Documentation ¶
Index ¶
- type Server
- func (s *Server) Delete(ctx context.Context, key *api.Key) (*empty.Empty, error)
- func (s *Server) DeleteAll(ctx context.Context, key *api.Key) (*empty.Empty, error)
- func (s *Server) FinalizeGame(result *api.Result)
- func (s *Server) Get(ctx context.Context, key *api.Key) (*api.Message, error)
- func (s *Server) GetActors(empty *empty.Empty, stream api.DirectorAPI_GetActorsServer) error
- func (s *Server) GetAll(key *api.Key, stream api.MessageAPI_GetAllServer) error
- func (s *Server) ImReady(ctx context.Context, emp *empty.Empty) (*empty.Empty, error)
- func (s *Server) Ping(ctx context.Context, emp *empty.Empty) (*empty.Empty, error)
- func (s *Server) Put(ctx context.Context, message *api.Message) (*empty.Empty, error)
- func (s *Server) PutResult(ctx context.Context, result *api.Result) (*empty.Empty, error)
- func (s *Server) SetUserStatus(ctx context.Context, report *api.Report) (*empty.Empty, error)
- func (s *Server) Watch(key *api.Key, stream api.MessageAPI_WatchServer) error
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Server ¶
type Server struct { api.UnimplementedMessageAPIServer api.UnimplementedOperatorAPIServer api.UnimplementedDirectorAPIServer api.UnimplementedUserAPIServer // contains filtered or unexported fields }
func (*Server) FinalizeGame ¶
func (*Server) SetUserStatus ¶
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