPClient

func (o *AdminPutGameBinaryRecorMetadataV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the admin put game binary recor metadata v1 params

func (*AdminPutGameBinaryRecorMetadataV1Params) SetHTTPClientTransport

func (o *AdminPutGameBinaryRecorMetadataV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)

SetHTTPClient adds the HTTPClient Transport to the admin put game binary recor metadata v1 params

func (*AdminPutGameBinaryRecorMetadataV1Params) SetKey

SetKey adds the key to the admin put game binary recor metadata v1 params

func (*AdminPutGameBinaryRecorMetadataV1Params) SetNamespace

func (o *AdminPutGameBinaryRecorMetadataV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the admin put game binary recor metadata v1 params

func (*AdminPutGameBinaryRecorMetadataV1Params) SetTimeout

func (o *AdminPutGameBinaryRecorMetadataV1Params) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the admin put game binary recor metadata v1 params

func (*AdminPutGameBinaryRecorMetadataV1Params) WithBody

WithBody adds the body to the admin put game binary recor metadata v1 params

func (*AdminPutGameBinaryRecorMetadataV1Params) WithContext

WithContext adds the context to the admin put game binary recor metadata v1 params

func (*AdminPutGameBinaryRecorMetadataV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the admin put game binary recor metadata v1 params

func (*AdminPutGameBinaryRecorMetadataV1Params) WithKey

WithKey adds the key to the admin put game binary recor metadata v1 params

func (*AdminPutGameBinaryRecorMetadataV1Params) WithNamespace

WithNamespace adds the namespace to the admin put game binary recor metadata v1 params

func (*AdminPutGameBinaryRecorMetadataV1Params) WithTimeout

WithTimeout adds the timeout to the admin put game binary recor metadata v1 params

func (*AdminPutGameBinaryRecorMetadataV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type AdminPutGameBinaryRecorMetadataV1Reader

type AdminPutGameBinaryRecorMetadataV1Reader struct {
	// contains filtered or unexported fields
}

AdminPutGameBinaryRecorMetadataV1Reader is a Reader for the AdminPutGameBinaryRecorMetadataV1 structure.

func (*AdminPutGameBinaryRecorMetadataV1Reader) ReadResponse

func (o *AdminPutGameBinaryRecorMetadataV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type AdminPutGameBinaryRecorMetadataV1Unauthorized

type AdminPutGameBinaryRecorMetadataV1Unauthorized struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminPutGameBinaryRecorMetadataV1Unauthorized handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>20001</td><td>unauthorized access</td></tr></table>

func NewAdminPutGameBinaryRecorMetadataV1Unauthorized

func NewAdminPutGameBinaryRecorMetadataV1Unauthorized() *AdminPutGameBinaryRecorMetadataV1Unauthorized

NewAdminPutGameBinaryRecorMetadataV1Unauthorized creates a AdminPutGameBinaryRecorMetadataV1Unauthorized with default headers values

func (*AdminPutGameBinaryRecorMetadataV1Unauthorized) Error

func (*AdminPutGameBinaryRecorMetadataV1Unauthorized) GetPayload

func (*AdminPutGameBinaryRecorMetadataV1Unauthorized) ToJSONString

type AdminPutGameBinaryRecordV1BadRequest

type AdminPutGameBinaryRecordV1BadRequest struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminPutGameBinaryRecordV1BadRequest handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18316</td><td>invalid request body</td></tr><tr><td>18201</td><td>invalid record operator, expect [%s] but actual [%s]</td></tr></table>

func NewAdminPutGameBinaryRecordV1BadRequest

func NewAdminPutGameBinaryRecordV1BadRequest() *AdminPutGameBinaryRecordV1BadRequest

NewAdminPutGameBinaryRecordV1BadRequest creates a AdminPutGameBinaryRecordV1BadRequest with default headers values

func (*AdminPutGameBinaryRecordV1BadRequest) Error

func (*AdminPutGameBinaryRecordV1BadRequest) GetPayload

func (*AdminPutGameBinaryRecordV1BadRequest) ToJSONString

func (o *AdminPutGameBinaryRecordV1BadRequest) ToJSONString() string

type AdminPutGameBinaryRecordV1Forbidden

type AdminPutGameBinaryRecordV1Forbidden struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminPutGameBinaryRecordV1Forbidden handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>20013</td><td>insufficient permission</td></tr></table>

func NewAdminPutGameBinaryRecordV1Forbidden

func NewAdminPutGameBinaryRecordV1Forbidden() *AdminPutGameBinaryRecordV1Forbidden

NewAdminPutGameBinaryRecordV1Forbidden creates a AdminPutGameBinaryRecordV1Forbidden with default headers values

func (*AdminPutGameBinaryRecordV1Forbidden) Error

func (*AdminPutGameBinaryRecordV1Forbidden) GetPayload

func (*AdminPutGameBinaryRecordV1Forbidden) ToJSONString

func (o *AdminPutGameBinaryRecordV1Forbidden) ToJSONString() string

type AdminPutGameBinaryRecordV1InternalServerError

type AdminPutGameBinaryRecordV1InternalServerError struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminPutGameBinaryRecordV1InternalServerError handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18318</td><td>unable to update record</td></tr></table>

func NewAdminPutGameBinaryRecordV1InternalServerError

func NewAdminPutGameBinaryRecordV1InternalServerError() *AdminPutGameBinaryRecordV1InternalServerError

NewAdminPutGameBinaryRecordV1InternalServerError creates a AdminPutGameBinaryRecordV1InternalServerError with default headers values

func (*AdminPutGameBinaryRecordV1InternalServerError) Error

func (*AdminPutGameBinaryRecordV1InternalServerError) GetPayload

func (*AdminPutGameBinaryRecordV1InternalServerError) ToJSONString

type AdminPutGameBinaryRecordV1NotFound

type AdminPutGameBinaryRecordV1NotFound struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminPutGameBinaryRecordV1NotFound handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18317</td><td>record not found</td></tr></table>

func NewAdminPutGameBinaryRecordV1NotFound

func NewAdminPutGameBinaryRecordV1NotFound() *AdminPutGameBinaryRecordV1NotFound

NewAdminPutGameBinaryRecordV1NotFound creates a AdminPutGameBinaryRecordV1NotFound with default headers values

func (*AdminPutGameBinaryRecordV1NotFound) Error

func (*AdminPutGameBinaryRecordV1NotFound) GetPayload

func (*AdminPutGameBinaryRecordV1NotFound) ToJSONString

func (o *AdminPutGameBinaryRecordV1NotFound) ToJSONString() string

type AdminPutGameBinaryRecordV1OK

type AdminPutGameBinaryRecordV1OK struct {
	Payload *cloudsaveclientmodels.ModelsGameBinaryRecordAdminResponse
}

AdminPutGameBinaryRecordV1OK handles this case with default header values.

Record saved

func NewAdminPutGameBinaryRecordV1OK

func NewAdminPutGameBinaryRecordV1OK() *AdminPutGameBinaryRecordV1OK

NewAdminPutGameBinaryRecordV1OK creates a AdminPutGameBinaryRecordV1OK with default headers values

func (*AdminPutGameBinaryRecordV1OK) Error

func (*AdminPutGameBinaryRecordV1OK) GetPayload

func (*AdminPutGameBinaryRecordV1OK) ToJSONString

func (o *AdminPutGameBinaryRecordV1OK) ToJSONString() string

type AdminPutGameBinaryRecordV1Params

type AdminPutGameBinaryRecordV1Params struct {

	/*RetryPolicy*/
	RetryPolicy *utils.Retry
	/*Body*/
	Body *cloudsaveclientmodels.ModelsBinaryRecordRequest
	/*Key
	  key of record

	*/
	Key string
	/*Namespace
	  namespace of the game, only accept alphabet and numeric

	*/
	Namespace string

	AuthInfoWriter runtime.ClientAuthInfoWriter
	Context        context.Context
	HTTPClient     *http.Client

	// XFlightId is an optional parameter from this SDK
	XFlightId *string
	// contains filtered or unexported fields
}

AdminPutGameBinaryRecordV1Params contains all the parameters to send to the API endpoint for the admin put game binary record v1 operation typically these are written to a http.Request

func NewAdminPutGameBinaryRecordV1Params

func NewAdminPutGameBinaryRecordV1Params() *AdminPutGameBinaryRecordV1Params

NewAdminPutGameBinaryRecordV1Params creates a new AdminPutGameBinaryRecordV1Params object with the default values initialized.

func NewAdminPutGameBinaryRecordV1ParamsWithContext

func NewAdminPutGameBinaryRecordV1ParamsWithContext(ctx context.Context) *AdminPutGameBinaryRecordV1Params

NewAdminPutGameBinaryRecordV1ParamsWithContext creates a new AdminPutGameBinaryRecordV1Params object with the default values initialized, and the ability to set a context for a request

func NewAdminPutGameBinaryRecordV1ParamsWithHTTPClient

func NewAdminPutGameBinaryRecordV1ParamsWithHTTPClient(client *http.Client) *AdminPutGameBinaryRecordV1Params

NewAdminPutGameBinaryRecordV1ParamsWithHTTPClient creates a new AdminPutGameBinaryRecordV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewAdminPutGameBinaryRecordV1ParamsWithTimeout

func NewAdminPutGameBinaryRecordV1ParamsWithTimeout(timeout time.Duration) *AdminPutGameBinaryRecordV1Params

NewAdminPutGameBinaryRecordV1ParamsWithTimeout creates a new AdminPutGameBinaryRecordV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*AdminPutGameBinaryRecordV1Params) SetAuthInfoWriter

func (o *AdminPutGameBinaryRecordV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)

SetAuthInfoWriter adds the authInfoWriter to the admin put game binary record v1 params

func (*AdminPutGameBinaryRecordV1Params) SetBody

SetBody adds the body to the admin put game binary record v1 params

func (*AdminPutGameBinaryRecordV1Params) SetContext

SetContext adds the context to the admin put game binary record v1 params

func (*AdminPutGameBinaryRecordV1Params) SetFlightId

func (o *AdminPutGameBinaryRecordV1Params) SetFlightId(flightId string)

SetFlightId adds the flightId as the header value for this specific endpoint

func (*AdminPutGameBinaryRecordV1Params) SetHTTPClient

func (o *AdminPutGameBinaryRecordV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the admin put game binary record v1 params

func (*AdminPutGameBinaryRecordV1Params) SetHTTPClientTransport

func (o *AdminPutGameBinaryRecordV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)

SetHTTPClient adds the HTTPClient Transport to the admin put game binary record v1 params

func (*AdminPutGameBinaryRecordV1Params) SetKey

SetKey adds the key to the admin put game binary record v1 params

func (*AdminPutGameBinaryRecordV1Params) SetNamespace

func (o *AdminPutGameBinaryRecordV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the admin put game binary record v1 params

func (*AdminPutGameBinaryRecordV1Params) SetTimeout

func (o *AdminPutGameBinaryRecordV1Params) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the admin put game binary record v1 params

func (*AdminPutGameBinaryRecordV1Params) WithBody

WithBody adds the body to the admin put game binary record v1 params

func (*AdminPutGameBinaryRecordV1Params) WithContext

WithContext adds the context to the admin put game binary record v1 params

func (*AdminPutGameBinaryRecordV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the admin put game binary record v1 params

func (*AdminPutGameBinaryRecordV1Params) WithKey

WithKey adds the key to the admin put game binary record v1 params

func (*AdminPutGameBinaryRecordV1Params) WithNamespace

WithNamespace adds the namespace to the admin put game binary record v1 params

func (*AdminPutGameBinaryRecordV1Params) WithTimeout

WithTimeout adds the timeout to the admin put game binary record v1 params

func (*AdminPutGameBinaryRecordV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type AdminPutGameBinaryRecordV1Reader

type AdminPutGameBinaryRecordV1Reader struct {
	// contains filtered or unexported fields
}

AdminPutGameBinaryRecordV1Reader is a Reader for the AdminPutGameBinaryRecordV1 structure.

func (*AdminPutGameBinaryRecordV1Reader) ReadResponse

func (o *AdminPutGameBinaryRecordV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type AdminPutGameBinaryRecordV1Unauthorized

type AdminPutGameBinaryRecordV1Unauthorized struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

AdminPutGameBinaryRecordV1Unauthorized handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>20001</td><td>unauthorized access</td></tr></table>

func NewAdminPutGameBinaryRecordV1Unauthorized

func NewAdminPutGameBinaryRecordV1Unauthorized() *AdminPutGameBinaryRecordV1Unauthorized

NewAdminPutGameBinaryRecordV1Unauthorized creates a AdminPutGameBinaryRecordV1Unauthorized with default headers values

func (*AdminPutGameBinaryRecordV1Unauthorized) Error

func (*AdminPutGameBinaryRecordV1Unauthorized) GetPayload

func (*AdminPutGameBinaryRecordV1Unauthorized) ToJSONString

type Client

type Client struct {
	// contains filtered or unexported fields
}

Client for admin game binary record API

func (*Client) AdminDeleteGameBinaryRecordV1 deprecated

Deprecated: 2022-08-10 - Use AdminDeleteGameBinaryRecordV1Short instead.

AdminDeleteGameBinaryRecordV1 delete game binary record Delete a game binary record.

func (*Client) AdminDeleteGameBinaryRecordV1Short

func (a *Client) AdminDeleteGameBinaryRecordV1Short(params *AdminDeleteGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminDeleteGameBinaryRecordV1NoContent, error)

AdminDeleteGameBinaryRecordV1Short delete game binary record Delete a game binary record.

func (*Client) AdminGetGameBinaryRecordV1 deprecated

Deprecated: 2022-08-10 - Use AdminGetGameBinaryRecordV1Short instead.

AdminGetGameBinaryRecordV1 get game binary record Get a game binary record by its key.

func (*Client) AdminGetGameBinaryRecordV1Short

func (a *Client) AdminGetGameBinaryRecordV1Short(params *AdminGetGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetGameBinaryRecordV1OK, error)

AdminGetGameBinaryRecordV1Short get game binary record Get a game binary record by its key.

func (*Client) AdminListGameBinaryRecordsV1 deprecated

Deprecated: 2022-08-10 - Use AdminListGameBinaryRecordsV1Short instead.

AdminListGameBinaryRecordsV1 query game binary records Retrieve list of binary records by namespace.

func (*Client) AdminListGameBinaryRecordsV1Short

func (a *Client) AdminListGameBinaryRecordsV1Short(params *AdminListGameBinaryRecordsV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminListGameBinaryRecordsV1OK, error)

AdminListGameBinaryRecordsV1Short query game binary records Retrieve list of binary records by namespace.

func (*Client) AdminPostGameBinaryPresignedURLV1 deprecated

Deprecated: 2022-08-10 - Use AdminPostGameBinaryPresignedURLV1Short instead.

AdminPostGameBinaryPresignedURLV1 request presigned url for upload game binary records Request presigned URL to upload the binary record to s3.

Other detail info:

Supported file types: jpeg, jpg, png, bmp, gif, mp3, webp, and bin.

func (*Client) AdminPostGameBinaryPresignedURLV1Short

func (a *Client) AdminPostGameBinaryPresignedURLV1Short(params *AdminPostGameBinaryPresignedURLV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPostGameBinaryPresignedURLV1Created, error)

AdminPostGameBinaryPresignedURLV1Short request presigned url for upload game binary records Request presigned URL to upload the binary record to s3.

Other detail info:

Supported file types: jpeg, jpg, png, bmp, gif, mp3, webp, and bin.

func (*Client) AdminPostGameBinaryRecordV1 deprecated

Deprecated: 2022-08-10 - Use AdminPostGameBinaryRecordV1Short instead.

AdminPostGameBinaryRecordV1 create game binary record Create a game binary record.

Other detail info:

`key` should follow these rules: 1. support uppercase and lowercase letters, numbers, and separators **"-"**, **"_"**, **"."** are allowed 2. begin and end with letters or numbers 3. spaces are not allowed 4. separators must not appears twice in a row

Supported file types: jpeg, jpg, png, bmp, gif, mp3, webp, and bin.

func (*Client) AdminPostGameBinaryRecordV1Short

func (a *Client) AdminPostGameBinaryRecordV1Short(params *AdminPostGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPostGameBinaryRecordV1Created, error)

AdminPostGameBinaryRecordV1Short create game binary record Create a game binary record.

Other detail info:

`key` should follow these rules: 1. support uppercase and lowercase letters, numbers, and separators **"-"**, **"_"**, **"."** are allowed 2. begin and end with letters or numbers 3. spaces are not allowed 4. separators must not appears twice in a row

Supported file types: jpeg, jpg, png, bmp, gif, mp3, webp, and bin.

func (*Client) AdminPutGameBinaryRecorMetadataV1 deprecated

Deprecated: 2022-08-10 - Use AdminPutGameBinaryRecorMetadataV1Short instead.

AdminPutGameBinaryRecorMetadataV1 update game binary record metadata Update a game binary record metadata by its key

func (*Client) AdminPutGameBinaryRecorMetadataV1Short

func (a *Client) AdminPutGameBinaryRecorMetadataV1Short(params *AdminPutGameBinaryRecorMetadataV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPutGameBinaryRecorMetadataV1OK, error)

AdminPutGameBinaryRecorMetadataV1Short update game binary record metadata Update a game binary record metadata by its key

func (*Client) AdminPutGameBinaryRecordV1 deprecated

Deprecated: 2022-08-10 - Use AdminPutGameBinaryRecordV1Short instead.

AdminPutGameBinaryRecordV1 update game binary record file Update a game binary record file by its key

func (*Client) AdminPutGameBinaryRecordV1Short

func (a *Client) AdminPutGameBinaryRecordV1Short(params *AdminPutGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPutGameBinaryRecordV1OK, error)

AdminPutGameBinaryRecordV1Short update game binary record file Update a game binary record file by its key

func (*Client) SetTransport

func (a *Client) SetTransport(transport runtime.ClientTransport)

SetTransport changes the transport on the client

type ClientService

type ClientService interface {
	AdminListGameBinaryRecordsV1(params *AdminListGameBinaryRecordsV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminListGameBinaryRecordsV1OK, *AdminListGameBinaryRecordsV1BadRequest, *AdminListGameBinaryRecordsV1Unauthorized, *AdminListGameBinaryRecordsV1Forbidden, *AdminListGameBinaryRecordsV1InternalServerError, error)
	AdminListGameBinaryRecordsV1Short(params *AdminListGameBinaryRecordsV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminListGameBinaryRecordsV1OK, error)
	AdminPostGameBinaryRecordV1(params *AdminPostGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPostGameBinaryRecordV1Created, *AdminPostGameBinaryRecordV1BadRequest, *AdminPostGameBinaryRecordV1Unauthorized, *AdminPostGameBinaryRecordV1Forbidden, *AdminPostGameBinaryRecordV1Conflict, *AdminPostGameBinaryRecordV1InternalServerError, error)
	AdminPostGameBinaryRecordV1Short(params *AdminPostGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPostGameBinaryRecordV1Created, error)
	AdminGetGameBinaryRecordV1(params *AdminGetGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetGameBinaryRecordV1OK, *AdminGetGameBinaryRecordV1Unauthorized, *AdminGetGameBinaryRecordV1Forbidden, *AdminGetGameBinaryRecordV1NotFound, *AdminGetGameBinaryRecordV1InternalServerError, error)
	AdminGetGameBinaryRecordV1Short(params *AdminGetGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetGameBinaryRecordV1OK, error)
	AdminPutGameBinaryRecordV1(params *AdminPutGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPutGameBinaryRecordV1OK, *AdminPutGameBinaryRecordV1BadRequest, *AdminPutGameBinaryRecordV1Unauthorized, *AdminPutGameBinaryRecordV1Forbidden, *AdminPutGameBinaryRecordV1NotFound, *AdminPutGameBinaryRecordV1InternalServerError, error)
	AdminPutGameBinaryRecordV1Short(params *AdminPutGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPutGameBinaryRecordV1OK, error)
	AdminDeleteGameBinaryRecordV1(params *AdminDeleteGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminDeleteGameBinaryRecordV1NoContent, *AdminDeleteGameBinaryRecordV1BadRequest, *AdminDeleteGameBinaryRecordV1Unauthorized, *AdminDeleteGameBinaryRecordV1Forbidden, *AdminDeleteGameBinaryRecordV1NotFound, *AdminDeleteGameBinaryRecordV1InternalServerError, error)
	AdminDeleteGameBinaryRecordV1Short(params *AdminDeleteGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminDeleteGameBinaryRecordV1NoContent, error)
	AdminPutGameBinaryRecorMetadataV1(params *AdminPutGameBinaryRecorMetadataV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPutGameBinaryRecorMetadataV1OK, *AdminPutGameBinaryRecorMetadataV1BadRequest, *AdminPutGameBinaryRecorMetadataV1Unauthorized, *AdminPutGameBinaryRecorMetadataV1Forbidden, *AdminPutGameBinaryRecorMetadataV1NotFound, *AdminPutGameBinaryRecorMetadataV1InternalServerError, error)
	AdminPutGameBinaryRecorMetadataV1Short(params *AdminPutGameBinaryRecorMetadataV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPutGameBinaryRecorMetadataV1OK, error)
	AdminPostGameBinaryPresignedURLV1(params *AdminPostGameBinaryPresignedURLV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPostGameBinaryPresignedURLV1Created, *AdminPostGameBinaryPresignedURLV1BadRequest, *AdminPostGameBinaryPresignedURLV1Unauthorized, *AdminPostGameBinaryPresignedURLV1Forbidden, *AdminPostGameBinaryPresignedURLV1NotFound, *AdminPostGameBinaryPresignedURLV1InternalServerError, error)
	AdminPostGameBinaryPresignedURLV1Short(params *AdminPostGameBinaryPresignedURLV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPostGameBinaryPresignedURLV1Created, error)

	SetTransport(transport runtime.ClientTransport)
}

ClientService is the interface for Client methods

func New

func New(transport runtime.ClientTransport, formats strfmt.Registry) ClientService

New creates a new admin game binary record API client.

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