Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type MTLLoader ¶
type MTLLoader struct { Materials []OBJMaterial // contains filtered or unexported fields }
func (*MTLLoader) LoadReader ¶
func (this *MTLLoader) LoadReader(reader io.ReadCloser) error
type OBJLoader ¶
type OBJLoader struct { Models []OBJModel MaterialLoader MTLLoader DisableGoRoutines bool // contains filtered or unexported fields }
func (*OBJLoader) LoadReader ¶
func (this *OBJLoader) LoadReader(reader io.ReadCloser) error
func (*OBJLoader) SetDirectory ¶
type OBJMaterial ¶
type OBJMesh ¶
type OBJMesh struct { Name string Vertices []gohome.Mesh3DVertex Indices []uint32 Material *OBJMaterial }
type OBJWaitGroup ¶
type OBJWaitGroup struct {
// contains filtered or unexported fields
}
func (*OBJWaitGroup) Add ¶
func (this *OBJWaitGroup) Add(i int)
func (*OBJWaitGroup) Done ¶
func (this *OBJWaitGroup) Done()
func (*OBJWaitGroup) WaitForDone ¶
func (this *OBJWaitGroup) WaitForDone() bool
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