asset

package
v0.4.0 Latest Latest
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Published: Nov 22, 2018 License: Apache-2.0 Imports: 10 Imported by: 0

Documentation

Overview

Package asset defines the asset dependencies and implements the graph engine.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func GenerateUserProvidedAsset added in v0.2.0

func GenerateUserProvidedAsset(inputName string, question *survey.Question, envVarName string) (string, error)

GenerateUserProvidedAsset queries for input from the user.

func GenerateUserProvidedAssetForPath added in v0.2.0

func GenerateUserProvidedAssetForPath(inputName string, question *survey.Question, envVarName, pathEnvVarName string) (string, error)

GenerateUserProvidedAssetForPath queries for input from the user. The input can be read from a file specified in an environment variable.

func PersistToFile added in v0.2.0

func PersistToFile(asset WritableAsset, directory string) error

PersistToFile writes all of the files of the specified asset into the specified directory.

Types

type Asset

type Asset interface {
	// Dependencies returns the assets upon which this asset directly depends.
	Dependencies() []Asset

	// Generate generates this asset given the states of its parent assets.
	Generate(Parents) error

	// Name returns the human-friendly name of the asset.
	Name() string
}

Asset used to install OpenShift.

type Content

type Content struct {
	Name string // the path on disk for this content.
	Data []byte
}

Content is a generated portion of an Asset.

type File added in v0.2.0

type File struct {
	// Filename is the name of the file.
	Filename string
	// Data is the contents of the file.
	Data []byte
}

File is a file for an Asset.

type FileFetcher added in v0.3.0

type FileFetcher interface {
	// FetchByName returns the file with the given name.
	FetchByName(string) (*File, error)
	// FetchByPattern returns the files whose name match the given glob.
	FetchByPattern(pattern string) ([]*File, error)
}

FileFetcher fetches the asset files from disk.

type Parents added in v0.2.0

type Parents map[reflect.Type]Asset

Parents is the collection of assets upon which another asset is directly dependent.

func (Parents) Add added in v0.2.0

func (p Parents) Add(assets ...Asset)

Add adds the specified assets to the parents collection.

func (Parents) Get added in v0.2.0

func (p Parents) Get(assets ...Asset)

Get populates the state of the specified assets with the state stored in the parents collection.

type State

type State struct {
	Contents []Content
}

State is the state of an Asset.

func (*State) PersistToFile

func (s *State) PersistToFile(directory string) error

PersistToFile persists the data in the State to files. Each Content entry that has a non-empty Name will be persisted to a file with that name.

type Store

type Store interface {
	// Fetch retrieves the state of the given asset, generating it and its
	// dependencies if necessary.
	Fetch(Asset) error

	// Destroy removes the asset from all its internal state and also from
	// disk if possible.
	Destroy(Asset) error
}

Store is a store for the states of assets.

func NewStore added in v0.3.0

func NewStore(dir string) (Store, error)

NewStore returns an asset store that implements the Store interface.

type StoreImpl

type StoreImpl struct {
	// contains filtered or unexported fields
}

StoreImpl is the implementation of Store.

func (*StoreImpl) Destroy added in v0.4.0

func (s *StoreImpl) Destroy(asset Asset) error

Destroy removes the asset from all its internal state and also from disk if possible.

func (*StoreImpl) Fetch

func (s *StoreImpl) Fetch(asset Asset) error

Fetch retrieves the state of the given asset, generating it and its dependencies if necessary.

type WritableAsset added in v0.2.0

type WritableAsset interface {
	Asset

	// Files returns the files to write.
	Files() []*File

	// Load returns the on-disk asset if it exists.
	// The asset object should be changed only when it's loaded successfully.
	Load(FileFetcher) (found bool, err error)
}

WritableAsset is an Asset that has files that can be written to disk. It can also be loaded from disk.

Directories

Path Synopsis
Package cluster contains asset targets that generates the terraform file, prepare the infra, and bootstrap the cluster.
Package cluster contains asset targets that generates the terraform file, prepare the infra, and bootstrap the cluster.
aws
Package aws extracts AWS metadata from install configurations.
Package aws extracts AWS metadata from install configurations.
libvirt
Package libvirt extracts libvirt metadata from install configurations.
Package libvirt extracts libvirt metadata from install configurations.
openstack
Package openstack extracts OpenStack metadata from install configurations.
Package openstack extracts OpenStack metadata from install configurations.
Package installconfig generates the install config assets based on its dependencies.
Package installconfig generates the install config assets based on its dependencies.
aws
Package aws collects AWS-specific configuration.
Package aws collects AWS-specific configuration.
libvirt
Package libvirt collects libvirt-specific configuration.
Package libvirt collects libvirt-specific configuration.
openstack
Package openstack collects OpenStack-specific configuration.
Package openstack collects OpenStack-specific configuration.
Package kubeconfig defines and generates the kubeconfig assets.
Package kubeconfig defines and generates the kubeconfig assets.
Package machines is responsible for creating Machine objects for machinepools.
Package machines is responsible for creating Machine objects for machinepools.
aws
Package aws generates Machine objects for aws.
Package aws generates Machine objects for aws.
libvirt
Package libvirt generates Machine objects for libvirt.
Package libvirt generates Machine objects for libvirt.
openstack
Package openstack generates Machine objects for openstack.
Package openstack generates Machine objects for openstack.
Package manifests deals with creating manifests for all manifests to be installed for the cluster
Package manifests deals with creating manifests for all manifests to be installed for the cluster
Package templates deals with creating template assets that will be used by other assets
Package templates deals with creating template assets that will be used by other assets
Package tls defines and generates the tls assets based on its dependencies.
Package tls defines and generates the tls assets based on its dependencies.

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