player

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Published: Feb 13, 2024 License: MIT Imports: 15 Imported by: 0

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Variables

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Functions

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Types

type AdminBulkBlockPlayersV1BadRequest

type AdminBulkBlockPlayersV1BadRequest struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminBulkBlockPlayersV1BadRequest handles this case with default header values.

Bad Request

func NewAdminBulkBlockPlayersV1BadRequest

func NewAdminBulkBlockPlayersV1BadRequest() *AdminBulkBlockPlayersV1BadRequest

NewAdminBulkBlockPlayersV1BadRequest creates a AdminBulkBlockPlayersV1BadRequest with default headers values

func (*AdminBulkBlockPlayersV1BadRequest) Error

func (*AdminBulkBlockPlayersV1BadRequest) GetPayload

func (*AdminBulkBlockPlayersV1BadRequest) ToJSONString

func (o *AdminBulkBlockPlayersV1BadRequest) ToJSONString() string

type AdminBulkBlockPlayersV1Forbidden

type AdminBulkBlockPlayersV1Forbidden struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminBulkBlockPlayersV1Forbidden handles this case with default header values.

Forbidden

func NewAdminBulkBlockPlayersV1Forbidden

func NewAdminBulkBlockPlayersV1Forbidden() *AdminBulkBlockPlayersV1Forbidden

NewAdminBulkBlockPlayersV1Forbidden creates a AdminBulkBlockPlayersV1Forbidden with default headers values

func (*AdminBulkBlockPlayersV1Forbidden) Error

func (*AdminBulkBlockPlayersV1Forbidden) GetPayload

func (*AdminBulkBlockPlayersV1Forbidden) ToJSONString

func (o *AdminBulkBlockPlayersV1Forbidden) ToJSONString() string

type AdminBulkBlockPlayersV1InternalServerError

type AdminBulkBlockPlayersV1InternalServerError struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminBulkBlockPlayersV1InternalServerError handles this case with default header values.

Internal Server Error

func NewAdminBulkBlockPlayersV1InternalServerError

func NewAdminBulkBlockPlayersV1InternalServerError() *AdminBulkBlockPlayersV1InternalServerError

NewAdminBulkBlockPlayersV1InternalServerError creates a AdminBulkBlockPlayersV1InternalServerError with default headers values

func (*AdminBulkBlockPlayersV1InternalServerError) Error

func (*AdminBulkBlockPlayersV1InternalServerError) GetPayload

func (*AdminBulkBlockPlayersV1InternalServerError) ToJSONString

type AdminBulkBlockPlayersV1NoContent

type AdminBulkBlockPlayersV1NoContent struct {
}

AdminBulkBlockPlayersV1NoContent handles this case with default header values.

No Content

func NewAdminBulkBlockPlayersV1NoContent

func NewAdminBulkBlockPlayersV1NoContent() *AdminBulkBlockPlayersV1NoContent

NewAdminBulkBlockPlayersV1NoContent creates a AdminBulkBlockPlayersV1NoContent with default headers values

func (*AdminBulkBlockPlayersV1NoContent) Error

type AdminBulkBlockPlayersV1Params

type AdminBulkBlockPlayersV1Params struct {

	/*RetryPolicy*/
	RetryPolicy *utils.Retry
	/*Body*/
	Body *lobbyclientmodels.ModelsListBlockedPlayerRequest
	/*Namespace
	  namespace

	*/
	Namespace string
	/*UserID
	  user ID

	*/
	UserID string

	AuthInfoWriter runtime.ClientAuthInfoWriter
	Context        context.Context
	HTTPClient     *http.Client

	// XFlightId is an optional parameter from this SDK
	XFlightId *string
	// contains filtered or unexported fields
}

AdminBulkBlockPlayersV1Params contains all the parameters to send to the API endpoint for the admin bulk block players v1 operation typically these are written to a http.Request

func NewAdminBulkBlockPlayersV1Params

func NewAdminBulkBlockPlayersV1Params() *AdminBulkBlockPlayersV1Params

NewAdminBulkBlockPlayersV1Params creates a new AdminBulkBlockPlayersV1Params object with the default values initialized.

func NewAdminBulkBlockPlayersV1ParamsWithContext

func NewAdminBulkBlockPlayersV1ParamsWithContext(ctx context.Context) *AdminBulkBlockPlayersV1Params

NewAdminBulkBlockPlayersV1ParamsWithContext creates a new AdminBulkBlockPlayersV1Params object with the default values initialized, and the ability to set a context for a request

func NewAdminBulkBlockPlayersV1ParamsWithHTTPClient

func NewAdminBulkBlockPlayersV1ParamsWithHTTPClient(client *http.Client) *AdminBulkBlockPlayersV1Params

NewAdminBulkBlockPlayersV1ParamsWithHTTPClient creates a new AdminBulkBlockPlayersV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewAdminBulkBlockPlayersV1ParamsWithTimeout

func NewAdminBulkBlockPlayersV1ParamsWithTimeout(timeout time.Duration) *AdminBulkBlockPlayersV1Params

NewAdminBulkBlockPlayersV1ParamsWithTimeout creates a new AdminBulkBlockPlayersV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*AdminBulkBlockPlayersV1Params) SetAuthInfoWriter

func (o *AdminBulkBlockPlayersV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)

SetAuthInfoWriter adds the authInfoWriter to the admin bulk block players v1 params

func (*AdminBulkBlockPlayersV1Params) SetBody

SetBody adds the body to the admin bulk block players v1 params

func (*AdminBulkBlockPlayersV1Params) SetContext

func (o *AdminBulkBlockPlayersV1Params) SetContext(ctx context.Context)

SetContext adds the context to the admin bulk block players v1 params

func (*AdminBulkBlockPlayersV1Params) SetFlightId

func (o *AdminBulkBlockPlayersV1Params) SetFlightId(flightId string)

SetFlightId adds the flightId as the header value for this specific endpoint

func (*AdminBulkBlockPlayersV1Params) SetHTTPClient

func (o *AdminBulkBlockPlayersV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the admin bulk block players v1 params

func (*AdminBulkBlockPlayersV1Params) SetHTTPClientTransport

func (o *AdminBulkBlockPlayersV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)

SetHTTPClient adds the HTTPClient Transport to the admin bulk block players v1 params

func (*AdminBulkBlockPlayersV1Params) SetNamespace

func (o *AdminBulkBlockPlayersV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the admin bulk block players v1 params

func (*AdminBulkBlockPlayersV1Params) SetTimeout

func (o *AdminBulkBlockPlayersV1Params) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the admin bulk block players v1 params

func (*AdminBulkBlockPlayersV1Params) SetUserID

func (o *AdminBulkBlockPlayersV1Params) SetUserID(userID string)

SetUserID adds the userId to the admin bulk block players v1 params

func (*AdminBulkBlockPlayersV1Params) WithBody

WithBody adds the body to the admin bulk block players v1 params

func (*AdminBulkBlockPlayersV1Params) WithContext

WithContext adds the context to the admin bulk block players v1 params

func (*AdminBulkBlockPlayersV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the admin bulk block players v1 params

func (*AdminBulkBlockPlayersV1Params) WithNamespace

WithNamespace adds the namespace to the admin bulk block players v1 params

func (*AdminBulkBlockPlayersV1Params) WithTimeout

WithTimeout adds the timeout to the admin bulk block players v1 params

func (*AdminBulkBlockPlayersV1Params) WithUserID

WithUserID adds the userID to the admin bulk block players v1 params

func (*AdminBulkBlockPlayersV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type AdminBulkBlockPlayersV1Reader

type AdminBulkBlockPlayersV1Reader struct {
	// contains filtered or unexported fields
}

AdminBulkBlockPlayersV1Reader is a Reader for the AdminBulkBlockPlayersV1 structure.

func (*AdminBulkBlockPlayersV1Reader) ReadResponse

func (o *AdminBulkBlockPlayersV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type AdminBulkBlockPlayersV1Unauthorized

type AdminBulkBlockPlayersV1Unauthorized struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminBulkBlockPlayersV1Unauthorized handles this case with default header values.

Unauthorized

func NewAdminBulkBlockPlayersV1Unauthorized

func NewAdminBulkBlockPlayersV1Unauthorized() *AdminBulkBlockPlayersV1Unauthorized

NewAdminBulkBlockPlayersV1Unauthorized creates a AdminBulkBlockPlayersV1Unauthorized with default headers values

func (*AdminBulkBlockPlayersV1Unauthorized) Error

func (*AdminBulkBlockPlayersV1Unauthorized) GetPayload

func (*AdminBulkBlockPlayersV1Unauthorized) ToJSONString

func (o *AdminBulkBlockPlayersV1Unauthorized) ToJSONString() string

type AdminGetAllPlayerSessionAttributeForbidden

type AdminGetAllPlayerSessionAttributeForbidden struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetAllPlayerSessionAttributeForbidden handles this case with default header values.

Forbidden

func NewAdminGetAllPlayerSessionAttributeForbidden

func NewAdminGetAllPlayerSessionAttributeForbidden() *AdminGetAllPlayerSessionAttributeForbidden

NewAdminGetAllPlayerSessionAttributeForbidden creates a AdminGetAllPlayerSessionAttributeForbidden with default headers values

func (*AdminGetAllPlayerSessionAttributeForbidden) Error

func (*AdminGetAllPlayerSessionAttributeForbidden) GetPayload

func (*AdminGetAllPlayerSessionAttributeForbidden) ToJSONString

type AdminGetAllPlayerSessionAttributeInternalServerError

type AdminGetAllPlayerSessionAttributeInternalServerError struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetAllPlayerSessionAttributeInternalServerError handles this case with default header values.

Internal Server Error

func NewAdminGetAllPlayerSessionAttributeInternalServerError

func NewAdminGetAllPlayerSessionAttributeInternalServerError() *AdminGetAllPlayerSessionAttributeInternalServerError

NewAdminGetAllPlayerSessionAttributeInternalServerError creates a AdminGetAllPlayerSessionAttributeInternalServerError with default headers values

func (*AdminGetAllPlayerSessionAttributeInternalServerError) Error

func (*AdminGetAllPlayerSessionAttributeInternalServerError) GetPayload

func (*AdminGetAllPlayerSessionAttributeInternalServerError) ToJSONString

type AdminGetAllPlayerSessionAttributeOK

type AdminGetAllPlayerSessionAttributeOK struct {
	Payload *lobbyclientmodels.ModelsGetAllPlayerSessionAttributeResponse
}

AdminGetAllPlayerSessionAttributeOK handles this case with default header values.

OK

func NewAdminGetAllPlayerSessionAttributeOK

func NewAdminGetAllPlayerSessionAttributeOK() *AdminGetAllPlayerSessionAttributeOK

NewAdminGetAllPlayerSessionAttributeOK creates a AdminGetAllPlayerSessionAttributeOK with default headers values

func (*AdminGetAllPlayerSessionAttributeOK) Error

func (*AdminGetAllPlayerSessionAttributeOK) GetPayload

func (*AdminGetAllPlayerSessionAttributeOK) ToJSONString

func (o *AdminGetAllPlayerSessionAttributeOK) ToJSONString() string

type AdminGetAllPlayerSessionAttributeParams

type AdminGetAllPlayerSessionAttributeParams struct {

	/*RetryPolicy*/
	RetryPolicy *utils.Retry
	/*Namespace
	  namespace

	*/
	Namespace string
	/*UserID
	  user ID

	*/
	UserID string

	AuthInfoWriter runtime.ClientAuthInfoWriter
	Context        context.Context
	HTTPClient     *http.Client

	// XFlightId is an optional parameter from this SDK
	XFlightId *string
	// contains filtered or unexported fields
}

AdminGetAllPlayerSessionAttributeParams contains all the parameters to send to the API endpoint for the admin get all player session attribute operation typically these are written to a http.Request

func NewAdminGetAllPlayerSessionAttributeParams

func NewAdminGetAllPlayerSessionAttributeParams() *AdminGetAllPlayerSessionAttributeParams

NewAdminGetAllPlayerSessionAttributeParams creates a new AdminGetAllPlayerSessionAttributeParams object with the default values initialized.

func NewAdminGetAllPlayerSessionAttributeParamsWithContext

func NewAdminGetAllPlayerSessionAttributeParamsWithContext(ctx context.Context) *AdminGetAllPlayerSessionAttributeParams

NewAdminGetAllPlayerSessionAttributeParamsWithContext creates a new AdminGetAllPlayerSessionAttributeParams object with the default values initialized, and the ability to set a context for a request

func NewAdminGetAllPlayerSessionAttributeParamsWithHTTPClient

func NewAdminGetAllPlayerSessionAttributeParamsWithHTTPClient(client *http.Client) *AdminGetAllPlayerSessionAttributeParams

NewAdminGetAllPlayerSessionAttributeParamsWithHTTPClient creates a new AdminGetAllPlayerSessionAttributeParams object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewAdminGetAllPlayerSessionAttributeParamsWithTimeout

func NewAdminGetAllPlayerSessionAttributeParamsWithTimeout(timeout time.Duration) *AdminGetAllPlayerSessionAttributeParams

NewAdminGetAllPlayerSessionAttributeParamsWithTimeout creates a new AdminGetAllPlayerSessionAttributeParams object with the default values initialized, and the ability to set a timeout on a request

func (*AdminGetAllPlayerSessionAttributeParams) SetAuthInfoWriter

func (o *AdminGetAllPlayerSessionAttributeParams) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)

SetAuthInfoWriter adds the authInfoWriter to the admin get all player session attribute params

func (*AdminGetAllPlayerSessionAttributeParams) SetContext

SetContext adds the context to the admin get all player session attribute params

func (*AdminGetAllPlayerSessionAttributeParams) SetFlightId

func (o *AdminGetAllPlayerSessionAttributeParams) SetFlightId(flightId string)

SetFlightId adds the flightId as the header value for this specific endpoint

func (*AdminGetAllPlayerSessionAttributeParams) SetHTTPClient

func (o *AdminGetAllPlayerSessionAttributeParams) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the admin get all player session attribute params

func (*AdminGetAllPlayerSessionAttributeParams) SetHTTPClientTransport

func (o *AdminGetAllPlayerSessionAttributeParams) SetHTTPClientTransport(roundTripper http.RoundTripper)

SetHTTPClient adds the HTTPClient Transport to the admin get all player session attribute params

func (*AdminGetAllPlayerSessionAttributeParams) SetNamespace

func (o *AdminGetAllPlayerSessionAttributeParams) SetNamespace(namespace string)

SetNamespace adds the namespace to the admin get all player session attribute params

func (*AdminGetAllPlayerSessionAttributeParams) SetTimeout

func (o *AdminGetAllPlayerSessionAttributeParams) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the admin get all player session attribute params

func (*AdminGetAllPlayerSessionAttributeParams) SetUserID

func (o *AdminGetAllPlayerSessionAttributeParams) SetUserID(userID string)

SetUserID adds the userId to the admin get all player session attribute params

func (*AdminGetAllPlayerSessionAttributeParams) WithContext

WithContext adds the context to the admin get all player session attribute params

func (*AdminGetAllPlayerSessionAttributeParams) WithHTTPClient

WithHTTPClient adds the HTTPClient to the admin get all player session attribute params

func (*AdminGetAllPlayerSessionAttributeParams) WithNamespace

WithNamespace adds the namespace to the admin get all player session attribute params

func (*AdminGetAllPlayerSessionAttributeParams) WithTimeout

WithTimeout adds the timeout to the admin get all player session attribute params

func (*AdminGetAllPlayerSessionAttributeParams) WithUserID

WithUserID adds the userID to the admin get all player session attribute params

func (*AdminGetAllPlayerSessionAttributeParams) WriteToRequest

WriteToRequest writes these params to a swagger request

type AdminGetAllPlayerSessionAttributeReader

type AdminGetAllPlayerSessionAttributeReader struct {
	// contains filtered or unexported fields
}

AdminGetAllPlayerSessionAttributeReader is a Reader for the AdminGetAllPlayerSessionAttribute structure.

func (*AdminGetAllPlayerSessionAttributeReader) ReadResponse

func (o *AdminGetAllPlayerSessionAttributeReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type AdminGetAllPlayerSessionAttributeUnauthorized

type AdminGetAllPlayerSessionAttributeUnauthorized struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetAllPlayerSessionAttributeUnauthorized handles this case with default header values.

Unauthorized

func NewAdminGetAllPlayerSessionAttributeUnauthorized

func NewAdminGetAllPlayerSessionAttributeUnauthorized() *AdminGetAllPlayerSessionAttributeUnauthorized

NewAdminGetAllPlayerSessionAttributeUnauthorized creates a AdminGetAllPlayerSessionAttributeUnauthorized with default headers values

func (*AdminGetAllPlayerSessionAttributeUnauthorized) Error

func (*AdminGetAllPlayerSessionAttributeUnauthorized) GetPayload

func (*AdminGetAllPlayerSessionAttributeUnauthorized) ToJSONString

type AdminGetBulkPlayerBlockedPlayersV1BadRequest

type AdminGetBulkPlayerBlockedPlayersV1BadRequest struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetBulkPlayerBlockedPlayersV1BadRequest handles this case with default header values.

Bad Request

func NewAdminGetBulkPlayerBlockedPlayersV1BadRequest

func NewAdminGetBulkPlayerBlockedPlayersV1BadRequest() *AdminGetBulkPlayerBlockedPlayersV1BadRequest

NewAdminGetBulkPlayerBlockedPlayersV1BadRequest creates a AdminGetBulkPlayerBlockedPlayersV1BadRequest with default headers values

func (*AdminGetBulkPlayerBlockedPlayersV1BadRequest) Error

func (*AdminGetBulkPlayerBlockedPlayersV1BadRequest) GetPayload

func (*AdminGetBulkPlayerBlockedPlayersV1BadRequest) ToJSONString

type AdminGetBulkPlayerBlockedPlayersV1Forbidden

type AdminGetBulkPlayerBlockedPlayersV1Forbidden struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetBulkPlayerBlockedPlayersV1Forbidden handles this case with default header values.

Forbidden

func NewAdminGetBulkPlayerBlockedPlayersV1Forbidden

func NewAdminGetBulkPlayerBlockedPlayersV1Forbidden() *AdminGetBulkPlayerBlockedPlayersV1Forbidden

NewAdminGetBulkPlayerBlockedPlayersV1Forbidden creates a AdminGetBulkPlayerBlockedPlayersV1Forbidden with default headers values

func (*AdminGetBulkPlayerBlockedPlayersV1Forbidden) Error

func (*AdminGetBulkPlayerBlockedPlayersV1Forbidden) GetPayload

func (*AdminGetBulkPlayerBlockedPlayersV1Forbidden) ToJSONString

type AdminGetBulkPlayerBlockedPlayersV1InternalServerError

type AdminGetBulkPlayerBlockedPlayersV1InternalServerError struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetBulkPlayerBlockedPlayersV1InternalServerError handles this case with default header values.

Internal Server Error

func NewAdminGetBulkPlayerBlockedPlayersV1InternalServerError

func NewAdminGetBulkPlayerBlockedPlayersV1InternalServerError() *AdminGetBulkPlayerBlockedPlayersV1InternalServerError

NewAdminGetBulkPlayerBlockedPlayersV1InternalServerError creates a AdminGetBulkPlayerBlockedPlayersV1InternalServerError with default headers values

func (*AdminGetBulkPlayerBlockedPlayersV1InternalServerError) Error

func (*AdminGetBulkPlayerBlockedPlayersV1InternalServerError) GetPayload

func (*AdminGetBulkPlayerBlockedPlayersV1InternalServerError) ToJSONString

type AdminGetBulkPlayerBlockedPlayersV1NotFound

type AdminGetBulkPlayerBlockedPlayersV1NotFound struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetBulkPlayerBlockedPlayersV1NotFound handles this case with default header values.

Not Found

func NewAdminGetBulkPlayerBlockedPlayersV1NotFound

func NewAdminGetBulkPlayerBlockedPlayersV1NotFound() *AdminGetBulkPlayerBlockedPlayersV1NotFound

NewAdminGetBulkPlayerBlockedPlayersV1NotFound creates a AdminGetBulkPlayerBlockedPlayersV1NotFound with default headers values

func (*AdminGetBulkPlayerBlockedPlayersV1NotFound) Error

func (*AdminGetBulkPlayerBlockedPlayersV1NotFound) GetPayload

func (*AdminGetBulkPlayerBlockedPlayersV1NotFound) ToJSONString

type AdminGetBulkPlayerBlockedPlayersV1OK

type AdminGetBulkPlayerBlockedPlayersV1OK struct {
	Payload *lobbyclientmodels.ModelsGetBulkAllPlayerBlockedUsersResponse
}

AdminGetBulkPlayerBlockedPlayersV1OK handles this case with default header values.

OK

func NewAdminGetBulkPlayerBlockedPlayersV1OK

func NewAdminGetBulkPlayerBlockedPlayersV1OK() *AdminGetBulkPlayerBlockedPlayersV1OK

NewAdminGetBulkPlayerBlockedPlayersV1OK creates a AdminGetBulkPlayerBlockedPlayersV1OK with default headers values

func (*AdminGetBulkPlayerBlockedPlayersV1OK) Error

func (*AdminGetBulkPlayerBlockedPlayersV1OK) GetPayload

func (*AdminGetBulkPlayerBlockedPlayersV1OK) ToJSONString

func (o *AdminGetBulkPlayerBlockedPlayersV1OK) ToJSONString() string

type AdminGetBulkPlayerBlockedPlayersV1Params

type AdminGetBulkPlayerBlockedPlayersV1Params struct {

	/*RetryPolicy*/
	RetryPolicy *utils.Retry
	/*Body*/
	Body *lobbyclientmodels.ModelsGetBulkAllPlayerBlockedUsersRequest
	/*Namespace
	  namespace

	*/
	Namespace string

	AuthInfoWriter runtime.ClientAuthInfoWriter
	Context        context.Context
	HTTPClient     *http.Client

	// XFlightId is an optional parameter from this SDK
	XFlightId *string
	// contains filtered or unexported fields
}

AdminGetBulkPlayerBlockedPlayersV1Params contains all the parameters to send to the API endpoint for the admin get bulk player blocked players v1 operation typically these are written to a http.Request

func NewAdminGetBulkPlayerBlockedPlayersV1Params

func NewAdminGetBulkPlayerBlockedPlayersV1Params() *AdminGetBulkPlayerBlockedPlayersV1Params

NewAdminGetBulkPlayerBlockedPlayersV1Params creates a new AdminGetBulkPlayerBlockedPlayersV1Params object with the default values initialized.

func NewAdminGetBulkPlayerBlockedPlayersV1ParamsWithContext

func NewAdminGetBulkPlayerBlockedPlayersV1ParamsWithContext(ctx context.Context) *AdminGetBulkPlayerBlockedPlayersV1Params

NewAdminGetBulkPlayerBlockedPlayersV1ParamsWithContext creates a new AdminGetBulkPlayerBlockedPlayersV1Params object with the default values initialized, and the ability to set a context for a request

func NewAdminGetBulkPlayerBlockedPlayersV1ParamsWithHTTPClient

func NewAdminGetBulkPlayerBlockedPlayersV1ParamsWithHTTPClient(client *http.Client) *AdminGetBulkPlayerBlockedPlayersV1Params

NewAdminGetBulkPlayerBlockedPlayersV1ParamsWithHTTPClient creates a new AdminGetBulkPlayerBlockedPlayersV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewAdminGetBulkPlayerBlockedPlayersV1ParamsWithTimeout

func NewAdminGetBulkPlayerBlockedPlayersV1ParamsWithTimeout(timeout time.Duration) *AdminGetBulkPlayerBlockedPlayersV1Params

NewAdminGetBulkPlayerBlockedPlayersV1ParamsWithTimeout creates a new AdminGetBulkPlayerBlockedPlayersV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*AdminGetBulkPlayerBlockedPlayersV1Params) SetAuthInfoWriter

func (o *AdminGetBulkPlayerBlockedPlayersV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)

SetAuthInfoWriter adds the authInfoWriter to the admin get bulk player blocked players v1 params

func (*AdminGetBulkPlayerBlockedPlayersV1Params) SetBody

SetBody adds the body to the admin get bulk player blocked players v1 params

func (*AdminGetBulkPlayerBlockedPlayersV1Params) SetContext

SetContext adds the context to the admin get bulk player blocked players v1 params

func (*AdminGetBulkPlayerBlockedPlayersV1Params) SetFlightId

func (o *AdminGetBulkPlayerBlockedPlayersV1Params) SetFlightId(flightId string)

SetFlightId adds the flightId as the header value for this specific endpoint

func (*AdminGetBulkPlayerBlockedPlayersV1Params) SetHTTPClient

func (o *AdminGetBulkPlayerBlockedPlayersV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the admin get bulk player blocked players v1 params

func (*AdminGetBulkPlayerBlockedPlayersV1Params) SetHTTPClientTransport

func (o *AdminGetBulkPlayerBlockedPlayersV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)

SetHTTPClient adds the HTTPClient Transport to the admin get bulk player blocked players v1 params

func (*AdminGetBulkPlayerBlockedPlayersV1Params) SetNamespace

func (o *AdminGetBulkPlayerBlockedPlayersV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the admin get bulk player blocked players v1 params

func (*AdminGetBulkPlayerBlockedPlayersV1Params) SetTimeout

SetTimeout adds the timeout to the admin get bulk player blocked players v1 params

func (*AdminGetBulkPlayerBlockedPlayersV1Params) WithBody

WithBody adds the body to the admin get bulk player blocked players v1 params

func (*AdminGetBulkPlayerBlockedPlayersV1Params) WithContext

WithContext adds the context to the admin get bulk player blocked players v1 params

func (*AdminGetBulkPlayerBlockedPlayersV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the admin get bulk player blocked players v1 params

func (*AdminGetBulkPlayerBlockedPlayersV1Params) WithNamespace

WithNamespace adds the namespace to the admin get bulk player blocked players v1 params

func (*AdminGetBulkPlayerBlockedPlayersV1Params) WithTimeout

WithTimeout adds the timeout to the admin get bulk player blocked players v1 params

func (*AdminGetBulkPlayerBlockedPlayersV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type AdminGetBulkPlayerBlockedPlayersV1Reader

type AdminGetBulkPlayerBlockedPlayersV1Reader struct {
	// contains filtered or unexported fields
}

AdminGetBulkPlayerBlockedPlayersV1Reader is a Reader for the AdminGetBulkPlayerBlockedPlayersV1 structure.

func (*AdminGetBulkPlayerBlockedPlayersV1Reader) ReadResponse

func (o *AdminGetBulkPlayerBlockedPlayersV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type AdminGetBulkPlayerBlockedPlayersV1Unauthorized

type AdminGetBulkPlayerBlockedPlayersV1Unauthorized struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetBulkPlayerBlockedPlayersV1Unauthorized handles this case with default header values.

Unauthorized

func NewAdminGetBulkPlayerBlockedPlayersV1Unauthorized

func NewAdminGetBulkPlayerBlockedPlayersV1Unauthorized() *AdminGetBulkPlayerBlockedPlayersV1Unauthorized

NewAdminGetBulkPlayerBlockedPlayersV1Unauthorized creates a AdminGetBulkPlayerBlockedPlayersV1Unauthorized with default headers values

func (*AdminGetBulkPlayerBlockedPlayersV1Unauthorized) Error

func (*AdminGetBulkPlayerBlockedPlayersV1Unauthorized) GetPayload

func (*AdminGetBulkPlayerBlockedPlayersV1Unauthorized) ToJSONString

type AdminGetLobbyCCUBadRequest

type AdminGetLobbyCCUBadRequest struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetLobbyCCUBadRequest handles this case with default header values.

Bad Request

func NewAdminGetLobbyCCUBadRequest

func NewAdminGetLobbyCCUBadRequest() *AdminGetLobbyCCUBadRequest

NewAdminGetLobbyCCUBadRequest creates a AdminGetLobbyCCUBadRequest with default headers values

func (*AdminGetLobbyCCUBadRequest) Error

func (*AdminGetLobbyCCUBadRequest) GetPayload

func (*AdminGetLobbyCCUBadRequest) ToJSONString

func (o *AdminGetLobbyCCUBadRequest) ToJSONString() string

type AdminGetLobbyCCUForbidden

type AdminGetLobbyCCUForbidden struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetLobbyCCUForbidden handles this case with default header values.

Forbidden

func NewAdminGetLobbyCCUForbidden

func NewAdminGetLobbyCCUForbidden() *AdminGetLobbyCCUForbidden

NewAdminGetLobbyCCUForbidden creates a AdminGetLobbyCCUForbidden with default headers values

func (*AdminGetLobbyCCUForbidden) Error

func (o *AdminGetLobbyCCUForbidden) Error() string

func (*AdminGetLobbyCCUForbidden) GetPayload

func (*AdminGetLobbyCCUForbidden) ToJSONString

func (o *AdminGetLobbyCCUForbidden) ToJSONString() string

type AdminGetLobbyCCUInternalServerError

type AdminGetLobbyCCUInternalServerError struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetLobbyCCUInternalServerError handles this case with default header values.

Internal Server Error

func NewAdminGetLobbyCCUInternalServerError

func NewAdminGetLobbyCCUInternalServerError() *AdminGetLobbyCCUInternalServerError

NewAdminGetLobbyCCUInternalServerError creates a AdminGetLobbyCCUInternalServerError with default headers values

func (*AdminGetLobbyCCUInternalServerError) Error

func (*AdminGetLobbyCCUInternalServerError) GetPayload

func (*AdminGetLobbyCCUInternalServerError) ToJSONString

func (o *AdminGetLobbyCCUInternalServerError) ToJSONString() string

type AdminGetLobbyCCUNotFound

type AdminGetLobbyCCUNotFound struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetLobbyCCUNotFound handles this case with default header values.

Not Found

func NewAdminGetLobbyCCUNotFound

func NewAdminGetLobbyCCUNotFound() *AdminGetLobbyCCUNotFound

NewAdminGetLobbyCCUNotFound creates a AdminGetLobbyCCUNotFound with default headers values

func (*AdminGetLobbyCCUNotFound) Error

func (o *AdminGetLobbyCCUNotFound) Error() string

func (*AdminGetLobbyCCUNotFound) GetPayload

func (*AdminGetLobbyCCUNotFound) ToJSONString

func (o *AdminGetLobbyCCUNotFound) ToJSONString() string

type AdminGetLobbyCCUOK

type AdminGetLobbyCCUOK struct {
	Payload *lobbyclientmodels.ModelsGetLobbyCcuResponse
}

AdminGetLobbyCCUOK handles this case with default header values.

OK

func NewAdminGetLobbyCCUOK

func NewAdminGetLobbyCCUOK() *AdminGetLobbyCCUOK

NewAdminGetLobbyCCUOK creates a AdminGetLobbyCCUOK with default headers values

func (*AdminGetLobbyCCUOK) Error

func (o *AdminGetLobbyCCUOK) Error() string

func (*AdminGetLobbyCCUOK) GetPayload

func (*AdminGetLobbyCCUOK) ToJSONString

func (o *AdminGetLobbyCCUOK) ToJSONString() string

type AdminGetLobbyCCUParams

type AdminGetLobbyCCUParams struct {

	/*RetryPolicy*/
	RetryPolicy *utils.Retry
	/*Namespace
	  namespace

	*/
	Namespace string

	AuthInfoWriter runtime.ClientAuthInfoWriter
	Context        context.Context
	HTTPClient     *http.Client

	// XFlightId is an optional parameter from this SDK
	XFlightId *string
	// contains filtered or unexported fields
}

AdminGetLobbyCCUParams contains all the parameters to send to the API endpoint for the admin get lobby ccu operation typically these are written to a http.Request

func NewAdminGetLobbyCCUParams

func NewAdminGetLobbyCCUParams() *AdminGetLobbyCCUParams

NewAdminGetLobbyCCUParams creates a new AdminGetLobbyCCUParams object with the default values initialized.

func NewAdminGetLobbyCCUParamsWithContext

func NewAdminGetLobbyCCUParamsWithContext(ctx context.Context) *AdminGetLobbyCCUParams

NewAdminGetLobbyCCUParamsWithContext creates a new AdminGetLobbyCCUParams object with the default values initialized, and the ability to set a context for a request

func NewAdminGetLobbyCCUParamsWithHTTPClient

func NewAdminGetLobbyCCUParamsWithHTTPClient(client *http.Client) *AdminGetLobbyCCUParams

NewAdminGetLobbyCCUParamsWithHTTPClient creates a new AdminGetLobbyCCUParams object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewAdminGetLobbyCCUParamsWithTimeout

func NewAdminGetLobbyCCUParamsWithTimeout(timeout time.Duration) *AdminGetLobbyCCUParams

NewAdminGetLobbyCCUParamsWithTimeout creates a new AdminGetLobbyCCUParams object with the default values initialized, and the ability to set a timeout on a request

func (*AdminGetLobbyCCUParams) SetAuthInfoWriter

func (o *AdminGetLobbyCCUParams) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)

SetAuthInfoWriter adds the authInfoWriter to the admin get lobby ccu params

func (*AdminGetLobbyCCUParams) SetContext

func (o *AdminGetLobbyCCUParams) SetContext(ctx context.Context)

SetContext adds the context to the admin get lobby ccu params

func (*AdminGetLobbyCCUParams) SetFlightId

func (o *AdminGetLobbyCCUParams) SetFlightId(flightId string)

SetFlightId adds the flightId as the header value for this specific endpoint

func (*AdminGetLobbyCCUParams) SetHTTPClient

func (o *AdminGetLobbyCCUParams) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the admin get lobby ccu params

func (*AdminGetLobbyCCUParams) SetHTTPClientTransport

func (o *AdminGetLobbyCCUParams) SetHTTPClientTransport(roundTripper http.RoundTripper)

SetHTTPClient adds the HTTPClient Transport to the admin get lobby ccu params

func (*AdminGetLobbyCCUParams) SetNamespace

func (o *AdminGetLobbyCCUParams) SetNamespace(namespace string)

SetNamespace adds the namespace to the admin get lobby ccu params

func (*AdminGetLobbyCCUParams) SetTimeout

func (o *AdminGetLobbyCCUParams) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the admin get lobby ccu params

func (*AdminGetLobbyCCUParams) WithContext

WithContext adds the context to the admin get lobby ccu params

func (*AdminGetLobbyCCUParams) WithHTTPClient

func (o *AdminGetLobbyCCUParams) WithHTTPClient(client *http.Client) *AdminGetLobbyCCUParams

WithHTTPClient adds the HTTPClient to the admin get lobby ccu params

func (*AdminGetLobbyCCUParams) WithNamespace

func (o *AdminGetLobbyCCUParams) WithNamespace(namespace string) *AdminGetLobbyCCUParams

WithNamespace adds the namespace to the admin get lobby ccu params

func (*AdminGetLobbyCCUParams) WithTimeout

WithTimeout adds the timeout to the admin get lobby ccu params

func (*AdminGetLobbyCCUParams) WriteToRequest

WriteToRequest writes these params to a swagger request

type AdminGetLobbyCCUReader

type AdminGetLobbyCCUReader struct {
	// contains filtered or unexported fields
}

AdminGetLobbyCCUReader is a Reader for the AdminGetLobbyCCU structure.

func (*AdminGetLobbyCCUReader) ReadResponse

func (o *AdminGetLobbyCCUReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type AdminGetLobbyCCUUnauthorized

type AdminGetLobbyCCUUnauthorized struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetLobbyCCUUnauthorized handles this case with default header values.

Unauthorized

func NewAdminGetLobbyCCUUnauthorized

func NewAdminGetLobbyCCUUnauthorized() *AdminGetLobbyCCUUnauthorized

NewAdminGetLobbyCCUUnauthorized creates a AdminGetLobbyCCUUnauthorized with default headers values

func (*AdminGetLobbyCCUUnauthorized) Error

func (*AdminGetLobbyCCUUnauthorized) GetPayload

func (*AdminGetLobbyCCUUnauthorized) ToJSONString

func (o *AdminGetLobbyCCUUnauthorized) ToJSONString() string

type AdminGetPlayerBlockedByPlayersV1BadRequest

type AdminGetPlayerBlockedByPlayersV1BadRequest struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetPlayerBlockedByPlayersV1BadRequest handles this case with default header values.

Bad Request

func NewAdminGetPlayerBlockedByPlayersV1BadRequest

func NewAdminGetPlayerBlockedByPlayersV1BadRequest() *AdminGetPlayerBlockedByPlayersV1BadRequest

NewAdminGetPlayerBlockedByPlayersV1BadRequest creates a AdminGetPlayerBlockedByPlayersV1BadRequest with default headers values

func (*AdminGetPlayerBlockedByPlayersV1BadRequest) Error

func (*AdminGetPlayerBlockedByPlayersV1BadRequest) GetPayload

func (*AdminGetPlayerBlockedByPlayersV1BadRequest) ToJSONString

type AdminGetPlayerBlockedByPlayersV1Forbidden

type AdminGetPlayerBlockedByPlayersV1Forbidden struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetPlayerBlockedByPlayersV1Forbidden handles this case with default header values.

Forbidden

func NewAdminGetPlayerBlockedByPlayersV1Forbidden

func NewAdminGetPlayerBlockedByPlayersV1Forbidden() *AdminGetPlayerBlockedByPlayersV1Forbidden

NewAdminGetPlayerBlockedByPlayersV1Forbidden creates a AdminGetPlayerBlockedByPlayersV1Forbidden with default headers values

func (*AdminGetPlayerBlockedByPlayersV1Forbidden) Error

func (*AdminGetPlayerBlockedByPlayersV1Forbidden) GetPayload

func (*AdminGetPlayerBlockedByPlayersV1Forbidden) ToJSONString

type AdminGetPlayerBlockedByPlayersV1InternalServerError

type AdminGetPlayerBlockedByPlayersV1InternalServerError struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetPlayerBlockedByPlayersV1InternalServerError handles this case with default header values.

Internal Server Error

func NewAdminGetPlayerBlockedByPlayersV1InternalServerError

func NewAdminGetPlayerBlockedByPlayersV1InternalServerError() *AdminGetPlayerBlockedByPlayersV1InternalServerError

NewAdminGetPlayerBlockedByPlayersV1InternalServerError creates a AdminGetPlayerBlockedByPlayersV1InternalServerError with default headers values

func (*AdminGetPlayerBlockedByPlayersV1InternalServerError) Error

func (*AdminGetPlayerBlockedByPlayersV1InternalServerError) GetPayload

func (*AdminGetPlayerBlockedByPlayersV1InternalServerError) ToJSONString

type AdminGetPlayerBlockedByPlayersV1NotFound

type AdminGetPlayerBlockedByPlayersV1NotFound struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetPlayerBlockedByPlayersV1NotFound handles this case with default header values.

Not Found

func NewAdminGetPlayerBlockedByPlayersV1NotFound

func NewAdminGetPlayerBlockedByPlayersV1NotFound() *AdminGetPlayerBlockedByPlayersV1NotFound

NewAdminGetPlayerBlockedByPlayersV1NotFound creates a AdminGetPlayerBlockedByPlayersV1NotFound with default headers values

func (*AdminGetPlayerBlockedByPlayersV1NotFound) Error

func (*AdminGetPlayerBlockedByPlayersV1NotFound) GetPayload

func (*AdminGetPlayerBlockedByPlayersV1NotFound) ToJSONString

type AdminGetPlayerBlockedByPlayersV1OK

type AdminGetPlayerBlockedByPlayersV1OK struct {
	Payload *lobbyclientmodels.ModelsGetAllPlayerBlockedByUsersResponse
}

AdminGetPlayerBlockedByPlayersV1OK handles this case with default header values.

OK

func NewAdminGetPlayerBlockedByPlayersV1OK

func NewAdminGetPlayerBlockedByPlayersV1OK() *AdminGetPlayerBlockedByPlayersV1OK

NewAdminGetPlayerBlockedByPlayersV1OK creates a AdminGetPlayerBlockedByPlayersV1OK with default headers values

func (*AdminGetPlayerBlockedByPlayersV1OK) Error

func (*AdminGetPlayerBlockedByPlayersV1OK) GetPayload

func (*AdminGetPlayerBlockedByPlayersV1OK) ToJSONString

func (o *AdminGetPlayerBlockedByPlayersV1OK) ToJSONString() string

type AdminGetPlayerBlockedByPlayersV1Params

type AdminGetPlayerBlockedByPlayersV1Params struct {

	/*RetryPolicy*/
	RetryPolicy *utils.Retry
	/*Namespace
	  namespace

	*/
	Namespace string
	/*UserID
	  user ID

	*/
	UserID string

	AuthInfoWriter runtime.ClientAuthInfoWriter
	Context        context.Context
	HTTPClient     *http.Client

	// XFlightId is an optional parameter from this SDK
	XFlightId *string
	// contains filtered or unexported fields
}

AdminGetPlayerBlockedByPlayersV1Params contains all the parameters to send to the API endpoint for the admin get player blocked by players v1 operation typically these are written to a http.Request

func NewAdminGetPlayerBlockedByPlayersV1Params

func NewAdminGetPlayerBlockedByPlayersV1Params() *AdminGetPlayerBlockedByPlayersV1Params

NewAdminGetPlayerBlockedByPlayersV1Params creates a new AdminGetPlayerBlockedByPlayersV1Params object with the default values initialized.

func NewAdminGetPlayerBlockedByPlayersV1ParamsWithContext

func NewAdminGetPlayerBlockedByPlayersV1ParamsWithContext(ctx context.Context) *AdminGetPlayerBlockedByPlayersV1Params

NewAdminGetPlayerBlockedByPlayersV1ParamsWithContext creates a new AdminGetPlayerBlockedByPlayersV1Params object with the default values initialized, and the ability to set a context for a request

func NewAdminGetPlayerBlockedByPlayersV1ParamsWithHTTPClient

func NewAdminGetPlayerBlockedByPlayersV1ParamsWithHTTPClient(client *http.Client) *AdminGetPlayerBlockedByPlayersV1Params

NewAdminGetPlayerBlockedByPlayersV1ParamsWithHTTPClient creates a new AdminGetPlayerBlockedByPlayersV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewAdminGetPlayerBlockedByPlayersV1ParamsWithTimeout

func NewAdminGetPlayerBlockedByPlayersV1ParamsWithTimeout(timeout time.Duration) *AdminGetPlayerBlockedByPlayersV1Params

NewAdminGetPlayerBlockedByPlayersV1ParamsWithTimeout creates a new AdminGetPlayerBlockedByPlayersV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*AdminGetPlayerBlockedByPlayersV1Params) SetAuthInfoWriter

func (o *AdminGetPlayerBlockedByPlayersV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)

SetAuthInfoWriter adds the authInfoWriter to the admin get player blocked by players v1 params

func (*AdminGetPlayerBlockedByPlayersV1Params) SetContext

SetContext adds the context to the admin get player blocked by players v1 params

func (*AdminGetPlayerBlockedByPlayersV1Params) SetFlightId

func (o *AdminGetPlayerBlockedByPlayersV1Params) SetFlightId(flightId string)

SetFlightId adds the flightId as the header value for this specific endpoint

func (*AdminGetPlayerBlockedByPlayersV1Params) SetHTTPClient

func (o *AdminGetPlayerBlockedByPlayersV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the admin get player blocked by players v1 params

func (*AdminGetPlayerBlockedByPlayersV1Params) SetHTTPClientTransport

func (o *AdminGetPlayerBlockedByPlayersV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)

SetHTTPClient adds the HTTPClient Transport to the admin get player blocked by players v1 params

func (*AdminGetPlayerBlockedByPlayersV1Params) SetNamespace

func (o *AdminGetPlayerBlockedByPlayersV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the admin get player blocked by players v1 params

func (*AdminGetPlayerBlockedByPlayersV1Params) SetTimeout

func (o *AdminGetPlayerBlockedByPlayersV1Params) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the admin get player blocked by players v1 params

func (*AdminGetPlayerBlockedByPlayersV1Params) SetUserID

func (o *AdminGetPlayerBlockedByPlayersV1Params) SetUserID(userID string)

SetUserID adds the userId to the admin get player blocked by players v1 params

func (*AdminGetPlayerBlockedByPlayersV1Params) WithContext

WithContext adds the context to the admin get player blocked by players v1 params

func (*AdminGetPlayerBlockedByPlayersV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the admin get player blocked by players v1 params

func (*AdminGetPlayerBlockedByPlayersV1Params) WithNamespace

WithNamespace adds the namespace to the admin get player blocked by players v1 params

func (*AdminGetPlayerBlockedByPlayersV1Params) WithTimeout

WithTimeout adds the timeout to the admin get player blocked by players v1 params

func (*AdminGetPlayerBlockedByPlayersV1Params) WithUserID

WithUserID adds the userID to the admin get player blocked by players v1 params

func (*AdminGetPlayerBlockedByPlayersV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type AdminGetPlayerBlockedByPlayersV1Reader

type AdminGetPlayerBlockedByPlayersV1Reader struct {
	// contains filtered or unexported fields
}

AdminGetPlayerBlockedByPlayersV1Reader is a Reader for the AdminGetPlayerBlockedByPlayersV1 structure.

func (*AdminGetPlayerBlockedByPlayersV1Reader) ReadResponse

func (o *AdminGetPlayerBlockedByPlayersV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type AdminGetPlayerBlockedByPlayersV1Unauthorized

type AdminGetPlayerBlockedByPlayersV1Unauthorized struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetPlayerBlockedByPlayersV1Unauthorized handles this case with default header values.

Unauthorized

func NewAdminGetPlayerBlockedByPlayersV1Unauthorized

func NewAdminGetPlayerBlockedByPlayersV1Unauthorized() *AdminGetPlayerBlockedByPlayersV1Unauthorized

NewAdminGetPlayerBlockedByPlayersV1Unauthorized creates a AdminGetPlayerBlockedByPlayersV1Unauthorized with default headers values

func (*AdminGetPlayerBlockedByPlayersV1Unauthorized) Error

func (*AdminGetPlayerBlockedByPlayersV1Unauthorized) GetPayload

func (*AdminGetPlayerBlockedByPlayersV1Unauthorized) ToJSONString

type AdminGetPlayerBlockedPlayersV1BadRequest

type AdminGetPlayerBlockedPlayersV1BadRequest struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetPlayerBlockedPlayersV1BadRequest handles this case with default header values.

Bad Request

func NewAdminGetPlayerBlockedPlayersV1BadRequest

func NewAdminGetPlayerBlockedPlayersV1BadRequest() *AdminGetPlayerBlockedPlayersV1BadRequest

NewAdminGetPlayerBlockedPlayersV1BadRequest creates a AdminGetPlayerBlockedPlayersV1BadRequest with default headers values

func (*AdminGetPlayerBlockedPlayersV1BadRequest) Error

func (*AdminGetPlayerBlockedPlayersV1BadRequest) GetPayload

func (*AdminGetPlayerBlockedPlayersV1BadRequest) ToJSONString

type AdminGetPlayerBlockedPlayersV1Forbidden

type AdminGetPlayerBlockedPlayersV1Forbidden struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetPlayerBlockedPlayersV1Forbidden handles this case with default header values.

Forbidden

func NewAdminGetPlayerBlockedPlayersV1Forbidden

func NewAdminGetPlayerBlockedPlayersV1Forbidden() *AdminGetPlayerBlockedPlayersV1Forbidden

NewAdminGetPlayerBlockedPlayersV1Forbidden creates a AdminGetPlayerBlockedPlayersV1Forbidden with default headers values

func (*AdminGetPlayerBlockedPlayersV1Forbidden) Error

func (*AdminGetPlayerBlockedPlayersV1Forbidden) GetPayload

func (*AdminGetPlayerBlockedPlayersV1Forbidden) ToJSONString

type AdminGetPlayerBlockedPlayersV1InternalServerError

type AdminGetPlayerBlockedPlayersV1InternalServerError struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetPlayerBlockedPlayersV1InternalServerError handles this case with default header values.

Internal Server Error

func NewAdminGetPlayerBlockedPlayersV1InternalServerError

func NewAdminGetPlayerBlockedPlayersV1InternalServerError() *AdminGetPlayerBlockedPlayersV1InternalServerError

NewAdminGetPlayerBlockedPlayersV1InternalServerError creates a AdminGetPlayerBlockedPlayersV1InternalServerError with default headers values

func (*AdminGetPlayerBlockedPlayersV1InternalServerError) Error

func (*AdminGetPlayerBlockedPlayersV1InternalServerError) GetPayload

func (*AdminGetPlayerBlockedPlayersV1InternalServerError) ToJSONString

type AdminGetPlayerBlockedPlayersV1NotFound

type AdminGetPlayerBlockedPlayersV1NotFound struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetPlayerBlockedPlayersV1NotFound handles this case with default header values.

Not Found

func NewAdminGetPlayerBlockedPlayersV1NotFound

func NewAdminGetPlayerBlockedPlayersV1NotFound() *AdminGetPlayerBlockedPlayersV1NotFound

NewAdminGetPlayerBlockedPlayersV1NotFound creates a AdminGetPlayerBlockedPlayersV1NotFound with default headers values

func (*AdminGetPlayerBlockedPlayersV1NotFound) Error

func (*AdminGetPlayerBlockedPlayersV1NotFound) GetPayload

func (*AdminGetPlayerBlockedPlayersV1NotFound) ToJSONString

type AdminGetPlayerBlockedPlayersV1OK

type AdminGetPlayerBlockedPlayersV1OK struct {
	Payload *lobbyclientmodels.ModelsGetAllPlayerBlockedUsersResponse
}

AdminGetPlayerBlockedPlayersV1OK handles this case with default header values.

OK

func NewAdminGetPlayerBlockedPlayersV1OK

func NewAdminGetPlayerBlockedPlayersV1OK() *AdminGetPlayerBlockedPlayersV1OK

NewAdminGetPlayerBlockedPlayersV1OK creates a AdminGetPlayerBlockedPlayersV1OK with default headers values

func (*AdminGetPlayerBlockedPlayersV1OK) Error

func (*AdminGetPlayerBlockedPlayersV1OK) GetPayload

func (*AdminGetPlayerBlockedPlayersV1OK) ToJSONString

func (o *AdminGetPlayerBlockedPlayersV1OK) ToJSONString() string

type AdminGetPlayerBlockedPlayersV1Params

type AdminGetPlayerBlockedPlayersV1Params struct {

	/*RetryPolicy*/
	RetryPolicy *utils.Retry
	/*Namespace
	  namespace

	*/
	Namespace string
	/*UserID
	  user ID

	*/
	UserID string

	AuthInfoWriter runtime.ClientAuthInfoWriter
	Context        context.Context
	HTTPClient     *http.Client

	// XFlightId is an optional parameter from this SDK
	XFlightId *string
	// contains filtered or unexported fields
}

AdminGetPlayerBlockedPlayersV1Params contains all the parameters to send to the API endpoint for the admin get player blocked players v1 operation typically these are written to a http.Request

func NewAdminGetPlayerBlockedPlayersV1Params

func NewAdminGetPlayerBlockedPlayersV1Params() *AdminGetPlayerBlockedPlayersV1Params

NewAdminGetPlayerBlockedPlayersV1Params creates a new AdminGetPlayerBlockedPlayersV1Params object with the default values initialized.

func NewAdminGetPlayerBlockedPlayersV1ParamsWithContext

func NewAdminGetPlayerBlockedPlayersV1ParamsWithContext(ctx context.Context) *AdminGetPlayerBlockedPlayersV1Params

NewAdminGetPlayerBlockedPlayersV1ParamsWithContext creates a new AdminGetPlayerBlockedPlayersV1Params object with the default values initialized, and the ability to set a context for a request

func NewAdminGetPlayerBlockedPlayersV1ParamsWithHTTPClient

func NewAdminGetPlayerBlockedPlayersV1ParamsWithHTTPClient(client *http.Client) *AdminGetPlayerBlockedPlayersV1Params

NewAdminGetPlayerBlockedPlayersV1ParamsWithHTTPClient creates a new AdminGetPlayerBlockedPlayersV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewAdminGetPlayerBlockedPlayersV1ParamsWithTimeout

func NewAdminGetPlayerBlockedPlayersV1ParamsWithTimeout(timeout time.Duration) *AdminGetPlayerBlockedPlayersV1Params

NewAdminGetPlayerBlockedPlayersV1ParamsWithTimeout creates a new AdminGetPlayerBlockedPlayersV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*AdminGetPlayerBlockedPlayersV1Params) SetAuthInfoWriter

func (o *AdminGetPlayerBlockedPlayersV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)

SetAuthInfoWriter adds the authInfoWriter to the admin get player blocked players v1 params

func (*AdminGetPlayerBlockedPlayersV1Params) SetContext

SetContext adds the context to the admin get player blocked players v1 params

func (*AdminGetPlayerBlockedPlayersV1Params) SetFlightId

func (o *AdminGetPlayerBlockedPlayersV1Params) SetFlightId(flightId string)

SetFlightId adds the flightId as the header value for this specific endpoint

func (*AdminGetPlayerBlockedPlayersV1Params) SetHTTPClient

func (o *AdminGetPlayerBlockedPlayersV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the admin get player blocked players v1 params

func (*AdminGetPlayerBlockedPlayersV1Params) SetHTTPClientTransport

func (o *AdminGetPlayerBlockedPlayersV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)

SetHTTPClient adds the HTTPClient Transport to the admin get player blocked players v1 params

func (*AdminGetPlayerBlockedPlayersV1Params) SetNamespace

func (o *AdminGetPlayerBlockedPlayersV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the admin get player blocked players v1 params

func (*AdminGetPlayerBlockedPlayersV1Params) SetTimeout

func (o *AdminGetPlayerBlockedPlayersV1Params) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the admin get player blocked players v1 params

func (*AdminGetPlayerBlockedPlayersV1Params) SetUserID

func (o *AdminGetPlayerBlockedPlayersV1Params) SetUserID(userID string)

SetUserID adds the userId to the admin get player blocked players v1 params

func (*AdminGetPlayerBlockedPlayersV1Params) WithContext

WithContext adds the context to the admin get player blocked players v1 params

func (*AdminGetPlayerBlockedPlayersV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the admin get player blocked players v1 params

func (*AdminGetPlayerBlockedPlayersV1Params) WithNamespace

WithNamespace adds the namespace to the admin get player blocked players v1 params

func (*AdminGetPlayerBlockedPlayersV1Params) WithTimeout

WithTimeout adds the timeout to the admin get player blocked players v1 params

func (*AdminGetPlayerBlockedPlayersV1Params) WithUserID

WithUserID adds the userID to the admin get player blocked players v1 params

func (*AdminGetPlayerBlockedPlayersV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type AdminGetPlayerBlockedPlayersV1Reader

type AdminGetPlayerBlockedPlayersV1Reader struct {
	// contains filtered or unexported fields
}

AdminGetPlayerBlockedPlayersV1Reader is a Reader for the AdminGetPlayerBlockedPlayersV1 structure.

func (*AdminGetPlayerBlockedPlayersV1Reader) ReadResponse

func (o *AdminGetPlayerBlockedPlayersV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type AdminGetPlayerBlockedPlayersV1Unauthorized

type AdminGetPlayerBlockedPlayersV1Unauthorized struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetPlayerBlockedPlayersV1Unauthorized handles this case with default header values.

Unauthorized

func NewAdminGetPlayerBlockedPlayersV1Unauthorized

func NewAdminGetPlayerBlockedPlayersV1Unauthorized() *AdminGetPlayerBlockedPlayersV1Unauthorized

NewAdminGetPlayerBlockedPlayersV1Unauthorized creates a AdminGetPlayerBlockedPlayersV1Unauthorized with default headers values

func (*AdminGetPlayerBlockedPlayersV1Unauthorized) Error

func (*AdminGetPlayerBlockedPlayersV1Unauthorized) GetPayload

func (*AdminGetPlayerBlockedPlayersV1Unauthorized) ToJSONString

type AdminGetPlayerSessionAttributeBadRequest

type AdminGetPlayerSessionAttributeBadRequest struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetPlayerSessionAttributeBadRequest handles this case with default header values.

Bad Request

func NewAdminGetPlayerSessionAttributeBadRequest

func NewAdminGetPlayerSessionAttributeBadRequest() *AdminGetPlayerSessionAttributeBadRequest

NewAdminGetPlayerSessionAttributeBadRequest creates a AdminGetPlayerSessionAttributeBadRequest with default headers values

func (*AdminGetPlayerSessionAttributeBadRequest) Error

func (*AdminGetPlayerSessionAttributeBadRequest) GetPayload

func (*AdminGetPlayerSessionAttributeBadRequest) ToJSONString

type AdminGetPlayerSessionAttributeForbidden

type AdminGetPlayerSessionAttributeForbidden struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetPlayerSessionAttributeForbidden handles this case with default header values.

Forbidden

func NewAdminGetPlayerSessionAttributeForbidden

func NewAdminGetPlayerSessionAttributeForbidden() *AdminGetPlayerSessionAttributeForbidden

NewAdminGetPlayerSessionAttributeForbidden creates a AdminGetPlayerSessionAttributeForbidden with default headers values

func (*AdminGetPlayerSessionAttributeForbidden) Error

func (*AdminGetPlayerSessionAttributeForbidden) GetPayload

func (*AdminGetPlayerSessionAttributeForbidden) ToJSONString

type AdminGetPlayerSessionAttributeInternalServerError

type AdminGetPlayerSessionAttributeInternalServerError struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetPlayerSessionAttributeInternalServerError handles this case with default header values.

Internal Server Error

func NewAdminGetPlayerSessionAttributeInternalServerError

func NewAdminGetPlayerSessionAttributeInternalServerError() *AdminGetPlayerSessionAttributeInternalServerError

NewAdminGetPlayerSessionAttributeInternalServerError creates a AdminGetPlayerSessionAttributeInternalServerError with default headers values

func (*AdminGetPlayerSessionAttributeInternalServerError) Error

func (*AdminGetPlayerSessionAttributeInternalServerError) GetPayload

func (*AdminGetPlayerSessionAttributeInternalServerError) ToJSONString

type AdminGetPlayerSessionAttributeNotFound

type AdminGetPlayerSessionAttributeNotFound struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetPlayerSessionAttributeNotFound handles this case with default header values.

Not Found

func NewAdminGetPlayerSessionAttributeNotFound

func NewAdminGetPlayerSessionAttributeNotFound() *AdminGetPlayerSessionAttributeNotFound

NewAdminGetPlayerSessionAttributeNotFound creates a AdminGetPlayerSessionAttributeNotFound with default headers values

func (*AdminGetPlayerSessionAttributeNotFound) Error

func (*AdminGetPlayerSessionAttributeNotFound) GetPayload

func (*AdminGetPlayerSessionAttributeNotFound) ToJSONString

type AdminGetPlayerSessionAttributeOK

type AdminGetPlayerSessionAttributeOK struct {
	Payload *lobbyclientmodels.ModelsGetPlayerSessionAttributeResponse
}

AdminGetPlayerSessionAttributeOK handles this case with default header values.

OK

func NewAdminGetPlayerSessionAttributeOK

func NewAdminGetPlayerSessionAttributeOK() *AdminGetPlayerSessionAttributeOK

NewAdminGetPlayerSessionAttributeOK creates a AdminGetPlayerSessionAttributeOK with default headers values

func (*AdminGetPlayerSessionAttributeOK) Error

func (*AdminGetPlayerSessionAttributeOK) GetPayload

func (*AdminGetPlayerSessionAttributeOK) ToJSONString

func (o *AdminGetPlayerSessionAttributeOK) ToJSONString() string

type AdminGetPlayerSessionAttributeParams

type AdminGetPlayerSessionAttributeParams struct {

	/*RetryPolicy*/
	RetryPolicy *utils.Retry
	/*Attribute
	  attribute key

	*/
	Attribute string
	/*Namespace
	  namespace

	*/
	Namespace string
	/*UserID
	  user ID

	*/
	UserID string

	AuthInfoWriter runtime.ClientAuthInfoWriter
	Context        context.Context
	HTTPClient     *http.Client

	// XFlightId is an optional parameter from this SDK
	XFlightId *string
	// contains filtered or unexported fields
}

AdminGetPlayerSessionAttributeParams contains all the parameters to send to the API endpoint for the admin get player session attribute operation typically these are written to a http.Request

func NewAdminGetPlayerSessionAttributeParams

func NewAdminGetPlayerSessionAttributeParams() *AdminGetPlayerSessionAttributeParams

NewAdminGetPlayerSessionAttributeParams creates a new AdminGetPlayerSessionAttributeParams object with the default values initialized.

func NewAdminGetPlayerSessionAttributeParamsWithContext

func NewAdminGetPlayerSessionAttributeParamsWithContext(ctx context.Context) *AdminGetPlayerSessionAttributeParams

NewAdminGetPlayerSessionAttributeParamsWithContext creates a new AdminGetPlayerSessionAttributeParams object with the default values initialized, and the ability to set a context for a request

func NewAdminGetPlayerSessionAttributeParamsWithHTTPClient

func NewAdminGetPlayerSessionAttributeParamsWithHTTPClient(client *http.Client) *AdminGetPlayerSessionAttributeParams

NewAdminGetPlayerSessionAttributeParamsWithHTTPClient creates a new AdminGetPlayerSessionAttributeParams object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewAdminGetPlayerSessionAttributeParamsWithTimeout

func NewAdminGetPlayerSessionAttributeParamsWithTimeout(timeout time.Duration) *AdminGetPlayerSessionAttributeParams

NewAdminGetPlayerSessionAttributeParamsWithTimeout creates a new AdminGetPlayerSessionAttributeParams object with the default values initialized, and the ability to set a timeout on a request

func (*AdminGetPlayerSessionAttributeParams) SetAttribute

func (o *AdminGetPlayerSessionAttributeParams) SetAttribute(attribute string)

SetAttribute adds the attribute to the admin get player session attribute params

func (*AdminGetPlayerSessionAttributeParams) SetAuthInfoWriter

func (o *AdminGetPlayerSessionAttributeParams) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)

SetAuthInfoWriter adds the authInfoWriter to the admin get player session attribute params

func (*AdminGetPlayerSessionAttributeParams) SetContext

SetContext adds the context to the admin get player session attribute params

func (*AdminGetPlayerSessionAttributeParams) SetFlightId

func (o *AdminGetPlayerSessionAttributeParams) SetFlightId(flightId string)

SetFlightId adds the flightId as the header value for this specific endpoint

func (*AdminGetPlayerSessionAttributeParams) SetHTTPClient

func (o *AdminGetPlayerSessionAttributeParams) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the admin get player session attribute params

func (*AdminGetPlayerSessionAttributeParams) SetHTTPClientTransport

func (o *AdminGetPlayerSessionAttributeParams) SetHTTPClientTransport(roundTripper http.RoundTripper)

SetHTTPClient adds the HTTPClient Transport to the admin get player session attribute params

func (*AdminGetPlayerSessionAttributeParams) SetNamespace

func (o *AdminGetPlayerSessionAttributeParams) SetNamespace(namespace string)

SetNamespace adds the namespace to the admin get player session attribute params

func (*AdminGetPlayerSessionAttributeParams) SetTimeout

func (o *AdminGetPlayerSessionAttributeParams) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the admin get player session attribute params

func (*AdminGetPlayerSessionAttributeParams) SetUserID

func (o *AdminGetPlayerSessionAttributeParams) SetUserID(userID string)

SetUserID adds the userId to the admin get player session attribute params

func (*AdminGetPlayerSessionAttributeParams) WithAttribute

WithAttribute adds the attribute to the admin get player session attribute params

func (*AdminGetPlayerSessionAttributeParams) WithContext

WithContext adds the context to the admin get player session attribute params

func (*AdminGetPlayerSessionAttributeParams) WithHTTPClient

WithHTTPClient adds the HTTPClient to the admin get player session attribute params

func (*AdminGetPlayerSessionAttributeParams) WithNamespace

WithNamespace adds the namespace to the admin get player session attribute params

func (*AdminGetPlayerSessionAttributeParams) WithTimeout

WithTimeout adds the timeout to the admin get player session attribute params

func (*AdminGetPlayerSessionAttributeParams) WithUserID

WithUserID adds the userID to the admin get player session attribute params

func (*AdminGetPlayerSessionAttributeParams) WriteToRequest

WriteToRequest writes these params to a swagger request

type AdminGetPlayerSessionAttributeReader

type AdminGetPlayerSessionAttributeReader struct {
	// contains filtered or unexported fields
}

AdminGetPlayerSessionAttributeReader is a Reader for the AdminGetPlayerSessionAttribute structure.

func (*AdminGetPlayerSessionAttributeReader) ReadResponse

func (o *AdminGetPlayerSessionAttributeReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type AdminGetPlayerSessionAttributeUnauthorized

type AdminGetPlayerSessionAttributeUnauthorized struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminGetPlayerSessionAttributeUnauthorized handles this case with default header values.

Unauthorized

func NewAdminGetPlayerSessionAttributeUnauthorized

func NewAdminGetPlayerSessionAttributeUnauthorized() *AdminGetPlayerSessionAttributeUnauthorized

NewAdminGetPlayerSessionAttributeUnauthorized creates a AdminGetPlayerSessionAttributeUnauthorized with default headers values

func (*AdminGetPlayerSessionAttributeUnauthorized) Error

func (*AdminGetPlayerSessionAttributeUnauthorized) GetPayload

func (*AdminGetPlayerSessionAttributeUnauthorized) ToJSONString

type AdminSetPlayerSessionAttributeBadRequest

type AdminSetPlayerSessionAttributeBadRequest struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminSetPlayerSessionAttributeBadRequest handles this case with default header values.

Bad Request

func NewAdminSetPlayerSessionAttributeBadRequest

func NewAdminSetPlayerSessionAttributeBadRequest() *AdminSetPlayerSessionAttributeBadRequest

NewAdminSetPlayerSessionAttributeBadRequest creates a AdminSetPlayerSessionAttributeBadRequest with default headers values

func (*AdminSetPlayerSessionAttributeBadRequest) Error

func (*AdminSetPlayerSessionAttributeBadRequest) GetPayload

func (*AdminSetPlayerSessionAttributeBadRequest) ToJSONString

type AdminSetPlayerSessionAttributeForbidden

type AdminSetPlayerSessionAttributeForbidden struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminSetPlayerSessionAttributeForbidden handles this case with default header values.

Forbidden

func NewAdminSetPlayerSessionAttributeForbidden

func NewAdminSetPlayerSessionAttributeForbidden() *AdminSetPlayerSessionAttributeForbidden

NewAdminSetPlayerSessionAttributeForbidden creates a AdminSetPlayerSessionAttributeForbidden with default headers values

func (*AdminSetPlayerSessionAttributeForbidden) Error

func (*AdminSetPlayerSessionAttributeForbidden) GetPayload

func (*AdminSetPlayerSessionAttributeForbidden) ToJSONString

type AdminSetPlayerSessionAttributeInternalServerError

type AdminSetPlayerSessionAttributeInternalServerError struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminSetPlayerSessionAttributeInternalServerError handles this case with default header values.

Internal Server Error

func NewAdminSetPlayerSessionAttributeInternalServerError

func NewAdminSetPlayerSessionAttributeInternalServerError() *AdminSetPlayerSessionAttributeInternalServerError

NewAdminSetPlayerSessionAttributeInternalServerError creates a AdminSetPlayerSessionAttributeInternalServerError with default headers values

func (*AdminSetPlayerSessionAttributeInternalServerError) Error

func (*AdminSetPlayerSessionAttributeInternalServerError) GetPayload

func (*AdminSetPlayerSessionAttributeInternalServerError) ToJSONString

type AdminSetPlayerSessionAttributeNoContent

type AdminSetPlayerSessionAttributeNoContent struct {
}

AdminSetPlayerSessionAttributeNoContent handles this case with default header values.

No Content

func NewAdminSetPlayerSessionAttributeNoContent

func NewAdminSetPlayerSessionAttributeNoContent() *AdminSetPlayerSessionAttributeNoContent

NewAdminSetPlayerSessionAttributeNoContent creates a AdminSetPlayerSessionAttributeNoContent with default headers values

func (*AdminSetPlayerSessionAttributeNoContent) Error

type AdminSetPlayerSessionAttributeNotFound

type AdminSetPlayerSessionAttributeNotFound struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminSetPlayerSessionAttributeNotFound handles this case with default header values.

Not Found

func NewAdminSetPlayerSessionAttributeNotFound

func NewAdminSetPlayerSessionAttributeNotFound() *AdminSetPlayerSessionAttributeNotFound

NewAdminSetPlayerSessionAttributeNotFound creates a AdminSetPlayerSessionAttributeNotFound with default headers values

func (*AdminSetPlayerSessionAttributeNotFound) Error

func (*AdminSetPlayerSessionAttributeNotFound) GetPayload

func (*AdminSetPlayerSessionAttributeNotFound) ToJSONString

type AdminSetPlayerSessionAttributeParams

type AdminSetPlayerSessionAttributeParams struct {

	/*RetryPolicy*/
	RetryPolicy *utils.Retry
	/*Body*/
	Body *lobbyclientmodels.ModelsSetPlayerSessionAttributeRequest
	/*Namespace
	  namespace

	*/
	Namespace string
	/*UserID
	  user ID

	*/
	UserID string

	AuthInfoWriter runtime.ClientAuthInfoWriter
	Context        context.Context
	HTTPClient     *http.Client

	// XFlightId is an optional parameter from this SDK
	XFlightId *string
	// contains filtered or unexported fields
}

AdminSetPlayerSessionAttributeParams contains all the parameters to send to the API endpoint for the admin set player session attribute operation typically these are written to a http.Request

func NewAdminSetPlayerSessionAttributeParams

func NewAdminSetPlayerSessionAttributeParams() *AdminSetPlayerSessionAttributeParams

NewAdminSetPlayerSessionAttributeParams creates a new AdminSetPlayerSessionAttributeParams object with the default values initialized.

func NewAdminSetPlayerSessionAttributeParamsWithContext

func NewAdminSetPlayerSessionAttributeParamsWithContext(ctx context.Context) *AdminSetPlayerSessionAttributeParams

NewAdminSetPlayerSessionAttributeParamsWithContext creates a new AdminSetPlayerSessionAttributeParams object with the default values initialized, and the ability to set a context for a request

func NewAdminSetPlayerSessionAttributeParamsWithHTTPClient

func NewAdminSetPlayerSessionAttributeParamsWithHTTPClient(client *http.Client) *AdminSetPlayerSessionAttributeParams

NewAdminSetPlayerSessionAttributeParamsWithHTTPClient creates a new AdminSetPlayerSessionAttributeParams object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewAdminSetPlayerSessionAttributeParamsWithTimeout

func NewAdminSetPlayerSessionAttributeParamsWithTimeout(timeout time.Duration) *AdminSetPlayerSessionAttributeParams

NewAdminSetPlayerSessionAttributeParamsWithTimeout creates a new AdminSetPlayerSessionAttributeParams object with the default values initialized, and the ability to set a timeout on a request

func (*AdminSetPlayerSessionAttributeParams) SetAuthInfoWriter

func (o *AdminSetPlayerSessionAttributeParams) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)

SetAuthInfoWriter adds the authInfoWriter to the admin set player session attribute params

func (*AdminSetPlayerSessionAttributeParams) SetBody

SetBody adds the body to the admin set player session attribute params

func (*AdminSetPlayerSessionAttributeParams) SetContext

SetContext adds the context to the admin set player session attribute params

func (*AdminSetPlayerSessionAttributeParams) SetFlightId

func (o *AdminSetPlayerSessionAttributeParams) SetFlightId(flightId string)

SetFlightId adds the flightId as the header value for this specific endpoint

func (*AdminSetPlayerSessionAttributeParams) SetHTTPClient

func (o *AdminSetPlayerSessionAttributeParams) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the admin set player session attribute params

func (*AdminSetPlayerSessionAttributeParams) SetHTTPClientTransport

func (o *AdminSetPlayerSessionAttributeParams) SetHTTPClientTransport(roundTripper http.RoundTripper)

SetHTTPClient adds the HTTPClient Transport to the admin set player session attribute params

func (*AdminSetPlayerSessionAttributeParams) SetNamespace

func (o *AdminSetPlayerSessionAttributeParams) SetNamespace(namespace string)

SetNamespace adds the namespace to the admin set player session attribute params

func (*AdminSetPlayerSessionAttributeParams) SetTimeout

func (o *AdminSetPlayerSessionAttributeParams) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the admin set player session attribute params

func (*AdminSetPlayerSessionAttributeParams) SetUserID

func (o *AdminSetPlayerSessionAttributeParams) SetUserID(userID string)

SetUserID adds the userId to the admin set player session attribute params

func (*AdminSetPlayerSessionAttributeParams) WithBody

WithBody adds the body to the admin set player session attribute params

func (*AdminSetPlayerSessionAttributeParams) WithContext

WithContext adds the context to the admin set player session attribute params

func (*AdminSetPlayerSessionAttributeParams) WithHTTPClient

WithHTTPClient adds the HTTPClient to the admin set player session attribute params

func (*AdminSetPlayerSessionAttributeParams) WithNamespace

WithNamespace adds the namespace to the admin set player session attribute params

func (*AdminSetPlayerSessionAttributeParams) WithTimeout

WithTimeout adds the timeout to the admin set player session attribute params

func (*AdminSetPlayerSessionAttributeParams) WithUserID

WithUserID adds the userID to the admin set player session attribute params

func (*AdminSetPlayerSessionAttributeParams) WriteToRequest

WriteToRequest writes these params to a swagger request

type AdminSetPlayerSessionAttributeReader

type AdminSetPlayerSessionAttributeReader struct {
	// contains filtered or unexported fields
}

AdminSetPlayerSessionAttributeReader is a Reader for the AdminSetPlayerSessionAttribute structure.

func (*AdminSetPlayerSessionAttributeReader) ReadResponse

func (o *AdminSetPlayerSessionAttributeReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type AdminSetPlayerSessionAttributeUnauthorized

type AdminSetPlayerSessionAttributeUnauthorized struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

AdminSetPlayerSessionAttributeUnauthorized handles this case with default header values.

Unauthorized

func NewAdminSetPlayerSessionAttributeUnauthorized

func NewAdminSetPlayerSessionAttributeUnauthorized() *AdminSetPlayerSessionAttributeUnauthorized

NewAdminSetPlayerSessionAttributeUnauthorized creates a AdminSetPlayerSessionAttributeUnauthorized with default headers values

func (*AdminSetPlayerSessionAttributeUnauthorized) Error

func (*AdminSetPlayerSessionAttributeUnauthorized) GetPayload

func (*AdminSetPlayerSessionAttributeUnauthorized) ToJSONString

type Client

type Client struct {
	// contains filtered or unexported fields
}

Client for player API

func (*Client) AdminBulkBlockPlayersV1 deprecated

Deprecated: 2022-08-10 - Use AdminBulkBlockPlayersV1Short instead.

AdminBulkBlockPlayersV1 admin bulk blocks player by list user id Bulk block player in a namespace by list of user id

func (*Client) AdminBulkBlockPlayersV1Short

func (a *Client) AdminBulkBlockPlayersV1Short(params *AdminBulkBlockPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminBulkBlockPlayersV1NoContent, error)

AdminBulkBlockPlayersV1Short admin bulk blocks player by list user id Bulk block player in a namespace by list of user id

func (*Client) AdminGetAllPlayerSessionAttribute deprecated

Deprecated: 2022-08-10 - Use AdminGetAllPlayerSessionAttributeShort instead.

AdminGetAllPlayerSessionAttribute admin get all player's session attribute Get all player's session attribute by user id in a namespace.

func (*Client) AdminGetAllPlayerSessionAttributeShort

func (a *Client) AdminGetAllPlayerSessionAttributeShort(params *AdminGetAllPlayerSessionAttributeParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetAllPlayerSessionAttributeOK, error)

AdminGetAllPlayerSessionAttributeShort admin get all player's session attribute Get all player's session attribute by user id in a namespace.

func (*Client) AdminGetBulkPlayerBlockedPlayersV1 deprecated

Deprecated: 2022-08-10 - Use AdminGetBulkPlayerBlockedPlayersV1Short instead.

AdminGetBulkPlayerBlockedPlayersV1 admin get blocked players by bulk user ids Get blocked players data by bulk user ids in a namespace.

func (*Client) AdminGetBulkPlayerBlockedPlayersV1Short

func (a *Client) AdminGetBulkPlayerBlockedPlayersV1Short(params *AdminGetBulkPlayerBlockedPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetBulkPlayerBlockedPlayersV1OK, error)

AdminGetBulkPlayerBlockedPlayersV1Short admin get blocked players by bulk user ids Get blocked players data by bulk user ids in a namespace.

func (*Client) AdminGetLobbyCCU deprecated

Deprecated: 2022-08-10 - Use AdminGetLobbyCCUShort instead.

AdminGetLobbyCCU admin get number of players currently connected to the lobby. Get the number of players connected to the Lobby in the given namespace.

func (*Client) AdminGetLobbyCCUShort

func (a *Client) AdminGetLobbyCCUShort(params *AdminGetLobbyCCUParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetLobbyCCUOK, error)

AdminGetLobbyCCUShort admin get number of players currently connected to the lobby. Get the number of players connected to the Lobby in the given namespace.

func (*Client) AdminGetPlayerBlockedByPlayersV1 deprecated

Deprecated: 2022-08-10 - Use AdminGetPlayerBlockedByPlayersV1Short instead.

AdminGetPlayerBlockedByPlayersV1 get players who blocked this player by user id Load get players who blocked this player in a namespace based on user id

func (*Client) AdminGetPlayerBlockedByPlayersV1Short

func (a *Client) AdminGetPlayerBlockedByPlayersV1Short(params *AdminGetPlayerBlockedByPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetPlayerBlockedByPlayersV1OK, error)

AdminGetPlayerBlockedByPlayersV1Short get players who blocked this player by user id Load get players who blocked this player in a namespace based on user id

func (*Client) AdminGetPlayerBlockedPlayersV1 deprecated

Deprecated: 2022-08-10 - Use AdminGetPlayerBlockedPlayersV1Short instead.

AdminGetPlayerBlockedPlayersV1 admin get blocked players by user id Get blocked players data by user id in a namespace.

func (*Client) AdminGetPlayerBlockedPlayersV1Short

func (a *Client) AdminGetPlayerBlockedPlayersV1Short(params *AdminGetPlayerBlockedPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetPlayerBlockedPlayersV1OK, error)

AdminGetPlayerBlockedPlayersV1Short admin get blocked players by user id Get blocked players data by user id in a namespace.

func (*Client) AdminGetPlayerSessionAttribute deprecated

Deprecated: 2022-08-10 - Use AdminGetPlayerSessionAttributeShort instead.

AdminGetPlayerSessionAttribute admin get player's session attribute Get player's specific session attribute by user id in a namespace.

func (*Client) AdminGetPlayerSessionAttributeShort

func (a *Client) AdminGetPlayerSessionAttributeShort(params *AdminGetPlayerSessionAttributeParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetPlayerSessionAttributeOK, error)

AdminGetPlayerSessionAttributeShort admin get player's session attribute Get player's specific session attribute by user id in a namespace.

func (*Client) AdminSetPlayerSessionAttribute deprecated

Deprecated: 2022-08-10 - Use AdminSetPlayerSessionAttributeShort instead.

AdminSetPlayerSessionAttribute admin set player's session attribute Set player's session attribute by user id in a namespace.

func (*Client) AdminSetPlayerSessionAttributeShort

func (a *Client) AdminSetPlayerSessionAttributeShort(params *AdminSetPlayerSessionAttributeParams, authInfo runtime.ClientAuthInfoWriter) (*AdminSetPlayerSessionAttributeNoContent, error)

AdminSetPlayerSessionAttributeShort admin set player's session attribute Set player's session attribute by user id in a namespace.

func (*Client) PublicGetPlayerBlockedByPlayersV1 deprecated

Deprecated: 2022-08-10 - Use PublicGetPlayerBlockedByPlayersV1Short instead.

PublicGetPlayerBlockedByPlayersV1 get players who blocked this player by user id Required valid user authorization

load get players who blocked this player in a namespace based on user id

Action Code: 50101

func (*Client) PublicGetPlayerBlockedByPlayersV1Short

func (a *Client) PublicGetPlayerBlockedByPlayersV1Short(params *PublicGetPlayerBlockedByPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*PublicGetPlayerBlockedByPlayersV1OK, error)

PublicGetPlayerBlockedByPlayersV1Short get players who blocked this player by user id Required valid user authorization

load get players who blocked this player in a namespace based on user id

Action Code: 50101

func (*Client) PublicGetPlayerBlockedPlayersV1 deprecated

Deprecated: 2022-08-10 - Use PublicGetPlayerBlockedPlayersV1Short instead.

PublicGetPlayerBlockedPlayersV1 get blocked players by user id Required valid user authorization

load blocked players in a namespace based on user id

Action Code: 50101

func (*Client) PublicGetPlayerBlockedPlayersV1Short

func (a *Client) PublicGetPlayerBlockedPlayersV1Short(params *PublicGetPlayerBlockedPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*PublicGetPlayerBlockedPlayersV1OK, error)

PublicGetPlayerBlockedPlayersV1Short get blocked players by user id Required valid user authorization

load blocked players in a namespace based on user id

Action Code: 50101

func (*Client) PublicPlayerBlockPlayersV1 deprecated

Deprecated: 2022-08-10 - Use PublicPlayerBlockPlayersV1Short instead.

PublicPlayerBlockPlayersV1 block player by user id Required valid user authorization

add blocked players in a namespace based on user id

func (*Client) PublicPlayerBlockPlayersV1Short

func (a *Client) PublicPlayerBlockPlayersV1Short(params *PublicPlayerBlockPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*PublicPlayerBlockPlayersV1Created, error)

PublicPlayerBlockPlayersV1Short block player by user id Required valid user authorization

add blocked players in a namespace based on user id

func (*Client) PublicUnblockPlayerV1 deprecated

Deprecated: 2022-08-10 - Use PublicUnblockPlayerV1Short instead.

PublicUnblockPlayerV1 unblock player by user id Required valid user authorization

unblock player in a namespace based on user id

func (*Client) PublicUnblockPlayerV1Short

func (a *Client) PublicUnblockPlayerV1Short(params *PublicUnblockPlayerV1Params, authInfo runtime.ClientAuthInfoWriter) (*PublicUnblockPlayerV1NoContent, error)

PublicUnblockPlayerV1Short unblock player by user id Required valid user authorization

unblock player in a namespace based on user id

func (*Client) SetTransport

func (a *Client) SetTransport(transport runtime.ClientTransport)

SetTransport changes the transport on the client

type ClientService

type ClientService interface {
	AdminGetLobbyCCU(params *AdminGetLobbyCCUParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetLobbyCCUOK, *AdminGetLobbyCCUBadRequest, *AdminGetLobbyCCUUnauthorized, *AdminGetLobbyCCUForbidden, *AdminGetLobbyCCUNotFound, *AdminGetLobbyCCUInternalServerError, error)
	AdminGetLobbyCCUShort(params *AdminGetLobbyCCUParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetLobbyCCUOK, error)
	AdminGetBulkPlayerBlockedPlayersV1(params *AdminGetBulkPlayerBlockedPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetBulkPlayerBlockedPlayersV1OK, *AdminGetBulkPlayerBlockedPlayersV1BadRequest, *AdminGetBulkPlayerBlockedPlayersV1Unauthorized, *AdminGetBulkPlayerBlockedPlayersV1Forbidden, *AdminGetBulkPlayerBlockedPlayersV1NotFound, *AdminGetBulkPlayerBlockedPlayersV1InternalServerError, error)
	AdminGetBulkPlayerBlockedPlayersV1Short(params *AdminGetBulkPlayerBlockedPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetBulkPlayerBlockedPlayersV1OK, error)
	AdminGetAllPlayerSessionAttribute(params *AdminGetAllPlayerSessionAttributeParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetAllPlayerSessionAttributeOK, *AdminGetAllPlayerSessionAttributeUnauthorized, *AdminGetAllPlayerSessionAttributeForbidden, *AdminGetAllPlayerSessionAttributeInternalServerError, error)
	AdminGetAllPlayerSessionAttributeShort(params *AdminGetAllPlayerSessionAttributeParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetAllPlayerSessionAttributeOK, error)
	AdminSetPlayerSessionAttribute(params *AdminSetPlayerSessionAttributeParams, authInfo runtime.ClientAuthInfoWriter) (*AdminSetPlayerSessionAttributeNoContent, *AdminSetPlayerSessionAttributeBadRequest, *AdminSetPlayerSessionAttributeUnauthorized, *AdminSetPlayerSessionAttributeForbidden, *AdminSetPlayerSessionAttributeNotFound, *AdminSetPlayerSessionAttributeInternalServerError, error)
	AdminSetPlayerSessionAttributeShort(params *AdminSetPlayerSessionAttributeParams, authInfo runtime.ClientAuthInfoWriter) (*AdminSetPlayerSessionAttributeNoContent, error)
	AdminGetPlayerSessionAttribute(params *AdminGetPlayerSessionAttributeParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetPlayerSessionAttributeOK, *AdminGetPlayerSessionAttributeBadRequest, *AdminGetPlayerSessionAttributeUnauthorized, *AdminGetPlayerSessionAttributeForbidden, *AdminGetPlayerSessionAttributeNotFound, *AdminGetPlayerSessionAttributeInternalServerError, error)
	AdminGetPlayerSessionAttributeShort(params *AdminGetPlayerSessionAttributeParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetPlayerSessionAttributeOK, error)
	AdminGetPlayerBlockedPlayersV1(params *AdminGetPlayerBlockedPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetPlayerBlockedPlayersV1OK, *AdminGetPlayerBlockedPlayersV1BadRequest, *AdminGetPlayerBlockedPlayersV1Unauthorized, *AdminGetPlayerBlockedPlayersV1Forbidden, *AdminGetPlayerBlockedPlayersV1NotFound, *AdminGetPlayerBlockedPlayersV1InternalServerError, error)
	AdminGetPlayerBlockedPlayersV1Short(params *AdminGetPlayerBlockedPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetPlayerBlockedPlayersV1OK, error)
	AdminGetPlayerBlockedByPlayersV1(params *AdminGetPlayerBlockedByPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetPlayerBlockedByPlayersV1OK, *AdminGetPlayerBlockedByPlayersV1BadRequest, *AdminGetPlayerBlockedByPlayersV1Unauthorized, *AdminGetPlayerBlockedByPlayersV1Forbidden, *AdminGetPlayerBlockedByPlayersV1NotFound, *AdminGetPlayerBlockedByPlayersV1InternalServerError, error)
	AdminGetPlayerBlockedByPlayersV1Short(params *AdminGetPlayerBlockedByPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetPlayerBlockedByPlayersV1OK, error)
	AdminBulkBlockPlayersV1(params *AdminBulkBlockPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminBulkBlockPlayersV1NoContent, *AdminBulkBlockPlayersV1BadRequest, *AdminBulkBlockPlayersV1Unauthorized, *AdminBulkBlockPlayersV1Forbidden, *AdminBulkBlockPlayersV1InternalServerError, error)
	AdminBulkBlockPlayersV1Short(params *AdminBulkBlockPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminBulkBlockPlayersV1NoContent, error)
	PublicPlayerBlockPlayersV1(params *PublicPlayerBlockPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*PublicPlayerBlockPlayersV1Created, *PublicPlayerBlockPlayersV1BadRequest, *PublicPlayerBlockPlayersV1Unauthorized, *PublicPlayerBlockPlayersV1Forbidden, *PublicPlayerBlockPlayersV1NotFound, *PublicPlayerBlockPlayersV1InternalServerError, error)
	PublicPlayerBlockPlayersV1Short(params *PublicPlayerBlockPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*PublicPlayerBlockPlayersV1Created, error)
	PublicGetPlayerBlockedPlayersV1(params *PublicGetPlayerBlockedPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*PublicGetPlayerBlockedPlayersV1OK, *PublicGetPlayerBlockedPlayersV1BadRequest, *PublicGetPlayerBlockedPlayersV1Unauthorized, *PublicGetPlayerBlockedPlayersV1Forbidden, *PublicGetPlayerBlockedPlayersV1NotFound, *PublicGetPlayerBlockedPlayersV1InternalServerError, error)
	PublicGetPlayerBlockedPlayersV1Short(params *PublicGetPlayerBlockedPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*PublicGetPlayerBlockedPlayersV1OK, error)
	PublicGetPlayerBlockedByPlayersV1(params *PublicGetPlayerBlockedByPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*PublicGetPlayerBlockedByPlayersV1OK, *PublicGetPlayerBlockedByPlayersV1BadRequest, *PublicGetPlayerBlockedByPlayersV1Unauthorized, *PublicGetPlayerBlockedByPlayersV1Forbidden, *PublicGetPlayerBlockedByPlayersV1NotFound, *PublicGetPlayerBlockedByPlayersV1InternalServerError, error)
	PublicGetPlayerBlockedByPlayersV1Short(params *PublicGetPlayerBlockedByPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*PublicGetPlayerBlockedByPlayersV1OK, error)
	PublicUnblockPlayerV1(params *PublicUnblockPlayerV1Params, authInfo runtime.ClientAuthInfoWriter) (*PublicUnblockPlayerV1NoContent, *PublicUnblockPlayerV1BadRequest, *PublicUnblockPlayerV1Unauthorized, *PublicUnblockPlayerV1Forbidden, *PublicUnblockPlayerV1NotFound, *PublicUnblockPlayerV1InternalServerError, error)
	PublicUnblockPlayerV1Short(params *PublicUnblockPlayerV1Params, authInfo runtime.ClientAuthInfoWriter) (*PublicUnblockPlayerV1NoContent, error)

	SetTransport(transport runtime.ClientTransport)
}

ClientService is the interface for Client methods

func New

func New(transport runtime.ClientTransport, formats strfmt.Registry) ClientService

New creates a new player API client.

type PublicGetPlayerBlockedByPlayersV1BadRequest

type PublicGetPlayerBlockedByPlayersV1BadRequest struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

PublicGetPlayerBlockedByPlayersV1BadRequest handles this case with default header values.

Bad Request

func NewPublicGetPlayerBlockedByPlayersV1BadRequest

func NewPublicGetPlayerBlockedByPlayersV1BadRequest() *PublicGetPlayerBlockedByPlayersV1BadRequest

NewPublicGetPlayerBlockedByPlayersV1BadRequest creates a PublicGetPlayerBlockedByPlayersV1BadRequest with default headers values

func (*PublicGetPlayerBlockedByPlayersV1BadRequest) Error

func (*PublicGetPlayerBlockedByPlayersV1BadRequest) GetPayload

func (*PublicGetPlayerBlockedByPlayersV1BadRequest) ToJSONString

type PublicGetPlayerBlockedByPlayersV1Forbidden

type PublicGetPlayerBlockedByPlayersV1Forbidden struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

PublicGetPlayerBlockedByPlayersV1Forbidden handles this case with default header values.

Forbidden

func NewPublicGetPlayerBlockedByPlayersV1Forbidden

func NewPublicGetPlayerBlockedByPlayersV1Forbidden() *PublicGetPlayerBlockedByPlayersV1Forbidden

NewPublicGetPlayerBlockedByPlayersV1Forbidden creates a PublicGetPlayerBlockedByPlayersV1Forbidden with default headers values

func (*PublicGetPlayerBlockedByPlayersV1Forbidden) Error

func (*PublicGetPlayerBlockedByPlayersV1Forbidden) GetPayload

func (*PublicGetPlayerBlockedByPlayersV1Forbidden) ToJSONString

type PublicGetPlayerBlockedByPlayersV1InternalServerError

type PublicGetPlayerBlockedByPlayersV1InternalServerError struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

PublicGetPlayerBlockedByPlayersV1InternalServerError handles this case with default header values.

Internal Server Error

func NewPublicGetPlayerBlockedByPlayersV1InternalServerError

func NewPublicGetPlayerBlockedByPlayersV1InternalServerError() *PublicGetPlayerBlockedByPlayersV1InternalServerError

NewPublicGetPlayerBlockedByPlayersV1InternalServerError creates a PublicGetPlayerBlockedByPlayersV1InternalServerError with default headers values

func (*PublicGetPlayerBlockedByPlayersV1InternalServerError) Error

func (*PublicGetPlayerBlockedByPlayersV1InternalServerError) GetPayload

func (*PublicGetPlayerBlockedByPlayersV1InternalServerError) ToJSONString

type PublicGetPlayerBlockedByPlayersV1NotFound

type PublicGetPlayerBlockedByPlayersV1NotFound struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

PublicGetPlayerBlockedByPlayersV1NotFound handles this case with default header values.

Not Found

func NewPublicGetPlayerBlockedByPlayersV1NotFound

func NewPublicGetPlayerBlockedByPlayersV1NotFound() *PublicGetPlayerBlockedByPlayersV1NotFound

NewPublicGetPlayerBlockedByPlayersV1NotFound creates a PublicGetPlayerBlockedByPlayersV1NotFound with default headers values

func (*PublicGetPlayerBlockedByPlayersV1NotFound) Error

func (*PublicGetPlayerBlockedByPlayersV1NotFound) GetPayload

func (*PublicGetPlayerBlockedByPlayersV1NotFound) ToJSONString

type PublicGetPlayerBlockedByPlayersV1OK

type PublicGetPlayerBlockedByPlayersV1OK struct {
	Payload *lobbyclientmodels.ModelsGetAllPlayerBlockedByUsersResponse
}

PublicGetPlayerBlockedByPlayersV1OK handles this case with default header values.

OK

func NewPublicGetPlayerBlockedByPlayersV1OK

func NewPublicGetPlayerBlockedByPlayersV1OK() *PublicGetPlayerBlockedByPlayersV1OK

NewPublicGetPlayerBlockedByPlayersV1OK creates a PublicGetPlayerBlockedByPlayersV1OK with default headers values

func (*PublicGetPlayerBlockedByPlayersV1OK) Error

func (*PublicGetPlayerBlockedByPlayersV1OK) GetPayload

func (*PublicGetPlayerBlockedByPlayersV1OK) ToJSONString

func (o *PublicGetPlayerBlockedByPlayersV1OK) ToJSONString() string

type PublicGetPlayerBlockedByPlayersV1Params

type PublicGetPlayerBlockedByPlayersV1Params struct {

	/*RetryPolicy*/
	RetryPolicy *utils.Retry
	/*Namespace
	  namespace

	*/
	Namespace string

	AuthInfoWriter runtime.ClientAuthInfoWriter
	Context        context.Context
	HTTPClient     *http.Client

	// XFlightId is an optional parameter from this SDK
	XFlightId *string
	// contains filtered or unexported fields
}

PublicGetPlayerBlockedByPlayersV1Params contains all the parameters to send to the API endpoint for the public get player blocked by players v1 operation typically these are written to a http.Request

func NewPublicGetPlayerBlockedByPlayersV1Params

func NewPublicGetPlayerBlockedByPlayersV1Params() *PublicGetPlayerBlockedByPlayersV1Params

NewPublicGetPlayerBlockedByPlayersV1Params creates a new PublicGetPlayerBlockedByPlayersV1Params object with the default values initialized.

func NewPublicGetPlayerBlockedByPlayersV1ParamsWithContext

func NewPublicGetPlayerBlockedByPlayersV1ParamsWithContext(ctx context.Context) *PublicGetPlayerBlockedByPlayersV1Params

NewPublicGetPlayerBlockedByPlayersV1ParamsWithContext creates a new PublicGetPlayerBlockedByPlayersV1Params object with the default values initialized, and the ability to set a context for a request

func NewPublicGetPlayerBlockedByPlayersV1ParamsWithHTTPClient

func NewPublicGetPlayerBlockedByPlayersV1ParamsWithHTTPClient(client *http.Client) *PublicGetPlayerBlockedByPlayersV1Params

NewPublicGetPlayerBlockedByPlayersV1ParamsWithHTTPClient creates a new PublicGetPlayerBlockedByPlayersV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewPublicGetPlayerBlockedByPlayersV1ParamsWithTimeout

func NewPublicGetPlayerBlockedByPlayersV1ParamsWithTimeout(timeout time.Duration) *PublicGetPlayerBlockedByPlayersV1Params

NewPublicGetPlayerBlockedByPlayersV1ParamsWithTimeout creates a new PublicGetPlayerBlockedByPlayersV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*PublicGetPlayerBlockedByPlayersV1Params) SetAuthInfoWriter

func (o *PublicGetPlayerBlockedByPlayersV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)

SetAuthInfoWriter adds the authInfoWriter to the public get player blocked by players v1 params

func (*PublicGetPlayerBlockedByPlayersV1Params) SetContext

SetContext adds the context to the public get player blocked by players v1 params

func (*PublicGetPlayerBlockedByPlayersV1Params) SetFlightId

func (o *PublicGetPlayerBlockedByPlayersV1Params) SetFlightId(flightId string)

SetFlightId adds the flightId as the header value for this specific endpoint

func (*PublicGetPlayerBlockedByPlayersV1Params) SetHTTPClient

func (o *PublicGetPlayerBlockedByPlayersV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the public get player blocked by players v1 params

func (*PublicGetPlayerBlockedByPlayersV1Params) SetHTTPClientTransport

func (o *PublicGetPlayerBlockedByPlayersV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)

SetHTTPClient adds the HTTPClient Transport to the public get player blocked by players v1 params

func (*PublicGetPlayerBlockedByPlayersV1Params) SetNamespace

func (o *PublicGetPlayerBlockedByPlayersV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the public get player blocked by players v1 params

func (*PublicGetPlayerBlockedByPlayersV1Params) SetTimeout

func (o *PublicGetPlayerBlockedByPlayersV1Params) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the public get player blocked by players v1 params

func (*PublicGetPlayerBlockedByPlayersV1Params) WithContext

WithContext adds the context to the public get player blocked by players v1 params

func (*PublicGetPlayerBlockedByPlayersV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the public get player blocked by players v1 params

func (*PublicGetPlayerBlockedByPlayersV1Params) WithNamespace

WithNamespace adds the namespace to the public get player blocked by players v1 params

func (*PublicGetPlayerBlockedByPlayersV1Params) WithTimeout

WithTimeout adds the timeout to the public get player blocked by players v1 params

func (*PublicGetPlayerBlockedByPlayersV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type PublicGetPlayerBlockedByPlayersV1Reader

type PublicGetPlayerBlockedByPlayersV1Reader struct {
	// contains filtered or unexported fields
}

PublicGetPlayerBlockedByPlayersV1Reader is a Reader for the PublicGetPlayerBlockedByPlayersV1 structure.

func (*PublicGetPlayerBlockedByPlayersV1Reader) ReadResponse

func (o *PublicGetPlayerBlockedByPlayersV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type PublicGetPlayerBlockedByPlayersV1Unauthorized

type PublicGetPlayerBlockedByPlayersV1Unauthorized struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

PublicGetPlayerBlockedByPlayersV1Unauthorized handles this case with default header values.

Unauthorized

func NewPublicGetPlayerBlockedByPlayersV1Unauthorized

func NewPublicGetPlayerBlockedByPlayersV1Unauthorized() *PublicGetPlayerBlockedByPlayersV1Unauthorized

NewPublicGetPlayerBlockedByPlayersV1Unauthorized creates a PublicGetPlayerBlockedByPlayersV1Unauthorized with default headers values

func (*PublicGetPlayerBlockedByPlayersV1Unauthorized) Error

func (*PublicGetPlayerBlockedByPlayersV1Unauthorized) GetPayload

func (*PublicGetPlayerBlockedByPlayersV1Unauthorized) ToJSONString

type PublicGetPlayerBlockedPlayersV1BadRequest

type PublicGetPlayerBlockedPlayersV1BadRequest struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

PublicGetPlayerBlockedPlayersV1BadRequest handles this case with default header values.

Bad Request

func NewPublicGetPlayerBlockedPlayersV1BadRequest

func NewPublicGetPlayerBlockedPlayersV1BadRequest() *PublicGetPlayerBlockedPlayersV1BadRequest

NewPublicGetPlayerBlockedPlayersV1BadRequest creates a PublicGetPlayerBlockedPlayersV1BadRequest with default headers values

func (*PublicGetPlayerBlockedPlayersV1BadRequest) Error

func (*PublicGetPlayerBlockedPlayersV1BadRequest) GetPayload

func (*PublicGetPlayerBlockedPlayersV1BadRequest) ToJSONString

type PublicGetPlayerBlockedPlayersV1Forbidden

type PublicGetPlayerBlockedPlayersV1Forbidden struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

PublicGetPlayerBlockedPlayersV1Forbidden handles this case with default header values.

Forbidden

func NewPublicGetPlayerBlockedPlayersV1Forbidden

func NewPublicGetPlayerBlockedPlayersV1Forbidden() *PublicGetPlayerBlockedPlayersV1Forbidden

NewPublicGetPlayerBlockedPlayersV1Forbidden creates a PublicGetPlayerBlockedPlayersV1Forbidden with default headers values

func (*PublicGetPlayerBlockedPlayersV1Forbidden) Error

func (*PublicGetPlayerBlockedPlayersV1Forbidden) GetPayload

func (*PublicGetPlayerBlockedPlayersV1Forbidden) ToJSONString

type PublicGetPlayerBlockedPlayersV1InternalServerError

type PublicGetPlayerBlockedPlayersV1InternalServerError struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

PublicGetPlayerBlockedPlayersV1InternalServerError handles this case with default header values.

Internal Server Error

func NewPublicGetPlayerBlockedPlayersV1InternalServerError

func NewPublicGetPlayerBlockedPlayersV1InternalServerError() *PublicGetPlayerBlockedPlayersV1InternalServerError

NewPublicGetPlayerBlockedPlayersV1InternalServerError creates a PublicGetPlayerBlockedPlayersV1InternalServerError with default headers values

func (*PublicGetPlayerBlockedPlayersV1InternalServerError) Error

func (*PublicGetPlayerBlockedPlayersV1InternalServerError) GetPayload

func (*PublicGetPlayerBlockedPlayersV1InternalServerError) ToJSONString

type PublicGetPlayerBlockedPlayersV1NotFound

type PublicGetPlayerBlockedPlayersV1NotFound struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

PublicGetPlayerBlockedPlayersV1NotFound handles this case with default header values.

Not Found

func NewPublicGetPlayerBlockedPlayersV1NotFound

func NewPublicGetPlayerBlockedPlayersV1NotFound() *PublicGetPlayerBlockedPlayersV1NotFound

NewPublicGetPlayerBlockedPlayersV1NotFound creates a PublicGetPlayerBlockedPlayersV1NotFound with default headers values

func (*PublicGetPlayerBlockedPlayersV1NotFound) Error

func (*PublicGetPlayerBlockedPlayersV1NotFound) GetPayload

func (*PublicGetPlayerBlockedPlayersV1NotFound) ToJSONString

type PublicGetPlayerBlockedPlayersV1OK

type PublicGetPlayerBlockedPlayersV1OK struct {
	Payload *lobbyclientmodels.ModelsGetAllPlayerBlockedUsersResponse
}

PublicGetPlayerBlockedPlayersV1OK handles this case with default header values.

OK

func NewPublicGetPlayerBlockedPlayersV1OK

func NewPublicGetPlayerBlockedPlayersV1OK() *PublicGetPlayerBlockedPlayersV1OK

NewPublicGetPlayerBlockedPlayersV1OK creates a PublicGetPlayerBlockedPlayersV1OK with default headers values

func (*PublicGetPlayerBlockedPlayersV1OK) Error

func (*PublicGetPlayerBlockedPlayersV1OK) GetPayload

func (*PublicGetPlayerBlockedPlayersV1OK) ToJSONString

func (o *PublicGetPlayerBlockedPlayersV1OK) ToJSONString() string

type PublicGetPlayerBlockedPlayersV1Params

type PublicGetPlayerBlockedPlayersV1Params struct {

	/*RetryPolicy*/
	RetryPolicy *utils.Retry
	/*Namespace
	  namespace

	*/
	Namespace string

	AuthInfoWriter runtime.ClientAuthInfoWriter
	Context        context.Context
	HTTPClient     *http.Client

	// XFlightId is an optional parameter from this SDK
	XFlightId *string
	// contains filtered or unexported fields
}

PublicGetPlayerBlockedPlayersV1Params contains all the parameters to send to the API endpoint for the public get player blocked players v1 operation typically these are written to a http.Request

func NewPublicGetPlayerBlockedPlayersV1Params

func NewPublicGetPlayerBlockedPlayersV1Params() *PublicGetPlayerBlockedPlayersV1Params

NewPublicGetPlayerBlockedPlayersV1Params creates a new PublicGetPlayerBlockedPlayersV1Params object with the default values initialized.

func NewPublicGetPlayerBlockedPlayersV1ParamsWithContext

func NewPublicGetPlayerBlockedPlayersV1ParamsWithContext(ctx context.Context) *PublicGetPlayerBlockedPlayersV1Params

NewPublicGetPlayerBlockedPlayersV1ParamsWithContext creates a new PublicGetPlayerBlockedPlayersV1Params object with the default values initialized, and the ability to set a context for a request

func NewPublicGetPlayerBlockedPlayersV1ParamsWithHTTPClient

func NewPublicGetPlayerBlockedPlayersV1ParamsWithHTTPClient(client *http.Client) *PublicGetPlayerBlockedPlayersV1Params

NewPublicGetPlayerBlockedPlayersV1ParamsWithHTTPClient creates a new PublicGetPlayerBlockedPlayersV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewPublicGetPlayerBlockedPlayersV1ParamsWithTimeout

func NewPublicGetPlayerBlockedPlayersV1ParamsWithTimeout(timeout time.Duration) *PublicGetPlayerBlockedPlayersV1Params

NewPublicGetPlayerBlockedPlayersV1ParamsWithTimeout creates a new PublicGetPlayerBlockedPlayersV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*PublicGetPlayerBlockedPlayersV1Params) SetAuthInfoWriter

func (o *PublicGetPlayerBlockedPlayersV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)

SetAuthInfoWriter adds the authInfoWriter to the public get player blocked players v1 params

func (*PublicGetPlayerBlockedPlayersV1Params) SetContext

SetContext adds the context to the public get player blocked players v1 params

func (*PublicGetPlayerBlockedPlayersV1Params) SetFlightId

func (o *PublicGetPlayerBlockedPlayersV1Params) SetFlightId(flightId string)

SetFlightId adds the flightId as the header value for this specific endpoint

func (*PublicGetPlayerBlockedPlayersV1Params) SetHTTPClient

func (o *PublicGetPlayerBlockedPlayersV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the public get player blocked players v1 params

func (*PublicGetPlayerBlockedPlayersV1Params) SetHTTPClientTransport

func (o *PublicGetPlayerBlockedPlayersV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)

SetHTTPClient adds the HTTPClient Transport to the public get player blocked players v1 params

func (*PublicGetPlayerBlockedPlayersV1Params) SetNamespace

func (o *PublicGetPlayerBlockedPlayersV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the public get player blocked players v1 params

func (*PublicGetPlayerBlockedPlayersV1Params) SetTimeout

func (o *PublicGetPlayerBlockedPlayersV1Params) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the public get player blocked players v1 params

func (*PublicGetPlayerBlockedPlayersV1Params) WithContext

WithContext adds the context to the public get player blocked players v1 params

func (*PublicGetPlayerBlockedPlayersV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the public get player blocked players v1 params

func (*PublicGetPlayerBlockedPlayersV1Params) WithNamespace

WithNamespace adds the namespace to the public get player blocked players v1 params

func (*PublicGetPlayerBlockedPlayersV1Params) WithTimeout

WithTimeout adds the timeout to the public get player blocked players v1 params

func (*PublicGetPlayerBlockedPlayersV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type PublicGetPlayerBlockedPlayersV1Reader

type PublicGetPlayerBlockedPlayersV1Reader struct {
	// contains filtered or unexported fields
}

PublicGetPlayerBlockedPlayersV1Reader is a Reader for the PublicGetPlayerBlockedPlayersV1 structure.

func (*PublicGetPlayerBlockedPlayersV1Reader) ReadResponse

func (o *PublicGetPlayerBlockedPlayersV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type PublicGetPlayerBlockedPlayersV1Unauthorized

type PublicGetPlayerBlockedPlayersV1Unauthorized struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

PublicGetPlayerBlockedPlayersV1Unauthorized handles this case with default header values.

Unauthorized

func NewPublicGetPlayerBlockedPlayersV1Unauthorized

func NewPublicGetPlayerBlockedPlayersV1Unauthorized() *PublicGetPlayerBlockedPlayersV1Unauthorized

NewPublicGetPlayerBlockedPlayersV1Unauthorized creates a PublicGetPlayerBlockedPlayersV1Unauthorized with default headers values

func (*PublicGetPlayerBlockedPlayersV1Unauthorized) Error

func (*PublicGetPlayerBlockedPlayersV1Unauthorized) GetPayload

func (*PublicGetPlayerBlockedPlayersV1Unauthorized) ToJSONString

type PublicPlayerBlockPlayersV1BadRequest

type PublicPlayerBlockPlayersV1BadRequest struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

PublicPlayerBlockPlayersV1BadRequest handles this case with default header values.

Bad Request

func NewPublicPlayerBlockPlayersV1BadRequest

func NewPublicPlayerBlockPlayersV1BadRequest() *PublicPlayerBlockPlayersV1BadRequest

NewPublicPlayerBlockPlayersV1BadRequest creates a PublicPlayerBlockPlayersV1BadRequest with default headers values

func (*PublicPlayerBlockPlayersV1BadRequest) Error

func (*PublicPlayerBlockPlayersV1BadRequest) GetPayload

func (*PublicPlayerBlockPlayersV1BadRequest) ToJSONString

func (o *PublicPlayerBlockPlayersV1BadRequest) ToJSONString() string

type PublicPlayerBlockPlayersV1Created

type PublicPlayerBlockPlayersV1Created struct {
}

PublicPlayerBlockPlayersV1Created handles this case with default header values.

Created

func NewPublicPlayerBlockPlayersV1Created

func NewPublicPlayerBlockPlayersV1Created() *PublicPlayerBlockPlayersV1Created

NewPublicPlayerBlockPlayersV1Created creates a PublicPlayerBlockPlayersV1Created with default headers values

func (*PublicPlayerBlockPlayersV1Created) Error

type PublicPlayerBlockPlayersV1Forbidden

type PublicPlayerBlockPlayersV1Forbidden struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

PublicPlayerBlockPlayersV1Forbidden handles this case with default header values.

Forbidden

func NewPublicPlayerBlockPlayersV1Forbidden

func NewPublicPlayerBlockPlayersV1Forbidden() *PublicPlayerBlockPlayersV1Forbidden

NewPublicPlayerBlockPlayersV1Forbidden creates a PublicPlayerBlockPlayersV1Forbidden with default headers values

func (*PublicPlayerBlockPlayersV1Forbidden) Error

func (*PublicPlayerBlockPlayersV1Forbidden) GetPayload

func (*PublicPlayerBlockPlayersV1Forbidden) ToJSONString

func (o *PublicPlayerBlockPlayersV1Forbidden) ToJSONString() string

type PublicPlayerBlockPlayersV1InternalServerError

type PublicPlayerBlockPlayersV1InternalServerError struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

PublicPlayerBlockPlayersV1InternalServerError handles this case with default header values.

Internal Server Error

func NewPublicPlayerBlockPlayersV1InternalServerError

func NewPublicPlayerBlockPlayersV1InternalServerError() *PublicPlayerBlockPlayersV1InternalServerError

NewPublicPlayerBlockPlayersV1InternalServerError creates a PublicPlayerBlockPlayersV1InternalServerError with default headers values

func (*PublicPlayerBlockPlayersV1InternalServerError) Error

func (*PublicPlayerBlockPlayersV1InternalServerError) GetPayload

func (*PublicPlayerBlockPlayersV1InternalServerError) ToJSONString

type PublicPlayerBlockPlayersV1NotFound

type PublicPlayerBlockPlayersV1NotFound struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

PublicPlayerBlockPlayersV1NotFound handles this case with default header values.

Not Found

func NewPublicPlayerBlockPlayersV1NotFound

func NewPublicPlayerBlockPlayersV1NotFound() *PublicPlayerBlockPlayersV1NotFound

NewPublicPlayerBlockPlayersV1NotFound creates a PublicPlayerBlockPlayersV1NotFound with default headers values

func (*PublicPlayerBlockPlayersV1NotFound) Error

func (*PublicPlayerBlockPlayersV1NotFound) GetPayload

func (*PublicPlayerBlockPlayersV1NotFound) ToJSONString

func (o *PublicPlayerBlockPlayersV1NotFound) ToJSONString() string

type PublicPlayerBlockPlayersV1Params

type PublicPlayerBlockPlayersV1Params struct {

	/*RetryPolicy*/
	RetryPolicy *utils.Retry
	/*Body*/
	Body *lobbyclientmodels.ModelsBlockPlayerRequest
	/*Namespace
	  namespace

	*/
	Namespace string

	AuthInfoWriter runtime.ClientAuthInfoWriter
	Context        context.Context
	HTTPClient     *http.Client

	// XFlightId is an optional parameter from this SDK
	XFlightId *string
	// contains filtered or unexported fields
}

PublicPlayerBlockPlayersV1Params contains all the parameters to send to the API endpoint for the public player block players v1 operation typically these are written to a http.Request

func NewPublicPlayerBlockPlayersV1Params

func NewPublicPlayerBlockPlayersV1Params() *PublicPlayerBlockPlayersV1Params

NewPublicPlayerBlockPlayersV1Params creates a new PublicPlayerBlockPlayersV1Params object with the default values initialized.

func NewPublicPlayerBlockPlayersV1ParamsWithContext

func NewPublicPlayerBlockPlayersV1ParamsWithContext(ctx context.Context) *PublicPlayerBlockPlayersV1Params

NewPublicPlayerBlockPlayersV1ParamsWithContext creates a new PublicPlayerBlockPlayersV1Params object with the default values initialized, and the ability to set a context for a request

func NewPublicPlayerBlockPlayersV1ParamsWithHTTPClient

func NewPublicPlayerBlockPlayersV1ParamsWithHTTPClient(client *http.Client) *PublicPlayerBlockPlayersV1Params

NewPublicPlayerBlockPlayersV1ParamsWithHTTPClient creates a new PublicPlayerBlockPlayersV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewPublicPlayerBlockPlayersV1ParamsWithTimeout

func NewPublicPlayerBlockPlayersV1ParamsWithTimeout(timeout time.Duration) *PublicPlayerBlockPlayersV1Params

NewPublicPlayerBlockPlayersV1ParamsWithTimeout creates a new PublicPlayerBlockPlayersV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*PublicPlayerBlockPlayersV1Params) SetAuthInfoWriter

func (o *PublicPlayerBlockPlayersV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)

SetAuthInfoWriter adds the authInfoWriter to the public player block players v1 params

func (*PublicPlayerBlockPlayersV1Params) SetBody

SetBody adds the body to the public player block players v1 params

func (*PublicPlayerBlockPlayersV1Params) SetContext

SetContext adds the context to the public player block players v1 params

func (*PublicPlayerBlockPlayersV1Params) SetFlightId

func (o *PublicPlayerBlockPlayersV1Params) SetFlightId(flightId string)

SetFlightId adds the flightId as the header value for this specific endpoint

func (*PublicPlayerBlockPlayersV1Params) SetHTTPClient

func (o *PublicPlayerBlockPlayersV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the public player block players v1 params

func (*PublicPlayerBlockPlayersV1Params) SetHTTPClientTransport

func (o *PublicPlayerBlockPlayersV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)

SetHTTPClient adds the HTTPClient Transport to the public player block players v1 params

func (*PublicPlayerBlockPlayersV1Params) SetNamespace

func (o *PublicPlayerBlockPlayersV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the public player block players v1 params

func (*PublicPlayerBlockPlayersV1Params) SetTimeout

func (o *PublicPlayerBlockPlayersV1Params) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the public player block players v1 params

func (*PublicPlayerBlockPlayersV1Params) WithBody

WithBody adds the body to the public player block players v1 params

func (*PublicPlayerBlockPlayersV1Params) WithContext

WithContext adds the context to the public player block players v1 params

func (*PublicPlayerBlockPlayersV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the public player block players v1 params

func (*PublicPlayerBlockPlayersV1Params) WithNamespace

WithNamespace adds the namespace to the public player block players v1 params

func (*PublicPlayerBlockPlayersV1Params) WithTimeout

WithTimeout adds the timeout to the public player block players v1 params

func (*PublicPlayerBlockPlayersV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type PublicPlayerBlockPlayersV1Reader

type PublicPlayerBlockPlayersV1Reader struct {
	// contains filtered or unexported fields
}

PublicPlayerBlockPlayersV1Reader is a Reader for the PublicPlayerBlockPlayersV1 structure.

func (*PublicPlayerBlockPlayersV1Reader) ReadResponse

func (o *PublicPlayerBlockPlayersV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type PublicPlayerBlockPlayersV1Unauthorized

type PublicPlayerBlockPlayersV1Unauthorized struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

PublicPlayerBlockPlayersV1Unauthorized handles this case with default header values.

Unauthorized

func NewPublicPlayerBlockPlayersV1Unauthorized

func NewPublicPlayerBlockPlayersV1Unauthorized() *PublicPlayerBlockPlayersV1Unauthorized

NewPublicPlayerBlockPlayersV1Unauthorized creates a PublicPlayerBlockPlayersV1Unauthorized with default headers values

func (*PublicPlayerBlockPlayersV1Unauthorized) Error

func (*PublicPlayerBlockPlayersV1Unauthorized) GetPayload

func (*PublicPlayerBlockPlayersV1Unauthorized) ToJSONString

type PublicUnblockPlayerV1BadRequest

type PublicUnblockPlayerV1BadRequest struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

PublicUnblockPlayerV1BadRequest handles this case with default header values.

Bad Request

func NewPublicUnblockPlayerV1BadRequest

func NewPublicUnblockPlayerV1BadRequest() *PublicUnblockPlayerV1BadRequest

NewPublicUnblockPlayerV1BadRequest creates a PublicUnblockPlayerV1BadRequest with default headers values

func (*PublicUnblockPlayerV1BadRequest) Error

func (*PublicUnblockPlayerV1BadRequest) GetPayload

func (*PublicUnblockPlayerV1BadRequest) ToJSONString

func (o *PublicUnblockPlayerV1BadRequest) ToJSONString() string

type PublicUnblockPlayerV1Forbidden

type PublicUnblockPlayerV1Forbidden struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

PublicUnblockPlayerV1Forbidden handles this case with default header values.

Forbidden

func NewPublicUnblockPlayerV1Forbidden

func NewPublicUnblockPlayerV1Forbidden() *PublicUnblockPlayerV1Forbidden

NewPublicUnblockPlayerV1Forbidden creates a PublicUnblockPlayerV1Forbidden with default headers values

func (*PublicUnblockPlayerV1Forbidden) Error

func (*PublicUnblockPlayerV1Forbidden) GetPayload

func (*PublicUnblockPlayerV1Forbidden) ToJSONString

func (o *PublicUnblockPlayerV1Forbidden) ToJSONString() string

type PublicUnblockPlayerV1InternalServerError

type PublicUnblockPlayerV1InternalServerError struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

PublicUnblockPlayerV1InternalServerError handles this case with default header values.

Internal Server Error

func NewPublicUnblockPlayerV1InternalServerError

func NewPublicUnblockPlayerV1InternalServerError() *PublicUnblockPlayerV1InternalServerError

NewPublicUnblockPlayerV1InternalServerError creates a PublicUnblockPlayerV1InternalServerError with default headers values

func (*PublicUnblockPlayerV1InternalServerError) Error

func (*PublicUnblockPlayerV1InternalServerError) GetPayload

func (*PublicUnblockPlayerV1InternalServerError) ToJSONString

type PublicUnblockPlayerV1NoContent

type PublicUnblockPlayerV1NoContent struct {
}

PublicUnblockPlayerV1NoContent handles this case with default header values.

No Content

func NewPublicUnblockPlayerV1NoContent

func NewPublicUnblockPlayerV1NoContent() *PublicUnblockPlayerV1NoContent

NewPublicUnblockPlayerV1NoContent creates a PublicUnblockPlayerV1NoContent with default headers values

func (*PublicUnblockPlayerV1NoContent) Error

type PublicUnblockPlayerV1NotFound

type PublicUnblockPlayerV1NotFound struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

PublicUnblockPlayerV1NotFound handles this case with default header values.

Not Found

func NewPublicUnblockPlayerV1NotFound

func NewPublicUnblockPlayerV1NotFound() *PublicUnblockPlayerV1NotFound

NewPublicUnblockPlayerV1NotFound creates a PublicUnblockPlayerV1NotFound with default headers values

func (*PublicUnblockPlayerV1NotFound) Error

func (*PublicUnblockPlayerV1NotFound) GetPayload

func (*PublicUnblockPlayerV1NotFound) ToJSONString

func (o *PublicUnblockPlayerV1NotFound) ToJSONString() string

type PublicUnblockPlayerV1Params

type PublicUnblockPlayerV1Params struct {

	/*RetryPolicy*/
	RetryPolicy *utils.Retry
	/*Body*/
	Body *lobbyclientmodels.ModelsUnblockPlayerRequest
	/*Namespace
	  namespace

	*/
	Namespace string

	AuthInfoWriter runtime.ClientAuthInfoWriter
	Context        context.Context
	HTTPClient     *http.Client

	// XFlightId is an optional parameter from this SDK
	XFlightId *string
	// contains filtered or unexported fields
}

PublicUnblockPlayerV1Params contains all the parameters to send to the API endpoint for the public unblock player v1 operation typically these are written to a http.Request

func NewPublicUnblockPlayerV1Params

func NewPublicUnblockPlayerV1Params() *PublicUnblockPlayerV1Params

NewPublicUnblockPlayerV1Params creates a new PublicUnblockPlayerV1Params object with the default values initialized.

func NewPublicUnblockPlayerV1ParamsWithContext

func NewPublicUnblockPlayerV1ParamsWithContext(ctx context.Context) *PublicUnblockPlayerV1Params

NewPublicUnblockPlayerV1ParamsWithContext creates a new PublicUnblockPlayerV1Params object with the default values initialized, and the ability to set a context for a request

func NewPublicUnblockPlayerV1ParamsWithHTTPClient

func NewPublicUnblockPlayerV1ParamsWithHTTPClient(client *http.Client) *PublicUnblockPlayerV1Params

NewPublicUnblockPlayerV1ParamsWithHTTPClient creates a new PublicUnblockPlayerV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewPublicUnblockPlayerV1ParamsWithTimeout

func NewPublicUnblockPlayerV1ParamsWithTimeout(timeout time.Duration) *PublicUnblockPlayerV1Params

NewPublicUnblockPlayerV1ParamsWithTimeout creates a new PublicUnblockPlayerV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*PublicUnblockPlayerV1Params) SetAuthInfoWriter

func (o *PublicUnblockPlayerV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)

SetAuthInfoWriter adds the authInfoWriter to the public unblock player v1 params

func (*PublicUnblockPlayerV1Params) SetBody

SetBody adds the body to the public unblock player v1 params

func (*PublicUnblockPlayerV1Params) SetContext

func (o *PublicUnblockPlayerV1Params) SetContext(ctx context.Context)

SetContext adds the context to the public unblock player v1 params

func (*PublicUnblockPlayerV1Params) SetFlightId

func (o *PublicUnblockPlayerV1Params) SetFlightId(flightId string)

SetFlightId adds the flightId as the header value for this specific endpoint

func (*PublicUnblockPlayerV1Params) SetHTTPClient

func (o *PublicUnblockPlayerV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the public unblock player v1 params

func (*PublicUnblockPlayerV1Params) SetHTTPClientTransport

func (o *PublicUnblockPlayerV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)

SetHTTPClient adds the HTTPClient Transport to the public unblock player v1 params

func (*PublicUnblockPlayerV1Params) SetNamespace

func (o *PublicUnblockPlayerV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the public unblock player v1 params

func (*PublicUnblockPlayerV1Params) SetTimeout

func (o *PublicUnblockPlayerV1Params) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the public unblock player v1 params

func (*PublicUnblockPlayerV1Params) WithBody

WithBody adds the body to the public unblock player v1 params

func (*PublicUnblockPlayerV1Params) WithContext

WithContext adds the context to the public unblock player v1 params

func (*PublicUnblockPlayerV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the public unblock player v1 params

func (*PublicUnblockPlayerV1Params) WithNamespace

func (o *PublicUnblockPlayerV1Params) WithNamespace(namespace string) *PublicUnblockPlayerV1Params

WithNamespace adds the namespace to the public unblock player v1 params

func (*PublicUnblockPlayerV1Params) WithTimeout

WithTimeout adds the timeout to the public unblock player v1 params

func (*PublicUnblockPlayerV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type PublicUnblockPlayerV1Reader

type PublicUnblockPlayerV1Reader struct {
	// contains filtered or unexported fields
}

PublicUnblockPlayerV1Reader is a Reader for the PublicUnblockPlayerV1 structure.

func (*PublicUnblockPlayerV1Reader) ReadResponse

func (o *PublicUnblockPlayerV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type PublicUnblockPlayerV1Unauthorized

type PublicUnblockPlayerV1Unauthorized struct {
	Payload *lobbyclientmodels.RestapiErrorResponseBody
}

PublicUnblockPlayerV1Unauthorized handles this case with default header values.

Unauthorized

func NewPublicUnblockPlayerV1Unauthorized

func NewPublicUnblockPlayerV1Unauthorized() *PublicUnblockPlayerV1Unauthorized

NewPublicUnblockPlayerV1Unauthorized creates a PublicUnblockPlayerV1Unauthorized with default headers values

func (*PublicUnblockPlayerV1Unauthorized) Error

func (*PublicUnblockPlayerV1Unauthorized) GetPayload

func (*PublicUnblockPlayerV1Unauthorized) ToJSONString

func (o *PublicUnblockPlayerV1Unauthorized) ToJSONString() string

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