Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type CaptureHandler ¶
type CaptureHandler struct {
// contains filtered or unexported fields
}
func (*CaptureHandler) Close ¶
func (c *CaptureHandler) Close() error
func (*CaptureHandler) StartCapture ¶
func (c *CaptureHandler) StartCapture(hwnd win.HWND) error
type Direct3D11CaptureFramePool ¶
type Direct3D11CaptureFramePool struct {
ole.IUnknown
}
func NewDirect3D11CaptureFramePool ¶
func NewDirect3D11CaptureFramePool(invoke winrt.Direct3D11CaptureFramePoolFrameArrivedProcType) *Direct3D11CaptureFramePool
func (*Direct3D11CaptureFramePool) Invoke ¶
func (v *Direct3D11CaptureFramePool) Invoke(sender *winrt.IDirect3D11CaptureFramePool, args *ole.IInspectable) error
func (*Direct3D11CaptureFramePool) VTable ¶
func (v *Direct3D11CaptureFramePool) VTable() *Direct3D11CaptureFramePoolVtbl
type Direct3D11CaptureFramePoolVtbl ¶
type Direct3D11CaptureFramePoolVtbl struct { ole.IUnknownVtbl Invoke uintptr // contains filtered or unexported fields }
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