Documentation ¶
Overview ¶
Code generated by go-bindata. DO NOT EDIT. sources: web/js/app.b3756ccf.js web/js/chunk-060437c2.882148f4.js web/js/chunk-0b04e944.16cfd8e0.js web/js/chunk-1b975c17.cdc96f7a.js web/js/chunk-4469a79b.b4576984.js web/js/chunk-529fbd20.53be367f.js web/js/chunk-ca414950.eaf2d833.js web/js/chunk-fc83c020.98130362.js web/js/chunk-vendors.55ef5e7f.js
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively
Types ¶
This section is empty.