event

package
v1.39.18 Latest Latest
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Published: Aug 11, 2023 License: Apache-2.0 Imports: 17 Imported by: 6

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Constants

View Source
const (
	NotStarted = "Not Started"
	InProgress = "In Progress"
	Complete   = "Complete"
	Failed     = "Failed"
	Info       = "Information"
	Started    = "Started"
	Succeeded  = "Succeeded"
	Terminated = "Terminated"
	Canceled   = "Canceled"
)

Variables

This section is empty.

Functions

func AutoTriggerDiff added in v1.7.1

func AutoTriggerDiff(name string, val bool) (bool, error)

func BuildCanceled added in v1.7.1

func BuildCanceled(imageName, platforms string)

BuildCanceled notifies that a build has been canceled.

func BuildComplete added in v0.26.0

func BuildComplete(imageName, platforms string)

BuildComplete notifies that a build has completed.

func BuildFailed added in v0.26.0

func BuildFailed(imageName, platforms string, err error)

BuildFailed notifies that a build has failed.

func BuildInProgress added in v0.26.0

func BuildInProgress(imageName, platforms string)

BuildInProgress notifies that a build has been started.

func BuildSequenceFailed added in v1.7.1

func BuildSequenceFailed(err error)

BuildSequenceFailed notifies that the build sequence has failed.

func DebuggingContainerStarted added in v1.3.1

func DebuggingContainerStarted(podName, containerName, namespace, artifact, runtime, workingDir string, debugPorts map[string]uint32)

DebuggingContainerStarted notifies that a debuggable container has appeared.

func DebuggingContainerTerminated added in v1.3.1

func DebuggingContainerTerminated(podName, containerName, namespace, artifact, runtime, workingDir string, debugPorts map[string]uint32)

DebuggingContainerTerminated notifies that a debuggable container has disappeared.

func DeployComplete added in v0.26.0

func DeployComplete()

DeployComplete notifies that a deployment has completed.

func DeployFailed added in v0.26.0

func DeployFailed(err error)

DeployFailed notifies that non-fatal errors were encountered during a deployment.

func DeployInProgress added in v0.26.0

func DeployInProgress()

DeployInProgress notifies that a deployment has been started.

func DeployInfoEvent added in v0.36.0

func DeployInfoEvent(err error)

DeployEvent notifies that a deployment of non fatal interesting errors during deploy.

func DevLoopComplete added in v1.7.1

func DevLoopComplete(i int)

DevLoopComplete notifies that a dev loop has completed.

func DevLoopFailedInPhase added in v1.7.1

func DevLoopFailedInPhase(iteration int, phase constants.Phase, err error)

DevLoopFailed notifies that a dev loop has failed in a given phase

func DevLoopFailedWithErrorCode added in v1.7.1

func DevLoopFailedWithErrorCode(i int, statusCode proto.StatusCode, err error)

DevLoopFailed notifies that a dev loop has failed with an error code

func DevLoopInProgress added in v1.7.1

func DevLoopInProgress(i int)

DevLoopInProgress notifies that a dev loop has been started.

func FileSyncFailed added in v0.40.0

func FileSyncFailed(fileCount int, image string, err error)

FileSyncFailed notifies that a file sync has failed.

func FileSyncInProgress added in v0.40.0

func FileSyncInProgress(fileCount int, image string)

FileSyncInProgress notifies that a file sync has been started.

func FileSyncSucceeded added in v0.40.0

func FileSyncSucceeded(fileCount int, image string)

FileSyncSucceeded notifies that a file sync has succeeded.

func ForEachEvent added in v0.31.0

func ForEachEvent(callback func(*proto.LogEntry) error) error

func GetState added in v0.31.0

func GetState() (*proto.State, error)

func Handle

func Handle(event *proto.Event) error

func InitializeState

func InitializeState(cfg Config)

InitializeState instantiates the global state of the skaffold runner, as well as the event log.

func InititializationFailed added in v1.7.1

func InititializationFailed(err error)

func LogMetaEvent added in v1.7.1

func LogMetaEvent()

func PortForwarded added in v0.26.0

func PortForwarded(localPort int32, remotePort util.IntOrString, podName, containerName, namespace string, portName string, resourceType, resourceName, address string)

PortForwarded notifies that a remote port has been forwarded locally.

func ResetStateOnBuild added in v0.40.0

func ResetStateOnBuild()

ResetStateOnBuild resets the build, test, deploy and sync state

func ResetStateOnDeploy added in v0.40.0

func ResetStateOnDeploy()

ResetStateOnDeploy resets the deploy, sync and status check state

func ResetStateOnTest added in v1.22.0

func ResetStateOnTest()

ResetStateOnTest resets the test, deploy, sync and status check state

func ResourceStatusCheckEventCompleted added in v1.7.1

func ResourceStatusCheckEventCompleted(r string, ae *proto.ActionableErr)

func ResourceStatusCheckEventUpdated added in v0.40.0

func ResourceStatusCheckEventUpdated(r string, ae *proto.ActionableErr)

func SaveEventsToFile added in v1.18.0

func SaveEventsToFile(fp string) error

SaveEventsToFile saves the current event log to the filepath provided

func StatusCheckEventEnded added in v1.7.1

func StatusCheckEventEnded(errCode proto.StatusCode, err error)

func StatusCheckEventInProgress added in v0.40.0

func StatusCheckEventInProgress(s string)

func StatusCheckEventStarted added in v0.40.0

func StatusCheckEventStarted()

func TestCanceled added in v1.22.0

func TestCanceled()

TestCanceled notifies that a test has been canceled.

func TestComplete added in v1.22.0

func TestComplete()

TestComplete notifies that a test has completed.

func TestFailed added in v1.22.0

func TestFailed(imageName string, err error)

TestFailed notifies that a test has failed.

func TestInProgress added in v1.22.0

func TestInProgress()

TestInProgress notifies that a test has been started.

func UpdateStateAutoBuildTrigger added in v1.7.1

func UpdateStateAutoBuildTrigger(t bool)

func UpdateStateAutoDeployTrigger added in v1.7.1

func UpdateStateAutoDeployTrigger(t bool)

func UpdateStateAutoSyncTrigger added in v1.7.1

func UpdateStateAutoSyncTrigger(t bool)

Types

type Config added in v1.21.0

type Config interface {
	GetKubeContext() string
	AutoBuild() bool
	AutoDeploy() bool
	AutoSync() bool
	GetPipelines() []latest.Pipeline
}

Directories

Path Synopsis

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