Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type GameRow ¶
type GameRow struct { ID string `db:"id"` PlayerName string `db:"player_name"` CreatedAt int64 `db:"created_at"` BattleWon int `db:"battle_won"` Scenario entity.Scenario `db:"scenario"` Partner *shared.MonsterRow `db:"partner"` }
func NewGameRow ¶
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