scenes

package
v0.0.0-...-9c7fcfc Latest Latest
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Published: Nov 30, 2021 License: MIT Imports: 10 Imported by: 0

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Variables

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Functions

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Types

type NewGameScene

type NewGameScene struct {
	// contains filtered or unexported fields
}

func (*NewGameScene) Preload

func (s *NewGameScene) Preload()

func (*NewGameScene) Setup

func (s *NewGameScene) Setup(u engo.Updater)

func (*NewGameScene) Type

func (*NewGameScene) Type() string

type ShopScene

type ShopScene struct {
	// contains filtered or unexported fields
}

func (*ShopScene) Preload

func (s *ShopScene) Preload()

func (*ShopScene) Setup

func (s *ShopScene) Setup(u engo.Updater)

func (*ShopScene) Type

func (*ShopScene) Type() string

type TakeOffScene

type TakeOffScene struct {
	// contains filtered or unexported fields
}

func (*TakeOffScene) Preload

func (s *TakeOffScene) Preload()

func (*TakeOffScene) Setup

func (s *TakeOffScene) Setup(u engo.Updater)

func (*TakeOffScene) Type

func (s *TakeOffScene) Type() string

type TitleScene

type TitleScene struct {
	// contains filtered or unexported fields
}

func (*TitleScene) Preload

func (s *TitleScene) Preload()

func (*TitleScene) Setup

func (s *TitleScene) Setup(u engo.Updater)

func (*TitleScene) Type

func (*TitleScene) Type() string

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